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- _G.ToggleColor = Color3.fromRGB(255,0,0)
- _G.ButtonColor = Color3.fromRGB(0,255,0)
- _G.SliderColor = Color3.fromRGB(0,0,255)
- local items = {}
- for i,v in pairs(game:GetService("Workspace").Items:GetChildren()) do
- if v:IsA("MeshPart") or v:IsA("UnionOperation") or v:IsA("Part") then
- table.insert(items, v.Name)
- end
- end
- local library = loadstring(game:HttpGet(('https://pastebin.com/raw/FsJak6AT')))() -- It's obfuscated, I won't let you see my ugly coding skills. =)
- local w = library:CreateWindow("Cleaning Simulator")
- local b = w:CreateFolder("Main")
- b:Dropdown("Items",{unpack(items)},true,function(mob) --Replace the Dropdown name with the selected one(A,B,C)
- workspace.Share.Item:FireServer(
- workspace.Items[mob],
- game.Players.LocalPlayer.Character.RHand.Weld,
- workspace.Items[mob].GrabAtt.CFrame
- )
- wait(0.1)
- workspace.Share.Drop:FireServer(
- workspace.Items[mob],
- game.Players.LocalPlayer.Character.RHand.Weld,
- Vector3.new(0, -0, -0)
- )
- end)
- b:Button("Unlock Characters", function()
- local badge = {
- "841284339",
- "841252536",
- "841284339",
- "882268300",
- "882673666",
- "882676809",
- "888936476",
- "931445383",
- "931445542",
- "931445681"
- }
- for i,v in pairs(badge) do
- game.Workspace.Share.Badge:FireServer(v)
- end
- end)
- b:DestroyGUI()
- b:GuiSettings() -- Use it if you want to let people customize toggles,buttons and sliders color
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