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Jan 11th, 2013
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C++
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#include "EDGE/IApp.h"
class
GameApp
:
EDGE
::
IApp
{
public
:
GameApp
(
const
std
::
string
theTitle
=
"Sample Title"
)
;
private
:
virtual
void
initSceneFactory
(
)
;
}
;
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