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  1. Crashed: com.apple.main-thread
  2. 0 UnityFramework 0x10201cc14 CrashedCheckBelowForHintsWhy + 113 (CrashReporter.mm:113)
  3. 1 UnityFramework 0x103bbe024 stack_allocator::deallocate(void*) (.cold.2) + 14940256
  4. 2 UnityFramework 0x1020ae320 RuntimeInvoker_TrueVoid_t22962CB4C05B1D89B55A6E1139F0E87A90987017_RuntimeObject_RuntimeObject(void (*)(), MethodInfo const*, void*, void**) + 49532 (Il2CppInvokerTable.cpp:49532)
  5. 3 UnityFramework 0x102ceaa0c il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 514 (Runtime.cpp:514)
  6. 4 UnityFramework 0x102ceb330 il2cpp::vm::Runtime::CallUnhandledExceptionDelegate(Il2CppDomain*, Il2CppDelegate*, Il2CppException*) + 749 (Runtime.cpp:749)
  7. 5 UnityFramework 0x102ceb2c0 il2cpp::vm::Runtime::UnhandledException(Il2CppException*) + 607 (Runtime.cpp:607)
  8. 6 UnityFramework 0x1026dd028 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) + 288 (ScriptingInvocation.cpp:288)
  9. 7 UnityFramework 0x1026e50c0 Coroutine::InvokeMoveNext(ScriptingExceptionPtr*) + 248 (Coroutine.cpp:248)
  10. 8 UnityFramework 0x1026e4c88 Coroutine::Run(bool*) + 272 (Coroutine.cpp:272)
  11. 9 UnityFramework 0x1026e6f88 MonoBehaviour::TryCreateAndRunCoroutine(ScriptingObjectPtr, ScriptingMethodPtr, Coroutine**) + 687 (MonoBehaviour.cpp:687)
  12. 10 UnityFramework 0x1026e7438 MonoBehaviour::StartCoroutineManaged2(ScriptingObjectPtr) + 705 (MonoBehaviour.cpp:705)
  13. 11 UnityFramework 0x10273d9a0 MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) + 39324 (CoreBindings.gen.cpp:39324)
  14. 12 UnityFramework 0x1039abad0 stack_allocator::deallocate(void*) (.cold.2) + 12768012
  15. 13 UnityFramework 0x1039b41e8 stack_allocator::deallocate(void*) (.cold.2) + 12802596
  16. 14 UnityFramework 0x103cd4664 stack_allocator::deallocate(void*) (.cold.2) + 16080544
  17. 15 UnityFramework 0x102e5d360 stack_allocator::deallocate(void*) (.cold.2) + 912284
  18. 16 UnityFramework 0x103a01318 stack_allocator::deallocate(void*) (.cold.2) + 13118292
  19. 17 UnityFramework 0x103a00904 stack_allocator::deallocate(void*) (.cold.2) + 13115712
  20. 18 UnityFramework 0x103a00640 stack_allocator::deallocate(void*) (.cold.2) + 13115004
  21. 19 UnityFramework 0x1020add40 RuntimeInvoker_TrueVoid_t22962CB4C05B1D89B55A6E1139F0E87A90987017(void (*)(), MethodInfo const*, void*, void**) + 49371 (Il2CppInvokerTable.cpp:49371)
  22. 20 UnityFramework 0x102ceaa0c il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 514 (Runtime.cpp:514)
  23. 21 UnityFramework 0x1026d291c scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) + 285 (ScriptingApi_Il2Cpp.cpp:285)
  24. 22 UnityFramework 0x1026dcfb8 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) + 273 (ScriptingInvocation.cpp:273)
  25. 23 UnityFramework 0x1026e6cdc MonoBehaviour::CallUpdateMethod(int) + 529 (MonoBehaviour.cpp:529)
  26. 24 UnityFramework 0x10255412c void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 178 (Behaviour.cpp:178)
  27. 25 UnityFramework 0x10261f648 ExecutePlayerLoop(NativePlayerLoopSystem*) + 331 (PlayerLoop.cpp:331)
  28. 26 UnityFramework 0x10261f67c ExecutePlayerLoop(NativePlayerLoopSystem*) + 349 (PlayerLoop.cpp:349)
  29. 27 UnityFramework 0x10261f8d0 PlayerLoop() + 428 (PlayerLoop.cpp:428)
  30. 28 UnityFramework 0x1028c5598 UnityPlayerLoopImpl(bool) + 296 (LibEntryPoint.mm:296)
  31. 29 UnityFramework 0x102018ea4 UnityRepaint + 280 (UnityAppController+Rendering.mm:280)
  32. 30 UnityFramework 0x102018d80 -[UnityAppController(Rendering) repaintDisplayLink] + 72 (UnityAppController+Rendering.mm:72)
  33. 31 QuartzCore 0x1c1f5f88c CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 632
  34. 32 IOKit 0x1bc57b934 IODispatchCalloutFromCFMessage + 488
  35. 33 CoreFoundation 0x1bb5878ac __CFMachPortPerform + 172
  36. 34 CoreFoundation 0x1bb5b107c __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
  37. 35 CoreFoundation 0x1bb5b07a8 __CFRunLoopDoSource1 + 444
  38. 36 CoreFoundation 0x1bb5ab67c __CFRunLoopRun + 2168
  39. 37 CoreFoundation 0x1bb5aaadc CFRunLoopRunSpecific + 464
  40. 38 GraphicsServices 0x1c5530328 GSEventRunModal + 104
  41. 39 UIKitCore 0x1bf6a5ae0 UIApplicationMain + 1936
  42. 40 UnityFramework 0x10201783c -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
  43. 41 בבילון פארק AR 0x1005e7e1c main + 28 (main.mm:28)
  44. 42 libdyld.dylib 0x1bb434360 start + 4
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