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- [code]
- 14:24:18:752 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
- 14:24:19:394 | RL | WARNING | +641 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
- 14:24:19:668 | RL | DEBUG | +281 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
- 14:24:19:670 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
- 14:24:19:671 | RL | INFO | +0 | Main - System Specs:
- RocketLauncher Dir: H:\RocketLauncher
- RocketLauncher is: 32-bit
- OS: Microsoft Windows 10 Pro
- SKU: Professional
- Total Memory: 65493.10 MB
- Free Memory: 59774.81 MB
- Used Memory: 5718.289 MB
- SystemType: 64-bit
- Physical Processors: 1
- Logical Processors: 8
- GPU 1 Name: NVIDIA GeForce GTX 980 Ti
- GPU 1 RAM: -1.00 MB
- GPU 1 Driver Version: 26.21.14.3200
- Sound 1 Device: Realtek High Definition Audio
- Sound 1 Status: Enabled
- Sound 2 Device: NVIDIA High Definition Audio
- Sound 2 Status: Enabled
- Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
- Sound 3 Status: Enabled
- OS Language: English_United_States
- System Locale: en-US
- Formats Locale: en-US
- Windows UI Language: en-US
- Text Encoding: Windows-1252
- OS Admin Status: No
- RL Compatibility Flags:
- Latest .Net Version: v4.0.30319
- Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape] (Primary)
- Monitor #2 (\\.\DISPLAY2): 800x600 (800x600 work) [32bit] [75hz] [Landscape]
- Current AHK Desktop Width: 1920
- Current AHK Desktop Height: 1080
- Monitor #1 DPI: 100
- Monitor #2 DPI: 100
- ErrorMode: 0
- AutoHotkey Path:
- AHK Version: 1.1.13.00
- Unicode: No
- 14:24:19:673 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\RocketLauncher.exe exists
- 14:24:19:678 | RL | INFO | +0 | Main - Raw CLI received: "-s Sony Playstation 3 -r 007 Legends (USA) -f H:\HyperSpin.exe -p HyperSpin -c 1 -o 1"
- 14:24:19:685 | RL | TRACE | +16 | File.__New - Creating new file object of: "H:\RocketLauncher\Module Extensions\RocketLauncher.dll"
- 14:24:19:691 | RL | INFO | +0 | File.CheckFile - Checking if "H:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
- 14:24:19:692 | RL | TRACE | +0 | File.Exist - This file exists: H:\RocketLauncher\Module Extensions\RocketLauncher.dll
- 14:24:19:706 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\Array.ahk
- 14:24:19:719 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\BinHexRW.ahk
- 14:24:19:720 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\BlockInput.exe exists
- 14:24:19:737 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
- 14:24:19:747 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
- 14:24:19:761 | RL | ERROR | +16 | CRC Check - No CRC defined on the header for: H:\RocketLauncher\Module Extensions\gdip.ahk
- 14:24:19:773 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\gdip_alt.ahk
- 14:24:19:775 | RL | INFO | +15 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\gsdll32.dll exists
- 14:24:19:782 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\itextsharp.dll exists
- 14:24:19:800 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Java.ahk
- 14:24:19:814 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\JSON.ahk
- 14:24:19:830 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Origin.ahk
- 14:24:19:841 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\RegRW64.ahk
- 14:24:19:855 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
- 14:24:19:856 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
- 14:24:19:874 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Steam.ahk
- 14:24:19:887 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\VA.ahk
- 14:24:19:898 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\VA_Extension.ahk
- 14:24:19:912 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\7z.ahk
- 14:24:19:927 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Bezel.ahk
- 14:24:19:940 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade.ahk
- 14:24:19:952 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade Init.ahk
- 14:24:19:965 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade Animations.ahk
- 14:24:19:977 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Keymapper.ahk
- 14:24:19:990 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Keymapper Init.ahk
- 14:24:19:003 | RL | ERROR | +15 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: H:\RocketLauncher\Lib\MultiGame.ahk
- 14:24:20:014 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiGame Init.ahk
- 14:24:20:028 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiPlayer.ahk
- 14:24:20:054 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Pause.ahk
- 14:24:20:068 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Pause Init.ahk
- 14:24:20:080 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Password.ahk
- 14:24:20:094 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
- 14:24:20:105 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Log\Logger.ahk
- 14:24:20:116 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
- 14:24:20:126 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
- 14:24:20:138 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
- 14:24:20:154 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
- 14:24:20:170 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
- 14:24:20:181 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
- 14:24:20:192 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
- 14:24:20:202 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
- 14:24:20:214 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
- 14:24:20:224 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\File.ahk
- 14:24:20:234 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
- 14:24:20:247 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
- 14:24:20:260 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
- 14:24:20:273 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
- 14:24:20:286 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
- 14:24:20:297 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
- 14:24:20:307 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
- 14:24:20:318 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
- 14:24:20:329 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
- 14:24:20:341 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
- 14:24:20:351 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
- 14:24:20:365 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
- 14:24:20:377 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shader.ahk
- 14:24:20:389 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shader Init.ahk
- 14:24:20:404 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shared.ahk
- 14:24:20:416 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Statistics.ahk
- 14:24:20:428 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Statistics Init.ahk
- 14:24:20:440 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Virtual Drive.ahk
- 14:24:20:452 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\XHotkey.ahk
- 14:24:20:463 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\XHotkey Init.ahk
- 14:24:20:465 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "007 Legends (USA)"
- 14:24:20:467 | RL | DEBUG | +0 | Main - dbName: 007 Legends (USA)
- 14:24:20:470 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
- 14:24:20:480 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Plugins\HyperSpin.plugin
- 14:24:20:482 | RL | TRACE | +0 | Process.__New - Creating new process object for: "H:\HyperSpin.exe"
- 14:24:20:484 | RL | TRACE | +0 | File.__New - Creating new file object of: "H:\HyperSpin.exe"
- 14:24:20:490 | RL | INFO | +0 | Main - RocketLauncher received "Sony Playstation 3" and "007 Legends (USA)"
- 14:24:20:499 | RL | INFO | +15 | Main - Did not find a "H:\RocketLauncher\Settings\Sony Playstation 3\Game Options.ini" file, skipping any game-specific options.
- 14:24:20:502 | RL | INFO | +0 | Main - 007 Legends (USA) is using the default emulator: RPCS3
- 14:24:20:504 | RL | INFO | +0 | Main - Checking for a [RPCS3] section in H:\RocketLauncher\Settings\Sony Playstation 3\Emulators.ini
- 14:24:20:506 | RL | INFO | +0 | Main - Checking for a [RPCS3] section in H:\RocketLauncher\Settings\Global Emulators.ini
- 14:24:20:509 | RL | INFO | +16 | Main - Found [RPCS3] in H:\RocketLauncher\Settings\Global Emulators.ini
- 14:24:20:522 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Modules\RPCS3\RPCS3.ahk exists
- 14:24:20:533 | RL | WARNING | +15 | Main - CRC Check - Module has no CRC defined on the header.
- 14:24:20:535 | RL | INFO | +0 | Main - 007 Legends (USA) will use module: H:\RocketLauncher\Modules\RPCS3\RPCS3.ahk
- 14:24:20:606 | RL | INFO | +79 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
- 14:24:20:630 | RL | INFO | +15 | CheckFile - Checking if H:\Emulators\RPCS3\rpcs3.exe exists
- 14:24:20:638 | RL | INFO | +16 | Main - INI Keys read
- 14:24:20:645 | RL | INFO | +0 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\7z.exe exists
- 14:24:20:653 | RL | INFO | +15 | CheckFile - Checking if H:\RocketLauncher\Module Extensions\7z.dll exists
- 14:24:20:665 | RL | INFO | +16 | Main - "007 Legends (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
- 14:24:20:668 | RL | INFO | +0 | CheckPaths - Started
- 14:24:20:670 | RL | INFO | +0 | CheckPaths - Looking for rom: H:\Games\Sony Playstation 3\_Dummy Files\007 Legends (USA).txt
- 14:24:20:674 | RL | INFO | +0 | CheckPaths - Found rom: H:\Games\Sony Playstation 3\_Dummy Files\007 Legends (USA).txt
- 14:24:20:676 | RL | DEBUG | +0 | CheckPaths - Current romName: 007 Legends (USA)
- 14:24:20:679 | RL | DEBUG | +0 | CheckPaths - Current romPath: H:\Games\Sony Playstation 3\_Dummy Files
- 14:24:20:686 | RL | DEBUG | +16 | CheckPaths - Current romExtension: .txt
- 14:24:20:689 | RL | INFO | +0 | CheckPaths - Ended
- 14:24:20:692 | RL | INFO | +0 | BuildScript - User Variables:
- ;----------------------------------------------------------------------------
- ; INJECTED VARIABLES
- ;----------------------------------------------------------------------------
- #NoTrayIcon
- #InstallKeybdHook
- MiscUtils.DetectHiddenWindows("On")
- SetTitleMatchMode, 2
- SendMode, Event
- Global RLLog
- Global RLObject
- 0 := "12"
- rlPath := "H:\RocketLauncher"
- pluginPath := "H:\RocketLauncher\Plugins"
- pluginName := "HyperSpin"
- pluginExt := ".plugin"
- contextOnExit := "1"
- rlMode := ""
- rlTitle := "RocketLauncher"
- rlVersion := "1.2.0.1"
- rlAuthor := "djvj"
- rlURL := "www.rlauncher.com"
- langFile := "H:\RocketLauncher\Data\Language\Localization.ini"
- primMonitor := "1"
- frontendPID := ""
- frontendPath := "H:\"
- frontendExe := "HyperSpin.exe"
- frontendExt := "exe"
- frontendName := "HyperSpin"
- frontendDrive := "H"
- exitEmulatorKey := "~Esc"
- restoreFE := "Restore and Click"
- exitScriptKey := "~PGUP & ~PGDN"
- toggleCursorKey := "~e & ~t"
- emuFullPath := "H:\Emulators\RPCS3\rpcs3.exe"
- emuPath := "H:\Emulators\RPCS3"
- emuName := "RPCS3"
- emuExt := "exe"
- baseRomPath := ""
- romPath := "H:\Games\Sony Playstation 3\_Dummy Files"
- romPathFromIni := "H:\Games\Sony Playstation 3\_Dummy Files"
- romExtension := ".txt"
- romExtensionOrig := ".txt"
- romExtensions := "txt"
- executable := "rpcs3.exe"
- systemDbName := "Sony Playstation 3"
- systemName := "Sony Playstation 3"
- dbPath := ""
- dbName := "007 Legends (USA)"
- dbExt := ""
- romFoundByExt := ""
- romName := "007 Legends (USA)"
- romMapPath := ""
- romMappingEnabled := "false"
- romMappingLaunchMenuEnabled := "false"
- romMappingFirstMatchingExt := "false"
- romMappingShowAllRomsInArchive := "true"
- romMappingNumberOfGamesByScreen := "7"
- romMappingHideParent := "false"
- romMappingMenuWidth := "400"
- romMappingMenuMargin := "65"
- romMappingTextFont := "Bebas Neue"
- romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
- romMappingDisabledTextColor := "ff888888"
- romMappingTextSizeDifference := "7"
- romMappingTextMargin := "15"
- romMappingTitleTextFont := "Bebas Neue"
- romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
- romMappingTitle2TextFont := "Bebas Neue"
- romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
- romMappingGameInfoTextFont := "Bebas Neue"
- romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
- romMappingGameNameTextFont := "Bebas Neue"
- romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
- romMappingBackgroundBrush := "aa000000"
- romMappingColumnBrush := "33000000"
- romMappingButtonBrush1 := "6f000000"
- romMappingButtonBrush2 := "33000000"
- romMappingBackgroundAlign := "Stretch and Lose Aspect"
- romMappingMenuFlagWidth := "55"
- romMappingMenuFlagSeparation := "7"
- romMappingDefaultMenuList := "FullList"
- romMappingSingleFilteredRomAutomaticLaunch := "false"
- altArchiveNameOnly := ""
- altRomNameOnly := ""
- altArchiveAndRomName := ""
- altArchiveAndManyRomNames := ""
- altRomNamesOnly := ""
- romMapScenario := ""
- skipchecks := "false"
- romMatchExt := "false"
- blockInputTime := "0"
- blockInputFile := "H:\RocketLauncher\Module Extensions\BlockInput.exe"
- errorLevelReporting := "false"
- lockLaunch := "false"
- lockLaunchGame := ""
- screenRotationAngle := "0"
- screenRotationAngleGame := ""
- setResolution := ""
- logFile := ""
- logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
- logLevel := "10"
- logShowDebugConsole := "false"
- logShowCommandWindow := "false"
- logCommandWindow := "false"
- logIncludeModule := "true"
- logIncludeFileProperties := "false"
- logIncludeDLLLogs := "false"
- errorSounds := "true"
- rlDebugConsoleStdout := ""
- sysLang := "English_United_States"
- sysType := "64-bit"
- broadcastWindowTitle := ""
- navUpKey := "Up"
- navDownKey := "Down"
- navLeftKey := "Left"
- navRightKey := "Right"
- navSelectKey := "Enter"
- navP2UpKey := "Numpad8"
- navP2DownKey := "Numpad2"
- navP2LeftKey := "Numpad4"
- navP2RightKey := "Numpad6"
- navP2SelectKey := "NumpadEnter"
- originalWidth := "1920"
- originalHeight := "1080"
- vdEnabled := "false"
- vdFullPath := ""
- vdUseSCSI := "false"
- vdDriveLetter := ""
- vdDriveLetterScsi := ""
- vdAddDrive := "true"
- demulShooterPath := ""
- servoStikEnabled := "false"
- servoStikExitMode := "false"
- ledblinkyEnabled := "false"
- ledblinkySystemName := ""
- ledblinkyFullPath := ""
- ledblinkyProfilePath := "H:\RocketLauncher\Profiles\LEDBlinky"
- ledblinkyRLProfile := "H:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
- winIPACFullPath := ""
- ultraMapEnabled := "false"
- ultraMapFullPath := ""
- emuIdleShutdown := "0"
- launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
- cursorSize := ""
- hideCursor := "true"
- hideEmu := "false"
- hideFE := "false"
- suspendFE := "true"
- fadeIn := "true"
- fadeInDuration := "1000"
- fadeInTransitionAnimation := "DefaultAnimateFadeIn"
- fadeInDelay := "5000"
- fadeInExitDelay := "0000"
- fadeOutExitDelay := "0"
- fadeOut := "false"
- fadeOutExtraScreen := "false"
- fadeOutDuration := "500"
- fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
- fadeOutDelay := "0"
- fadeLyrInterpolation := "2"
- fadeMuteEmulator := "false"
- fadeUseBackgrounds := "false"
- fadeClickThrough := "false"
- fadeSounds := "false"
- fade7zProgressMode := "extraction"
- fadeWidthBaseRes := "1920"
- fadeHeightBaseRes := "1080"
- fadeLyr1Color := "FF000000"
- fadeLyr1AlignImage := "Center"
- fadeLyr2Pos := "Center"
- fadeLyr2X := "0"
- fadeLyr2Y := "0"
- fadeLyr2W := ""
- fadeLyr2H := ""
- fadeLyr2Adjust := "1"
- fadeLyr2PicPad := "0"
- fadeLyr2Prefix := "Extra Layer 1 - Console"
- fadeLyr3Pos := "No Alignment"
- fadeLyr3X := "650"
- fadeLyr3Y := "800"
- fadeLyr3W := ""
- fadeLyr3H := ""
- fadeLyr3Adjust := "1"
- fadeLyr3PicPad := "0"
- fadeLyr3Speed := "10000"
- fadeLyr3Animation := "DefaultFadeAnimation"
- fadeLyr37zAnimation := "DefaultFadeAnimation"
- fadeLyr3Type := "image"
- fadeLyr3ImgFollow7zProgress := "true"
- fadeLyr3Repeat := "1"
- fadeLyr3BackImageTransparency := "30"
- fadeLyr3StaticPos := "No Alignment"
- fadeLyr3StaticX := "0"
- fadeLyr3StaticY := "870|1575"
- fadeLyr3StaticW := ""
- fadeLyr3StaticH := ""
- fadeLyr3StaticAdjust := "1"
- fadeLyr3StaticPicPad := "0"
- fadeLyr3StaticPrefix := "Info Bar"
- fadeLyr4Adjust := "1"
- fadeLyr4X := "1792|952"
- fadeLyr4Y := "891|1596"
- fadeLyr4W := "128"
- fadeLyr4H := ""
- fadeLyr4Pos := "No Alignment"
- fadeLyr4FPS := "50"
- fadeLyr4PicPad := "0"
- fadeTranspGifColor := "FFFFFF"
- fadeBarWindow := "Image"
- fadeBarWindowX := ""
- fadeBarWindowY := ""
- fadeBarWindowW := "900"
- fadeBarWindowH := ""
- fadeBarWindowR := "30"
- fadeBarWindowM := "30"
- fadeBarWindowHatchStyle := "8"
- fadeBar := "true"
- fadeProgressDuration := "0"
- fadeBarBack := "true"
- fadeBarBackColor := "FF555555"
- fadeBarH := "30"
- fadeBarR := "10"
- fadeBarColor := "DD00BFFF"
- fadeBarHatchStyle := "8"
- fadeBarPercentageText := "false"
- fadeBarInfoText := "false"
- fadeBarXOffset := "0"
- fadeBarYOffset := "150"
- fadeRomInfoDescription := "disabled"
- fadeRomInfoSystemName := "disabled"
- fadeRomInfoYear := "disabled"
- fadeRomInfoDeveloper := "disabled"
- fadeRomInfoPublisher := "disabled"
- fadeRomInfoGenre := "disabled"
- fadeRomInfoRating := "disabled"
- fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
- fadeRomInfoTextPlacement := "User Defined"
- fadeRomInfoTextMargin := "7"
- fadeRomInfoText1Options := "w1600|787 h90 x160 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
- fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
- fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
- fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
- fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
- fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
- fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
- fadeStats_Number_of_Times_Played := "disabled"
- fadeStats_Last_Time_Played := "disabled"
- fadeStats_Average_Time_Played := "disabled"
- fadeStats_Total_Time_Played := "disabled"
- fadeStats_System_Total_Played_Time := "disabled"
- fadeStats_Total_Global_Played_Time := "disabled"
- fadeStatsInfoOrder := "Number_of_Times_Played|Total_Time_Played|Last_Time_Played|System_Total_Played_Time|Average_Time_Played|Total_Global_Played_Time"
- fadeStatsInfoTextPlacement := "User Defined"
- fadeStatsInfoTextMargin := "7"
- fadeStatsInfoText1Options := "x1900 y885 cFFB4B4B4 r4 s22 Right Bold"
- fadeStatsInfoText2Options := "x1900 y910 cFFB4B4B4 r4 s22 Right Bold"
- fadeStatsInfoText3Options := "x1900 y935 cFFB4B4B4 r4 s22 Right Bold"
- fadeStatsInfoText4Options := "x1900 y960 cFFB4B4B4 r4 s22 Right Bold"
- fadeStatsInfoText5Options := "x1900 y985 cFFB4B4B4 r4 s22 Right Bold"
- fadeStatsInfoText6Options := "x1900 y1010 cFFB4B4B4 r4 s22 Right Bold"
- fadeText1X := "0"
- fadeText1Y := "0"
- fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
- fadeText1 := "Loading Game"
- fadeText2X := "0"
- fadeText2Y := "0"
- fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
- fadeText2 := "Extraction Complete, Ready"
- fadeText3 := "Loading Game"
- fadeText4 := "Loading Complete"
- fadeFont := "Bebas Neue"
- fadeSystemAndRomLayersOnly := "false"
- fadeExtractionTime := "disabled"
- fadeExtractionTimeTextX := "0"
- fadeExtractionTimeTextY := "0"
- fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
- fadeInterruptKey := ""
- detectFadeErrorEnabled := "true"
- fadeImgPath := "H:\RocketLauncher\Media\Fade"
- RLDataPath := "H:\RocketLauncher\Data"
- RLMediaPath := "H:\RocketLauncher\Media"
- RLErrSoundPath := "H:\RocketLauncher\Media\Sounds\Error"
- modulesPath := "H:\RocketLauncher\Modules"
- moduleFullName := "H:\RocketLauncher\Modules\RPCS3\RPCS3.ahk"
- moduleName := "RPCS3"
- modulePath := "H:\RocketLauncher\Modules\RPCS3"
- moduleExtension := "ahk"
- moduleExtensionsPath := "H:\RocketLauncher\Module Extensions"
- libPath := "H:\RocketLauncher\Lib"
- sevenZEnabled := "false"
- sevenZPath := "H:\RocketLauncher\Module Extensions\7z.exe"
- sevenZDllPath := "H:\RocketLauncher\Module Extensions\7z.dll"
- sevenZExtractPath := "C:\Users\HTPC\AppData\Local\Temp"
- sevenZExtractPathOrig := ""
- sevenZAttachSystemName := "false"
- sevenZDelTemp := "true"
- sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
- sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
- sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
- sevenZGamesToKeep := ""
- sevenZDeletePerSystem := "false"
- sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
- 7zExtractPath := "C:\Users\HTPC\AppData\Local\Temp"
- mgEnabled := "true"
- mgKey := "~NumpadSub"
- mgBackgroundColor := "FF000000"
- mgSidePadding := "0.2"
- mgWidthBaseRes := "1920"
- mgHeightBaseRes := "1080"
- mgYOffset := "500|800"
- mgFont := "Arial"
- mgText1Options := "w80p x10p y250|500 cBBFFFFFF r4 s100 Center BoldItalic"
- mgText1Text := "Please select a disc"
- mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
- mgText2Offset := "100"
- mgUseSound := "true"
- mgSoundfreq := "300"
- mgExitEffect := "grow"
- mgSelectedEffect := "rotate"
- mgUseGameArt := "true"
- mgCandidate := ""
- mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
- mgOnLaunch := "false"
- pauseEnabled := "true"
- pauseKey := "~NumpadDot"
- pauseBackToMenuBarKey := "X"
- pauseZoomInKey := "C"
- pauseZoomOutKey := "V"
- pauseScreenshotKey := "~PrintScreen"
- pauseHiToTextPath := "H:\RocketLauncher\Module Extensions\HiToText.exe"
- pauseSaveStateKeyCodes := ""
- pauseLoadStateKeyCodes := ""
- keyboardEncoder := ""
- keyboardEncoderEnabled := "false"
- keymapperEnabled := "true"
- keymapperAHKMethod := "false"
- keymapper := "joytokey"
- xpadderFullPath := "H:\Utilities\Xpadder\xpadder.exe"
- joyToKeyFullPath := "H:\Plugins\JoyToKey\JoyToKey.exe"
- profilePath := "H:\RocketLauncher\Profiles"
- keymapperProfilePath := "H:\RocketLauncher\Profiles\joytokey"
- keymapperFrontEndProfileName := "HyperSpin"
- keymapperFrontEndProfile := "joytokey"
- keymapperRocketLauncherProfileEnabled := "true"
- joyIDsEnabled := "false"
- joyIDsPreferredControllersGlobal := ""
- joyIDsPreferredControllersSystem := "use_global"
- joyIDsPreferredControllersOnExit := ""
- CustomJoyNamesEnabled := "false"
- CustomJoyNames := ""
- rotateMethod := "false"
- FEProfile := "H:\RocketLauncher\Profiles\joytokey\HyperSpin"
- defaultProfile := "H:\RocketLauncher\Profiles\joytokey\_Default"
- systemProfile := "H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3"
- xPadderSystemProfile := "H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\_Default"
- emuProfile := "H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\RPCS3"
- romProfile := "H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\007 Legends (USA)"
- RocketLauncherProfile := "H:\RocketLauncher\Profiles\joytokey\RocketLauncher"
- blankProfile := "H:\RocketLauncher\Profiles\joytokey\blank"
- ahkFEProfile := "H:\RocketLauncher\Profiles\AHK\HyperSpin"
- ahkDefaultProfile := "H:\RocketLauncher\Profiles\AHK\_Default"
- ahkSystemProfile := "H:\RocketLauncher\Profiles\AHK\Sony Playstation 3"
- ahkEmuProfile := "H:\RocketLauncher\Profiles\AHK\Sony Playstation 3\RPCS3"
- ahkRomProfile := "H:\RocketLauncher\Profiles\AHK\Sony Playstation 3\007 Legends (USA)"
- ahkRocketLauncherProfile := "H:\RocketLauncher\Profiles\AHK\RocketLauncher"
- bezelEnabled := "false"
- bezelICEnabled := "false"
- shaderName := "false"
- shaderColor := ""
- shaderTransparency := ""
- statisticsEnabled := "true"
- pressDuration := "-1"
- emuVolume := "1"
- dxwndIni := "H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
- dxwndFullPath := "H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
- qResFullPath := "H:\RocketLauncher\Module Extensions\QRes.exe"
- mon1O := ""
- pacDrivedllFile := "H:\RocketLauncher\Module Extensions\PacDrive32.dll"
- userFadeAnimIniFile := "H:\RocketLauncher\Lib\User Fade Animations.ini"
- testFile := ""
- testDuration := ""
- initialErrorMode := "0"
- 14:24:20:697 | RL | INFO | +15 | BuildScript - Loaded XHotkey Init.ahk scripts
- 14:24:20:700 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
- 14:24:20:702 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
- 14:24:20:705 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
- 14:24:20:707 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
- 14:24:20:710 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts
- 14:24:20:712 | RL | DEBUG | +16 | BuildScript - Module starts on line: 2
- 14:24:20:715 | RL | INFO | +0 | BuildScript - Validating module
- 14:24:20:722 | RL | INFO | +0 | BuildScript - Validation complete
- 14:24:20:725 | RL | INFO | +0 | BuildScript - Module:
- MEmu := "RPCS3"
- MEmuV := "v0.0.8-9342-ad845861 Alpha"
- MURL := ["https://rpcs3.net"]
- MAuthor := ["slashin8r", "wallmachine", "jviegas", "brolly", "aurel102001"]
- MVersion := "1.1.6"
- MDate := "2020-01-07"
- MCRC := ""
- iCRC := ""
- MID := ""
- MSystem := ["Sony Playstation 3"]
- ;----------------------------------------------------------------------------
- ; Notes:
- ; [IMPORTANT]
- ; There are three methods for using this module.
- ;
- ; METHOD 1: Archives: Use this method if you will be compressing your games to save space.
- ; 1) Archive your game folders, rename the archive to the title of the game, place all the archives within the same folder, and then add that folder as a romPath in RocketLauncher.
- ; 2) Add the archive's extension ("7z", "rar", "zip", etc.) for the RPCS3 emulator within RocketLauncher.
- ; 3) Generate a new database based on the new rom path.
- ; 4) Audit all games for the system and enjoy.
- ;
- ; METHOD 2: Shortcuts: Use this method if you will be installing your games directly into RPCS3. Can also be used if you will be storing your non-archive games outside of the RPCS3 installation directories.
- ; 1) Create shortcuts of your EBOOT.BIN files, rename them to the title of the game, place them all within the same folder, then add that folder as a romPath in RocketLauncher.
- ; 2) Add the "lnk" (LNK) extension for the RPCS3 emulator within RocketLauncher.
- ; 3) Generate a new database based on the new rom path.
- ; 4) Audit all games for the system and enjoy.
- ;
- ; METHOD 3: Text Files: Use this method if you are converting over from a RPCS3 module prior to version 1.0.2.
- ; 1) Place game folders all within the same folder. You can rename these folders to whatever you like, usually the title of the game. (e.g. "Rune Factory - Oceans (Europe) [BLES01550]")
- ; 2) Create a text file for every game with the same name as its game folder. (e.g. "Rune Factory - Oceans (Europe) [BLES01550]")
- ; 3) Place these text files within the folder storing your games.
- ; [If you wish to have the text files in a separate folder, edit the "GamesDirectory" variable, found within your RPCS3.ini file, to match the full path of the folder storing your games]
- ; 4) Add the folder containing your text files as a romPath in RocketLauncher.
- ; 5) Add the "txt" extension for the RPCS3 emulator within RocketLauncher.
- ; 6) Generate a new database based on the new rom path.
- ; 7) Audit all games for the system and enjoy.
- ; [IMPORTANT]
- ;
- ;
- ;
- ; To save additional space, this module now automatically compresses each game's PPU folder and Game Data folder (if exists) as long as it is enabled in your RPCS3.ini file.
- ; PPU file saved in: %romPath%\cache\%romName%_%A_ComputerName%.7z (PPU files are hardware specific, so the computer name is added to the end of the filename)
- ; Game Data file saved in: %romPath%\data\%romName%_data.7z ("_data" added to the end of the filename so there is no conflict with the rom name)
- ;
- ; Example:
- ; Rom File = "D:\PS3\PS3 Test Game.rar"
- ; A_ComputerName = "PC001"
- ;
- ; PPU File = "D:\PS3\cache\PS3 Test Game_PC001.7z")
- ; Game Data File = "D:\PS3\data\PS3 Test Game_data.7z")
- ;
- ;
- ;
- ; Known Issues:
- ; 1) Additional progress bar appears just before the game is extracted/loaded (after the PPU and/or DATA archives are extracted). This problem is not specific to this module.
- ; 2) Unable to run PSN games with the emulator stored on a network drive.
- ;
- ;
- ;
- ; Coming Soon:
- ; 1) Allow PSN games to run from the installed path.
- ;----------------------------------------------------------------------------
- StartModule()
- BezelGUI()
- FadeInStart()
- primaryExe := new Emulator(emuPath . "\" . executable)
- primaryWindowClassName := "Qt5QWindowIcon"
- emuPrimaryWindow := new Window(new WindowTitle(,primaryWindowClassName, executable))
- ; Finding emulator config file
- Rpcs3config := new File(emuPath . "\config.yml")
- Rpcs3config.CheckFile("Could not find RPCS3 config.yml! Run your emulator, go to Settings and save them.")
- textGameFolder := moduleIni.Read("Settings", "GamesDirectory","",,1)
- archivePPUFolder := moduleIni.Read("Settings", "PPUDirectory",".\cache",,1)
- archiveDATAFolder := moduleIni.Read("Settings", "DATADirectory",".\data",,1)
- archiveCACHESFolder := moduleIni.Read("Settings", "CACHESDirectory",".\data\caches",,1)
- archivePPU := moduleIni.Read("Settings", "ArchivePPU","false",,1)
- archiveDATA := moduleIni.Read("Settings", "ArchiveDATA","false",,1)
- archiveCACHES := moduleIni.Read("Settings", "ArchiveCACHES","false",,1)
- removePPU := moduleIni.Read("Settings", "RemovePPU","false",,1)
- removeDATA := moduleIni.Read("Settings", "RemoveDATA","false",,1)
- removeCACHES := moduleIni.Read("Settings", "RemoveCACHES","false",,1)
- ; Convert relative paths into full paths.
- textGameFolder := RelativeToFull(textGameFolder, romPath)
- archivePPUFolder := RelativeToFull(archivePPUFolder, romPath)
- archiveDATAFolder := RelativeToFull(archiveDATAFolder, romPath)
- archiveCACHESFolder := RelativeToFull(archiveCACHESFolder, romPath)
- BezelStart()
- hideEmuObj := Object(emuPrimaryWindow,1)
- HideAppStart(hideEmuObj,hideEmu)
- ; Set variables
- gameType := ""
- gameSerial := ""
- gameDirectoryJunction := "false"
- gamePPU := "false"
- gamePPUarchive := archivePPUFolder . "\" . romName . ".7z"
- gamePPUromPath := archivePPUFolder
- gamePPUromName := romName . "_" . A_ComputerName
- gamePPUromExtension := ".7z"
- gamePPUemuPath := emuPath . "\cache"
- gameDATA := "false"
- gameDATAarchive := archiveDATAFolder . "\" . romName . "_data.7z"
- gameDATAromPath := archiveDATAFolder
- gameDATAromName := romName . "_data"
- gameDATAromExtension := "7z"
- gameDATAemuPath := emuPath . "\dev_hdd0\game"
- gameCACHES := "false"
- gameCACHESarchive := archiveCACHESFolder . "\" . romName . "_hdd1.7z"
- gameCACHESromPath := archiveCACHESFolder
- gameCACHESromName := romName . "_hdd1"
- gameCACHESromExtension := "7z"
- gameCACHESemuPath := emuPath . "\dev_hdd1\caches"
- textRomFolder := ""
- If (romExtension = ".txt")
- {
- FileReadLine, textRomFolder, %romPath%\%romName%%romExtension%, 1
- If (textGameFolder = "")
- {
- If (textRomFolder = "")
- {
- gameSerial := romName
- If (Fileexist(romPath . "\" . romName . "\PS3_GAME\USRDIR\EBOOT.BIN"))
- {
- gameType := "disc"
- romPath := romPath . "\" . romName . "\PS3_GAME\USRDIR"
- }
- Else If (Fileexist(romPath . "\" . romName . "\USRDIR\EBOOT.BIN"))
- {
- gameType := "game"
- romPath := romPath . "\" . romName . "\USRDIR"
- }
- Else
- {
- ScriptError("Unable to find EBOOT.BIN within the folder: """ . romPath . "\" . romName . "\""")
- }
- }
- Else
- {
- gameSerial := textRomFolder
- If (Fileexist(romPath . "\" . textRomFolder . "\PS3_GAME\USRDIR\EBOOT.BIN"))
- {
- gameType := "disc"
- romPath := romPath . "\" . textRomFolder . "\PS3_GAME\USRDIR"
- }
- Else If (Fileexist(romPath . "\" . textRomFolder . "\USRDIR\EBOOT.BIN"))
- {
- gameType := "game"
- romPath := romPath . "\" . textRomFolder . "\USRDIR"
- }
- Else
- {
- ScriptError("Unable to find EBOOT.BIN within the folder: """ . romPath . "\" . textRomFolder . "\""")
- }
- }
- }
- Else
- {
- If (textRomFolder = "")
- {
- gameSerial := romName
- If (Fileexist(textGameFolder . "\" . romName . "\PS3_GAME\USRDIR\EBOOT.BIN"))
- {
- gameType := "disc"
- romPath := textGameFolder . "\" . romName . "\PS3_GAME\USRDIR"
- }
- Else If (Fileexist(textGameFolder . "\" . romName . "\USRDIR\EBOOT.BIN"))
- {
- gameType := "game"
- romPath := textGameFolder . "\" . romName . "\USRDIR"
- }
- Else
- {
- ScriptError("Unable to find EBOOT.BIN within the folder: """ . textGameFolder . "\" . romName . "\""")
- }
- }
- Else
- {
- gameSerial := textRomFolder
- If (Fileexist(textGameFolder . "\" . textRomFolder . "\PS3_GAME\USRDIR\EBOOT.BIN"))
- {
- gameType := "disc"
- romPath := textGameFolder . "\" . textRomFolder . "\PS3_GAME\USRDIR"
- }
- Else If (Fileexist(textGameFolder . "\" . textRomFolder . "\USRDIR\EBOOT.BIN"))
- {
- gameType := "game"
- romPath := textGameFolder . "\" . textRomFolder . "\USRDIR"
- }
- Else
- {
- ScriptError("Unable to find EBOOT.BIN within the folder: """ . textGameFolder . "\" . textRomFolder . "\""")
- }
- }
- }
- }
- Else If (romExtension = ".lnk" && Fileexist(romPath . "\" . romName . romExtension))
- {
- FileGetShortCut, %romPath%\%romName%%romExtension%, shortcutTarget
- StringReplace, romPath, shortcutTarget, \EBOOT.BIN
- }
- Else If (InStr(sevenZFormats, romExtension)) {
- gameSerial := RLObject.getZipRootFolder(romPath . "\" . romName . romExtension)
- }
- ; Store old values for later
- originalRomPath := romPath
- originalRomName := romName
- originalRomExtension := romExtension
- originalSevenZRomPath := sevenZRomPath
- originalGameName := gameInfo["Name"].Value
- ; Extract PPU files if they exist
- If (archivePPU = "true" && Fileexist(gamePPUarchive))
- {
- gameInfo["Name"].Value := "EXTRACTING COMPILED PPU FILES"
- romExPercentage := 0
- layer3Percentage := 0
- rootFolder := RLObject.getZipRootFolder(gamePPUarchive)
- romExSize := RLObject.getZipExtractedSize(gamePPUarchive)
- sevenZRomPath := gamePPUemuPath . "\" . rootFolder
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- ; 7z(gamePPUromPath, gamePPUromName, gamePPUromExtension, gamePPUemuPath)
- RunWait, %ComSpec% /c ""%sevenZPath%" x "%gamePPUarchive%" -aos -o"%gamePPUemuPath%", sevenZPID, Hide
- gamePPU := "true"
- }
- ; Extract Game Data files if they exist
- If (archiveDATA = "true" && Fileexist(gameDATAarchive))
- {
- gameInfo["Name"].Value := "EXTRACTING ADDITIONAL GAME DATA"
- romExPercentage := 0
- layer3Percentage := 0
- rootFolder := RLObject.getZipRootFolder(gameDATAarchive)
- romExSize := RLObject.getZipExtractedSize(gameDATAarchive)
- sevenZRomPath := gameDATAemuPath . "\" . rootFolder
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- ; 7z(gameDATAromPath, gameDATAromName, gameDATAromExtension, gameDATAemuPath)
- RunWait, %ComSpec% /c ""%sevenZPath%" x "%gameDATAarchive%" -aos -o"%gameDATAemuPath%", sevenZPID, Hide
- gameDATA := "true"
- }
- ; Extract Game Data files if they exist
- If (archiveCACHES = "true" && Fileexist(gameCACHESarchive))
- {
- gameInfo["Name"].Value := "EXTRACTING ADDITIONAL GAME CACHES"
- romExPercentage := 0
- layer3Percentage := 0
- rootFolder := RLObject.getZipRootFolder(gameCACHESarchive)
- romExSize := RLObject.getZipExtractedSize(gameCACHESarchive)
- sevenZRomPath := gameCACHESemuPath . "\" . rootFolder
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- ; 7z(gameCACHESromPath, gameCACHESromName, gameCACHESromExtension, gameCACHESemuPath)
- RunWait, %ComSpec% /c ""%sevenZPath%" x "%gameCACHESarchive%" -aos -o"%gameCACHESemuPath%", sevenZPID, Hide
- gameCACHES := "true"
- }
- If (gamePPU := "true" || gameDATA := "true" || gameCACHES := "true")
- {
- sevenZRomPath := originalSevenZRomPath
- gameInfo["Name"].Value := originalGameName
- Gdip_GraphicsClear(Fade_G5)
- }
- romPath := originalRomPath
- romName := originalRomName
- romExtension := originalRomExtension
- romExPercentage := 0
- layer3Percentage := 0
- romExSize := 1000000000
- use7zAnimation := "true"
- Gosub, UpdateFadeFor7z
- 7z(romPath, romName, romExtension, sevenZExtractPath)
- IfInString, romPath, \USRDIR
- {
- FoundPos := InStr(romPath, "\USRDIR") + 6
- StringLeft, romPath, romPath, %FoundPos%
- }
- romFolder := romPath
- ; Find the game location and determine the type of game (disc or hdd)
- StringRight, stringTest, romFolder, 6
- If (stringTest = "USRDIR")
- {
- StringReplace, romFolder, romFolder, \USRDIR
- paramFile := romFolder . "\PARAM.SFO"
- FileRead, data, *c %paramFile%
- offset := StrLen(data)-24
- SetFormat, IntegerFast, hex
- offset += 0
- offset .= ""
- SetFormat, IntegerFast, d
- gameSerial := StrGet(&data + offset, "UTF-8")
- StringLeft, stringTest, gameSerial, 2
- If (stringTest = "NP")
- {
- gameType := "game"
- }
- Else
- {
- gameType := "disc"
- }
- ; Create the directory junction
- If (gameSerial != "" && gameType != "")
- {
- If (!Fileexist(emuPath . "\dev_hdd0\" . gameType . "\" . gameSerial))
- {
- StringReplace, romFolder, romFolder, \PS3_GAME
- RunWait, %ComSpec% /c "mklink /J "%emuPath%\dev_hdd0\%gameType%\%gameSerial%" "%romFolder%", , Hide
- RunWait, %ComSpec% /c "mklink /D "%emuPath%\dev_hdd0\%gameType%\%gameSerial%" "%romFolder%", , Hide
- gameDirectoryJunction := "true"
- }
- }
- }
- Else
- {
- ScriptError("Rom was not found in the USRDIR directory. Please make sure ""bin"" is an RPCS3 extension and also verify the folder structure of your rom.")
- }
- ;MsgBox, romPath: %romPath%`nromName: %romName%`nromExtension: %romExtension%`ngameType: %gameType%`ngameSerial: %gameSerial%`ngameDirectoryJunction: %gameDirectoryJunction%`ngamePPU: %gamePPU%`ngameDATA: %gameDATA%`nsevenZEnabled: %sevenZEnabled%
- ; Run the game
- If (gameType = "game")
- {
- primaryExe.Run(" """ . emuPath . "\dev_hdd0\" . gameType . "\" . gameSerial . "\USRDIR\EBOOT.BIN""")
- }
- Else If (Fileexist(emuPath . "\dev_hdd0\" . gameType . "\" . gameSerial . "\PS3_GAME\USRDIR\EBOOT.BIN"))
- {
- primaryExe.Run(" """ . emuPath . "\dev_hdd0\" . gameType . "\" . gameSerial . "\PS3_GAME\USRDIR\EBOOT.BIN""")
- }
- Else If (Fileexist(romPath . "\PS3_GAME\USRDIR\EBOOT.BIN"))
- {
- primaryExe.Run(" """ . romPath . "\PS3_GAME\USRDIR\EBOOT.BIN""")
- }
- Else If (Fileexist(romPath . "\EBOOT.BIN"))
- {
- primaryExe.Run(" """ . romPath . "\EBOOT.BIN""")
- }
- Else If (Fileexist(romPath . "\" . romName . ".BIN"))
- {
- primaryExe.Run(" """ . romPath . "\" . romName . ".BIN""")
- }
- Else If (Fileexist(romPath . "\" . romName . romExtension))
- {
- primaryExe.Run(" """ . romPath . "\" . romName . romExtension . """")
- }
- Else
- {
- ScriptError("Unable to find EBOOT.BIN file. Please make sure ""bin"" (and ""lnk"" [LNK] if you are loading from shortcuts) is an RPCS3 extension and also verify the folder structure of your rom.")
- }
- ; Waiting for main emulator window
- emuPrimaryWindow.Wait()
- emuPrimaryWindow.Active()
- emuPrimaryWindow.WaitActive()
- ; Waiting up to 5 seconds to see if compiling window appears
- If (gameSerial != "" && gamePPU != "true")
- {
- Loop, 5
- {
- WinHide, Compiling
- WinWait, Compiling, , 1
- If (!ErrorLevel)
- {
- gameInfo["Name"].Value := "COMPILING PPU FILES"
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- WinHide, Compiling
- WinWaitClose, Compiling
- gameInfo["Name"].Value := originalGameName
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- Break
- }
- }
- }
- BezelDraw()
- HideAppEnd(hideEmuObj,hideEmu)
- FadeInExit()
- primaryExe.Process("WaitClose")
- ; Remove the PPU files if they were extracted or creates PPU archive file if needed
- If ((archivePPU = "true" || removePPU = "true") && gameSerial != "")
- {
- IfExist, %gamePPUemuPath%\%gameSerial%
- {
- If (archivePPU = "true")
- {
- IfNotExist, %gamePPUarchive%
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING COMPILED PPU FILES"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a "%gamePPUarchive%" "%gamePPUemuPath%\%gameSerial%", , Hide
- FadeInExit()
- }
- Else
- {
- MostRecentTime := 0
- Loop, %gamePPUemuPath%\%gameSerial%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- }
- }
- FileGetTime, gamePPUtime, %gamePPUarchive%, M
- If (MostRecentTime > gamePPUtime)
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING COMPILED PPU FILES"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a "%gamePPUarchive%" "%gamePPUemuPath%\%gameSerial%", , Hide
- FadeInExit()
- }
- }
- }
- If (removePPU = "true")
- {
- FileRemoveDir, %gamePPUemuPath%\%gameSerial%, 1
- }
- }
- Else
- {
- MostRecentTime := 0
- MostRecentFile := ""
- MostRecentName := ""
- Loop, %gamePPUemuPath%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- MostRecentFile := A_LoopFileLongPath
- MostRecentName := A_LoopFileName
- }
- }
- If (StrLen(MostRecentName) = 9)
- {
- If (archivePPU = "true")
- {
- IfNotExist, %gamePPUarchive%
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING COMPILED PPU FILES"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a "%gamePPUarchive%" "%MostRecentFile%", , Hide
- FadeInExit()
- }
- Else
- {
- MostRecentTime := 0
- Loop, %gamePPUemuPath%\%MostRecentName%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- }
- }
- FileGetTime, gamePPUtime, %gamePPUarchive%, M
- If (MostRecentTime > gamePPUtime)
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING COMPILED PPU FILES"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a "%gamePPUarchive%" "%MostRecentFile%", , Hide
- FadeInExit()
- }
- }
- }
- If (removePPU = "true")
- {
- FileRemoveDir, %MostRecentFile%, 1
- }
- }
- }
- }
- ; Remove the Game Data files if they were extracted or creates Game Data archive file if needed
- If ((archiveDATA = "true" || removeDATA = "true") && gameSerial != "" && gameType = "disc")
- {
- archiveFileArray := []
- archiveFileCount := 0
- Loop, %gameDATAemuPath%\*, 2
- {
- IfInString, A_LoopFileName, %gameSerial%
- {
- archiveFileCount := archiveFileCount + 1
- archiveFileArray[archiveFileCount] := A_LoopFileLongPath
- }
- }
- MostRecentTime := 0
- MostRecentFile := ""
- MostRecentName := ""
- Loop, %gameDATAemuPath%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- MostRecentFile := A_LoopFileLongPath
- MostRecentName := A_LoopFileName
- }
- }
- fileOne := MostRecentFile . "\ICON0.PNG"
- fileTwo := emuPath . "\dev_hdd0\" . gameType . "\" . gameSerial . "\PS3_GAME\ICON0.PNG"
- FileGetSize, dataSizeOne, %fileOne%
- FileGetSize, dataSizeTwo, %fileTwo%
- FileGetVersion, dataVersionOne, %fileOne%
- FileGetVersion, dataVersionTwo, %fileTwo%
- StringLeft, testRecentFour, MostRecentName, 4
- StringLeft, testSerialFour, gameSerial, 4
- If (dataSizeOne = dataSizeTwo && dataVersionOne = dataVersionTwo && MostRecentName != ".locks" && MostRecentName != "TEST12345" && testRecentFour = testSerialFour)
- {
- If !HasVal(archiveFileArray, MostRecentFile)
- {
- archiveFileCount := archiveFileCount + 1
- archiveFileArray[archiveFileCount] := MostRecentFile
- }
- }
- If (archiveFileCount > 0)
- {
- archiveFileString := ""
- Loop % archiveFileCount
- {
- If (archiveFileString != "")
- {
- archiveFileString := archiveFileString . " "
- }
- archiveFileString := archiveFileString . """" . archiveFileArray[A_Index] . """"
- }
- If (archiveDATA = "true")
- {
- IfNotExist, %gameDATAarchive%
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING ADDITIONAL GAME DATA"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a -mx=0 "%gameDATAarchive%" %archiveFileString%, , Hide
- FadeInExit()
- }
- Else
- {
- Loop % archiveFileCount
- {
- archiveElement := archiveFileArray[A_Index]
- MostRecentTime := 0
- Loop, %archiveElement%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- }
- }
- FileGetTime, gameDATAtime, %gameDATAarchive%, M
- FileGetTime, gameDATAarchiveTime, %archiveElement%, M
- If (MostRecentTime > gameDATAtime || gameDATAarchiveTime > gameDATAtime)
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING ADDITIONAL GAME DATA"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a -mx=0 "%gameDATAarchive%" %archiveFileString%, , Hide
- FadeInExit()
- Break
- }
- }
- }
- }
- If (removeDATA = "true")
- {
- Loop % archiveFileCount
- {
- archiveElement := archiveFileArray[A_Index]
- FileRemoveDir, %archiveElement%, 1
- }
- }
- }
- }
- ; Remove the Game Caches if they were extracted or creates Game Caches archive file if needed
- If ((archiveCACHES = "true" || removeCACHES = "true") && gameSerial != "")
- {
- archiveFileArray := []
- archiveFileCount := 0
- Loop, %gameCACHESemuPath%\*, 2
- {
- IfInString, A_LoopFileName, %gameSerial%
- {
- archiveFileCount := archiveFileCount + 1
- archiveFileArray[archiveFileCount] := A_LoopFileLongPath
- }
- }
- MostRecentTime := 0
- MostRecentFile := ""
- MostRecentName := ""
- Loop, %gameCACHESemuPath%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- MostRecentFile := A_LoopFileLongPath
- MostRecentName := A_LoopFileName
- }
- }
- StringLeft, testRecentFour, MostRecentName, 4
- StringLeft, testSerialFour, gameSerial, 4
- If (MostRecentName != ".locks" && MostRecentName != "TEST12345" && testRecentFour = testSerialFour)
- {
- If !HasVal(archiveFileArray, MostRecentFile)
- {
- archiveFileCount := archiveFileCount + 1
- archiveFileArray[archiveFileCount] := MostRecentFile
- }
- }
- If (archiveFileCount > 0)
- {
- archiveFileString := ""
- Loop % archiveFileCount
- {
- If (archiveFileString != "")
- {
- archiveFileString := archiveFileString . " "
- }
- archiveFileString := archiveFileString . """" . archiveFileArray[A_Index] . """"
- }
- If (archiveCACHES = "true")
- {
- IfNotExist, %gameCACHESarchive%
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING ADDITIONAL GAME CACHES"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a -mx=0 "%gameCACHESarchive%" %archiveFileString%, , Hide
- FadeInExit()
- }
- Else
- {
- Loop % archiveFileCount
- {
- archiveElement := archiveFileArray[A_Index]
- MostRecentTime := 0
- Loop, %archiveElement%\*, 2
- {
- If (A_LoopFileTimeModified > MostRecentTime)
- {
- MostRecentTime := A_LoopFileTimeModified
- }
- }
- FileGetTime, gameCACHEStime, %gameCACHESarchive%, M
- FileGetTime, gameCACHESarchiveTime, %archiveElement%, M
- If (MostRecentTime > gameCACHEStime || gameCACHESarchiveTime > gameCACHEStime)
- {
- FadeInStart()
- gameInfo["Name"].Value := "ARCHIVING ADDITIONAL GAME CACHES"
- romExPercentage := 0
- layer3Percentage := 0
- use7zAnimation := "true"
- Gdip_GraphicsClear(Fade_G5)
- Gosub, UpdateFadeFor7z
- RunWait, %ComSpec% /c ""%sevenZPath%" a -mx=0 "%gameCACHESarchive%" %archiveFileString%, , Hide
- FadeInExit()
- Break
- }
- }
- }
- }
- If (removeCACHES = "true")
- {
- Loop % archiveFileCount
- {
- archiveElement := archiveFileArray[A_Index]
- FileRemoveDir, %archiveElement%, 1
- }
- }
- }
- }
- ; Remove the directory junction
- If (gameDirectoryJunction = "true")
- {
- RunWait, %ComSpec% /c "rmdir "%emuPath%\dev_hdd0\%gameType%\%gameSerial%", , Hide
- }
- 7zCleanUp()
- BezelExit()
- FadeOutExit()
- ExitModule()
- CloseProcess:
- FadeOutStart()
- emuPrimaryWindow.Close()
- Process, Close, %executable%
- Return
- BezelLabel:
- disableHideBorder := "true"
- disableHideTitleBar := "true"
- disableHideToggleMenu := "true"
- Return
- HasVal(haystack, needle) {
- for index, value in haystack
- if (value = needle)
- return index
- if !(IsObject(haystack))
- throw Exception("Bad haystack!", -1, haystack)
- return 0
- }
- RelativeToFull(relativePath, relativeOf) {
- StringLeft, stringTest, relativePath, 2
- If (stringTest = ".\")
- {
- StringTrimLeft, relativePath, relativePath, 1
- relativePath := relativeOf . relativePath
- }
- Else If (stringTest = "..")
- {
- StringSplit, relativePaths, relativePath, "\"
- relativePathsCount := 0
- tempPath := ""
- Loop, %relativePaths0%
- {
- element := relativePaths%A_Index%
- If (element = "..")
- {
- relativePathsCount := relativePathsCount + 1
- }
- Else
- {
- tempPath := tempPath . element
- If (A_Index != relativePaths0)
- {
- tempPath := tempPath . "\"
- }
- }
- }
- relativePath := tempPath
- StringSplit, relativeOfFolders, relativeOf, "\"
- romGameFoldersCount := relativeOfFolders0 - relativePathsCount
- If (romGameFoldersCount > 0)
- {
- tempPath := ""
- Loop, %romGameFoldersCount%
- {
- element := relativeOfFolders%A_Index%
- tempPath := tempPath . element . "\"
- }
- relativePath := tempPath . relativePath
- }
- }
- return relativePath
- }
- 14:24:20:728 | RL | INFO | +16 | BuildScript - Loaded Pause scripts
- 14:24:20:730 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
- 14:24:20:732 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
- 14:24:20:734 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
- 14:24:20:736 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\Global.ahk" not found
- 14:24:20:739 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\Sony Playstation 3.ahk" not found
- 14:24:20:741 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\Emulators\RPCS3.ahk" not found
- 14:24:20:743 | RL | INFO | +15 | BuildScript - "H:\RocketLauncher\Lib\User Functions\Sony Playstation 3\Emulators\RPCS3.ahk" not found
- 14:24:20:745 | RL | INFO | +0 | BuildScript - "H:\RocketLauncher\Lib\User Functions\Sony Playstation 3\007 Legends (USA).ahk" not found
- 14:24:20:748 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
- 14:24:20:750 | RL | INFO | +0 | Main - Module is built
- 14:24:20:759 | RL | INFO | +16 | CheckFile - Checking if H:\RocketLauncher\AutoHotkey.dll exists
- 14:24:20:793 | RL | INFO | +31 | Main - Hiding taskbar
- 14:24:20:795 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
- 14:24:20:798 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button"
- 14:24:20:800 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
- 14:24:20:906 | RL | TRACE | +109 | Window.Hide - Hiding window "ahk_class Button"
- 14:24:20:909 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
- 14:24:20:911 | RL | INFO | +0 | Main - Running module
- 14:24:21:249 | MD | INFO | +N/A | Module initialized
- 14:24:21:255 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:21:257 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
- 14:24:21:276 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 14:24:21:279 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 14:24:21:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 14:24:21:284 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:21:287 | MD | INFO | +0 | CheckFile - Checking if H:\Plugins\JoyToKey\JoyToKey.exe exists
- 14:24:21:311 | MD | INFO | +32 | Keymapper - Loading joytokey
- 14:24:21:314 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
- 14:24:21:316 | MD | INFO | +0 | GetJoystickArray - Started
- 14:24:21:397 | MD | TRACE | +78 | GetJoystickArray - Joysticks Detected: 0000000000000000
- 14:24:21:420 | MD | INFO | +31 | GetJoystickArray - Ended
- 14:24:21:425 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "H:\Plugins\JoyToKey\JoyToKey.exe"
- 14:24:21:429 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find joytokey profiles for each one
- 14:24:21:452 | MD | TRACE | +31 | GetProfile - Searching for these profiles (| delimited): H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\007 Legends (USA)\007 Legends (USA)|H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\RPCS3\RPCS3|H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\Sony Playstation 3|H:\RocketLauncher\Profiles\joytokey\_Default\_Default
- 14:24:21:456 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\007 Legends (USA)\007 Legends (USA).cfg
- 14:24:21:459 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\RPCS3\RPCS3.cfg
- 14:24:21:482 | MD | TRACE | +32 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\Sony Playstation 3.cfg
- 14:24:21:486 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> H:\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg
- 14:24:21:490 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> H:\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg
- 14:24:21:492 | MD | INFO | +0 | RunJoyToKey - Started
- 14:24:21:517 | MD | INFO | +31 | WinClose - Closing: JoyToKey ahk_class TMainForm
- 14:24:21:618 | MD | INFO | +109 | Process - WaitClose JoyToKey.exe 2
- 14:24:21:626 | MD | INFO | +0 | Run - Running: H:\Plugins\JoyToKey\JoyToKey.exe "H:\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg"
- 14:24:21:809 | MD | DEBUG | +188 | Run - "JoyToKey.exe "H:\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg"" Process ID: 12544
- 14:24:21:811 | MD | INFO | +0 | RunJoyToKey - Ended
- 14:24:21:813 | MD | INFO | +0 | RunKeymapper - Ended
- 14:24:21:816 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
- 14:24:21:818 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
- 14:24:21:819 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
- 14:24:21:837 | MD | DEBUG | +31 | fadeLyr37zAnimation: DefaultFadeAnimation
- 14:24:21:840 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:21:843 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadDot not in TableKeyGroups ~Esc,
- 14:24:21:846 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 14:24:21:849 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 14:24:21:874 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadDot" to call label: "TogglePauseMenuStatus"
- 14:24:21:876 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:21:883 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:21:906 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~NumpadDot,
- 14:24:21:908 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 14:24:21:911 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 14:24:21:913 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
- 14:24:21:934 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 14:24:21:937 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:21:939 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,
- 14:24:21:941 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 14:24:21:943 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 14:24:21:944 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 14:24:21:946 | MD | DEBUG | +15 | XHotkeyTableCreation - Ended
- 14:24:21:947 | MD | TRACE | +0 | CustomFunction.Init - Starting
- 14:24:21:949 | MD | TRACE | +0 | CustomFunction.Init - Ending
- 14:24:21:951 | MD | INFO | +0 | StartModule - Started
- 14:24:21:953 | MD | INFO | +0 | StartModule - MEmu: RPCS3
- MEmuV: v0.0.8-9342-ad845861 Alpha
- MURL: https://rpcs3.net
- MAuthor: slashin8r|wallmachine|jviegas|brolly|aurel102001
- MVersion: 1.1.6
- MCRC:
- iCRC:
- MID:
- MSystem: Sony Playstation 3
- 14:24:21:955 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony Playstation 3"
- 14:24:21:956 | MD | INFO | +0 | LocaleUtils.i18n - Started
- 14:24:21:959 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
- 14:24:21:961 | MD | INFO | +16 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
- 14:24:21:963 | MD | INFO | +0 | LocaleUtils.i18n - Started
- 14:24:21:966 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
- 14:24:21:968 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
- 14:24:21:973 | MD | INFO | +0 | PluginInit - Started
- 14:24:21:975 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
- 14:24:21:978 | MD | INFO | +16 | CheckFile - Checking if H:\\Databases\Sony Playstation 3\Sony Playstation 3.xml exists
- 14:24:21:985 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database!
- 14:24:21:987 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name
- 14:24:21:989 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "007 Legends"
- 14:24:21:991 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof
- 14:24:21:993 | MD | DEBUG | +15 | BuildDatabaseTable - Could not find: Cloneof
- 14:24:21:995 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher
- 14:24:21:997 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Publisher
- 14:24:21:999 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year
- 14:24:21:001 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "2012"
- 14:24:22:003 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre
- 14:24:22:005 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Action"
- 14:24:22:007 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating
- 14:24:22:009 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Rating" with a value: "ESRB - T (Teen)"
- 14:24:22:010 | MD | TRACE | +0 | PluginInit - GameInfo:
- GameInfo Label: Genre | GameInfo Value: Action
- GameInfo Label: Name | GameInfo Value: 007 Legends
- GameInfo Label: Rating | GameInfo Value: ESRB - T (Teen)
- GameInfo Label: Year | GameInfo Value: 2012
- 14:24:22:012 | MD | DEBUG | +0 | BuildDatabaseTable - Ended
- 14:24:22:015 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
- 14:24:22:016 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: H:\\Media\Sony Playstation 3\Images\Wheel\007 Legends (USA).png
- 14:24:22:051 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: H:\\Media\Main Menu\Images\Wheel\Sony Playstation 3.png
- 14:24:22:054 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Logo | Asset Path1: H:\\Media\Sony Playstation 3\Images\Wheel\007 Legends (USA).png | Asset Extension1: png | Asset Type1: game
- Asset Label: System Logo | Asset Path1: H:\\Media\Main Menu\Images\Wheel\Sony Playstation 3.png | Asset Extension1: png | Asset Type1: system
- 14:24:22:056 | MD | INFO | +16 | BuildAssetsTable - Ended
- 14:24:22:058 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork 1|Box Art|Cartridge|Flyers|Letters|Other
- 14:24:22:060 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork 1: H:\\Media\Sony Playstation 3\Images\Artwork1\007 Legends (USA).png
- 14:24:22:063 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: H:\\Media\Sony Playstation 3\Images\Artwork2\007 Legends (USA).png
- 14:24:22:065 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: H:\\Media\Sony Playstation 3\Images\Artwork3\007 Legends (USA).png
- 14:24:22:087 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Flyers: H:\\Media\Sony Playstation 3\Images\Artwork4\007 Legends (USA).png
- 14:24:22:090 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: H:\\Media\Sony Playstation 3\Images\Letters
- 14:24:22:462 | MD | DEBUG | +375 | BuildAssetsTable - Searching for a Other: H:\\Media\Sony Playstation 3\Images\Other
- 14:24:22:465 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Artwork 1 | Asset Path1: H:\\Media\Sony Playstation 3\Images\Artwork1\007 Legends (USA).png | Asset Extension1: png | Asset Type1: game
- Asset Label: Letters | Asset Path1: H:\Media\Sony Playstation 3\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system
- Asset Label: Letters | Asset Path2: H:\Media\Sony Playstation 3\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system
- Asset Label: Letters | Asset Path3: H:\Media\Sony Playstation 3\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system
- Asset Label: Letters | Asset Path4: H:\Media\Sony Playstation 3\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system
- Asset Label: Letters | Asset Path5: H:\Media\Sony Playstation 3\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system
- Asset Label: Letters | Asset Path6: H:\Media\Sony Playstation 3\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system
- Asset Label: Letters | Asset Path7: H:\Media\Sony Playstation 3\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system
- Asset Label: Letters | Asset Path8: H:\Media\Sony Playstation 3\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system
- Asset Label: Letters | Asset Path9: H:\Media\Sony Playstation 3\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system
- Asset Label: Letters | Asset Path10: H:\Media\Sony Playstation 3\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system
- Asset Label: Letters | Asset Path11: H:\Media\Sony Playstation 3\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system
- Asset Label: Letters | Asset Path12: H:\Media\Sony Playstation 3\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system
- Asset Label: Letters | Asset Path13: H:\Media\Sony Playstation 3\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system
- Asset Label: Letters | Asset Path14: H:\Media\Sony Playstation 3\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system
- Asset Label: Letters | Asset Path15: H:\Media\Sony Playstation 3\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system
- Asset Label: Letters | Asset Path16: H:\Media\Sony Playstation 3\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system
- Asset Label: Letters | Asset Path17: H:\Media\Sony Playstation 3\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system
- Asset Label: Letters | Asset Path18: H:\Media\Sony Playstation 3\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system
- Asset Label: Letters | Asset Path19: H:\Media\Sony Playstation 3\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system
- Asset Label: Letters | Asset Path20: H:\Media\Sony Playstation 3\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system
- Asset Label: Letters | Asset Path21: H:\Media\Sony Playstation 3\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system
- Asset Label: Letters | Asset Path22: H:\Media\Sony Playstation 3\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system
- Asset Label: Letters | Asset Path23: H:\Media\Sony Playstation 3\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system
- Asset Label: Letters | Asset Path24: H:\Media\Sony Playstation 3\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system
- Asset Label: Letters | Asset Path25: H:\Media\Sony Playstation 3\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system
- Asset Label: Letters | Asset Path26: H:\Media\Sony Playstation 3\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system
- Asset Label: Letters | Asset Path27: H:\Media\Sony Playstation 3\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system
- Asset Label: Letters | Asset Path28: H:\Media\Sony Playstation 3\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system
- Asset Label: Letters | Asset Path29: H:\Media\Sony Playstation 3\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system
- Asset Label: Letters | Asset Path30: H:\Media\Sony Playstation 3\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system
- Asset Label: Letters | Asset Path31: H:\Media\Sony Playstation 3\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system
- Asset Label: Letters | Asset Path32: H:\Media\Sony Playstation 3\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system
- Asset Label: Letters | Asset Path33: H:\Media\Sony Playstation 3\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system
- Asset Label: Letters | Asset Path34: H:\Media\Sony Playstation 3\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system
- Asset Label: Letters | Asset Path35: H:\Media\Sony Playstation 3\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system
- Asset Label: Letters | Asset Path36: H:\Media\Sony Playstation 3\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system
- Asset Label: Letters | Asset Path37: H:\Media\Sony Playstation 3\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system
- Asset Label: Letters | Asset Path38: H:\Media\Sony Playstation 3\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system
- Asset Label: Letters | Asset Path39: H:\Media\Sony Playstation 3\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system
- 14:24:22:468 | MD | INFO | +0 | BuildAssetsTable - Ended
- 14:24:22:471 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video
- 14:24:22:473 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: H:\\Media\Sony Playstation 3\Video\007 Legends (USA).*
- 14:24:22:476 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: H:\\Media\Main Menu\Video\Sony Playstation 3.*
- 14:24:22:483 | MD | DEBUG | +16 | BuildAssetsTable - Media assets found:
- Asset Label: System Video | Asset Path1: H:\\Media\Main Menu\Video\Sony Playstation 3.flv | Asset Extension1: flv | Asset Type1: system
- 14:24:22:485 | MD | INFO | +0 | BuildAssetsTable - Ended
- 14:24:22:487 | MD | INFO | +0 | PluginInit - Ended
- 14:24:22:490 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: 007 Legends (USA)
- 14:24:22:493 | MD | INFO | +15 | SystemCursor - Hiding mouse cursor
- 14:24:22:507 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:22:511 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,
- 14:24:22:514 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 14:24:22:516 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 14:24:22:518 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
- 14:24:22:520 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:22:522 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\\HyperSpin.exe"
- 14:24:22:524 | MD | TRACE | +15 | File.__New - Creating new file object of: "H:\\HyperSpin.exe"
- 14:24:22:531 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RPCS3\Sony Playstation 3\007 Legends (USA).ini"
- 14:24:22:539 | MD | TRACE | +16 | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RPCS3\Sony Playstation 3.ini"
- 14:24:22:548 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RPCS3\RPCS3.ini"
- 14:24:22:555 | MD | TRACE | +16 | File.Exist - This file exists: H:\RocketLauncher\Modules\RPCS3\RPCS3.ini
- 14:24:22:560 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "H:\RocketLauncher\Modules\RPCS3\RPCS3.ini"
- 14:24:22:564 | MD | INFO | +0 | StartModule - Ended
- 14:24:22:566 | MD | DEBUG | +0 | FadeInStart - Started
- 14:24:22:568 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:22:570 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,~e&~t,
- 14:24:22:572 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 14:24:22:574 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 14:24:22:576 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 14:24:22:578 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
- 14:24:22:581 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 14:24:22:583 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:22:585 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:22:587 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadDot is in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,~e&~t,
- 14:24:22:590 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 14:24:22:592 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadDot"
- 14:24:22:594 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 14:24:22:598 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadDot"
- 14:24:22:600 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 14:24:22:602 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 14:24:22:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:22:606 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,~e&~t,
- 14:24:22:608 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 14:24:22:610 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 14:24:22:612 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 14:24:22:615 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 14:24:22:617 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
- 14:24:22:619 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:22:621 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
- 14:24:22:623 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
- 14:24:22:626 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\007 Legends (USA)\Layer 1*.*
- 14:24:22:630 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Horizontal\Layer 1*.*
- 14:24:22:632 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1*.*
- 14:24:22:640 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1*.png
- 14:24:22:644 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1.png
- 14:24:22:648 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1*.gif
- 14:24:22:652 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1*.tif
- 14:24:22:654 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1*.bmp
- 14:24:22:656 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1*.jpg
- 14:24:22:658 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 1.png
- 14:24:22:660 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\007 Legends (USA)\Extra Layer 1 - Console*.*
- 14:24:22:662 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Horizontal\Extra Layer 1 - Console*.*
- 14:24:22:666 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Extra Layer 1 - Console*.*
- 14:24:22:668 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
- 14:24:22:670 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
- 14:24:22:756 | MD | INFO | +78 | DefaultAnimateFadeIn - Started, direction is: in
- 14:24:22:773 | MD | INFO | +16 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
- 14:24:23:763 | MD | INFO | +1000 | DefaultAnimateFadeIn - Ended
- 14:24:23:803 | MD | INFO | +31 | DefaultFadeAnimation - Started
- 14:24:23:805 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\007 Legends (USA)\Info Bar*.*
- 14:24:23:808 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Horizontal\Info Bar*.*
- 14:24:23:810 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Info Bar*.*
- 14:24:23:818 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
- 14:24:23:819 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
- 14:24:23:822 | MD | DEBUG | +15 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\007 Legends (USA)\Layer 3*.*
- 14:24:23:824 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Horizontal\Layer 3*.*
- 14:24:23:826 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 3*.*
- 14:24:23:828 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 3*.*
- 14:24:23:831 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\_Default\Layer 3*.*
- 14:24:23:840 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.png
- 14:24:23:851 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3.png
- 14:24:23:853 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.gif
- 14:24:23:856 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.tif
- 14:24:23:858 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.bmp
- 14:24:23:862 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.jpg
- 14:24:23:865 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\RocketLauncher\Media\Fade\_Default\Layer 3.png
- 14:24:23:881 | MD | DEBUG | +15 | FadeInDelay - Started
- 14:24:23:937 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage
- 14:24:23:999 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage1
- 14:24:24:062 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage1
- 14:24:24:123 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage2
- 14:24:24:188 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage3
- 14:24:24:251 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage3
- 14:24:24:313 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage4
- 14:24:24:374 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage4
- 14:24:24:436 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage5
- 14:24:24:500 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage6
- 14:24:24:561 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage6
- 14:24:24:623 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage7
- 14:24:24:686 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage8
- 14:24:24:749 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage8
- 14:24:24:812 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage9
- 14:24:24:875 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage9
- 14:24:24:932 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage10
- 14:24:24:994 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage11
- 14:24:25:055 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage11
- 14:24:25:117 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage12
- 14:24:25:182 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage13
- 14:24:25:246 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage13
- 14:24:25:309 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage14
- 14:24:25:372 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage14
- 14:24:25:435 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage15
- 14:24:25:498 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage16
- 14:24:25:561 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage16
- 14:24:25:623 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage17
- 14:24:25:687 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage18
- 14:24:25:751 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage18
- 14:24:25:814 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage19
- 14:24:25:876 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage19
- 14:24:25:939 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage20
- 14:24:26:001 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage21
- 14:24:26:065 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage21
- 14:24:26:126 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage22
- 14:24:26:189 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage23
- 14:24:26:252 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage23
- 14:24:26:314 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage24
- 14:24:26:376 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage24
- 14:24:26:438 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage25
- 14:24:26:500 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage26
- 14:24:26:562 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage26
- 14:24:26:623 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage27
- 14:24:26:686 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage28
- 14:24:26:749 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage28
- 14:24:26:812 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage29
- 14:24:26:875 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage29
- 14:24:26:939 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage30
- 14:24:27:002 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage31
- 14:24:27:065 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage31
- 14:24:27:126 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage32
- 14:24:27:189 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage33
- 14:24:27:243 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage33
- 14:24:27:315 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage34
- 14:24:27:368 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage34
- 14:24:27:440 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage35
- 14:24:27:502 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage36
- 14:24:27:565 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage36
- 14:24:27:627 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage37
- 14:24:27:688 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage38
- 14:24:27:752 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage38
- 14:24:27:815 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage39
- 14:24:27:869 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage39
- 14:24:27:932 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage40
- 14:24:27:995 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage41
- 14:24:28:057 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage41
- 14:24:28:120 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage42
- 14:24:28:184 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage43
- 14:24:28:249 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage43
- 14:24:28:313 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage44
- 14:24:28:376 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage44
- 14:24:28:437 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage45
- 14:24:28:499 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage46
- 14:24:28:561 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage46
- 14:24:28:623 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage47
- 14:24:28:686 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage48
- 14:24:28:749 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage48
- 14:24:28:810 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage49
- 14:24:28:821 | MD | DEBUG | +15 | FadeInDelay - Ended
- 14:24:28:824 | MD | INFO | +0 | DefaultFadeAnimation - Ended
- 14:24:28:827 | MD | DEBUG | +0 | FadeInStart - Ended
- 14:24:28:830 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
- 14:24:28:832 | MD | TRACE | +0 | CustomFunction.PreStart - Starting
- 14:24:28:834 | MD | TRACE | +0 | CustomFunction.PreStart - Ending
- 14:24:28:836 | MD | DEBUG | +16 | CoverFE - Started
- 14:24:28:844 | MD | TRACE | +0 | Process.GetProcessID
- 14:24:28:850 | MD | TRACE | +0 | Process.GetProcessHandle - Process " 0" not found
- 14:24:28:856 | MD | DEBUG | +16 | CoverFE - Ended
- 14:24:28:858 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "H:\Emulators\RPCS3\rpcs3.exe"
- 14:24:28:860 | MD | TRACE | +0 | Process.__New - Creating new process object for: "H:\Emulators\RPCS3\rpcs3.exe"
- 14:24:28:863 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\Emulators\RPCS3\rpcs3.exe"
- 14:24:28:869 | MD | TRACE | +15 | Window.__New - Created: "ahk_class Qt5QWindowIcon ahk_exe rpcs3.exe"
- 14:24:28:872 | MD | TRACE | +0 | File.__New - Creating new file object of: "H:\Emulators\RPCS3\config.yml"
- 14:24:28:879 | MD | INFO | +0 | File.CheckFile - Checking if "H:\Emulators\RPCS3\config.yml" exists
- 14:24:28:881 | MD | TRACE | +0 | File.Exist - This file exists: H:\Emulators\RPCS3\config.yml
- 14:24:28:906 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage49
- 14:24:28:911 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GamesDirectory: ..\..\..\Games\Sony Playstation 3
- 14:24:28:914 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PPUDirectory: No value for this key
- 14:24:28:917 | MD | INFO | +0 | RIniFile.Read - Module - PPUDirectory: .\cache (DEFAULT)
- 14:24:28:919 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - DATADirectory: No value for this key
- 14:24:28:923 | MD | INFO | +0 | RIniFile.Read - Module - DATADirectory: .\data (DEFAULT)
- 14:24:28:926 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CACHESDirectory: No value for this key
- 14:24:28:928 | MD | INFO | +0 | RIniFile.Read - Module - CACHESDirectory: .\data\caches (DEFAULT)
- 14:24:28:930 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ArchivePPU: No value for this key
- 14:24:28:933 | MD | INFO | +0 | RIniFile.Read - Module - ArchivePPU: false (DEFAULT)
- 14:24:28:934 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ArchiveDATA: No value for this key
- 14:24:28:936 | MD | INFO | +0 | RIniFile.Read - Module - ArchiveDATA: false (DEFAULT)
- 14:24:28:939 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ArchiveCACHES: No value for this key
- 14:24:28:941 | MD | INFO | +0 | RIniFile.Read - Module - ArchiveCACHES: false (DEFAULT)
- 14:24:28:944 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - RemovePPU: No value for this key
- 14:24:28:969 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage50
- 14:24:28:976 | MD | INFO | +0 | RIniFile.Read - Module - RemovePPU: false (DEFAULT)
- 14:24:28:978 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - RemoveDATA: No value for this key
- 14:24:28:981 | MD | INFO | +0 | RIniFile.Read - Module - RemoveDATA: false (DEFAULT)
- 14:24:28:984 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - RemoveCACHES: No value for this key
- 14:24:28:986 | MD | INFO | +0 | RIniFile.Read - Module - RemoveCACHES: false (DEFAULT)
- 14:24:28:989 | MD | INFO | +0 | DefaultFadeAnimation - Started
- 14:24:28:991 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\007 Legends (USA)\Info Bar*.*
- 14:24:28:994 | MD | DEBUG | +15 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Horizontal\Info Bar*.*
- 14:24:28:997 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Info Bar*.*
- 14:24:28:000 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
- 14:24:29:002 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
- 14:24:29:005 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\007 Legends (USA)\Layer 3*.*
- 14:24:29:007 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Horizontal\Layer 3*.*
- 14:24:29:031 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage0
- 14:24:29:037 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\Sony Playstation 3\_Default\Layer 3*.*
- 14:24:29:040 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 3*.*
- 14:24:29:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\RocketLauncher\Media\Fade\_Default\Layer 3*.*
- 14:24:29:049 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.png
- 14:24:29:053 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3.png
- 14:24:29:055 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.gif
- 14:24:29:058 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.tif
- 14:24:29:062 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.bmp
- 14:24:29:064 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\RocketLauncher\Media\Fade\_Default\Layer 3*.jpg
- 14:24:29:066 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use H:\RocketLauncher\Media\Fade\_Default\Layer 3.png
- 14:24:29:094 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage52
- 14:24:29:108 | MD | DEBUG | +16 | FadeInDelay - Started
- 14:24:29:110 | MD | DEBUG | +0 | FadeInDelay - Ended
- 14:24:29:113 | MD | INFO | +0 | DefaultFadeAnimation - Ended
- 14:24:29:174 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage52
- 14:24:29:236 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage1
- 14:24:29:289 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage1
- 14:24:29:295 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting
- 14:24:29:298 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending
- 14:24:29:300 | MD | INFO | +0 | Process.Run - Running: H:\Emulators\RPCS3\rpcs3.exe "H:\Games\Sony Playstation 3\007 Legends (USA)\PS3_GAME\USRDIR\EBOOT.BIN"
- 14:24:29:372 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage2
- 14:24:29:417 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage3
- 14:24:29:481 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage4
- 14:24:29:559 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage4
- 14:24:29:618 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage5
- 14:24:29:683 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage5
- 14:24:29:734 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage6
- 14:24:29:809 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage7
- 14:24:29:830 | MD | DEBUG | +15 | Process.Run - "rpcs3.exe "H:\Games\Sony Playstation 3\007 Legends (USA)\PS3_GAME\USRDIR\EBOOT.BIN"" Process ID: 12924
- 14:24:29:832 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
- 14:24:29:834 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending
- 14:24:29:837 | MD | TRACE | +16 | Window.__New - Created: "ahk_id 723300"
- 14:24:29:838 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 14:24:29:840 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 1920 h: 1080 from "ahk_id 723300"
- 14:24:29:842 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 14:24:29:845 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0xb0964 | Process ID: 2392 | Process Path: \\Synology\Hyperspin\RocketLauncher\RocketLauncher.exe
- 14:24:29:847 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class Qt5QWindowIcon ahk_exe rpcs3.exe"
- 14:24:29:872 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage7
- 14:24:29:916 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage8
- 14:24:29:983 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage8
- 14:24:30:047 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage9
- 14:24:30:111 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage9
- 14:24:30:165 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage10
- 14:24:30:228 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage11
- 14:24:30:292 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage11
- 14:24:30:368 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage12
- 14:24:30:423 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage13
- 14:24:30:478 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage13
- 14:24:30:542 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage14
- 14:24:30:618 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage14
- 14:24:30:672 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage15
- 14:24:30:727 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage16
- 14:24:30:813 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage16
- 14:24:30:878 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage17
- 14:24:30:922 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage18
- 14:24:30:977 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage18
- 14:24:31:040 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage19
- 14:24:31:102 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage19
- 14:24:31:164 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage20
- 14:24:31:236 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage21
- 14:24:31:296 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage21
- 14:24:31:358 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage22
- 14:24:31:369 | MD | TRACE | +15 | Window.__New - Created: "ahk_id 1050586"
- 14:24:31:373 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 14:24:31:375 | MD | TRACE | +0 | Window.GetPos - Retrieved x:280 y:125 w: 1360 h: 767 from "ahk_id 1050586"
- 14:24:31:377 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 14:24:31:380 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: RPCS3 0.0.9-10082-69d90f6f Alpha | Class: Qt5QWindowIcon | State: 0 | X: 280 | Y: 125 | Width: 1360 | Height: 767 | Window HWND: 0x1007da | Process ID: 12924 | Process Path: \\Synology\Hyperspin\Emulators\RPCS3\rpcs3.exe
- 14:24:31:383 | MD | TRACE | +0 | Window.Active - "ahk_class Qt5QWindowIcon ahk_exe rpcs3.exe" is the active window
- 14:24:31:387 | MD | TRACE | +16 | Window.__New - Created: "ahk_id 590990"
- 14:24:31:390 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 14:24:31:393 | MD | TRACE | +0 | Window.GetPos - Retrieved x:795 y:444 w: 331 h: 130 from "ahk_id 590990"
- 14:24:31:396 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 14:24:31:398 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Checking For Updates | Class: Qt5QWindowIcon | State: 0 | X: 795 | Y: 444 | Width: 331 | Height: 130 | Window HWND: 0x9048e | Process ID: 12924 | Process Path: \\Synology\Hyperspin\Emulators\RPCS3\rpcs3.exe
- 14:24:31:401 | MD | INFO | +15 | Window.WaitActive - Waiting for "ahk_class Qt5QWindowIcon ahk_exe rpcs3.exe"
- 14:24:31:420 | MD | INFO | +16 | DefaultFadeAnimationLoop - percentage23
- 14:24:31:480 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage23
- 14:24:31:510 | MD | TRACE | +31 | Window.__New - Created: "ahk_id 590990"
- 14:24:31:513 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 14:24:31:516 | MD | TRACE | +0 | Window.GetPos - Retrieved x:795 y:444 w: 331 h: 130 from "ahk_id 590990"
- 14:24:31:518 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 14:24:31:520 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Checking For Updates | Class: Qt5QWindowIcon | State: 0 | X: 795 | Y: 444 | Width: 331 | Height: 130 | Window HWND: 0x9048e | Process ID: 12924 | Process Path: \\Synology\Hyperspin\Emulators\RPCS3\rpcs3.exe
- 14:24:31:557 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage24
- 14:24:31:607 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage25
- 14:24:31:671 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage25
- 14:24:31:732 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage26
- 14:24:31:794 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage26
- 14:24:31:859 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage27
- 14:24:31:920 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage28
- 14:24:31:984 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage28
- 14:24:32:046 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage29
- 14:24:32:108 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage29
- 14:24:32:172 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage30
- 14:24:32:233 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage31
- 14:24:32:298 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage31
- 14:24:32:357 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage32
- 14:24:32:419 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage33
- 14:24:32:484 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage33
- 14:24:32:545 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage34
- 14:24:32:610 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage34
- 14:24:32:671 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage35
- 14:24:32:732 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage36
- 14:24:32:797 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage36
- 14:24:32:859 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage37
- 14:24:32:919 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage38
- 14:24:32:983 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage38
- 14:24:33:045 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage39
- 14:24:33:109 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage39
- 14:24:33:170 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage40
- 14:24:33:235 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage41
- 14:24:33:296 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage41
- 14:24:33:357 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage42
- 14:24:33:419 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage43
- 14:24:33:483 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage43
- 14:24:33:544 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage44
- 14:24:33:608 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage44
- 14:24:33:669 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage45
- 14:24:33:734 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage46
- 14:24:33:795 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage46
- 14:24:33:859 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage47
- 14:24:33:921 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage48
- 14:24:33:982 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage48
- 14:24:34:047 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage49
- 14:24:34:108 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage49
- 14:24:34:169 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage50
- 14:24:34:233 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage51
- 14:24:34:294 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage51
- 14:24:34:359 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage52
- 14:24:34:421 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage53
- 14:24:34:482 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage53
- 14:24:34:546 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage54
- 14:24:34:607 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage54
- 14:24:34:672 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage55
- 14:24:34:733 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage56
- 14:24:34:794 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage56
- 14:24:34:858 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage57
- 14:24:34:919 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage57
- 14:24:34:985 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage58
- 14:24:35:046 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage59
- 14:24:35:109 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage59
- 14:24:35:171 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage60
- 14:24:35:233 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage61
- 14:24:35:294 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage61
- 14:24:35:360 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage62
- 14:24:35:421 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage63
- 14:24:35:481 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage63
- 14:24:35:546 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage64
- 14:24:35:607 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage64
- 14:24:35:672 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage65
- 14:24:35:733 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage66
- 14:24:35:794 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage66
- 14:24:35:858 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage67
- 14:24:35:921 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage68
- 14:24:35:982 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage68
- 14:24:36:046 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage69
- 14:24:36:108 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage69
- 14:24:36:172 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage70
- 14:24:36:233 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage71
- 14:24:36:297 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage71
- 14:24:36:359 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage72
- 14:24:36:420 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage73
- 14:24:36:482 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage73
- 14:24:36:528 | MD | TRACE | +46 | CustomFunction.PreBezelDraw - Starting
- 14:24:36:531 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting
- 14:24:36:534 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
- 14:24:36:536 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending
- 14:24:36:538 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending
- 14:24:36:540 | MD | DEBUG | +16 | FadeInExit - Started
- 14:24:36:542 | MD | DEBUG | +0 | FadeInExit - fadeInExitDelay started
- 14:24:36:556 | MD | INFO | +16 | DefaultFadeAnimationLoop - percentage74
- 14:24:36:607 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage75
- 14:24:36:671 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage75
- 14:24:36:732 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage76
- 14:24:36:797 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage76
- 14:24:36:858 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage77
- 14:24:36:922 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage78
- 14:24:36:983 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage78
- 14:24:37:047 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage79
- 14:24:37:108 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage79
- 14:24:37:170 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage80
- 14:24:37:234 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage81
- 14:24:37:296 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage81
- 14:24:37:360 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage82
- 14:24:37:422 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage83
- 14:24:37:484 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage83
- 14:24:37:547 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage84
- 14:24:37:608 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage84
- 14:24:37:672 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage85
- 14:24:37:733 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage86
- 14:24:37:798 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage86
- 14:24:37:859 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage87
- 14:24:37:919 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage88
- 14:24:37:983 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage88
- 14:24:38:044 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage89
- 14:24:38:109 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage89
- 14:24:38:170 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage90
- 14:24:38:234 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage91
- 14:24:38:296 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage91
- 14:24:38:359 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage92
- 14:24:38:421 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage93
- 14:24:38:483 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage93
- 14:24:38:544 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage94
- 14:24:38:608 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage94
- 14:24:38:672 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage95
- 14:24:38:734 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage96
- 14:24:38:795 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage96
- 14:24:38:857 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage97
- 14:24:38:921 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage98
- 14:24:38:983 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage98
- 14:24:39:047 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage99
- 14:24:39:108 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage99
- 14:24:39:169 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage100
- 14:24:39:174 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 14:24:39:234 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage100
- 14:24:39:237 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished
- 14:24:39:241 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended
- 14:24:39:266 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 14:24:41:587 | MD | DEBUG | +2328 | FadeInExit - fadeInExitDelay ended
- 14:24:41:590 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
- 14:24:42:590 | MD | INFO | +1000 | DefaultAnimateFadeIn - Ended
- 14:24:42:622 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 14:24:42:625 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,~e&~t,
- 14:24:42:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 14:24:42:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 14:24:42:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 14:24:42:633 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 14:24:42:635 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 14:24:42:637 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:42:639 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:42:641 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadDot is in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,~e&~t,
- 14:24:42:643 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 14:24:42:645 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadDot"
- 14:24:42:646 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 14:24:42:648 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadDot" to call label: "TogglePauseMenuStatus"
- 14:24:42:651 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
- 14:24:42:653 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:42:655 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 14:24:42:657 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadDot,PrintScreen,~NumpadSub,~e&~t,
- 14:24:42:659 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 14:24:42:661 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 14:24:42:664 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 14:24:42:665 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 14:24:42:667 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 14:24:42:670 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 14:24:42:672 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application
- 14:24:42:674 | MD | TRACE | +0 | CustomFunction.PostLoad - Starting
- 14:24:42:675 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending
- 14:24:42:677 | MD | INFO | +0 | Process.Process - "WaitClose" "rpcs3.exe"
- 14:24:42:679 | MD | TRACE | +0 | Process.GetProcessID
- 14:25:02:288 | MD | INFO | +19609 | CloseProcess - Started, user requested to end launched application
- 14:25:02:307 | MD | TRACE | +32 | Window.Close - Closing: "ahk_class Qt5QWindowIcon ahk_exe rpcs3.exe"
- 14:25:02:545 | MD | INFO | +234 | CloseProcess - Ended
- 14:25:02:558 | MD | DEBUG | +16 | Process.Process - "rpcs3.exe" returned 0 and is now closed. Continuing thread.
- 14:25:02:657 | MD | TRACE | +93 | CustomFunction.PostStop - Starting
- 14:25:02:661 | MD | TRACE | +0 | CustomFunction.PostStop - Ending
- 14:25:02:664 | MD | INFO | +0 | ExitModule - Started
- 14:25:02:667 | MD | INFO | +16 | UpdateStatistics - Starting Updating Statistics
- 14:25:02:669 | MD | DEBUG | +0 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
- 14:25:02:671 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:173171812
- 14:25:02:675 | MD | DEBUG | +0 | UpdateStatistics - ElapsedTime:20
- 14:25:02:678 | MD | TRACE | +0 | Statistics cleared game name: 007 Legends
- 14:25:02:700 | MD | DEBUG | +31 | UpdateStatistics - Loaded game statistics from ini files:
- Number_of_Times_Played: 20
- Last_Time_Played: Wednesday January 22, 2020 03:07:20 PM
- Average_Time_Played: 70
- Total_Time_Played: 1400
- System_Total_Played_Time: 8426
- Total_Global_Played_Time:
- 14:25:02:703 | MD | DEBUG | +0 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 21
- Last_Time_Played: Tuesday March 31, 2020 02:24:42 PM
- Average_Time_Played: 68
- Total_Time_Played: 1420
- System_Total_Played_Time: 8446
- Total_Global_Played_Time:
- 14:25:02:999 | MD | INFO | +297 | UpdateStatistics - Game section statistics updated.
- 14:25:02:004 | MD | INFO | +0 | RunKeymapper - Started, using method "unload"
- 14:25:03:007 | MD | INFO | +0 | GetJoystickArray - Started
- 14:25:03:028 | MD | TRACE | +31 | GetJoystickArray - Joysticks Detected: 0000000000000000
- 14:25:03:032 | MD | INFO | +0 | GetJoystickArray - Ended
- 14:25:03:037 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find joytokey profiles for each one
- 14:25:03:043 | MD | INFO | +16 | RunJoyToKey - Started
- 14:25:03:050 | MD | INFO | +0 | WinClose - Closing: JoyToKey ahk_class TMainForm
- 14:25:03:274 | MD | INFO | +234 | Process - WaitClose JoyToKey.exe 2
- 14:25:03:283 | MD | INFO | +0 | RunJoyToKey - Ended
- 14:25:03:285 | MD | INFO | +0 | RunKeymapper - Ended
- 14:25:03:288 | MD | TRACE | +0 | CustomFunction.PostExit - Starting
- 14:25:03:290 | MD | TRACE | +16 | CustomFunction.PostExit - Ending
- 14:25:03:293 | MD | INFO | +0 | ExitModule - Ended
- End of Module Logs
- 14:25:03:384 | RL | INFO | +42485 | Main - Module ended, exiting RocketLauncher normally
- 14:25:03:390 | RL | INFO | +0 | ExitScript - Started
- 14:25:03:512 | RL | DEBUG | +125 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
- 14:25:03:515 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
- 14:25:03:517 | RL | TRACE | +0 | StringUtils.Contains - "true" contains "true|kill" at position 1
- 14:25:03:519 | RL | INFO | +0 | ExitScript - Restoring taskbar
- 14:25:03:522 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
- 14:25:03:640 | RL | TRACE | +125 | Window.Show - Unhiding window "ahk_class Button"
- 14:25:03:657 | RL | INFO | +15 | SystemCursor - Restoring mouse cursor
- 14:25:03:677 | RL | INFO | +16 | ExitScript - Restored cursor
- 14:25:03:680 | RL | INFO | +16 | ExitScript - Ended
- [/code]
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