infinitelation

DMU / UMAD MUR P1 - V1

Aug 30th, 2026
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  1. Changelogs:
  2.  
  3. V1.1
  4. - Swapped to DPS East/Supports West
  5. - Changed puddle placements from cardinal cross to rotating CCW along the edge for better melee uptime.
  6.  
  7. V2:
  8. - Added confetti passes x3
  9. - Changed graven 2 tower configuration to 2/2
  10. - Changed to add full arrows and arrow soaks
  11. - Changed final Mystery Magic to have DPS East, Support West
  12. - Added eye statue format in slide 30
  13.  
  14. V3:
  15. - Changed slides 15-18 to free spread to for simple tethers
  16.  
  17. V4:
  18. - Changed to intercard arrow drops with WMs for orientation
  19. - Changed side 20+21 to have confettis out and other players inside get kb to opposite side an avoid confetti clipping
  20. - Fixed slide 18 second light tethers to be more offset from the second dark puddles to avoid explosion
  21. - Changed tether visuals to show corect statue (dark left, light right)
  22. - Fixed Graven 1 spreads to avoid being so far, h2 closer
  23.  
  24. V4.1 (10/06/2026)
  25. - Fixed graven 2 to be fixed full party spots & max melee on slides 14-20, fixed light tether spread adjusted to avoid puddle clip
  26. - Fixed tele trouncing tether colour to show correct statue side (light west/ dark east)
  27.  
  28. V4.2 (12/06/2026)
  29. Fixed arrows to utilise diamond waymarks slide 24+
  30.  
  31. V4.3 (20/06/2026)
  32. - Changed main arrow strat to freaky big box. Small intercards as ALT STRAT moved to slides 34-39
  33. - Changed graven 2 ranged positions to not be so far, loose spread is okay
  34.  
  35. V4.4 02/07/2026
  36. Main arrows strat swapped to Filo arrows per MUR. Big box changed to 'alt strat' on later slides
  37.  
  38. V4.5
  39. Tweaks to graven 1 for less caster movement, and melee spreads for consistency with laserbeam position.
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