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- DMS_MixerNearBlacklist = 1000; // Missions won't spawn in a position this many meters close to a concrete mixer
- DMS_ContaminatedZoneNearBlacklist = 1000; // Missions won't spawn in a position this many meters close to a contaminated zone
- DMS_MixerMarkerTypes = [ // If you're using custom concrete mixer map markers, make sure you define them here. CASE SENSITIVE!!!
- "ExileConcreteMixerZoneIcon"
- ];
- DMS_ContaminatedZoneMarkerTypes = [ // If you're using custom contaminated zone markers, make sure you define them here. CASE SENSITIVE!!!
- "ExileContaminatedZoneIcon"
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