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drazisil

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Oct 12th, 2014
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  1. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntityBlaze.class, 10, 2, 3));
  2. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntityPigZombie.class, 5, 4, 4));
  3. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 10, 4, 4));
  4. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntityMagmaCube.class, 3, 4, 4));
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