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- Crate:
- #Type of crate (CSGO/QuadCrate/QuickCrate/Roulette/CrateOnTheGo/FireCracker/Wonder/Wheel/War/Cosmic(This requires a additional info to work.)).
- CrateType: CSGO
- #Name of the Inventory if a GUI crate.
- CrateName: '&8Vote Crate'
- #The name of the inventory that will be in the preview GUI.
- Preview-Name: '&8Vote Crate Preview'
- #Starting amount of keys when the player 1st joins.
- StartingKeys: 0
- #If the crate shows in the /cc GUI. (If the crate type is QuickCrate/CrateOnTheGo/FireCracker then the Crate will not work. Quick Crate requires a Physical Crate.)
- InGUI: true
- #Slot the item is in the GUI.
- Slot: 21
- #Enables/Disables the Broadcasts message when they open a crate.
- OpeningBroadCast: false
- #Message that is broadcast when opening the crate.
- BroadCast: '%Prefix%&6&l%Player% &7is opening a &7&lBasic Chest&7.'
- #Item the crate is in the GUI
- Item: 'CHEST'
- #If the crate in the main /cc GUI is glowing or not.
- Glowing: false
- #Name of the item in the GUI.
- Name: '&7&lVote Crate'
- #The lore of the item in the GUI.
- Lore:
- - '&7Earn keys by voting daily.'
- - '&7&l(&e&l!&7&l) Right click to view rewards.'
- Preview:
- #Turn on and off the preview for this crate.
- Toggle: true
- #How many lines the previewChest should have. Including Header and Bottom (Between 3 and 6)
- ChestLines: 6
- Glass:
- #Turn the glass boarder in the preview on and off.
- Toggle: true
- #The item that shows in the boarder. Can be glass or any other item.
- Item: 'STAINED_GLASS_PANE:7'
- PhysicalKey:
- #Name of the Key.
- Name: '&7&lVote Crate &b&lKey'
- #Lore of the Key.
- Lore:
- - '&7This key opens up the Vote Crate.'
- - '&7Earn more by voting daily.'
- #The item the key is.
- Item: 'TRIPWIRE_HOOK'
- #Makes the key look enchanted.
- Glowing: true
- #All the prizes that can be gotten in the Crate.
- Prizes:
- 1:
- #Name of the item shown by the crate.
- DisplayName: '&e&lx5 Iron Blocks'
- #Item that is shown by the crate.
- DisplayItem: 'IRON_BLOCK'
- #The amount that is displayed.
- DisplayAmount: 5
- #Lore will be shown in rewards GUI.
- #Adds enchantments to the display item.
- #The max range that the chance will go though.
- MaxRange: 100
- #Chance of that item getting picked. It would be 40/100 chance because MaxRange is 100.
- Chance: 15
- #Firework when it is won.
- Firework: false
- #Toggle if the item has a glowing effect but doesn't have an enchantment on it.
- Glowing: false
- #Set the item to 397:3 and then add the players name for this to take effect.
- #Adds the unbreaking NBT tag to the display item to allow it to have custom textures.
- Unbreakable: false
- #When set to true, tags like Armor, Unbreakable and other tags are hidden and not visible to the user.
- HideItemFlags: false
- # Items that the player wins if this prize is picked. (If you wish not to give an Item in the prize just delete the Items Section)
- # Items: Options
- # Item:<ID:MD> - You can choose the item with its id and meta data.
- # Amount:<Number> - Choose how many of the item you get.
- # Name:<Name> - The display name that goes on the item.
- # Lore:<Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
- # Unbreakable-Item:<True/False> - Will add the Unbreaking NBT tag to the item to allow custom textured items to be gained through the envoys.
- # <Enchantment>:<Level> - Choose the enchantment you want to add to the item. You can use the in-game names of the enchantment if you want. Replace the spaces in the name with "_".
- Items:
- - 'Item:IRON_BLOCK, Amount:5'
- #Commands are the commands that are run when this prize is won. (If you wish not to use a CMD in the prize just delete the Commands Section)
- #You can use %Player% to get the player that won the prize.
- #Messages: option allows you to send players messages and not have to pm them with commands.
- #If you do not wish to have players get messaged that they won this prize then just remove the Messages: option.
- #This allows for one time winnable prizes. If a player has one of the permissions then they will not be able to win it.
- BlackListed-Permissions: []
- #This allows users who have won the same prize before to get alternative prizes. They must of a BlackListed-Permission to get a alternative prize.
- Alternative-Prize:
- #Toggle if the prize will use alternative prizes for the blacklisted permission.
- Toggle: false
- Messages: []
- Commands: []
- Items: []
- 2:
- DisplayName: '&e&x5 Gold Blocks'
- DisplayItem: 'GOLD_BLOCK'
- DisplayAmount: 5
- MaxRange: 100
- Chance: 10
- Items:
- - 'Item:GOLD_BLOCK, Amount:5'
- 3:
- DisplayName: '&e&lx3 Diamond Block'
- DisplayItem: 'DIAMOND_BLOCK'
- DisplayAmount: 3
- MaxRange: 100
- Chance: 8
- Items:
- - 'Item:DIAMOND_BLOCK, Amount:3'
- 4:
- DisplayName: '&e&lx3 Emerald Block'
- DisplayItem: 'EMERALD_BLOCK'
- DisplayAmount: 3
- MaxRange: 100
- Chance: 6
- Items:
- - 'Item:EMERALD_BLOCK, Amount:3'
- 5:
- DisplayName: '&e&lx16 Bottle o''Enchanting'
- DisplayItem: 'EXPERIENCE_BOTTLE'
- DisplayAmount: 16
- MaxRange: 100
- Chance: 20
- Items:
- - 'Item:EXPERIENCE_BOTTLE, Amount:16'
- 6:
- DisplayName: '&e&lx1 Endstone'
- DisplayItem: 'END_STONE'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 20
- Items:
- - 'Item:END_STONE, Amount:1'
- 7:
- DisplayName: '&e&lx1 Dragon Egg'
- DisplayItem: 'DRAGON_EGG'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 5
- Items:
- - 'Item:DRAGON_EGG, Amount:1'
- 7:
- DisplayName: '&e&lx1 Dragon Egg'
- DisplayItem: 'DRAGON_EGG'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 5
- Items:
- - 'Item:DRAGON_EGG, Amount:1'
- 8:
- DisplayName: '&b&lTier I Money Pouch'
- DisplayItem: 'ENDER_CHEST'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 9
- Commands:
- - 'dp give tier1_money %Player% 1'
- 9:
- DisplayName: '&2&l$10,000'
- DisplayItem: 'PAPER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 8
- Commands:
- - 'eco give %Player% 10000'
- 10:
- DisplayName: '&2&l$25,000'
- DisplayItem: 'PAPER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 6
- Commands:
- - 'eco give %Player% 25000'
- 11:
- DisplayName: '&2&l$50,000'
- DisplayItem: 'PAPER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 2
- Commands:
- - 'eco give %Player% 50000'
- 12:
- DisplayName: '&c&lSpider Spawner'
- DisplayItem: 'MONSTER_SPAWNER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 1
- Commands:
- - 'ss give %Player% spider 1'
- 13:
- DisplayName: '&c&lSkeleton Spawner'
- DisplayItem: 'MONSTER_SPAWNER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 1
- Commands:
- - 'ss give %Player% skeleton 1'
- 14:
- DisplayName: '&c&lZombie Spawner'
- DisplayItem: 'MONSTER_SPAWNER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 1
- Commands:
- - 'ss give %Player% zombie 1'
- 15:
- DisplayName: '&c&lCow Spawner'
- DisplayItem: 'MONSTER_SPAWNER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 2
- Commands:
- - 'ss give %Player% cow 1'
- 16:
- DisplayName: '&c&lPig Spawner'
- DisplayItem: 'MONSTER_SPAWNER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 2
- Commands:
- - 'ss give %Player% pig 1'
- 17:
- DisplayName: '&c&lSheep Spawner'
- DisplayItem: 'MONSTER_SPAWNER'
- DisplayAmount: 1
- MaxRange: 100
- Chance: 2
- Commands:
- - 'ss give %Player% sheep 1'
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