synth17dm

Fallout London 65 mods 32 plugins - fallout4prefs.ini 28.09.2024

Sep 28th, 2024
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=0.6964
  4. fVal1=0.0864
  5. fVal2=0.8000
  6. fVal3=1.0000
  7. fVal4=0.4638
  8. fVal5=1.0000
  9. fVal6=1.0000
  10. fVal7=1.0000
  11. uID0=554685
  12. uID1=466532
  13. uID2=94881
  14. uID3=1007612
  15. uID4=138006
  16. uID5=136589353
  17. uID6=136589352
  18. uID7=335546373
  19.  
  20. [Bethesda.net]
  21. uPersistentUuidData0=949155464
  22. uPersistentUuidData1=3340782867
  23. uPersistentUuidData2=2176823504
  24. uPersistentUuidData3=3518378515
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=0
  29. bInvertYValues=0
  30. fGamepadHeadingSensitivity=0.7000
  31. fMouseHeadingSensitivity=0.0400
  32.  
  33. [Decals]
  34. uMaxDecals=1000
  35.  
  36. [Display]
  37. bAllowShadowcasterNPCLights=0
  38. bBorderless=1
  39. bComputeShaderDeferredTiledLighting=1
  40. bEnableWetnessMaterials=1
  41. bForceIgnoreSmoothness=0
  42. bFull Screen=0
  43. bMaximizeWindow=0
  44. bPrecipitationOcclusion=1
  45. bSAOEnable=0
  46. bSinglePassDirShadow=1
  47. bTopMostWindow=0
  48. bVolumetricLightingEnable=1
  49. bVolumetricLightingForceCasters=0
  50. fBlendSplitDirShadow=48.0000
  51. fDirShadowDistance=4000.0000
  52. fInteriorMeshLODLevel1FadeDist=2600.0000
  53. fInteriorMeshLODLevel2FadeDist=1950.0000
  54. fLeafAnimDampenDistEnd=4600.0000
  55. fLeafAnimDampenDistStart=3600.0000
  56. fMaxFocusShadowMapDistance=450.0000
  57. fMeshLODFadeBoundDefault=256.0000
  58. fMeshLODFadePercentDefault=1.2000
  59. fMeshLODFadeScalar=3.0000
  60. fMeshLODLevel1FadeDist=8000.0000
  61. fMeshLODLevel1FadeTreeDistance=2844.0000
  62. fMeshLODLevel2FadeDist=4000.0000
  63. fMeshLODLevel2FadeTreeDistance=2048.0000
  64. fShadowBiasScale=1.0000
  65. fShadowDistance=2500.0000
  66. fTessFactorMaxDistanceScale=100.0000
  67. flocalShadowMapHalveEveryXUnit=750.0000
  68. focusShadowMapDoubleEveryXUnit=450.0000
  69. iDirShadowSplits=2
  70. iMaxAnisotropy=16
  71. iMaxDecalsPerFrame=100
  72. iMaxFocusShadows=2
  73. iMaxFocusShadowsDialogue=4
  74. iMaxSkinDecalsPerFrame=25
  75. iPresentInterval=1
  76. iScreenShotIndex=19
  77. iShadowMapResolution=2048
  78. iSize H=720
  79. iSize W=1280
  80. iTiledLightingMinLights=40
  81. iVolumetricLightingQuality=3
  82. sAntiAliasing=TAA
  83. sD3DDevice="NVIDIA GeForce GTX 950M"
  84. uPipboyTargetHeight=700
  85. uPipboyTargetWidth=876
  86. uiOrthoShadowFilter=2
  87. uiShadowFilter=2
  88.  
  89. [GamePlay]
  90. bShowFloatingQuestMarkers=1
  91. bShowQuestMarkers=1
  92. iDifficulty=2
  93.  
  94. [General]
  95. bEnableStoryManagerLogging=0
  96. bGamepadEnable=0
  97. bPipboyCompanionEnabled=0
  98. iStoryManagerLoggingEvent=-1
  99. uGridsToLoad=5
  100.  
  101. [Grass]
  102. fGrassMaxStartFadeDistance=7000.0000
  103. fGrassMinStartFadeDistance=400.0000
  104. fGrassStartFadeDistance=2000.0000
  105.  
  106. [Imagespace]
  107. bDoDepthOfField=0
  108. bLensFlare=0
  109. bMBEnable=0
  110. bScreenSpaceBokeh=0
  111.  
  112. [Interface]
  113. bDialogueCameraEnable=1
  114. bDialogueSubtitles=1
  115. bGeneralSubtitles=1
  116. bShowCompass=1
  117. iHUDColorB=255
  118. iHUDColorG=245
  119. iHUDColorR=245
  120. uHUDActiveEffectWidget=2
  121.  
  122. [LOD]
  123. fLODFadeOutMultActors=15.0000
  124. fLODFadeOutMultItems=10.0000
  125. fLODFadeOutMultObjects=30.0000
  126. fLODFadeOutMultSkyCell=1.0000
  127.  
  128. [Launcher]
  129. bEnableFileSelection=1
  130.  
  131. [LightingShader]
  132. bScreenSpaceReflections=1
  133. bScreenSpaceSubsurfaceScattering=0
  134.  
  135. [MAIN]
  136. bCrosshairEnabled=0
  137. bSaveOnPause=1
  138. bSaveOnRest=1
  139. bSaveOnTravel=1
  140. bSaveOnWait=1
  141. fHUDOpacity=1.0000
  142. fSkyCellRefFadeDistance=150000.0000
  143.  
  144. [NVFlex]
  145. bNVFlexDrawDebris=1
  146. bNVFlexEnable=0
  147. bNVFlexInstanceDebris=1
  148. fKillRadius0=2000.0000
  149. fKillRadius1=3000.0000
  150. fKillRadius2=4000.0000
  151. iMaxNeighbors0=32
  152. iMaxNeighbors1=48
  153. iMaxNeighbors2=64
  154. iMaxParticles0=6000
  155. iMaxParticles1=16000
  156. iMaxParticles2=32768
  157. iQuality=0
  158.  
  159. [NVHBAO]
  160. bBackgroundAOEnable=1
  161. bBlurEnable=0
  162. bBlurSharpnessProfileEnable=0
  163. bDepthThresholdEnable=0
  164. bEnable=0
  165. fBackgroundAOViewDepth=750.0000
  166. fBias=0.1000
  167. fBlurSharpness=16.0000
  168. fBlurSharpnessProfileBackgroundViewDepth=1.0000
  169. fBlurSharpnessProfileForegroundSharpnessScale=4.0000
  170. fBlurSharpnessProfileForegroundViewDepth=0.0000
  171. fCoarseAO=1.0000
  172. fDepthThresholdMaxViewDepth=500.0000
  173. fDepthThresholdSharpness=100.0000
  174. fDetailAO=0.6500
  175. fPowerExponent=2.5000
  176. fRadius=0.6500
  177. iBlurRadiusEnum=1
  178. iDepthClampModeEnum=0
  179.  
  180. [Particles]
  181. iMaxDesired=3000
  182.  
  183. [Pipboy]
  184. fPipboyEffectColorB=1.0000
  185. fPipboyEffectColorG=0.9500
  186. fPipboyEffectColorR=0.9500
  187.  
  188. [SaveGame]
  189. fAutosaveEveryXMins=30.0000
  190.  
  191. [TerrainManager]
  192. bShowLODInEditor=0
  193. fBlockLevel0Distance=30000.0000
  194. fBlockLevel1Distance=60000.0000
  195. fBlockLevel2Distance=110000.0000
  196. fBlockMaximumDistance=180000.0000
  197. fSplitDistanceMult=1.1000
  198. fTreeLoadDistance=35000.0000
  199.  
  200. [VATS]
  201. fModMenuEffectColorB=1.0000
  202. fModMenuEffectColorG=0.9900
  203. fModMenuEffectColorR=0.4900
  204. fModMenuEffectHighlightColorB=1.0000
  205. fModMenuEffectHighlightColorG=1.0000
  206. fModMenuEffectHighlightColorR=1.0000
  207. fModMenuEffectHighlightPAColorB=0.4100
  208. fModMenuEffectHighlightPAColorG=0.8200
  209. fModMenuEffectHighlightPAColorR=1.0000
  210. fModMenuEffectPAColorB=0.4100
  211. fModMenuEffectPAColorG=0.8200
  212. fModMenuEffectPAColorR=1.0000
  213.  
  214. [Water]
  215. bUseWaterDepth=1
  216. bUseWaterDisplacements=1
  217. bUseWaterReflections=1
  218. bUseWaterRefractions=1
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