Advertisement
Guest User

Untitled

a guest
Sep 18th, 2019
109
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.82 KB | None | 0 0
  1. Log uploaded on Sunday, September 08, 2019, 5:13:18 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Animal Variety Coats: AnimalVariations(1.0.6818.33624)
  5. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  6. Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0)
  7. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  8. Squad UI Tweaks: 0Harmony(1.2.0.1), SquadUITweaks(1.0.0.0)
  9. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
  10. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  11.  
  12. Active Harmony patches:
  13. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  14. CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
  15. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  16. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  17. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  18. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  19. Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
  20. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  21. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  22. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  23. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  24. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  25. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  26. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  27. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  28. MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  29. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  30. PawnAttackGizmoUtility.CanShowEquipmentGizmos: post: SquadUITweaks.HarmonyPatches.CanShowEquipmentGizmos_postfix
  31. PawnAttackGizmoUtility.GetSquadAttackGizmo: post: SquadUITweaks.HarmonyPatches.GetSquadAttackGizmo_Postfix
  32. PawnAttackGizmoUtility.ShouldUseSquadAttackGizmo: PRE: SquadUITweaks.HarmonyPatches.ShouldUseSquadAttackGizmo_Postfix
  33. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  34. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  35. PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
  36. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  37. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  38. StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
  39. ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
  40. ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
  41. Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
  42. TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
  43. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  44. WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
  45. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, Bubbles, com.github.restive2k12.rimworld.mod.moodbar, drumad.rimworld.mod.squadUItweaks, mehni.rimworld.MFI.main
  46.  
  47. Platform information: (hidden, use publishing options to include)
  48.  
  49. Log file contents:
  50. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  51. GfxDevice: [Renderer information redacted]
  52. Begin MonoManager ReloadAssembly
  53. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  56. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  57. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  58. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  59. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  60. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  61. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  62. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  63. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  64. RimWorld 1.0.2282 rev726
  65.  
  66. Setting up 3 worker threads for Enlighten.
  67. Thread -> id: e70 -> priority: 1
  68. Thread -> id: 1284 -> priority: 1
  69. Thread -> id: 3f74 -> priority: 1
  70. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  71. GfxDevice: creating device client; threaded=1
  72. Direct3D:
  73. Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3615]
  74. Renderer: NVIDIA GeForce RTX 2060
  75. Vendor: NVIDIA
  76. VRAM: 5980 MB (via DXGI)
  77. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  78. Begin MonoManager ReloadAssembly
  79. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  80. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  81. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  82. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  83. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  84. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  85. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  86. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  87. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  88. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  89. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  90. RimWorld 1.0.2282 rev726
  91.  
  92. ReflectionTypeLoadException getting types in assembly DefensivePositions: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  93. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  94. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  95. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  96.  
  97. Loader exceptions:
  98. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  99. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  100. => System.TypeLoadException: Could not load type 'HotkeyMode' from assembly 'DefensivePositions, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'.
  101. => System.TypeLoadException: Could not load type 'ShiftKeyMode' from assembly 'DefensivePositions, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'.
  102.  
  103.  
  104. Could not find a type named DefensivePositions.JobDriver_DraftToPosition
  105.  
  106. Translation data for language Traditional Chinese has 24 errors. Generate translation report for more info.
  107.  
  108. [Bubbles v1.5] Initialized
  109.  
  110. [ColorCodedMoodBar] initialized
  111.  
  112. Setting up 3 worker threads for Enlighten.
  113. Thread -> id: 1dd0 -> priority: 1
  114. Thread -> id: 2b24 -> priority: 1
  115. Thread -> id: 2acc -> priority: 1
  116. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  117. GfxDevice: creating device client; threaded=1
  118. Direct3D:
  119. Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3615]
  120. Renderer: NVIDIA GeForce RTX 2060
  121. Vendor: NVIDIA
  122. VRAM: 5980 MB (via DXGI)
  123. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  124. Begin MonoManager ReloadAssembly
  125. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  126. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  127. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  128. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  129. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  130. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  133. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  134. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  135. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  136. RimWorld 1.0.2282 rev726
  137.  
  138. ReflectionTypeLoadException getting types in assembly DefensivePositions: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  139. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  140. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  141. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  142.  
  143. Loader exceptions:
  144. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  145. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  146. => System.TypeLoadException: Could not load type 'HotkeyMode' from assembly 'DefensivePositions, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'.
  147. => System.TypeLoadException: Could not load type 'ShiftKeyMode' from assembly 'DefensivePositions, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null'.
  148.  
  149.  
  150. [HugsLib] version 6.1.3
  151.  
  152. Could not find a type named DefensivePositions.JobDriver_DraftToPosition
  153.  
  154. Translation data for language Traditional Chinese has 24 errors. Generate translation report for more info.
  155.  
  156. [Bubbles v1.5] Initialized
  157.  
  158. [ColorCodedMoodBar] initialized
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement