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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- [Physics::Module] Initialized MultithreadedJobDispatcher with 7 workers.
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor: NVIDIA
- VRAM: 11120 MB
- Driver: 31.0.15.3640
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 5.023 seconds
- - Finished resetting the current domain, in 0.001 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.006600 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.727400 ms
- 2024-06-25T15:50:53 0.021 INF Version: V 1.0 (b309) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit
- 2024-06-25T15:50:53 0.022 INF System information:
- 2024-06-25T15:50:53 0.022 INF OS: Windows 10 (10.0.19045) 64bit
- 2024-06-25T15:50:53 0.023 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2024-06-25T15:50:53 0.023 INF RAM: 65465 MB
- 2024-06-25T15:50:53 0.023 INF GPU: NVIDIA GeForce GTX 1080 Ti (11120 MB)
- 2024-06-25T15:50:53 0.028 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-06-25T15:50:53 0.029 INF Local UTC offset: -6 hours
- 2024-06-25T15:50:53 0.048 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -disablenativeinput -nogs -noeac -popupwindow -logfile C:\Users\Daniel\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-06-25__15-50-46.txt
- 2024-06-25T15:50:53 0.050 INF UserDataFolder: C:\Users\Daniel\AppData\Roaming/7DaysToDie
- 2024-06-25T15:50:53 0.051 INF [Platform] Init
- 2024-06-25T15:50:53 0.112 INF [Platform] Using native platform: Steam
- 2024-06-25T15:50:53 0.113 INF [Platform] Using cross platform: EOS
- 2024-06-25T15:50:53 0.114 INF [Platform] Using server platform: Steam
- 2024-06-25T15:50:53 0.114 INF [Platform] Using server platform: XBL
- 2024-06-25T15:50:53 0.114 INF [Platform] Using server platform: PSN
- 2024-06-25T15:50:53 0.121 INF Starting PlayerInputManager...
- 2024-06-25T15:50:53 0.122 INF Using native input? False
- 2024-06-25T15:50:53 0.123 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True)
- 2024-06-25T15:50:53 0.126 INF InControl (version 1.8.9 build 9376)
- 2024-06-25T15:50:53 0.140 INF [InControl] XInputDeviceManager enabled.
- 2024-06-25T15:50:53 0.279 INF UnityInputDeviceManager enabled.
- 2024-06-25T15:50:53 0.300 INF [Platform] Initializing Steam
- 2024-06-25T15:50:54 0.423 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-06-25T15:50:54 0.424 INF [Steamworks.NET] Registering auth callbacks
- 2024-06-25T15:50:54 0.426 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-06-25T15:50:54 0.426 INF [Platform] Initializing EOS
- 2024-06-25T15:50:54 0.447 INF [EOS] Initialize: Success
- 2024-06-25T15:50:54 0.471 INF [EOS-Voice] Successfully initialized.
- 2024-06-25T15:50:54 0.471 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-06-25T15:50:54 0.472 INF [Platform] Initializing XBL
- 2024-06-25T15:50:54 0.473 INF [Platform] Initializing PSN
- 2024-06-25T15:50:54 0.474 INF [SaveDataUtils] InitStatic Begin
- 2024-06-25T15:50:54 0.476 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2024-06-25T15:50:54 0.476 INF [SaveDataUtils] InitStatic Complete
- 2024-06-25T15:50:54 0.488 INF Last played version: V 1.0
- 2024-06-25T15:50:54 0.699 INF Localization language from prefs: english
- 2024-06-25T15:50:54 0.701 INF Texture quality is set to 0
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5909.
- Total: 7.686800 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.238500 ms MarkObjects: 7.135100 ms DeleteObjects: 0.061600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.552500 ms
- 2024-06-25T15:51:02 8.992 INF Awake IsFocused: True
- 2024-06-25T15:51:02 8.992 INF Awake
- 2024-06-25T15:51:02 9.212 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6177.
- Total: 11.815700 ms (FindLiveObjects: 0.279000 ms CreateObjectMapping: 0.252400 ms MarkObjects: 11.257800 ms DeleteObjects: 0.026100 ms)
- 2024-06-25T15:51:02 9.303 INF ApplyAllOptions streaming budget 10008 MB
- 2024-06-25T15:51:02 9.304 INF ApplyAllOptions current screen 5120 x 1440, 59.977hz, window 2560 x 1440, mode Windowed
- 2024-06-25T15:51:02 9.305 INF Texture quality is set to 0
- 2024-06-25T15:51:02 9.305 INF ApplyTextureFilter 2, AF Enable
- 2024-06-25T15:51:02 9.306 INF ApplyTerrainOptions 3
- 2024-06-25T15:51:03 9.803 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2024-06-25T15:51:03 9.806 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2024-06-25T15:51:04 10.537 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
- 2024-06-25T15:51:04 10.538 INF [MODS] Initializing mod code
- 2024-06-25T15:51:04 10.538 INF [MODS] Initializing mod TFP_Harmony
- 2024-06-25T15:51:04 10.551 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
- 2024-06-25T15:51:04 10.552 INF [MODS] [Harmony] Init done
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001F913CC80C0.dll
- 2024-06-25T15:51:04 10.832 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
- 2024-06-25T15:51:04 10.832 INF [MODS] Loading done
- 2024-06-25T15:51:04 10.842 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2024-06-25T15:51:04 10.870 INF Loading permissions file done.
- 2024-06-25T15:51:04 10.921 INF GameSense server not found (no props file), disabling
- 2024-06-25T15:51:04 10.922 INF [PartyQuests] Initialized
- 2024-06-25T15:51:04 10.949 INF Awake done in 1956 ms
- 2024-06-25T15:51:04 11.126 INF [XUi] Instantiating XUi from default prefab.
- 2024-06-25T15:51:04 11.133 INF [XUi] XUi instantiation completed in 6 ms
- 2024-06-25T15:51:04 11.229 INF [XUi] Loading XUi asynchronously
- 2024-06-25T15:51:04 11.247 INF Updated culture for display texts
- 2024-06-25T15:51:05 11.593 INF Reloading serveradmin.xml
- 2024-06-25T15:51:05 11.593 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2024-06-25T15:51:05 11.594 INF Permissions file unchanged, skipping reloading
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "bikeRearWheel_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "frontWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "rearWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "backWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "frontWheel_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "engine_BROKEN" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "front_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "bottomTires_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "front_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- Couldn't create a Convex Mesh from source mesh "middle_Broken" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-06-25T15:51:09 16.254 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2024-06-25T15:51:09 16.374 INF [XUi] Parsing all window groups completed in 664 ms total.
- 2024-06-25T15:51:11 17.412 INF Loaded default EULA
- 2024-06-25T15:51:11 17.413 INF [XUi] Initialized all window groups completed in 983 ms total.
- 2024-06-25T15:51:11 18.284 INF LoadTextureArraysForQuality took 2.03
- 2024-06-25T15:51:11 18.385 INF Loaded (local): events in 0.03
- 2024-06-25T15:51:12 18.590 INF Loaded (local): entityclasses in 0.12
- 2024-06-25T15:51:12 18.684 INF Loaded (local): rwgmixer in 0.03
- 2024-06-25T15:51:12 18.788 INF Loaded (local): archetypes in 0.04
- 2024-06-25T15:51:12 18.884 INF Loaded (local): loadingscreen in 0.03
- 2024-06-25T15:51:12 18.971 INF Added 1335 subtitle data entries and 3 speaker colors
- 2024-06-25T15:51:12 18.984 INF Loaded (local): subtitles in 0.03
- 2024-06-25T15:51:12 19.085 INF Loaded (local): videos in 0.03
- 2024-06-25T15:51:12 19.085 INF WorldStaticData.Init() needed 7.000s
- 2024-06-25T15:51:12 19.106 INF [Steamworks.NET] Login ok.
- 2024-06-25T15:51:12 19.107 INF [EOS] Login
- 2024-06-25T15:51:12 19.339 INF AchievementManager: Received stats and achievements from Steam
- 2024-06-25T15:51:12 19.359 WRN [Steam] Tick took exceptionally long: 58 ms
- 2024-06-25T15:51:13 19.477 INF AchievementManager.UserStatsStored_Callback, result=k_EResultOK
- 2024-06-25T15:51:14 20.487 INF [EOS] Login succeeded, PUID: 00023cf7901247a1b428c28601207ea9
- 2024-06-25T15:51:14 20.488 INF [EOS] Getting native user for 00023cf7901247a1b428c28601207ea9
- 2024-06-25T15:51:14 20.490 INF [EOS] CopyIdToken result: Success
- 2024-06-25T15:51:14 21.037 INF [EOS] ResolvePermissions(_perms: [Communication], _canPrompt: False)
- 2024-06-25T15:51:15 21.507 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 581 bytes
- 2024-06-25T15:51:15 22.203 INF [EOS] Read (News.xml) completed: Success, received 5170 bytes
- 2024-06-25T15:51:15 22.204 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes
- 2024-06-25T15:51:16 22.903 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
- 2024-06-25T15:51:16 22.939 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes
- 2024-06-25T15:51:16 23.320 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
- 2024-06-25T15:51:17 23.420 INF [EOS] Read (news_game_release_a21.2.jpg) completed: Success, received 108184 bytes
- 2024-06-25T16:00:46 592.592 INF NET: Starting offline server.
- 2024-06-25T16:00:46 592.593 INF [PlatformApplication] restart required = False
- 2024-06-25T16:00:46 592.593 INF StartGame
- 2024-06-25T16:00:46 592.594 INF NetPackageManager Init
- 2024-06-25T16:00:46 592.651 INF [XUi] Instantiating XUi from default prefab.
- 2024-06-25T16:00:46 592.664 INF [XUi] XUi instantiation completed in 13 ms
- 2024-06-25T16:00:46 592.676 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 74.138.59.171
- GamePref.ConnectToServerPort = 26900
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DeathPenalty = 1
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr,
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.EulaLatestVersion = 1
- GamePref.EulaVersionAccepted = 1
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Creative
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = V 1.0
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.IgnoreEOSSanctions = False
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = english
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = shapetesting
- GamePref.LastLoadingTipRead = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.8971983
- GamePref.OptionsChatCommunication = True
- GamePref.OptionsControllerAimAssists = True
- GamePref.OptionsControllerCursorHoverSensitivity = 0.5
- GamePref.OptionsControllerCursorSnap = True
- GamePref.OptionsControllerJoystickLayout = 0
- GamePref.OptionsControllerLookAcceleration = 4
- GamePref.OptionsControllerLookAxisDeadzone = 0.1
- GamePref.OptionsControllerLookInvert = False
- GamePref.OptionsControllerMoveAxisDeadzone = 0.1
- GamePref.OptionsControllerSensitivityX = 0.3
- GamePref.OptionsControllerSensitivityY = 0.3
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVehicleSensitivity = 1
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControllerVibrationStrength = 2
- GamePref.OptionsControllerWeaponAiming = False
- GamePref.OptionsControllerZoomSensitivity = 0.5
- GamePref.OptionsControlsResetRevision = 7
- GamePref.OptionsControlsSprintLock = False
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDisableXmlEvents = False
- GamePref.OptionsDynamicMusicDailyTime = 0.4
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 1
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxMotionBlurEnabled = False
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 4
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 2
- GamePref.OptionsGfxShadowQuality = 3
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.2206897
- GamePref.OptionsOverallAudioVolumeLevel = 0.25
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {8ca1b033-080f-4bff-b400-3a8f6bb81192}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5e9e8fb8-3a09-4af9-b053-5ecf462ce8d2}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaWest
- GamePref.SaveDataLimit = -1
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerEnabled = False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.SkipSpawnButton = False
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_NewGameSetDefaults =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
- GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
- GamePref.UNUSED_OptionsGfxUMATexQuality =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UNUSED_SaveGameFolder =
- GamePref.UNUSED_UserDataFolder =
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DeathPenalty = 1
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 1
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 6
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2024-06-25T16:00:46 592.701 INF StartAsServer
- 2024-06-25T16:00:46 592.716 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2024-06-25T16:00:46 592.716 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2024-06-25T16:00:46 592.716 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2024-06-25T16:00:46 593.118 WRN save folder does not exist
- 2024-06-25T16:00:46 593.216 INF Loaded (local): events in 0.03
- 2024-06-25T16:00:47 593.688 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2024-06-25T16:00:47 593.688 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2024-06-25T16:00:47 593.688 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2024-06-25T16:00:47 593.716 INF Loaded (local): materials in 0.43
- 2024-06-25T16:00:47 593.816 INF Loaded (local): physicsbodies in 0.03
- 2024-06-25T16:00:47 593.916 INF Loaded (local): painting in 0.03
- 2024-06-25T16:00:47 594.083 INF Loaded (local): shapes in 0.03
- Unloading 3 Unused Serialized files (Serialized files now loaded: 14)
- 2024-06-25T16:01:00 607.232 INF Block IDs with mapping
- 2024-06-25T16:01:00 607.242 INF Block IDs total 23947, terr 29, last 24169
- 2024-06-25T16:01:00 607.258 INF Loaded (local): blocks in 12.83
- Unloading 72824 unused Assets to reduce memory usage. Loaded Objects now: 149796.
- Total: 316.212500 ms (FindLiveObjects: 13.704400 ms CreateObjectMapping: 16.545600 ms MarkObjects: 264.707100 ms DeleteObjects: 21.254800 ms)
- 2024-06-25T16:01:01 607.689 INF Loaded (local): progression in 0.07
- 2024-06-25T16:01:01 608.354 INF Loaded (local): buffs in 0.53
- 2024-06-25T16:01:02 608.522 INF Loaded (local): misc in 0.05
- 2024-06-25T16:01:02 609.076 INF Loaded (local): items in 0.40
- 2024-06-25T16:01:02 609.206 INF Item IDs with mapping
- 2024-06-25T16:01:02 609.206 INF ItemIDs from Mapping
- 2024-06-25T16:01:02 609.209 INF ItemClass assignLeftOverItems 66880 of 81920
- 2024-06-25T16:01:02 609.264 INF Loaded (local): item_modifiers in 0.06
- 2024-06-25T16:01:03 609.397 INF Loaded (local): entityclasses in 0.06
- 2024-06-25T16:01:03 609.489 INF Loaded (local): qualityinfo in 0.03
- 2024-06-25T16:01:03 609.613 INF Loaded (local): sounds in 0.04
- 2024-06-25T16:01:03 609.721 INF Loaded (local): recipes in 0.05
- 2024-06-25T16:01:03 609.822 INF Loaded (local): blockplaceholders in 0.03
- 2024-06-25T16:01:03 609.932 INF Loaded (local): loot in 0.04
- 2024-06-25T16:01:03 610.039 INF Loaded (local): entitygroups in 0.03
- 2024-06-25T16:01:03 610.139 INF Loaded (local): utilityai in 0.03
- 2024-06-25T16:01:03 610.239 INF Loaded (local): vehicles in 0.03
- 2024-06-25T16:01:03 610.339 INF Loaded (local): rwgmixer in 0.03
- 2024-06-25T16:01:04 610.439 INF Loaded (local): weathersurvival in 0.03
- 2024-06-25T16:01:04 610.539 INF Loaded (local): archetypes in 0.03
- 2024-06-25T16:01:04 610.639 INF Loaded (local): challenges in 0.03
- 2024-06-25T16:01:04 610.779 INF Loaded (local): quests in 0.07
- 2024-06-25T16:01:04 610.873 INF Loaded (local): traders in 0.03
- 2024-06-25T16:01:04 610.973 INF Loaded (local): npc in 0.03
- 2024-06-25T16:01:04 611.073 INF Loaded (local): dialogs in 0.03
- 2024-06-25T16:01:04 611.173 INF Loaded (local): ui_display in 0.03
- 2024-06-25T16:01:04 611.273 INF Loaded (local): nav_objects in 0.03
- 2024-06-25T16:01:04 611.373 INF Loaded (local): gamestages in 0.03
- 2024-06-25T16:01:05 611.718 INF Loaded (local): gameevents in 0.28
- 2024-06-25T16:01:05 611.861 INF Loaded (local): twitch in 0.05
- 2024-06-25T16:01:05 611.957 INF Loaded (local): twitch_events in 0.03
- 2024-06-25T16:01:05 612.074 INF Loaded (local): dmscontent in 0.05
- 2024-06-25T16:01:05 612.173 INF Loaded (local): XUi_Common/styles in 0.03
- 2024-06-25T16:01:05 612.273 INF Loaded (local): XUi_Common/controls in 0.03
- 2024-06-25T16:01:05 612.373 INF Loaded (local): XUi/styles in 0.03
- 2024-06-25T16:01:06 612.473 INF Loaded (local): XUi/controls in 0.03
- 2024-06-25T16:01:06 612.574 INF Loaded (local): XUi/windows in 0.03
- 2024-06-25T16:01:06 612.673 INF [XUi] Loading XUi asynchronously
- 2024-06-25T16:01:06 612.700 INF Loaded (local): XUi/xui in 0.06
- 2024-06-25T16:01:06 612.960 INF Loaded (local): biomes in 0.11
- 2024-06-25T16:01:06 613.178 INF Loaded (local): worldglobal in 0.05
- 2024-06-25T16:01:06 613.345 INF [XUi] Parsing all window groups completed in 573 ms total.
- 2024-06-25T16:01:07 613.398 INF Loaded (local): spawning in 0.07
- 2024-06-25T16:01:07 613.665 INF Loaded (local): loadingscreen in 0.13
- 2024-06-25T16:01:07 613.947 INF Added 1335 subtitle data entries and 3 speaker colors
- 2024-06-25T16:01:07 614.008 INF Loaded (local): subtitles in 0.09
- 2024-06-25T16:01:07 614.171 INF ShapeControllers: 96
- 2024-06-25T16:01:07 614.247 INF Loaded (local): videos in 0.07
- 2024-06-25T16:01:08 614.413 INF createWorld: Navezgane, Creative, GameModeSurvival
- 2024-06-25T16:01:08 614.416 INF Occlusion: Enabled
- 2024-06-25T16:01:08 614.455 INF Started thread ChunkRegeneration
- 2024-06-25T16:01:08 614.455 INF Started thread ChunkCalc
- 2024-06-25T16:01:08 614.455 INF Started thread ChunkMeshBake
- 2024-06-25T16:01:08 614.529 INF World.Load: Navezgane
- 2024-06-25T16:01:08 614.532 INF Loading base world file header...
- 2024-06-25T16:01:08 614.536 INF Loaded world file from different version: 'V 1.0 (b300)'
- 2024-06-25T16:01:08 614.545 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2024-06-25T16:01:08 614.556 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2024-06-25T16:01:08 614.589 INF Started thread WaterSimulationApplyChanges
- 2024-06-25T16:01:08 614.623 INF [XUi] Initialized all window groups completed in 1097 ms total.
- 2024-06-25T16:01:24 630.722 INF Started thread GenerateChunks
- 2024-06-25T16:01:25 631.448 INF Calculating world hashes took 699 ms (world size 210 MiB)
- 2024-06-25T16:01:25 631.450 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
- 2024-06-25T16:01:25 631.501 INF Loading dtm raw file took 770ms
- 2024-06-25T16:01:25 631.603 INF Biomes image size w= 3072, h = 3072
- 2024-06-25T16:01:25 632.304 INF Loading and creating biomes took 802ms
- 2024-06-25T16:01:27 633.584 INF Loading and creating shader control textures took 1280ms
- 2024-06-25T16:01:27 633.956 INF Loading and parsing of generator took 371ms
- 2024-06-25T16:01:27 633.976 INF Computed 414 chunk groups containing a total of 8453 chunks. Largest group contains 449 chunks.
- 2024-06-25T16:01:27 633.979 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative\Region
- 2024-06-25T16:01:28 635.300 INF [DECO] read
- 2024-06-25T16:01:28 635.316 INF Decorating chunks
- 2024-06-25T16:01:29 635.700 INF Dynamic Music Initialized on Server
- 2024-06-25T16:01:29 635.712 INF Dynamic Music Initialized on Client
- 2024-06-25T16:01:29 635.890 INF AstarManager Init
- 2024-06-25T16:01:29 636.101 INF WeatherManager: Init 8 weather packages
- 2024-06-25T16:01:29 636.250 INF WeatherManager: ApplySavedPackages
- 2024-06-25T16:01:29 636.254 INF createWorld() done
- 2024-06-25T16:01:29 636.256 INF Loading players.xml
- 2024-06-25T16:01:33 640.341 INF DynamicResolutionAllocRT scale 1, Tex 2560x1440
- 2024-06-25T16:01:33 640.341 INF DynamicResolutionAllocRT scale 0.75, Tex 1920x1080
- 2024-06-25T16:01:33 640.341 INF DynamicResolutionAllocRT scale 0.62, Tex 1587x892
- 2024-06-25T16:01:33 640.341 INF DynamicResolutionAllocRT scale 0.5, Tex 1280x720
- 2024-06-25T16:01:34 640.870 INF Created player with id=171
- 2024-06-25T16:01:34 640.884 INF [PlatformUserManager] Primary ID 'EOS_00023cf7901247a1b428c28601207ea9' was mapped to Native ID 'Steam_76561197971591482'.
- 2024-06-25T16:01:34 640.890 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Dan, id=171]
- 2024-06-25T16:01:34 640.902 INF Loaded player
- 2024-06-25T16:01:36 643.217 INF [DECO] written 75768, in 27ms
- 2024-06-25T16:01:36 643.219 INF [DECO] write thread 2ms
- 2024-06-25T16:01:36 643.276 INF OpenSpawnWindow
- 2024-06-25T16:01:36 643.282 INF Loading dymesh settings
- 2024-06-25T16:01:36 643.283 INF Dynamic Mesh Settings
- 2024-06-25T16:01:36 643.283 INF Use Imposter Values: False
- 2024-06-25T16:01:36 643.283 INF Only Player Areas: True
- 2024-06-25T16:01:36 643.283 INF Player Area Buffer: 3
- 2024-06-25T16:01:36 643.283 INF Max View Distance: 1000
- 2024-06-25T16:01:36 643.283 INF Regen all on new world: False
- 2024-06-25T16:01:36 643.285 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2024-06-25T16:01:36 643.285 INF Dymesh: Mesh location: C:\Users\Daniel\AppData\Roaming/7DaysToDie\Saves/Navezgane/Creative/DynamicMeshes/
- 2024-06-25T16:01:36 643.286 INF StartGame done
- 2024-06-25T16:01:37 643.917 INF Dymesh: Warming dynamic mesh
- 2024-06-25T16:01:37 643.917 INF Dymesh: Creating dynamic mesh manager
- 2024-06-25T16:01:37 643.920 INF Dymesh: Awake
- 2024-06-25T16:01:37 643.920 INF Dymesh: Mesh location: C:\Users\Daniel\AppData\Roaming/7DaysToDie\Saves/Navezgane/Creative/DynamicMeshes/
- 2024-06-25T16:01:37 643.921 INF Dymesh: Loading Items: C:\Users\Daniel\AppData\Roaming/7DaysToDie\Saves/Navezgane/Creative/DynamicMeshes/
- 2024-06-25T16:01:37 643.922 INF Dymesh: Loaded Items: 0
- 2024-06-25T16:01:37 643.923 INF Dymesh: Loading all items took: 0.0019991 seconds.
- 2024-06-25T16:01:37 643.928 INF Meshlist count is now 1
- 2024-06-25T16:01:37 643.928 INF Meshlist count is now 2
- 2024-06-25T16:01:37 643.929 INF Force load took 0 seconds
- 2024-06-25T16:01:37 643.930 INF Clearing queues.
- 2024-06-25T16:01:37 643.930 INF Cleared queues.
- 2024-06-25T16:01:37 643.931 INF Dynamic thread starting
- 2024-06-25T16:01:37 643.933 INF Dymesh door replacement: imposterBlock
- 2024-06-25T16:01:39 645.713 INF Respawn almost done
- 2024-06-25T16:01:39 645.722 INF PlayerSpawnedInWorld (reason: NewGame, position: -282, 60, 408): localplayer
- 2024-06-25T16:01:39 645.791 INF 45672+1 Origin Reposition (0.0, 0.0, 0.0) to (-288.0, 48.0, 400.0)
- 2024-06-25T16:01:41 647.807 INF MinEventLogMessage: XP gained during the last level:
- 2024-06-25T16:01:41 647.807 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2024-06-25T16:01:41 647.807 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2024-06-25T16:01:41 647.807 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2024-06-25T16:02:06 672.784 INF Time: 10.88m FPS: 52.38 Heap: 1750.8MB Max: 1750.8MB Chunks: 298 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3761.6MB
- 2024-06-25T16:02:20 686.438 INF Saving 228 of chunks took 4066ms
- 2024-06-25T16:02:20 686.456 INF [DECO] written 75778, in 17ms
- 2024-06-25T16:02:20 686.459 INF [DECO] write thread 2ms
- 2024-06-25T16:02:21 688.072 INF Disconnect
- 2024-06-25T16:02:21 688.077 INF [NET] ServerShutdown
- 2024-06-25T16:02:21 688.077 INF NET: Stopping server protocols
- 2024-06-25T16:02:21 688.079 INF SaveAndCleanupWorld
- 2024-06-25T16:02:22 688.634 INF Saving 72 of chunks took 536ms
- 2024-06-25T16:02:22 688.638 INF [Steamworks.NET] Exiting Lobby
- 2024-06-25T16:02:22 688.639 INF [Steamworks.NET] Stopping server
- 2024-06-25T16:02:22 688.640 INF [PartyQuests] Player unregistered
- 2024-06-25T16:02:22 688.927 INF AstarManager Cleanup
- 2024-06-25T16:02:22 689.108 INF Clearing queues.
- 2024-06-25T16:02:22 689.108 INF Cleared queues.
- 2024-06-25T16:02:23 689.934 INF Clearing queues.
- 2024-06-25T16:02:23 689.934 INF Cleared queues.
- 2024-06-25T16:02:23 689.940 INF World.Unload
- 2024-06-25T16:02:23 689.943 INF Exited thread GenerateChunks
- 2024-06-25T16:02:24 690.475 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming\7DaysToDie\Saves\Navezgane\Creative\Region
- 2024-06-25T16:02:24 690.542 INF World.Cleanup
- 2024-06-25T16:02:24 690.546 INF Exited thread ChunkRegeneration
- 2024-06-25T16:02:24 690.552 INF Exited thread ChunkCalc
- 2024-06-25T16:02:24 690.552 INF Exited thread ChunkMeshBake
- 2024-06-25T16:02:24 690.565 INF Exited thread WaterSimulationApplyChanges
- 2024-06-25T16:02:24 690.569 INF VehicleManager saving 0 (0 + 0)
- 2024-06-25T16:02:24 690.571 INF VehicleManager saved 9 bytes
- 2024-06-25T16:02:24 690.571 INF DroneManager saving 0 (0 + 0)
- 2024-06-25T16:02:24 690.572 INF DroneManager saved 9 bytes
- 2024-06-25T16:02:24 690.573 INF TurretTracker saving 0 (0 + 0)
- 2024-06-25T16:02:24 690.574 INF TurretTracker saved 9 bytes
- 2024-06-25T16:02:24 690.595 INF Persistent GamePrefs saved
- 2024-06-25T16:02:24 691.155 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 581 bytes
- 2024-06-25T16:02:25 691.773 INF [EOS] Read (News.xml) completed: Success, received 5170 bytes
- 2024-06-25T16:02:25 691.972 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes
- 2024-06-25T16:02:26 692.573 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
- 2024-06-25T16:02:26 692.690 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes
- 2024-06-25T16:02:26 692.990 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
- 2024-06-25T16:02:26 693.026 INF [EOS] Read (news_game_release_a21.2.jpg) completed: Success, received 108184 bytes
- 2024-06-25T16:02:28 694.674 INF Preparing quit
- 2024-06-25T16:02:28 694.680 INF Persistent GamePrefs saved
- 2024-06-25T16:02:28 694.680 INF Cleanup
- 2024-06-25T16:02:28 695.153 INF AchievementManager.Cleanup
- 2024-06-25T16:02:28 695.357 INF Terminating threads
- 2024-06-25T16:02:28 695.357 INF OnApplicationQuit
- 2024-06-25T16:02:28 695.359 INF Terminating threads
- 2024-06-25T16:02:28 695.359 INF OnApplicationQuit
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 24652 frames, [4.0 KB-8.0 KB]: 7 frames, [8.0 KB-16.0 KB]: 20441 frames, [16.0 KB-32.0 KB]: 154 frames, [32.0 KB-64.0 KB]: 199 frames, [64.0 KB-128.0 KB]: 102 frames, [128.0 KB-256.0 KB]: 1977 frames, [256.0 KB-0.5 MB]: 349 frames, [0.5 MB-1.0 MB]: 39 frames, [1.0 MB-2.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 7 frames, [4.0 MB-8.0 MB]: 5 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14943
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.0 KB
- Overflow Count 43
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 182.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 356.0 KB
- Peak Allocated Bytes 352.3 KB
- Overflow Count 2
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 182.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 488.0 KB
- Peak Allocated Bytes 481.1 KB
- Overflow Count 3
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 492.0 KB
- Peak Allocated Bytes 491.1 KB
- Overflow Count 2
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.6 KB
- Overflow Count 2
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 40.0 KB
- Peak Allocated Bytes 39.7 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 48.0 KB
- Peak Allocated Bytes 45.5 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 65.0 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 138 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 508.0 KB
- Peak Allocated Bytes 505.5 KB
- Overflow Count 5
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 209.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 171072
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1210483
- 32B: 13 Subsections = 6656 buckets. Failed count: 470218
- 48B: 49 Subsections = 16725 buckets. Failed count: 686124
- 64B: 31 Subsections = 7936 buckets. Failed count: 335738
- 80B: 150 Subsections = 30720 buckets. Failed count: 146810
- 96B: 8 Subsections = 1365 buckets. Failed count: 74576
- 112B: 2 Subsections = 292 buckets. Failed count: 102181
- 128B: 2 Subsections = 256 buckets. Failed count: 139576
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 9964 frames, [32.0 MB-64.0 MB]: 34672 frames, [64.0 MB-128.0 MB]: 713 frames, [128.0 MB-256.0 MB]: 486 frames, [256.0 MB-0.50 GB]: 2103 frames
- Requested Block Size 16.0 MB
- Peak Block count 19
- Peak Allocated memory 299.2 MB
- Peak Large allocation bytes 152.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 34485 frames, [16.0 MB-32.0 MB]: 1342 frames, [32.0 MB-64.0 MB]: 63 frames, [64.0 MB-128.0 MB]: 2047 frames, [128.0 MB-256.0 MB]: 10001 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 230.5 MB
- Peak Large allocation bytes 135.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 4
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 79
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1210483
- 32B: 13 Subsections = 6656 buckets. Failed count: 470218
- 48B: 49 Subsections = 16725 buckets. Failed count: 686124
- 64B: 31 Subsections = 7936 buckets. Failed count: 335738
- 80B: 150 Subsections = 30720 buckets. Failed count: 146810
- 96B: 8 Subsections = 1365 buckets. Failed count: 74576
- 112B: 2 Subsections = 292 buckets. Failed count: 102181
- 128B: 2 Subsections = 256 buckets. Failed count: 139576
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 9964 frames, [1.0 MB-2.0 MB]: 310 frames, [2.0 MB-4.0 MB]: 34361 frames, [4.0 MB-8.0 MB]: 9 frames, [16.0 MB-32.0 MB]: 20 frames, [32.0 MB-64.0 MB]: 19 frames, [64.0 MB-128.0 MB]: 48 frames, [128.0 MB-256.0 MB]: 3184 frames, [256.0 MB-0.50 GB]: 22 frames
- Requested Block Size 16.0 MB
- Peak Block count 12
- Peak Allocated memory 454.9 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 9959 frames, [64.0 KB-128.0 KB]: 5 frames, [8.0 MB-16.0 MB]: 37890 frames, [16.0 MB-32.0 MB]: 81 frames, [32.0 MB-64.0 MB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 3
- Peak Allocated memory 35.5 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 112466
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1210483
- 32B: 13 Subsections = 6656 buckets. Failed count: 470218
- 48B: 49 Subsections = 16725 buckets. Failed count: 686124
- 64B: 31 Subsections = 7936 buckets. Failed count: 335738
- 80B: 150 Subsections = 30720 buckets. Failed count: 146810
- 96B: 8 Subsections = 1365 buckets. Failed count: 74576
- 112B: 2 Subsections = 292 buckets. Failed count: 102181
- 128B: 2 Subsections = 256 buckets. Failed count: 139576
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 44536 frames, [64.0 MB-128.0 MB]: 126 frames, [128.0 MB-256.0 MB]: 919 frames, [256.0 MB-0.50 GB]: 2357 frames
- Requested Block Size 4.0 MB
- Peak Block count 73
- Peak Allocated memory 288.1 MB
- Peak Large allocation bytes 83.5 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 9964 frames, [64.0 MB-128.0 MB]: 34530 frames, [128.0 MB-256.0 MB]: 3443 frames
- Requested Block Size 4.0 MB
- Peak Block count 44
- Peak Allocated memory 220.9 MB
- Peak Large allocation bytes 62.3 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 1
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1210483
- 32B: 13 Subsections = 6656 buckets. Failed count: 470218
- 48B: 49 Subsections = 16725 buckets. Failed count: 686124
- 64B: 31 Subsections = 7936 buckets. Failed count: 335738
- 80B: 150 Subsections = 30720 buckets. Failed count: 146810
- 96B: 8 Subsections = 1365 buckets. Failed count: 74576
- 112B: 2 Subsections = 292 buckets. Failed count: 102181
- 128B: 2 Subsections = 256 buckets. Failed count: 139576
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 9960 frames, [8.0 KB-16.0 KB]: 34676 frames, [128.0 KB-256.0 KB]: 3302 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 217.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 9959 frames, [256.0 KB-0.5 MB]: 5 frames, [2.0 MB-4.0 MB]: 37973 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 3.1 MB
- Peak Large allocation bytes 0 B
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