VEGASo

autoexec.cfg

May 15th, 2024 (edited)
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  1. VEGAS CFG
  2.  
  3. // Rates
  4. rate "786432"
  5. cl_interp "0.031"
  6. cl_interp_ratio "1"
  7.  
  8. // Mouse
  9. sensitivity "1.33"
  10. m_pitch "0.022"
  11.  
  12. // Video
  13. mat_queue_mode "2"
  14. fps_max "999"
  15. fps_max_menu "999"
  16. r_dynamic "0"
  17. r_drawtracers_firstperson "1"
  18. r_fullscreen_gamma 2.3
  19.  
  20. // Audio
  21. snd_mixahead "0.001"
  22.  
  23. // HUD
  24. hud_scaling "0.9"
  25. hud_showtargetid "1"
  26. cl_hud_color "1"
  27. cl_hud_radar_scale "1"
  28. cl_draw_only_deathnotices "0"
  29. cl_showloadout "1"
  30. cl_showpos "0"
  31. cl_showfps "0"
  32. cl_teamid_overhead_mode "2"
  33.  
  34. // Radar
  35. cl_radar_always_centered "1"
  36. cl_radar_rotate "1"
  37. cl_radar_scale "0.5"
  38. cl_radar_icon_scale_min "0.6"
  39. cl_radar_square_with_scoreboard "0"
  40.  
  41. // Viewmodel
  42. viewmodel_presetpos "3"
  43. viewmodel_fov "68"
  44. viewmodel_offset_x "2.5"
  45. viewmodel_offset_y "0"
  46. viewmodel_offset_z "-1.5"
  47.  
  48. // Reduce gun shifting when crouching
  49.  
  50. // Reduce gun and scope shifting/bobbing when moving
  51.  
  52. // Crosshair
  53.  
  54.  
  55. // Misc
  56.  
  57.  
  58. // Binds
  59.  
  60.  
  61. // Alias
  62. alias "+boing" "+jump"
  63. alias "+ding" "-attack; -attack2"
  64. alias "-boing" "-jump"
  65. bind "mouse4" "+boing; +ding"
  66.  
  67. alias "-forwardjumpthrow" "-jump; -forward";
  68. bind "j" "+forwardjumpthrow"
  69.  
  70. bind "MOUSE_X" "yaw"
  71. bind "MOUSE_Y" "pitch"
  72.  
  73.  
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