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- Initialize engine version: 5.6.2p4UnknownWorlds (0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon R7 240 Series (ID=0x6617)
- Vendor: ATI
- VRAM: 4073 MB
- Driver: 25.20.15011.1004
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.297 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 1600x1968 at 0,-1200
- <RI> Initialized touch support.
- UnloadTime: 1.708317 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)
- [QModManager/INFO] Loading QModManager v2.1...
- [QModManager/INFO] Folder structure:
- + Subnautica
- |---+ AssetBundles
- | |---- basegeneratorpieces (173.95MB)
- | |---- logos (3.00MB)
- | `---- waterdisplacement (3.79MB)
- |---+ OST
- | `---- (57 elements not shown...)
- |---+ QMods
- | |---+ AlienRifle
- | | |---- alienrifle (420.89KB)
- | | |---- AlienRifle.dll (113.00KB)
- | | |---- alienrifle.manifest (1.33KB)
- | | |---- mod.json (267.00B)
- | | `---- RifleIcon.PNG (233.76KB)
- | |---+ BaseClocks
- | | |---+ BaseClocks
- | | | |---- 071d57cf-6f64-47d5-8726-97e68f87948b.json (31.00B)
- | | | |---- 4a786f6b-f7cd-498f-b24b-66684ec98cc4.json (31.00B)
- | | | |---- 4c4be81f-b7b4-4e44-b2aa-0deee31c86ae.json (31.00B)
- | | | |---- 9b1597e1-84b4-481c-a745-5c8c8d134907.json (31.00B)
- | | | |---- abab2eeb-e0e3-42b2-ae7c-60df821bafb8.json (31.00B)
- | | | `---- cb3d32ba-27a4-4633-b847-026b06b45358.json (31.00B)
- | | |---- BaseClocks.dll (52.50KB)
- | | |---- clocks (1.58MB)
- | | |---- clocks.manifest (2.90KB)
- | | |---- config.json (59.00B)
- | | |---- mod.json (239.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ ConfigurableDrillableCount
- | | |---- ConfigurableDrillableCount.dll (11.50KB)
- | | `---- mod.json (317.00B)
- | |---+ CustomBeacons
- | | |---+ Assets
- | | | |---+ Pings
- | | | | |---- 00_CyclopsA.png (58.80KB)
- | | | | |---- 00_CyclopsB.png (58.75KB)
- | | | | |---- 00_CyclopsC.png (59.25KB)
- | | | | |---- 00_CyclopsHeart.png (60.62KB)
- | | | | |---- 00_CyclopsStar.png (59.90KB)
- | | | | |---- 00_PrawnsuitA.png (65.35KB)
- | | | | |---- 00_PrawnsuitB.png (63.30KB)
- | | | | |---- 00_PrawnsuitC.png (63.70KB)
- | | | | |---- 00_PrawnsuitHeart.png (65.77KB)
- | | | | |---- 00_PrawnsuitStar.png (65.61KB)
- | | | | |---- 00_SeamothA.png (59.37KB)
- | | | | |---- 00_SeamothB.png (63.47KB)
- | | | | |---- 00_SeamothC.png (59.28KB)
- | | | | |---- 00_SeamothHeart.png (61.28KB)
- | | | | |---- 00_SeamothStar.png (61.14KB)
- | | | | |---- 01_Anchor.png (77.51KB)
- | | | | |---- 01_Cave.png (70.29KB)
- | | | | |---- 01_Emergency.png (68.26KB)
- | | | | |---- 01_Fish.png (74.66KB)
- | | | | |---- 01_Food.png (73.50KB)
- | | | | |---- 01_Garden.png (82.88KB)
- | | | | |---- 01_Gears.png (88.85KB)
- | | | | |---- 01_Heart.png (65.54KB)
- | | | | |---- 01_Heat.png (78.90KB)
- | | | | |---- 01_MapPin.png (73.41KB)
- | | | | |---- 01_Mining.png (79.10KB)
- | | | | |---- 01_Player.png (69.74KB)
- | | | | |---- 01_Power.png (63.98KB)
- | | | | |---- 01_Question.png (61.98KB)
- | | | | |---- 01_Scan.png (76.52KB)
- | | | | |---- 01_Skull.png (82.99KB)
- | | | | |---- 01_Star.png (72.71KB)
- | | | | |---- 01_Storage.png (82.11KB)
- | | | | |---- 01_Watch.png (75.92KB)
- | | | | |---- 01_Water.png (66.91KB)
- | | | | |---- 01_Whirlpool.png (87.12KB)
- | | | | |---- 02_Habitat.png (72.13KB)
- | | | | |---- 02_HabitatAnchor.png (91.76KB)
- | | | | |---- 02_HabitatEmergency.png (75.89KB)
- | | | | |---- 02_HabitatFish.png (85.36KB)
- | | | | |---- 02_HabitatFood.png (84.41KB)
- | | | | |---- 02_HabitatGarden.png (87.17KB)
- | | | | |---- 02_HabitatGears.png (90.05KB)
- | | | | |---- 02_HabitatHeart.png (81.33KB)
- | | | | |---- 02_HabitatMapPin.png (84.34KB)
- | | | | |---- 02_HabitatMining.png (88.59KB)
- | | | | |---- 02_HabitatPlayer.png (82.13KB)
- | | | | |---- 02_HabitatPower.png (82.15KB)
- | | | | |---- 02_HabitatQuestion.png (79.82KB)
- | | | | |---- 02_HabitatScan.png (89.69KB)
- | | | | |---- 02_HabitatSkull.png (87.08KB)
- | | | | |---- 02_HabitatStar.png (85.54KB)
- | | | | |---- 02_HabitatStorage.png (85.68KB)
- | | | | |---- 02_HabitatWatch.png (86.13KB)
- | | | | |---- 02_HabitatWater.png (82.11KB)
- | | | | |---- 03_HabitatA.png (80.70KB)
- | | | | |---- 03_HabitatB.png (80.13KB)
- | | | | |---- 03_HabitatC.png (81.84KB)
- | | | | |---- 03_HabitatD.png (80.92KB)
- | | | | |---- 04_Habitat1.png (77.62KB)
- | | | | |---- 04_Habitat2.png (80.23KB)
- | | | | |---- 04_Habitat3.png (81.76KB)
- | | | | |---- 04_Habitat4.png (79.09KB)
- | | | | |---- 05_A.png (62.60KB)
- | | | | |---- 05_B.png (64.94KB)
- | | | | |---- 05_C.png (62.96KB)
- | | | | |---- 05_D.png (63.42KB)
- | | | | |---- 06_1.png (54.52KB)
- | | | | |---- 06_2.png (61.93KB)
- | | | | |---- 06_3.png (62.55KB)
- | | | | |---- 06_4.png (57.17KB)
- | | | | |---- 07_Cuddlefish.png (141.36KB)
- | | | | |---- 07_GhostLeviathan.png (98.78KB)
- | | | | |---- 07_Peeper.png (98.66KB)
- | | | | |---- 07_Reaper.png (136.10KB)
- | | | | |---- 07_SeaDragon.png (92.57KB)
- | | | | `---- __folder_managed_by_vortex (96.00B)
- | | | |---- Circle.png (48.96KB)
- | | | |---- colors.json (1.35KB)
- | | | |---- Edit.png (51.62KB)
- | | | |---- Left.png (53.19KB)
- | | | |---- PickerBackground.png (48.76KB)
- | | | |---- Right.png (53.67KB)
- | | | |---- SelectorHover.png (61.84KB)
- | | | |---- SelectorSelected.png (61.24KB)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---- CustomBeacons.dll (68.50KB)
- | | |---- mod.json (277.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ CustomCraft2SML
- | | |---+ Assets
- | | | |---- Brawndo.png (432.25KB)
- | | | |---- Brawndo6Pack.png (432.25KB)
- | | | |---- cake1.png (27.18KB)
- | | | |---- cake2.png (26.54KB)
- | | | |---- cake3.png (25.96KB)
- | | | |---- cake4.png (24.96KB)
- | | | |---- cake5.png (26.55KB)
- | | | |---- cake6.png (26.37KB)
- | | | |---- cake7.png (25.06KB)
- | | | |---- cake8.png (26.01KB)
- | | | |---- juice.png (9.54KB)
- | | | |---- juice1.png (9.83KB)
- | | | |---- juice2.png (9.54KB)
- | | | |---- juice3.png (9.78KB)
- | | | |---- juice4.png (10.05KB)
- | | | |---- juice5.png (21.41KB)
- | | | |---- juice6.png (9.97KB)
- | | | |---- juice7.png (9.95KB)
- | | | |---- juice8.png (9.84KB)
- | | | `---- MoonPool.png (109.68KB)
- | | |---+ OriginalRecipes
- | | | |---- BasePieces_BasePiece.txt (1.47KB)
- | | | |---- BasePieces_BaseRoom.txt (1.37KB)
- | | | |---- BasePieces_BaseWall.txt (993.00B)
- | | | |---- BioReactor_Values.txt (9.54KB)
- | | | |---- Constructor_Constructor.txt (2.76KB)
- | | | |---- CraftingPaths.txt (906.00B)
- | | | |---- Cyclops_Cyclops.txt (858.00B)
- | | | |---- Cyclops_CyclopsUpgrades.txt (2.39KB)
- | | | |---- ExteriorModules_ExteriorLight.txt (847.00B)
- | | | |---- ExteriorModules_ExteriorModule.txt (1.16KB)
- | | | |---- ExteriorModules_ExteriorOther.txt (735.00B)
- | | | |---- InteriorModules_InteriorModule.txt (3.55KB)
- | | | |---- InteriorPieces_InteriorPiece.txt (1.32KB)
- | | | |---- InteriorPieces_InteriorRoom.txt (1.18KB)
- | | | |---- Machines_Machines.txt (1.82KB)
- | | | |---- MapRoomUpgrades_MapRoomUpgrades.txt (1.38KB)
- | | | |---- Miscellaneous_Misc.txt (3.75KB)
- | | | |---- Miscellaneous_MiscHullplates.txt (3.43KB)
- | | | |---- Personal_Equipment.txt (3.56KB)
- | | | |---- Personal_Tools.txt (3.79KB)
- | | | |---- Resources_AdvancedMaterials.txt (1.80KB)
- | | | |---- Resources_BasicMaterials.txt (1.87KB)
- | | | |---- Resources_Electronics.txt (2.45KB)
- | | | |---- Survival_CookedFood.txt (2.40KB)
- | | | |---- Survival_CuredFood.txt (3.20KB)
- | | | |---- Survival_Water.txt (737.00B)
- | | | |---- VehicleUpgrades_VehicleUpgrades.txt (4.75KB)
- | | | `---- Workbench_Workbench.txt (3.84KB)
- | | |---+ SampleFiles
- | | | |---- AddedRecipes_Samples.txt (819.00B)
- | | | |---- AddedRecipes_Samples2.txt (588.00B)
- | | | |---- AliasRecipes_Samples.txt (2.24KB)
- | | | |---- AliasRecipes_Samples2.txt (683.00B)
- | | | |---- CustomBioFuels_Samples.txt (701.00B)
- | | | |---- CustomFabricator_Sample.txt (2.47KB)
- | | | |---- CustomFab_Sample2.txt (1.27KB)
- | | | |---- CustomFoods_Samplefile.txt (567.00B)
- | | | |---- CustomFragments_Samples2.txt (186.00B)
- | | | |---- CustomSizes_Samples.txt (524.00B)
- | | | |---- CustomSizes_Samples2.txt (211.00B)
- | | | |---- CustomTab_Samples.txt (2.25KB)
- | | | |---- ModifiedRecipes_Samples.txt (1.48KB)
- | | | |---- ModifiedRecipes_Samples2.txt (249.00B)
- | | | |---- MovedRecipes_Sample.txt (1.28KB)
- | | | |---- MovedRecipes_Samples2.txt (343.00B)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---+ WorkingFiles
- | | | |---- Brawndo.txt (429.00B)
- | | | |---- Brawndo6Pack.txt (433.00B)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---- CustomCraft2Config.txt (57.00B)
- | | |---- CustomCraft2SML.dll (245.50KB)
- | | |---- mod.json (518.00B)
- | | |---- README_HowToUseThisMod.txt (15.23KB)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ CustomHullPlates
- | | |---+ HullPlates
- | | | |---+ AcituanbusHullPlate
- | | | | |---- icon.png (34.51KB)
- | | | | |---- info.json (140.00B)
- | | | | `---- texture.png (167.15KB)
- | | | |---+ AwesomecrunchHullPlate
- | | | | |---- icon.png (34.97KB)
- | | | | |---- info.json (149.00B)
- | | | | |---- texture.png (224.38KB)
- | | | | `---- __folder_managed_by_vortex (96.00B)
- | | | |---+ ExampleHullplate
- | | | | |---- icon.png (38.40KB)
- | | | | |---- info.json (136.00B)
- | | | | |---- texture.png (266.41KB)
- | | | | `---- __folder_managed_by_vortex (96.00B)
- | | | |---+ PeeperHullPlate
- | | | | |---- icon.png (34.21KB)
- | | | | |---- info.json (127.00B)
- | | | | |---- texture.png (166.40KB)
- | | | | `---- __folder_managed_by_vortex (96.00B)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---- CustomHullPlates.dll (8.50KB)
- | | |---- mod.json (249.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ CustomLoadScreen
- | | |---+ ImageFolder
- | | | |---- fancybackground.png (18.91MB)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---- CustomLoadScreen.dll (6.50KB)
- | | |---- mod.json (286.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ CyclopsEngineUpgrades
- | | |---+ Assets
- | | | |---- CyclopsSpeedModule.png (16.09KB)
- | | | |---- PowerUpgradeModuleMk2.png (34.33KB)
- | | | `---- PowerUpgradeModuleMk3.png (34.61KB)
- | | |---- CyclopsEngineUpgrades.dll (42.50KB)
- | | `---- mod.json (499.00B)
- | |---+ CyclopsNuclearReactor
- | | |---+ Assets
- | | | |---- CyNukeUpgrade1.png (124.61KB)
- | | | |---- CyNukeUpgrade2.png (134.68KB)
- | | | |---- CyNukReactor.png (133.39KB)
- | | | |---- cynukreactorbundle (1.47MB)
- | | | `---- CyNukReactorHUD.png (61.03KB)
- | | |---- CyclopsNuclearReactor.dll (68.00KB)
- | | `---- mod.json (499.00B)
- | |---+ DecorationsMod
- | | |---+ Assets
- | | | |---- benchmediumicon.png (8.61KB)
- | | | |---- benchsmallicon.png (7.49KB)
- | | | |---- decorationassets.assets (80.59MB)
- | | | |---- decorationassets.manifest (17.25KB)
- | | | |---- decorativelockerclosedicon.png (11.73KB)
- | | | |---- decorativelockerdooricon.png (11.90KB)
- | | | |---- labcontaineropen1.png (15.83KB)
- | | | |---- labcontaineropen2.png (15.74KB)
- | | | |---- labcontaineropen3.png (11.55KB)
- | | | `---- longplanterbox.png (13.79KB)
- | | |---- Config.txt (4.77KB)
- | | |---- DecorationsMod.dll (400.00KB)
- | | `---- mod.json (293.00B)
- | |---+ DrillDamage
- | | |---- config.json (58.00B)
- | | |---- DrillDamage.dll (7.00KB)
- | | `---- mod.json (289.00B)
- | |---+ EnableAchievements
- | | |---- EnableAchievements.dll (9.50KB)
- | | `---- mod.json (284.00B)
- | |---+ ExteriorPlantPots
- | | |---- ExteriorPlantPots.dll (7.50KB)
- | | |---- mod.json (276.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ FCS_AMMiniMedBay
- | | |---+ Assets
- | | | |---- AMMiniMedBay.png (23.10KB)
- | | | |---- amminimedbaymodbundle (3.38MB)
- | | | |---- colors.json (11.10KB)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---- AMMiniMedBay.dll (85.00KB)
- | | |---- mod.json (291.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ HabitatControlPanel
- | | |---+ Assets
- | | | |---- Background.png (427.12KB)
- | | | |---- BlueprintIcon.png (82.57KB)
- | | | |---- CheckboxChecked.png (52.75KB)
- | | | |---- CheckboxUnchecked.png (50.04KB)
- | | | |---- Circle.png (48.96KB)
- | | | |---- Habitat.png (61.89KB)
- | | | |---- Left.png (53.19KB)
- | | | |---- PickerBackground.png (269.66KB)
- | | | |---- Right.png (53.67KB)
- | | | |---- Scrim.png (65.81KB)
- | | | |---- SelectorHover.png (70.75KB)
- | | | |---- SelectorSelected.png (70.59KB)
- | | | |---- SmallBackground.png (180.21KB)
- | | | |---- Test.wav (86.18KB)
- | | | `---- __folder_managed_by_vortex (96.00B)
- | | |---- HabitatControlPanel.dll (98.50KB)
- | | |---- mod.json (335.00B)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ InstantBulkheadAnimations
- | | |---- InstantBulkheadAnimations.dll (10.50KB)
- | | `---- mod.json (313.00B)
- | |---+ LongLockerNames
- | | |---- LongLockerNames.dll (38.50KB)
- | | |---- mod.json (480.00B)
- | | `---- readme.txt (1.15KB)
- | |---+ MidGameBatteries
- | | |---+ Assets
- | | | |---- CraftingTabIcon.png (4.04KB)
- | | | |---- DeepBattery.png (18.24KB)
- | | | `---- DeepPowerCell.png (15.70KB)
- | | |---- MidGameBatConfig.txt (1.42KB)
- | | |---- MidGameBatteries.dll (41.50KB)
- | | `---- mod.json (270.00B)
- | |---+ Modding Helper
- | | |---+ CraftTreeTypeCache
- | | | `---- CraftTreeTypeCache.txt (46.00B)
- | | |---+ Language
- | | | |---+ Originals
- | | | | |---- AlienRifle.txt (97.00B)
- | | | | |---- AMMiniMedBay.txt (689.00B)
- | | | | |---- BaseClocks.txt (190.00B)
- | | | | |---- CustomCraft2SML.txt (153.00B)
- | | | | |---- CustomHullPlates.txt (431.00B)
- | | | | |---- CyclopsEngineUpgrades.txt (449.00B)
- | | | | |---- CyclopsNuclearReactor.txt (1000.00B)
- | | | | |---- DecorationsMod.txt (13.18KB)
- | | | | |---- ExteriorPlantPots.txt (381.00B)
- | | | | |---- MidGameBatteries.txt (326.00B)
- | | | | |---- MoreCyclopsUpgrades.txt (225.00B)
- | | | | |---- SMLHelper.txt (1.73KB)
- | | | | `---- SMLHelperLegacy.txt (749.00B)
- | | | |---+ Overrides
- | | |---+ RestrictedIDs
- | | |---+ TechTypeCache
- | | | `---- TechTypeCache.txt (2.97KB)
- | | |---- EnableDebugLogs.txt (5.00B)
- | | |---- mod.json (306.00B)
- | | |---- SMLHelper.dll (89.50KB)
- | | |---- SMLHelper.xml (107.36KB)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ MoonpoolVehicleRepair
- | | |---- amount.txt (2.00B)
- | | |---- mod.json (271.00B)
- | | |---- MoonpoolVehicleRepair.dll (6.50KB)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ MoreCyclopsUpgrades
- | | |---+ Assets
- | | | `---- AuxCyUpgradeConsole.png (54.31KB)
- | | |---- mod.json (395.00B)
- | | |---- ModConfig.txt (291.00B)
- | | `---- MoreCyclopsUpgrades.dll (106.50KB)
- | |---+ MoreQuickSlots
- | | |---- mod.json (489.00B)
- | | `---- MoreQuickSlots.dll (50.50KB)
- | |---+ PDAPause
- | | |---- mod.json (219.00B)
- | | |---- PDAPause.dll (10.00KB)
- | | `---- __folder_managed_by_vortex (96.00B)
- | |---+ RadialTabs
- | | |---+ Config
- | | | `---- Agony.RadialTabs.Config.json (318.00B)
- | | |---- AgonyRadialCraftingTabs.dll (17.50KB)
- | | `---- mod.json (258.00B)
- | |---+ SeamothStorageSlots
- | | |---- mod.json (339.00B)
- | | `---- SeamothStorageSlots.dll (7.50KB)
- | |---+ SlotExtender
- | | |---- config.txt (318.00B)
- | | |---- mod.json (315.00B)
- | | `---- SlotExtender.dll (63.00KB)
- | `---- vortex.deployment.json (33.79KB)
- |---+ SNAppData
- | `---- (1867 elements not shown...)
- |---+ SNUnmanagedData
- | `---- (16449 elements not shown...)
- |---+ Subnautica_Data
- | |---+ Managed
- | | |---- 0Harmony-1.2.0.1.dll (108.50KB)
- | | |---- 0Harmony.dll (72.00KB)
- | | |---- Assembly-CSharp-firstpass.dll (2.76MB)
- | | |---- Assembly-CSharp.dll (3.29MB)
- | | |---- Assembly-UnityScript-firstpass.dll (16.00KB)
- | | |---- Assembly-UnityScript.dll (11.00KB)
- | | |---- AssetsTools.NET.dll (107.50KB)
- | | |---- Boo.Lang.dll (124.00KB)
- | | |---- cldb.dat (265.01KB)
- | | |---- iTween.dll (74.00KB)
- | | |---- LibNoise.dll (39.00KB)
- | | |---- LitJson.dll (51.50KB)
- | | |---- LumenWorks.dll (29.00KB)
- | | |---- Mono.Cecil.dll (262.50KB)
- | | |---- Mono.Data.Tds.dll (94.00KB)
- | | |---- Mono.Security.dll (286.50KB)
- | | |---- mscorlib.dll (2.38MB)
- | | |---- Newtonsoft.Json.dll (468.00KB)
- | | |---- Poly2Tri.dll (82.00KB)
- | | |---- QModInstaller.dll (73.00KB)
- | | |---- QModInstaller.xml (29.95KB)
- | | |---- QModManager.exe (122.50KB)
- | | |---- QModManagerAssets.unity3d (2.86MB)
- | | |---- SemVer.dll (31.00KB)
- | | |---- System.Core.dll (259.50KB)
- | | |---- System.Data.dll (695.50KB)
- | | |---- System.dll (1.02MB)
- | | |---- System.Transactions.dll (26.50KB)
- | | |---- System.Xml.dll (1.18MB)
- | | |---- UnityEngine.dll (1.33MB)
- | | |---- UnityEngine.dll.mdb (443.76KB)
- | | |---- UnityEngine.Networking.dll (248.00KB)
- | | |---- UnityEngine.PerformanceTesting.dll (13.50KB)
- | | |---- UnityEngine.UI.dll (240.00KB)
- | | |---- UnityEngine.VR.dll (3.00KB)
- | | `---- UnityScript.Lang.dll (13.50KB)
- | |---+ Mono
- | | `---- (12 elements not shown...)
- | |---+ Plugins
- | | `---- (10 elements not shown...)
- | |---+ Resources
- | | `---- (2 elements not shown...)
- | |---+ StreamingAssets
- | | `---- (20 elements not shown...)
- | |---- app.info (25.00B)
- | |---- globalgamemanagers (15.21MB)
- | |---- globalgamemanagers.assets (15.26MB)
- | |---- level0 (9.84KB)
- | |---- level1 (178.64KB)
- | |---- level10 (582.53KB)
- | |---- level11 (13.23KB)
- | |---- level11.resS (128.16KB)
- | |---- level12 (5.09KB)
- | |---- level12.resS (128.16KB)
- | |---- level2 (4.57KB)
- | |---- level3 (499.90KB)
- | |---- level4 (79.80KB)
- | |---- level5 (474.04KB)
- | |---- level6 (966.99KB)
- | |---- level7 (385.18KB)
- | |---- level7.resS (128.16KB)
- | |---- level8 (5.11KB)
- | |---- level8.resS (128.16KB)
- | |---- level9 (5.34KB)
- | |---- level9.resS (128.16KB)
- | |---- output_log.txt (5.57KB)
- | |---- resources.assets (1.90GB)
- | |---- resources.assets.resS (3.76GB)
- | |---- ScreenSelector.bmp (206.35KB)
- | |---- sharedassets0.assets (16.66MB)
- | |---- sharedassets0.assets.resS (256.00KB)
- | |---- sharedassets1.assets (77.60KB)
- | |---- sharedassets1.assets.resS (4.36MB)
- | |---- sharedassets10.assets (53.70MB)
- | |---- sharedassets10.assets.resS (362.72KB)
- | |---- sharedassets11.assets (8.28KB)
- | |---- sharedassets11.assets.resS (552.00KB)
- | |---- sharedassets12.assets (4.06KB)
- | |---- sharedassets2.assets (4.04KB)
- | |---- sharedassets3.assets (48.71MB)
- | |---- sharedassets3.assets.resS (112.97MB)
- | |---- sharedassets4.assets (5.48MB)
- | |---- sharedassets4.assets.resS (6.47MB)
- | |---- sharedassets5.assets (16.01MB)
- | |---- sharedassets5.assets.resS (29.54MB)
- | |---- sharedassets6.assets (23.91MB)
- | |---- sharedassets6.assets.resS (95.73MB)
- | |---- sharedassets7.assets (18.36KB)
- | |---- sharedassets8.assets (1023.07KB)
- | |---- sharedassets8.assets.resS (6.00MB)
- | `---- sharedassets9.assets (4.06KB)
- |---- monitor_log.txt (42.00B)
- |---- steam_api64.dll (201.91KB)
- |---- Subnautica.exe (21.77MB)
- |---- Subnautica32.exe (68.50KB)
- |---- SubnauticaMonitor.exe (8.00KB)
- |---- unins000.dat (23.44KB)
- |---- unins000.exe (1.25MB)
- |---- __buildnumber.txt (5.00B)
- `---- __buildtime.txt (22.00B)
- [QModManager/INFO] Detected game: Subnautica
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony-1.2.0.1.dll (this message is harmless)
- [QModManager/INFO] Started loading mods
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\AlienRifle\AlienRifle.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\BaseClocks\BaseClocks.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ConfigurableDrillableCount\ConfigurableDrillableCount.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CustomBeacons\CustomBeacons.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CustomCraft2SML\CustomCraft2SML.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CustomHullPlates\CustomHullPlates.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CustomLoadScreen\CustomLoadScreen.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CyclopsEngineUpgrades\CyclopsEngineUpgrades.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\CyclopsNuclearReactor\CyclopsNuclearReactor.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\DecorationsMod\DecorationsMod.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\DrillDamage\DrillDamage.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\EnableAchievements\EnableAchievements.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\ExteriorPlantPots\ExteriorPlantPots.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\FCS_AMMiniMedBay\AMMiniMedBay.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\HabitatControlPanel\HabitatControlPanel.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\InstantBulkheadAnimations\InstantBulkheadAnimations.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\LongLockerNames\LongLockerNames.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MidGameBatteries\MidGameBatteries.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\Modding Helper\SMLHelper.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoonpoolVehicleRepair\MoonpoolVehicleRepair.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreCyclopsUpgrades\MoreCyclopsUpgrades.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\MoreQuickSlots\MoreQuickSlots.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\PDAPause\PDAPause.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\RadialTabs\AgonyRadialCraftingTabs.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SeamothStorageSlots\SeamothStorageSlots.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods\SlotExtender\SlotExtender.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\SemVer.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)
- [SMLHelper/Info] Enable debug logs set to: False
- [AlienRifle] Loading Alien Rifle finished!
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QModManager/INFO] Loaded mod "AlienRifle"
- BaseClocks: Config was loaded.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [QModManager/INFO] Loaded mod "BaseClocks"
- [ConfigurableDrillableCount] Patched successfully!
- [ConfigurableDrillableCount] Obtained min/max values from config
- [ConfigurableDrillableCount] Registered mod options
- [QModManager/INFO] Loaded mod "ConfigurableDrillableCount"
- [CustomBeacons] Patched
- [QModManager/INFO] Loaded mod "CustomBeacons"
- [DecorationsMod] Initializing Decorations mod.
- [DecorationsMod] Loading configuration from "C:/Program Files (x86)/Steam/steamapps/common/Subnautica/QMods/DecorationsMod/Config.txt"...
- [DecorationsMod] Registering items...
- [DecorationsMod] Making some existing items positionable/pickupable...
- [DecorationsMod] Creating decorations craft tree...
- [SMLHelper/Info] Finished known CraftTreeType exclusion. 0 IDs were added in ban list.
- [DecorationsMod] Registering decorations fabricator...
- [DecorationsMod] Creating flora craft tree...
- [DecorationsMod] Registering flora fabricator...
- [DecorationsMod] Patching with Harmony...
- [DecorationsMod] Decorations mod initialized successfully.
- [QModManager/INFO] Loaded mod "DecorationsMod"
- [MidGameBatteries] : Start patching. Version: 1.1.0.0
- [MidGameBatteries] : Finished patching
- [QModManager/INFO] Loaded mod "MidGameBatteries"
- .\QMods\CustomHullPlates\HullPlates\AcituanbusHullPlate\info.json
- True
- [CustomHullPlates] Loaded Hull Plate: AcituanbusHullPlate succesfully!
- .\QMods\CustomHullPlates\HullPlates\AwesomecrunchHullPlate\info.json
- True
- [CustomHullPlates] Loaded Hull Plate: AwesomecrunchHullPlate succesfully!
- .\QMods\CustomHullPlates\HullPlates\ExampleHullplate\info.json
- True
- [CustomHullPlates] Loaded Hull Plate: ExampleHullplate succesfully!
- .\QMods\CustomHullPlates\HullPlates\PeeperHullPlate\info.json
- True
- [CustomHullPlates] Loaded Hull Plate: PeeperHullPlate succesfully!
- [QModManager/INFO] Loaded mod "CustomHullPlates"
- [QModManager/INFO] Loaded mod "CustomLoadScreen"
- [CyclopsEngineUpgrades:INFO] Started patching. Version 4.0.0
- [MoreCyclopsUpgrades:INFO] Received UpgradeHandlerCreator from CyclopsEngineUpgrades
- [MoreCyclopsUpgrades:INFO] PdaOverlayManager received IconOverlayCreator from CyclopsEngineUpgrades
- [MoreCyclopsUpgrades:INFO] PdaOverlayManager received IconOverlayCreator from CyclopsEngineUpgrades
- [MoreCyclopsUpgrades:INFO] PdaOverlayManager received IconOverlayCreator from CyclopsEngineUpgrades
- [CyclopsEngineUpgrades:INFO] Finished patching.
- [QModManager/INFO] Loaded mod "CyclopsEngineUpgrades"
- [CyclopsNuclearReactor:INFO] Started patching. Version: 4.0.1
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1514)
- The referenced script on this Behaviour (Game Object 'PowerRod_Item') is missing!
- (Filename: Line: 1743)
- [MoreCyclopsUpgrades:INFO] Received CyclopsChargerCreator 'CyNukeChargeManager'
- [MoreCyclopsUpgrades:INFO] Received UpgradeHandlerCreator from CyclopsNuclearReactor
- [MoreCyclopsUpgrades:INFO] Received AuxManagerCreator 'CyNukeManager'
- [CyclopsNuclearReactor:INFO] Finished patching
- [QModManager/INFO] Loaded mod "CyclopsNuclearReactor"
- [MoreCyclopsUpgrades:INFO] Initializing mod config
- [MoreCyclopsUpgrades:INFO] Started patching 4.0.10
- [MoreCyclopsUpgrades:INFO] Debug logging is enabled
- [MoreCyclopsUpgrades:DEBUG] Patching Auxiliary Upgrade Console
- [MoreCyclopsUpgrades:INFO] Finished Patching
- [QModManager/INFO] Loaded mod "MoreCyclopsUpgrades"
- [CustomCraft2SML:INFO] Started patching. Version 1.8.1
- [CustomCraft2SML:INFO] To enable Debug logging, change the "DebugLogsEnabled" attribute in the mod.json file to true
- [CustomCraft2SML:INFO] 3 files found in the WorkingFiles folder
- [CustomCraft2SML:WARN] Unknown primary key 'ThisdirectorywascreatedbyVortexdeploymentandwillberemovedduringpurgingifit'sempty' detected in file '__folder_managed_by_vortex'
- [CustomCraft2SML:INFO] 2 total entries discovered across all files.
- [CustomCraft2SML:INFO] 2 of 2 CustomFood entries staged for patching
- [CustomCraft2SML:INFO] 2 of 2 CustomFood entries were patched
- [CustomCraft2SML:INFO] Finished patching.
- [QModManager/INFO] Loaded mod "CustomCraft2SML"
- RALIV.Subnautica.DrillDamage Type Drillable
- [QModManager/INFO] Loaded mod "DrillDamage"
- [EnableAchievements] Patched successfully!
- [QModManager/INFO] Loaded mod "EnableAchievements"
- [QModManager/INFO] Loaded mod "ExteriorPlantPots"
- [AMMiniMedBay:INFO] Started patching. Version: 1.0.1
- [AMMiniMedBay:INFO] Finished patching
- [QModManager/INFO] Loaded mod "AMMiniMedBay"
- <BuilderUtils:HabitatControlPanel> Added builder entry for HabitatControlPanel (11120)
- [HabitatControlPanel] Patched
- [QModManager/INFO] Loaded mod "HabitatControlPanel"
- [InstantBulkheadAnimations] Patched successfully!
- [InstantBulkheadAnimations] Obtained values from config
- [InstantBulkheadAnimations] Registered mod options
- [QModManager/INFO] Loaded mod "InstantBulkheadAnimations"
- [LongLockerNames] Patched
- [QModManager/INFO] Loaded mod "LongLockerNames"
- [MoonpoolVehicleRepair] Succesfully loaded config! Repair Amount now: 25
- [MoonpoolVehicleRepair] Successfully patched.
- [QModManager/INFO] Loaded mod "MoonpoolVehicleRepair"
- [MoreQuickSlots] Patched
- [QModManager/INFO] Loaded mod "MoreQuickSlots"
- [PDAPause] Patched
- [QModManager/INFO] Loaded mod "PDAPause"
- [QModManager/INFO] Loaded mod "AgonyRadialCraftingTabs"
- [QModManager/INFO] Loaded mod "SeamothStorageSlots"
- [SlotExtender] Configuration file version match with program version.
- [SlotExtender] Configuration loaded.
- [SlotExtender] -> MoreQuickSlots namespace is exist! Trying to install a Cross-MOD patch...
- [SlotExtender] -> MoreQuickSlots Cross-MOD patch installed!
- [QModManager/INFO] Loaded mod "SlotExtender"
- [SMLHelper/Info] Loading v2.2.1.0...
- [SMLHelper/Info] Added 144 TechTypes succesfully into the game.
- [SMLHelper/Info] Added 200 new entries to the CraftData.techData dictionary.
- [SMLHelper/Info] Updated 4 of 13 original language files.
- [QModManager/INFO] Loaded mod "SMLHelper"
- [QModManager/INFO] Loaded mods:
- - Alien Rifle Mod (AlienRifle)
- - Base Clocks (BaseClocks)
- - Configurable Drillable Count (ConfigurableDrillableCount)
- - CustomBeacons (CustomBeacons)
- - DecorationsMod (DecorationsMod)
- - MidGameBatteries (MidGameBatteries)
- - CustomHullPlates (CustomHullPlates)
- - Custom Loading Background (CustomLoadScreen)
- - CyclopsEngineUpgrades (CyclopsEngineUpgrades)
- - CyclopsNuclearReactor (CyclopsNuclearReactor)
- - MoreCyclopsUpgrades (MoreCyclopsUpgrades)
- - CustomCraft2SML (CustomCraft2SML)
- - DrillDamage (DrillDamage)
- - Enable Achievements (EnableAchievements)
- - ExteriorPlantPots (ExteriorPlantPots)
- - Alterra Medical MiniMedBay (AMMiniMedBay)
- - HabitatControlPanel (HabitatControlPanel)
- - Instant Bulkhead Animations (InstantBulkheadAnimations)
- - LongLockerNames (LongLockerNames)
- - Moonpool Vehicle Repair (MoonpoolVehicleRepair)
- - More Quick Slots (MoreQuickSlots)
- - PDA Pause (PDAPause)
- - RadialTabs (AgonyRadialCraftingTabs)
- - SeamothStorageSlots (SeamothStorageSlots)
- - SlotExtender (SlotExtender)
- - Modding Helper (SMLHelper) (SMLHelper)
- [QModManager/WARN] Some mods are using an old version of harmony! This will NOT cause any problems, but it's not recommended:
- - Alien Rifle Mod (AlienRifle)
- - Base Clocks (BaseClocks)
- - CustomBeacons (CustomBeacons)
- - DecorationsMod (DecorationsMod)
- - MidGameBatteries (MidGameBatteries)
- - Custom Loading Background (CustomLoadScreen)
- - DrillDamage (DrillDamage)
- - HabitatControlPanel (HabitatControlPanel)
- - LongLockerNames (LongLockerNames)
- - Moonpool Vehicle Repair (MoonpoolVehicleRepair)
- - More Quick Slots (MoreQuickSlots)
- - PDA Pause (PDAPause)
- - SeamothStorageSlots (SeamothStorageSlots)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- [QModManager/INFO] Finished loading QModManager. Loaded 26 mods
- <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language file
- FMOD Studio: Creating runtime system instance
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
- [QModManager/INFO] Recieved latest version from GitHub. We are up to date!
- [SlotExtender] Configuration initialized.
- [SlotExtender] Information: Enter 'seconfig' command for configuration window.
- Object reference not set to an instance of an object
- Loading game settings
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language file
- Process name: Subnautica
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- changeset 61056, QualityLevel = 1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OK Running Win64
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Application version: 61056
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SystemInfo:
- deviceModel = GA-880GM-D2H (Gigabyte Technology Co., Ltd.)
- deviceName = GENERIC-PC
- deviceType = Desktop
- deviceUniqueIdentifier = 250175f741e54128e3992dcea089e5cd0b8239be
- graphicsDeviceID = 26135
- graphicsDeviceName = AMD Radeon R7 240 Series
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = ATI
- graphicsDeviceVendorID = 4098
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4073
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 6
- processorFrequency = 2812
- processorType = AMD Phenom(tm) II X6 1055T Processor
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8189
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
- UnloadTime: 18.274117 ms
- <BuilderUtils:HabitatControlPanel> Adding initially known blueprints to KnownTech
- [SlotExtender] Equipment slot mapping Patched!
- Error: Too many slots specified for QuickSlots. Increase size of slotNames
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- QuickSlots:.ctor(GameObject, Transform, Transform, Inventory, Transform, Int32)
- MoreQuickSlots.Patches.Inventory_Awake_Patch:Postfix(Inventory)
- Inventory:Awake_Patch1(Object)
- (Filename: Line: -1)
- [MoreQuickSlots] Inventory Quick Modified, new slot count: 12
- Heartbeat CSV, time s,33.86217, GC.GetTotalMemory MB,15.5625, OctNodes MB,7.247925, CompactOctrees MB,0.005409241, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,80, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading asset bundle 'logos' because it is no longer referenced
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreQuickSlots] QuickSlots Init
- [MoreQuickSlots] GameController Added
- Unloading 2354 unused Assets to reduce memory usage. Loaded Objects now: 22721.
- Total: 136.602417 ms (FindLiveObjects: 2.994288 ms CreateObjectMapping: 2.579952 ms MarkObjects: 118.143333 ms DeleteObjects: 12.884471 ms)
- [MoreCyclopsUpgrades:DEBUG] Creating new CyclopsManager
- [MoreCyclopsUpgrades:DEBUG] Creating main CyclopsManager
- [MoreCyclopsUpgrades:DEBUG] Creating new UpgradeManager
- [MoreCyclopsUpgrades:DEBUG] Creating new ChargeManager
- Cyclops::Awake frame 568
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Cyclops total ms: 6344.18 self ms: 6344.181
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MoreCyclopsUpgrades:DEBUG] Started creating new IAuxCyclopsManager 'CyNukeManager'
- [MoreCyclopsUpgrades:DEBUG] Created new IAuxCyclopsManager 'CyNukeManager'
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Cyclops frame 568
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene EscapePod total ms: 2160.086 self ms: 2160.086
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:HabitatControlPanel> Initializing prefabs
- Caching tech types for 3461 prefabs
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <BuilderUtils:HabitatControlPanel> Initializing tech mapping
- Loaded lightmapped prefab EscapePod frame 614
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading lightmapped prefab scene Aurora total ms: 3615.17 self ms: 3615.17
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loaded lightmapped prefab Aurora frame 687
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::Initialize called - frame = 687
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PAXTerrainController::MountWorld frame 1161
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- builders ready, building world..
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loading static world at 'SNUnmanagedData\Build18'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld: Loading world. Frame 1163.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorld land 'Voxeland (Voxeland)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Deinitialize called, frame 1163
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer::Initialize frame 1163
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Calling LoadPrefabDatabase frame 1163
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Initialize prefab database (WorldEntities) total ms: 5.8725 self ms: 5.8725
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: SaveLoadManager.Initialize total ms: 10.5361 self ms: 10.5365
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create octree compiler total ms: 1.3689 self ms: 1.3693
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L1: Create worker thread total ms: 1.6318 self ms: 1.6318
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Streamer initialize total ms: 437.8015 self ms: 418.1491
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: cellManager.ResetEntityDistributions total ms: 52.8238 self ms: 52.8242
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Read clip map settings from SNUnmanagedData\clipmaps-medium.json:
- {
- "chunkMeshRes": 16,
- "maxWorkspaces": 8,
- "maxMeshQueue": 20,
- "maxThreads": 2,
- "debugSingleBlockType": false,
- "vertexBucketStride": 300,
- "triangleBucketStride": 175,
- "levels": [
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": true,
- "downsamples": 0,
- "maxBlockTypes": 2147483647,
- "meshOverlap": 0,
- "grass": true,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": true,
- "highPriority": true,
- "visual": {
- "useLowMesh": false,
- "simplify": {
- "maxError": 0.01,
- "antiSliverWeight": 0.005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.33000001311302187,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 0,
- "maxBlockTypes": 8,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 0.1,
- "antiSliverWeight": 0.001,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 7,
- "chunksVertically": 7,
- "colliders": false,
- "downsamples": 2,
- "maxBlockTypes": 1,
- "meshOverlap": 1,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": false,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- },
- {
- "chunksPerSide": 8,
- "chunksVertically": 4,
- "colliders": false,
- "downsamples": 3,
- "maxBlockTypes": 1,
- "meshOverlap": 0,
- "grass": false,
- "entities": true,
- "skipRelax": false,
- "debug": false,
- "fadeMeshes": true,
- "ignoreMeshes": false,
- "castShadows": false,
- "highPriority": false,
- "visual": {
- "useLowMesh": true,
- "simplify": {
- "maxError": 1.0,
- "antiSliverWeight": 0.0005,
- "skipRandomPhase": false,
- "writeDebugOutput": false
- }
- },
- "grassSettings": {
- "reduction": 0.5,
- "maxVerts": 10000,
- "maxTris": 10000
- }
- }
- ]
- }
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarming all workspaces for res = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Growing RasterWorkspace to L=54872
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClipMapManager initialize done
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- initializing first time explosion
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AlienRifle] Loading Prefab
- [AlienRifle] Modifying MeshRenderers of Object
- [AlienRifle] Modifying Transform offset and rotation
- [AlienRifle] Adding Essential components
- [AlienRifle] Adding SkyApplier
- [AlienRifle] Adding WorldForces
- [AlienRifle] Adding Rigidbody
- [AlienRifle] Adding VFX Component
- [AlienRifle] Adding EnergyMixin Component
- [AlienRifle] Adding AlienRifle Component
- [AlienRifle] Getting PowerFX
- [AlienRifle] Getting StasisRifle and RepulsionCannon sounds
- [AlienRifle] Adding Animator
- [AlienRifle] Prefab loaded successfully!
- [AlienRifle] Getting save data from 9e280c0d-ceba-4ec5-a05d-85b884ffea28's save file. Exists: True
- [AlienRifle] Reading file data
- [AlienRifle] Deserializing data: {"hasBattery":true,"batteryCharge":400.0}
- [AlienRifle] Setting battery info
- [AlienRifle] Adding battery with charge: 400
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [mscorlib] [mscorlib] Force unlocked achievement FindDegasiFloatingIslandsBase!
- [mscorlib] [mscorlib] Force unlocked achievement DiveForTheVeryFirstTime!
- [mscorlib] [mscorlib] Force unlocked achievement RepairAuroraReactor!
- [mscorlib] [mscorlib] Force unlocked achievement FindPrecursorGun!
- [mscorlib] [mscorlib] Force unlocked achievement BuildBase!
- L0: LoadSceneObjects total ms: 3378.828 self ms: 3378.829
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity StasisRifle(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity RepulsionCannon(Clone)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding missing component 'PingInstance' (#0) to 'HabitatControlPanel(Clone)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding missing component 'PingInstance' (#1) to 'HabitatControlPanel(Clone)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding missing component 'PingInstance' (#2) to 'HabitatControlPanel(Clone)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding missing component 'PingInstance' (#3) to 'HabitatControlPanel(Clone)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding missing component 'PingInstance' (#4) to 'HabitatControlPanel(Clone)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cyclops::Awake frame 1165
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding missing component 'PingInstance' (#0) to 'HabitatControlPanel(Clone)'
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Error: Pickupable.DisableColliders won't be able to restore layers that are not Default
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- Pickupable:DisableColliders()
- Pickupable:Place()
- Pickupable:OnProtoDeserialize(ProtobufSerializer)
- ProtobufSerializer:DeserializeIntoGameObject(Stream, GameObjectData, UniqueIdentifier, Boolean, Boolean, Transform, Int32)
- <DeserializeObjectsAsync>c__Iterator3:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- UWE.CoroutineUtils:PumpCoroutine(IEnumerator)
- ProtobufSerializerExtensions:DeserializeObjectTree(ProtobufSerializer, Stream, Int32)
- ProtobufSerializerExtensions:LoadObjectTreeFromBytes(ProtobufSerializer, Byte[], Action`1, Int32)
- LargeWorldStreamer:LoadGlobalRoot()
- <MountWorldAsync>c__Iterator0:MoveNext()
- CoroutineTask`1:MoveNext()
- SystemExtensions:SafeMoveNext(IEnumerator)
- SystemExtensions:SafeMoveNext(IEnumerator, String)
- UWE.PumpCoroutineStateMachine:MoveNext()
- PooledStateMachine`1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- [AMMiniMedBay:INFO] Loading AM Mini MedBay 46c3efe0-3d3f-4a18-8817-5aced07d44b5
- [AMMiniMedBay:INFO] Loading AM Mini MedBay c52aeda0-a3f4-4b90-9121-e14ebe43391f
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,0
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 0,0,1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- found existing map room functionality at cell 17,24,5
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: LoadGlobalRoot total ms: 18529.04 self ms: 18529.04
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: DecorationsFabricator.GhostCrafter() should have a power relay in parent.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- GhostCrafter:Start()
- Fabricator:Start()
- (Filename: Line: -1)
- Error: FloraFabricator.GhostCrafter() should have a power relay in parent.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- GhostCrafter:Start()
- Fabricator:Start()
- (Filename: Line: -1)
- Error: FloraFabricator.GhostCrafter() should have a power relay in parent.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- GhostCrafter:Start()
- Fabricator:Start()
- (Filename: Line: -1)
- Error: DecorationsFabricator.GhostCrafter() should have a power relay in parent.
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- UWE.Utils:Assert(Boolean, String, Object)
- Utils:Assert(Boolean, String, Object)
- GhostCrafter:Start()
- Fabricator:Start()
- (Filename: Line: -1)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity ChicExteriorPlantPot
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity ChicExteriorPlantPot
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity ChicExteriorPlantPot
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity ChicExteriorPlantPot
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorationsEmptyDesk
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativePDA
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Folder1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Folder3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 5884d27a-8798-4f09-82ec-c7671a604504
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity WallMonitor1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativePDA
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLockerClosed
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLockerClosed
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLockerDoor
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLockerClosed
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchMedium
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LabCart
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 3616e7f3-5079-443d-85b4-9ad68fcbd924
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity d76dd251-492d-4bf9-8adb-25e59d709df2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Clipboard
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LandTree1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LandPlant2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity GenericSkeleton3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 7ea4a91e-80fc-43aa-8ce3-5d52bd19e278
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 3dc40631-2945-4109-acdc-823a9a0a8646
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 336f276f-9546-40d0-98cb-974994dee3bf
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 336f276f-9546-40d0-98cb-974994dee3bf
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity d76dd251-492d-4bf9-8adb-25e59d709df2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity d809cb15-6784-4f7c-bf5d-f7d0c5bf8546
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 72da21f9-f3e2-4183-ac57-d3679fb09122
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 2cee55bc-6136-47c5-a1ed-14c8f3203856
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity dfabc84e-c4c5-45d9-8b01-ca0eaeeb8e65
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 5884d27a-8798-4f09-82ec-c7671a604504
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 7f601dd4-0645-414d-bb62-5b0b62985836
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 3fd9050b-4baf-4a78-a883-e774c648887c
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity e7f9c5e7-3906-4efd-b239-28783bce17a5
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity e7f9c5e7-3906-4efd-b239-28783bce17a5
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 2cee55bc-6136-47c5-a1ed-14c8f3203856
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchSmall
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchSmall
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LabCart
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01a
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepPowerCell
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepPowerCell
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity d809cb15-6784-4f7c-bf5d-f7d0c5bf8546
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 3616e7f3-5079-443d-85b4-9ad68fcbd924
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LandTree1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LandTree1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LandTree1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity LandTree1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativePDA
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativePDA
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorationsEmptyDesk
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity ForkLiftDoll
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01a
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01a
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Folder1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Folder3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01b
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity CargoBox01a
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLocker
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLockerClosed
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLocker
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DecorativeLockerClosed
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity SofaCorner2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity SofaCorner2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 3616e7f3-5079-443d-85b4-9ad68fcbd924
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity Brawndo6Pack
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle1
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle2
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BarBottle3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 7f601dd4-0645-414d-bb62-5b0b62985836
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepPowerCell
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepPowerCell
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity WallMonitor3
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchMedium
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchMedium
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchMedium
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity BenchMedium
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity 7ea4a91e-80fc-43aa-8ce3-5d52bd19e278
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepPowerCell
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepPowerCell
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Registering stray entity DeepBattery
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- L0: RefreshExistingBatchesForPlayMode total ms: 114.0262 self ms: 114.0262
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- loading palette for LargeWorld at 'BlockPrefabs'.
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading palette total ms: 5022.136 self ms: 5022.136
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- L0: Loading heightmap total ms: 304.6445 self ms: 304.6448
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- biome map downsample factor: 4
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Loading biome map total ms: 81.4087 self ms: 81.409
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- LargeWorld: calling land.Rebuild frame 1175
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: Rebuilding land total ms: 23.8775 self ms: 23.8775
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- L0: Refresh signal database total ms: 30.3823 self ms: 30.3827
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1514)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1743)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1879)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1514)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1743)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1879)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1514)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1743)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1879)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1514)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1743)
- A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1879)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- [ConfigurableDrillableCount] Added component to Drillable!
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- [ConfigurableDrillableCount] Added component to Drillable!
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- LOADING FINISHED
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PerformGarbageAndAssetCollection, Time.time=33.76421, Time.frameCount=1678, DateTime.Now=8/18/2019 2:39:18 AM
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- L0: PerformGarbageCollection -> GC.Collect total ms: 139.6561 self ms: 139.6564
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1679
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error: System.NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) uGUI_Pings.OnWillRenderCanvases_Patch2 (object) <0x00499>
- at ManagedUpdate.Execute (ManagedUpdate/Queue) <0x000c0>
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UWE.Utils:LogReport(String, Object)
- ManagedUpdate:Execute(Queue)
- ManagedUpdate:OnWillRenderCanvases()
- UnityEngine.Canvas:SendWillRenderCanvases()
- (Filename: Line: -1)
- Unloading 9885 unused Assets to reduce memory usage. Loaded Objects now: 264032.
- Total: 875.388916 ms (FindLiveObjects: 46.049568 ms CreateObjectMapping: 15.886043 ms MarkObjects: 772.968506 ms DeleteObjects: 40.483704 ms)
- --- PerformGarbageAndAssetCollectionAsync: GC Time 139.9266 Asset GC Time 890.4536
- (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'User'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (000000013FD50000), size: 23801856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.6.2.0
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000774B0000), size: 1699840 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.24511
- C:\Program Files\AVAST Software\Avast\aswhook.dll:aswhook.dll (000007FEDA270000), size: 73728 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\AVAST Software\Avast\aswhook.dll', fileVersion: 19.6.4546.0
- C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077290000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD310000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB5D0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFF700000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
- C:\Windows\system32\USER32.dll:USER32.dll (00000000773B0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.23594
- C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFF0C0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.24498
- C:\Windows\system32\LPK.dll:LPK.dll (000007FEFF6F0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.24498
- C:\Windows\system32\USP10.dll:USP10.dll (000007FEFD550000), size: 831488 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.24494
- C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFC090000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\ole32.dll:ole32.dll (000007FEFECE0000), size: 2093056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFD740000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFDA00000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFDD80000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.24511
- C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFD6C0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7601.18869
- C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFDE60000), size: 14200832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.24468
- C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEE6A90000), size: 1167360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEEBE30000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\DDRAW.dll:DDRAW.dll (000007FEE6990000), size: 987136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (000007FEEDEE0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.24498
- C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (000007FEFEEE0000), size: 1929216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (000007FEFD130000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (000007FEFD920000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (000007FEFD390000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dwmapi.dll:dwmapi.dll (000007FEFC070000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7601.18917
- C:\Windows\system32\WINMM.dll:WINMM.dll (000007FEF5540000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFEC70000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.23451
- C:\Windows\system32\NSI.dll:NSI.dll (000007FEFD870000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7601.23889
- C:\Windows\system32\IMM32.dll:IMM32.dll (000007FEFDA80000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\MSCTF.dll:MSCTF.dll (000007FEFF130000), size: 1093632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7601.24498
- C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (000007FEFC600000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.24168
- C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (000007FEFA720000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
- C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (000007FEFA700000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7601.23889
- C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (000007FEF9200000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.24000
- C:\Windows\system32\webio.dll:webio.dll (000007FEF9190000), size: 413696 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.23375
- C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (000007FEBF3D0000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 5.29.18.32
- C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (0000000077660000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL:api-ms-win-core-synch-l1-2-0.DLL (000007FEFC060000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL', fileVersion: 10.0.14393.2990
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (000007FEBA930000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll', fileVersion: 1.0.0.1
- C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFC780000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.23451
- C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFCEA0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.24511
- C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC770000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\uxtheme.dll:uxtheme.dll (000007FEFB990000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\d3d11.dll:d3d11.dll (000007FEF5580000), size: 1921024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570
- C:\Windows\system32\dxgi.dll:dxgi.dll (000007FEF5760000), size: 380928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (000007FEFD020000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.1.7601.24499
- C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (0000000007670000), size: 1495040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.1.7601.24499
- C:\Windows\system32\MSASN1.dll:MSASN1.dll (000007FEFD010000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\aticfx64.dll:aticfx64.dll (000007FEF4F00000), size: 1949696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\aticfx64.dll', fileVersion: 25.20.15011.1004
- C:\Windows\system32\atiuxp64.dll:atiuxp64.dll (000007FEF5280000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiuxp64.dll', fileVersion: 25.20.15011.1004
- C:\Windows\system32\atidxx64.dll:atidxx64.dll (000007FEF1350000), size: 17068032 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atidxx64.dll', fileVersion: 25.20.15011.1004
- C:\Windows\system32\amdihk64.dll:amdihk64.dll (000007FEF5250000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\amdihk64.dll', fileVersion: 1.0.0.0
- C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (000007FEFD880000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEDDAD0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEE5950000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (000007FEFC7E0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.24499
- C:\Windows\system32\rsaenh.dll:rsaenh.dll (000007FEFC4E0000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFCF50000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEDD4E0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEE5790000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEE56A0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\mscms.dll:mscms.dll (000007FEDE7A0000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.23971
- C:\Windows\system32\USERENV.dll:USERENV.dll (000007FEFD180000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.24453
- C:\Windows\system32\profapi.dll:profapi.dll (000007FEFD000000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\icm32.dll:icm32.dll (000007FEED7B0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7601.23971
- C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (000007FEFB580000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (000007FEFB9F0000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514
- C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEFAFE0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
- C:\Windows\system32\ksuser.dll:ksuser.dll (0000000074D60000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7601.19091
- C:\Windows\system32\AVRT.dll:AVRT.dll (000007FEFAD30000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEEBD80000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.24499
- C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEFB2D0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
- C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEFB2B0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\midimap.dll:midimap.dll (000007FEFAFD0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (0000000006980000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
- C:\Program Files (x86)\DisplayFusion\Hooks\AppHook64_F0A00A4D-31C4-47E6-8386-E0F63808D802.dll:AppHook64_F0A00A4D-31C4-47E6-8386-E0F63808D802.dll (0000000180000000), size: 471040 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\DisplayFusion\Hooks\AppHook64_F0A00A4D-31C4-47E6-8386-E0F63808D802.dll', fileVersion: 9.5.0.1
- C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.24483_none_e372d88f30fbb845\COMCTL32.dll:COMCTL32.dll (000007FEFBB70000), size: 2052096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.24483_none_e372d88f30fbb845\COMCTL32.dll', fileVersion: 6.10.7601.24483
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEEDBD0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (00000000628F0000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api64.dll', fileVersion: 2.89.45.4
- C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (000007FEB4230000), size: 18227200 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 5.29.18.32
- C:\Windows\system32\imagehlp.dll:imagehlp.dll (000007FEFECC0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 6.1.7601.18288
- C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (000007FEBD8A0000), size: 1523712 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 5.29.18.32
- C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (000007FEEC1D0000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 5.29.18.32
- C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFCDE0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\SSPICLI.DLL:SSPICLI.DLL (000007FEFCE10000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SSPICLI.DLL', fileVersion: 6.1.7601.24511
- C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFC1B0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF6780000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
- C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEFA590000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.24000
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (000007FEBA5B0000), size: 3649536 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.8.14
- C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (000007FEED8D0000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll'
- C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (000007FEFA510000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.24498
- C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (000007FEFA4F0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7601.24498
- C:\Windows\system32\credssp.dll:credssp.dll (000007FEFC400000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.24511
- C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFCE40000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.19050
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF9010000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 0000000140953173)
- 0x0000000140953173 (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00000001408F12A2)
- 0x00000001408F12A2 (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FFBFE3F)
- 0x000000013FFBFE3F (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00000001401F11C3)
- 0x00000001401F11C3 (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00000001401F182B)
- 0x00000001401F182B (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FFA7A7D)
- 0x000000013FFA7A7D (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FFD604E)
- 0x000000013FFD604E (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FFD640F)
- 0x000000013FFD640F (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 0000000140216ED2)
- 0x0000000140216ED2 (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FDAB20B)
- 0x000000013FDAB20B (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FDAB3FA)
- 0x000000013FDAB3FA (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 000000013FDBF059)
- 0x000000013FDBF059 (Subnautica)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Se ha intentado tener acceso a una dirección no válida.' (Address: 00000001407636FC)
- 0x00000001407636FC (Subnautica)
- 0x00000000772A556D (kernel32) BaseThreadInitThunk
- 0x000000007750385D (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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