familychicken

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Aug 5th, 2021
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  1. length of
  2. open hopper inventory to player with name "a" (sharpsk)
  3. if tab arg-1 = "toast"
  4. set name of sidebar of player to "<text>"
  5. set score "<text>" in sidebar of player to 0
  6. if location of event-block is location (0.5, 0.5, 0.5):
  7. open chest with 1 row named "<text>" to pla er
  8. set slot 0 of player's current inventory to stone named "<text>" with lore "<text>" and "<text>"
  9. if name of player's current inventory contain "<text>":
  10. if name of clicked slot = "<text>":
  11. if name of clicked item is "<text>":
  12. "%event-item%" is "level 4 beacon":
  13. set tab header to "<text>" and footer to "<text>" for player
  14. send actionbar "<text>" to player
  15. if complete command is "<text>":
  16. set the 1st line of the player's tool's lore to "<text>"
  17. set {_location} to location of player
  18. remove 1 of player's held item from the player's inventory
  19. set name of tool of player to "<text>"
  20. enchant player's held item with "efficiency 1" parsed as enchantment type
  21. disenchant player's tool
  22. permission: <text>
  23. permission message: <text>
  24. executable by: player
  25. set {area.safe::1} to location of targeted block
  26. format slot 0 of player with 2 breads named "<text>"
  27. add stone named "<text>" to player's inventory
  28. play sound "<text>" to player with volume 1 and pitch 0
  29. set {_x} to x-coord of event-block
  30. set {_y} to y-coord of event-block
  31. set {_z} to z-coord of event-block
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