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Nov 19th, 2019
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  1. Crate:
  2. #Type of crate (CSGO/QuadCrate/QuickCrate/Roulette/CrateOnTheGo/FireCracker/Wonder/Wheel/War/Cosmic(This requires a additional info to work.)).
  3. CrateType: CSGO
  4. #Name of the Inventory if a GUI crate.
  5. CrateName: '&8Vote Crate'
  6. #The name of the inventory that will be in the preview GUI.
  7. Preview-Name: '&8Vote Crate Preview'
  8. #Starting amount of keys when the player 1st joins.
  9. StartingKeys: 0
  10. #If the crate shows in the /cc GUI. (If the crate type is QuickCrate/CrateOnTheGo/FireCracker then the Crate will not work. Quick Crate requires a Physical Crate.)
  11. InGUI: true
  12. #Slot the item is in the GUI.
  13. Slot: 21
  14. #Enables/Disables the Broadcasts message when they open a crate.
  15. OpeningBroadCast: false
  16. #Message that is broadcast when opening the crate.
  17. BroadCast: '%Prefix%&6&l%Player% &7is opening a &7&lBasic Chest&7.'
  18. #Item the crate is in the GUI
  19. Item: 'CHEST'
  20. #If the crate in the main /cc GUI is glowing or not.
  21. Glowing: false
  22. #Name of the item in the GUI.
  23. Name: '&7&lVote Crate'
  24. #The lore of the item in the GUI.
  25. Lore:
  26. - '&7Earn keys by voting daily.'
  27. - '&7&l(&e&l!&7&l) Right click to view rewards.'
  28. Preview:
  29. #Turn on and off the preview for this crate.
  30. Toggle: true
  31. #How many lines the previewChest should have. Including Header and Bottom (Between 3 and 6)
  32. ChestLines: 6
  33. Glass:
  34. #Turn the glass boarder in the preview on and off.
  35. Toggle: true
  36. #The item that shows in the boarder. Can be glass or any other item.
  37. Item: 'STAINED_GLASS_PANE:7'
  38. PhysicalKey:
  39. #Name of the Key.
  40. Name: '&7&lVote Crate &b&lKey'
  41. #Lore of the Key.
  42. Lore:
  43. - '&7This key opens up the Vote Crate.'
  44. - '&7Earn more by voting daily.'
  45. #The item the key is.
  46. Item: 'TRIPWIRE_HOOK'
  47. #Makes the key look enchanted.
  48. Glowing: true
  49. #All the prizes that can be gotten in the Crate.
  50. Prizes:
  51. 1:
  52. #Name of the item shown by the crate.
  53. DisplayName: '&e&lx5 Iron Blocks'
  54. #Item that is shown by the crate.
  55. DisplayItem: 'IRON_BLOCK'
  56. #The amount that is displayed.
  57. DisplayAmount: 5
  58. #Lore will be shown in rewards GUI.
  59. #Adds enchantments to the display item.
  60. #The max range that the chance will go though.
  61. MaxRange: 100
  62. #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
  63. Chance: 15
  64. #Firework when it is won.
  65. Firework: false
  66. #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
  67. Glowing: false
  68. #Set the item to 397:3 and then add the players name for this to take effect.
  69. #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
  70. Unbreakable: false
  71. #When set to true, tags like Armor, Unbreakable and other tags are hidden and not visible to the user.
  72. HideItemFlags: false
  73. # Items that the player wins if this prize is picked. (If you wish not to give an Item in the prize just delete the Items Section)
  74. # Items: Options
  75. # Item:<ID:MD> - You can choose the item with its id and meta data.
  76. # Amount:<Number> - Choose how many of the item you get.
  77. # Name:<Name> - The display name that goes on the item.
  78. # Lore:<Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
  79. # Unbreakable-Item:<True/False> - Will add the Unbreaking NBT tag to the item to allow custom textured items to be gained through the envoys.
  80. # <Enchantment>:<Level> - Choose the enchantment you want to add to the item. You can use the in-game names of the enchantment if you want. Replace the spaces in the name with "_".
  81. Items:
  82. - 'Item:IRON_BLOCK, Amount:5'
  83. #Commands are the commands that are run when this prize is won. (If you wish not to use a CMD in the prize just delete the Commands Section)
  84. #You can use %Player% to get the player that won the prize.
  85. #Messages: option allows you to send players messages and not have to pm them with commands.
  86. #If you do not wish to have players get messaged that they won this prize then just remove the Messages: option.
  87. #This allows for one time winnable prizes. If a player has one of the permissions then they will not be able to win it.
  88. BlackListed-Permissions: []
  89. #This allows users who have won the same prize before to get alternative prizes. They must of a BlackListed-Permission to get a alternative prize.
  90. Alternative-Prize:
  91. #Toggle if the prize will use alternative prizes for the blacklisted permission.
  92. Toggle: false
  93. Messages: []
  94. Commands: []
  95. Items: []
  96. 2:
  97. DisplayName: '&e&x5 Gold Blocks'
  98. DisplayItem: 'GOLD_BLOCK'
  99. DisplayAmount: 5
  100. MaxRange: 100
  101. Chance: 10
  102. Items:
  103. - 'Item:GOLD_BLOCK, Amount:5'
  104. 3:
  105. DisplayName: '&e&lx3 Diamond Block'
  106. DisplayItem: 'DIAMOND_BLOCK'
  107. DisplayAmount: 3
  108. MaxRange: 100
  109. Chance: 8
  110. Items:
  111. - 'Item:DIAMOND_BLOCK, Amount:3'
  112. 4:
  113. DisplayName: '&e&lx3 Emerald Block'
  114. DisplayItem: 'EMERALD_BLOCK'
  115. DisplayAmount: 3
  116. MaxRange: 100
  117. Chance: 6
  118. Items:
  119. - 'Item:EMERALD_BLOCK, Amount:3'
  120. 5:
  121. DisplayName: '&e&lx16 Bottle o''Enchanting'
  122. DisplayItem: 'EXPERIENCE_BOTTLE'
  123. DisplayAmount: 16
  124. MaxRange: 100
  125. Chance: 20
  126. Items:
  127. - 'Item:EXPERIENCE_BOTTLE, Amount:16'
  128. 6:
  129. DisplayName: '&e&lx1 Endstone'
  130. DisplayItem: 'END_STONE'
  131. DisplayAmount: 1
  132. MaxRange: 100
  133. Chance: 20
  134. Items:
  135. - 'Item:END_STONE, Amount:1'
  136. 7:
  137. DisplayName: '&e&lx1 Dragon Egg'
  138. DisplayItem: 'DRAGON_EGG'
  139. DisplayAmount: 1
  140. MaxRange: 100
  141. Chance: 5
  142. Items:
  143. - 'Item:DRAGON_EGG, Amount:1'
  144. 7:
  145. DisplayName: '&e&lx1 Dragon Egg'
  146. DisplayItem: 'DRAGON_EGG'
  147. DisplayAmount: 1
  148. MaxRange: 100
  149. Chance: 5
  150. Items:
  151. - 'Item:DRAGON_EGG, Amount:1'
  152. 8:
  153. DisplayName: '&b&lTier I Money Pouch'
  154. DisplayItem: 'ENDER_CHEST'
  155. DisplayAmount: 1
  156. MaxRange: 100
  157. Chance: 9
  158. Commands:
  159. - 'dp give tier1_money %Player% 1'
  160. 9:
  161. DisplayName: '&2&l$10,000'
  162. DisplayItem: 'PAPER'
  163. DisplayAmount: 1
  164. MaxRange: 100
  165. Chance: 8
  166. Commands:
  167. - 'eco give %Player% 10000'
  168. 10:
  169. DisplayName: '&2&l$25,000'
  170. DisplayItem: 'PAPER'
  171. DisplayAmount: 1
  172. MaxRange: 100
  173. Chance: 6
  174. Commands:
  175. - 'eco give %Player% 25000'
  176. 11:
  177. DisplayName: '&2&l$50,000'
  178. DisplayItem: 'PAPER'
  179. DisplayAmount: 1
  180. MaxRange: 100
  181. Chance: 2
  182. Commands:
  183. - 'eco give %Player% 50000'
  184. 12:
  185. DisplayName: '&c&lSpider Spawner'
  186. DisplayItem: 'MONSTER_SPAWNER'
  187. DisplayAmount: 1
  188. MaxRange: 100
  189. Chance: 1
  190. Commands:
  191. - 'ss give %Player% spider 1'
  192. 13:
  193. DisplayName: '&c&lSkeleton Spawner'
  194. DisplayItem: 'MONSTER_SPAWNER'
  195. DisplayAmount: 1
  196. MaxRange: 100
  197. Chance: 1
  198. Commands:
  199. - 'ss give %Player% skeleton 1'
  200. 14:
  201. DisplayName: '&c&lZombie Spawner'
  202. DisplayItem: 'MONSTER_SPAWNER'
  203. DisplayAmount: 1
  204. MaxRange: 100
  205. Chance: 1
  206. Commands:
  207. - 'ss give %Player% zombie 1'
  208. 15:
  209. DisplayName: '&c&lCow Spawner'
  210. DisplayItem: 'MONSTER_SPAWNER'
  211. DisplayAmount: 1
  212. MaxRange: 100
  213. Chance: 2
  214. Commands:
  215. - 'ss give %Player% cow 1'
  216. 16:
  217. DisplayName: '&c&lPig Spawner'
  218. DisplayItem: 'MONSTER_SPAWNER'
  219. DisplayAmount: 1
  220. MaxRange: 100
  221. Chance: 2
  222. Commands:
  223. - 'ss give %Player% pig 1'
  224. 17:
  225. DisplayName: '&c&lSheep Spawner'
  226. DisplayItem: 'MONSTER_SPAWNER'
  227. DisplayAmount: 1
  228. MaxRange: 100
  229. Chance: 2
  230. Commands:
  231. - 'ss give %Player% sheep 1'
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