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- hase 1: Pm the host your attack.
- Phase 2: Players pm the host your ability.
- Phase 3: Host reveals who has the ability to leech.
- Phase 4: Host reveals attacks.
- There are random abilities:
- Wonder Guard: 20 percent chance you will survive attacks.
- Moxie: Boosts attack to .120
- Thousand Arrows: Causes opponents to “flinch”, skipping their attack turn. (2 turn cool down)
- Mirror Move: Causes the target and the user to have the same roll, resulting in a tie. (4 turn cool down)
- Core Enforcer: Suppresses anyone else's ability for 2 turns (5 turn cool down)
- Sandstorm: Decreases defence roll by .5 as turns go on.
- Blizzard: “Freezes” people, skipping their attack turn. (4 turn cool down)
- Forewarn: Reveals other people’s ability.
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