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Rules for Michael Myers MW2

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Jan 19th, 2019
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  1. Rules for Michael Myers:
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  3. -Each round begins with one player on one team who is Myers, and the other players on the other team who are the victims.
  4. -Every player should have two classes, a class with commando for when you are Myers, and a class without for when you are a victim.
  5. -It is recommended your class primary is any SMG, and your secondary is a handgun.
  6. -Marathon and Lightweight should be selected for perk 1 and 2. Only smoke grenades are allowed for special grenades.
  7. -When the round begins, all victim players have 20 seconds to run and find a place to hide. After this, Myers is allowed to kill his victims.
  8. -Only Myers is allowed to kill, and only with a knife or throwing knife. Victims are not allowed to use any weapons.
  9. -The first victim to be slain by Myers becomes the new Myers for the next round. After they have been slain, they should immediately change teams to take place of the Myers from the previous round.
  10. -When only one member of the victim team remains, they are given the ability to attempt to kill Myers themselves. In this circumstance, they are still only allowed to use their knife. They are not allowed to use a throwing knife.
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