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- command /rangi:
- trigger:
- wait 1.5 tick
- open chest with 1 rows named "&6&lRangi" to player
- wait 1.5 tick
- format slot 0 of player with 160:5 named "&6" to be unstealable
- format slot 1 of player with 160:5 named "&6" to be unstealable
- format slot 2 of player with 160:13 named "&6" to be unstealable
- format slot 3 of player with 160:12 named "&6" to be unstealable
- format slot 5 of player with 160:14 named "&6" to be unstealable
- format slot 6 of player with 160:1 named "&6" to be unstealable
- format slot 7 of player with 160:4 named "&6" to be unstealable
- format slot 7 of player with 160:4 named "&6" to be unstealable
- format slot 10 of player with paper named "&6Vip" with lore "TU WPISZ TO CO CHCESZ||TU TEZ" to be unstealable
- format slot 12 of player with paper named "&6Vip&c+" with lore "TU WPISZ TO CO CHCESZ||TU TEZ" to be unstealable
- format slot 14 of player with paper named "&aMVIP" with lore "TU WPISZ TO CO CHCESZ||TU TEZ" to be unstealable
- format slot 16 of player with paper named "&aMVIP&c+" with lore "TU WPISZ TO CO CHCESZ||TU TEZ" to be unstealable
- format slot 18 of player with 160:5 named "&6" to be unstealable
- format slot 19 of player with 160:5 named "&6" to be unstealable
- format slot 20 of player with 160:13 named "&6" to be unstealable
- format slot 21 of player with 160:12 named "&6" to be unstealable
- format slot 22 of player with 160:14 named "&6" to be unstealable
- format slot 23 of player with 160:1 named "&6" to be unstealable
- format slot 24 of player with 160:4 named "&6" to be unstealable
- format slot 25 of player with 160:4 named "&6" to be unstealable
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