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- Main Thread ID: 1
- Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"
- Enabled Traces:
- Client Beta 0.25.2 r16833 a8ef95d6c58b, running on Windows 10.
- CPU: AMD Ryzen 7 2700X Eight-Core Processor 16 Cores
- RAM: 32GB
- Init Steamworks...Installed Steam exception handler
- Init Steamworks...Steam Branch:
- ok
- Init Steamworks ok
- Init ModManager... ok
- Init SDL2... ok
- SDL version (compiled): 2.0.3
- SDL version (linked): 2.0.3
- Getting display mode... ok
- Current display mode: 2048 x 1152
- Creating settings... loading... setting language...Warning: Language '' not found. Falling back to English.
- Setting language file "data/localization/deutsch.po"
- ok
- Creating client window...Creating window ...
- Detected 1 displays
- Display 0: x: 0, y: 0, w: 2048, h: 1152
- Using display 0
- Trying to create OpenGL 4.0 core window ...
- Creating window, x: 0, y: 0, w: 2560, h: 1440... ok
- Creating GL context... ok
- Initializing GLEW... ok
- Setting display mode 2560 x 1440 (FullScreen)... ok
- GetDrawableSize: 2560 1440
- GetWindowSize: 2560 1440
- Creating client window ok
- Init rendering... starting rendering... initialize...OpenGL Context Information:
- Version: 4.0
- VersionString: 4.0.0 NVIDIA 419.35
- Vendor: NVIDIA Corporation
- Renderer: GeForce RTX 2070/PCIe/SSE2
- GLSL Version: 4.00 NVIDIA via Cg compiler
- GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768
- GL_MAX_ELEMENTS_INDICES: 1048576
- GL_MAX_ELEMENTS_VERTICES: 1048576
- GL_MAX_RENDERBUFFER_SIZE: 32768
- GL_MAX_TEXTURE_SIZE: 32768
- GL_MAX_VERTEX_ATTRIBS: 16
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32
- Init Debug Message Callback... ok
- Set VSync... ok
- Secure BackBuffer... ok
- Init Canvas...Create canvas of size 2560 x 1440... ok
- Init Canvas ok
- Init UI Texture... ok
- Init Refraction Texture... ok
- Init Post Processing... ok
- Init Debug Renderers... ok
- DepthTexturesSupported: yes
- IntVertexAttributesSupported: yes
- DeferredSupported: yes
- LowSpecGPUDetected: no
- Available video memory: 7.10156 GB
- Rendering initialized
- Init rendering ok
- Check problematic drivers... ok
- Init shader level... ok
- Init loading screen...Starting thread [LoadingScreen Plan]...
- Started thread [LoadingScreen Plan] with id 2
- ok
- Draw first loading screen... draw... ok
- Init SFX... ok
- Init Input... ok
- Init GameInput... ok
- Init Game WorkerPool...Starting thread [Game WorkerPool Thread 0]...
- Started thread [Game WorkerPool Thread 0] with id 3
- Starting thread [Game WorkerPool Thread 1]...
- Started thread [Game WorkerPool Thread 1] with id 4
- Starting thread [Game WorkerPool Thread 2]...
- Started thread [Game WorkerPool Thread 2] with id 5
- Starting thread [Game WorkerPool Thread 3]...
- Started thread [Game WorkerPool Thread 3] with id 6
- Starting thread [Game WorkerPool Thread 4]...
- Started thread [Game WorkerPool Thread 4] with id 7
- Starting thread [Game WorkerPool Thread 5]...
- Started thread [Game WorkerPool Thread 5] with id 8
- Starting thread [Game WorkerPool Thread 6]...
- Started thread [Game WorkerPool Thread 6] with id 9
- Starting thread [Game WorkerPool Thread 7]...
- Started thread [Game WorkerPool Thread 7] with id 10
- Starting thread [Game WorkerPool Thread 8]...
- Started thread [Game WorkerPool Thread 8] with id 11
- Starting thread [Game WorkerPool Thread 9]...
- Started thread [Game WorkerPool Thread 9] with id 12
- Starting thread [Game WorkerPool Thread 10]...
- Started thread [Game WorkerPool Thread 10] with id 13
- Starting thread [Game WorkerPool Thread 11]...
- Started thread [Game WorkerPool Thread 11] with id 14
- Starting thread [Game WorkerPool Thread 12]...
- Started thread [Game WorkerPool Thread 12] with id 15
- Starting thread [Game WorkerPool Thread 13]...
- Started thread [Game WorkerPool Thread 13] with id 16
- Starting thread [Game WorkerPool Thread 14]...
- Started thread [Game WorkerPool Thread 14] with id 17
- Starting thread [Game WorkerPool Thread 15]...
- Started thread [Game WorkerPool Thread 15] with id 18
- ok
- Init UI WorkerPool...Starting thread [UI WorkerPool Thread 0]...
- Started thread [UI WorkerPool Thread 0] with id 19
- Starting thread [UI WorkerPool Thread 1]...
- Started thread [UI WorkerPool Thread 1] with id 20
- Starting thread [UI WorkerPool Thread 2]...
- Started thread [UI WorkerPool Thread 2] with id 21
- Starting thread [UI WorkerPool Thread 3]...
- Started thread [UI WorkerPool Thread 3] with id 22
- ok
- Init Splash... ok
- Init Music... ok
- Apply loaded settings... ok
- Adjust settings to GPU... ok
- Starting thread [Analytics WorkerPool Thread 0]...
- Started thread [Analytics WorkerPool Thread 0] with id 23
- Starting thread [Analytics WorkerPool Thread 1]...
- Started thread [Analytics WorkerPool Thread 1] with id 24
- Client initialized
- Starting thread [Lua WorkerPool Thread 0]...
- Started thread [Lua WorkerPool Thread 0] with id 25
- Starting thread [Lua WorkerPool Thread 1]...
- Started thread [Lua WorkerPool Thread 1] with id 26
- Received stats and achievements from Steam
- STAT_PIRATES_DESTROYED: 379i
- STAT_XSOTAN_DESTROYED: 91i
- STAT_CIVIL_SHIPS_DESTROYED: 2i
- STAT_SHIPS_DESTROYED: 405i
- STAT_STATIONS_DESTROYED: 0i
- STAT_RESOURCES_MINED: 203535i
- STAT_GOODS_TRADED: 36497i
- STAT_GOODS_SOLD: 15677i
- STAT_GOODS_BOUGHT: 20820i
- STAT_GATES_USED: 68i
- STAT_WORMHOLES_USED: 14i
- STAT_JUMPS_USED: 677i
- STAT_SECTORS_DISCOVERED: 612i
- STAT_SECTORS_TRAVELED: 6270.64f
- STAT_METERS_FLOWN: 39945404i
- Starting thread [OnlineServerQueries WorkerPool Thread 0]...
- Started thread [OnlineServerQueries WorkerPool Thread 0] with id 27
- Starting thread [OnlineServerQueries WorkerPool Thread 1]...
- Started thread [OnlineServerQueries WorkerPool Thread 1] with id 28
- Refreshing servers 0
- Starting thread [MainMenu Plan]...
- Started thread [MainMenu Plan] with id 29
- Thread [MainMenu Plan] with id 29 exiting...
- Thread [MainMenu Plan] with id 29 exited
- Starting thread [AmbientOcclusion WorkerPool Thread 0]...
- Started thread [AmbientOcclusion WorkerPool Thread 0] with id 30
- Starting thread [AmbientOcclusion WorkerPool Thread 1]...
- Started thread [AmbientOcclusion WorkerPool Thread 1] with id 31
- Playing Track data/music/menu\title.ogg
- Startup successful.
- Starting thread [UDP Connection Receive]...
- Started thread [UDP Connection Receive] with id 32
- Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
- Serverbrowser refresh complete: Responded
- Connecting to 85.131.208.9:27000, query port: 27003
- Thread [LoadingScreen Plan] with id 2 exiting...
- Thread [LoadingScreen Plan] with id 2 exited
- Thread [UDP Connection Receive] with id 32 exiting...
- Thread [UDP Connection Receive] with id 32 exited
- UDP closed
- Client UDP: Connection closed
- Waiting for Online polling threads
- Thread [OnlineServerQueries WorkerPool Thread 0] with id 27 exiting...
- Thread [OnlineServerQueries WorkerPool Thread 0] with id 27 exited
- Thread [OnlineServerQueries WorkerPool Thread 1] with id 28 exiting...
- Thread [OnlineServerQueries WorkerPool Thread 1] with id 28 exited
- Online polling threads finished
- Waiting for LAN polling threads
- LAN polling threads finished
- remote address: ip, init: steam
- Connecting to server at 85.131.208.9:27000
- Starting thread [UDP Connection Receive]...
- Started thread [UDP Connection Receive] with id 33
- Client UDP: Error receiving from 127.0.0.1, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
- Initiating connection with server ID 90128460606920711
- Starting thread [Steam Networking Receive]...
- Started thread [Steam Networking Receive] with id 34
- Playing Track data/music/background\befog.ogg
- Querying for an authentication session ticket
- Authentication successful!
- Enabling remote mod configuration...
- Starting thread [LoadingScreen Plan]...
- Started thread [LoadingScreen Plan] with id 35
- <Server> Spieler Complex ist der Galaxie beigetreten
- Spieler Complex ist der Galaxie beigetreten
- Playing Silence: 2 seconds
- Playing Track data/music/background/particle.ogg
- Thread [Steam Networking Receive] with id 34 exiting...
- Thread [Steam Networking Receive] with id 34 exited
- Thread [UDP Connection Receive] with id 33 exiting...
- Thread [UDP Connection Receive] with id 33 exited
- UDP closed
- Client UDP: Connection closed
- Starting thread [OnlineServerQueries WorkerPool Thread 0]...
- Started thread [OnlineServerQueries WorkerPool Thread 0] with id 36
- Starting thread [OnlineServerQueries WorkerPool Thread 1]...
- Started thread [OnlineServerQueries WorkerPool Thread 1] with id 37
- Refreshing servers 0
- Starting thread [MainMenu Plan]...
- Started thread [MainMenu Plan] with id 38
- Startup successful.
- Thread [MainMenu Plan] with id 38 exiting...
- Thread [MainMenu Plan] with id 38 exited
- Playing Track data/music/menu\title.ogg
- Exiting client.
- Exited client main loop.
- Waiting for Online polling threads
- Thread [OnlineServerQueries WorkerPool Thread 0] with id 36 exiting...
- Thread [OnlineServerQueries WorkerPool Thread 0] with id 36 exited
- Thread [OnlineServerQueries WorkerPool Thread 1] with id 37 exiting...
- Thread [OnlineServerQueries WorkerPool Thread 1] with id 37 exited
- Online polling threads finished
- Waiting for LAN polling threads
- LAN polling threads finished
- Stopping local server ...
- Thread [Game WorkerPool Thread 0] with id 3 exiting...
- Thread [Game WorkerPool Thread 0] with id 3 exited
- Thread [Game WorkerPool Thread 1] with id 4 exiting...
- Thread [Game WorkerPool Thread 1] with id 4 exited
- Thread [Game WorkerPool Thread 2] with id 5 exiting...
- Thread [Game WorkerPool Thread 2] with id 5 exited
- Thread [Game WorkerPool Thread 3] with id 6 exiting...
- Thread [Game WorkerPool Thread 3] with id 6 exited
- Thread [Game WorkerPool Thread 4] with id 7 exiting...
- Thread [Game WorkerPool Thread 4] with id 7 exited
- Thread [Game WorkerPool Thread 5] with id 8 exiting...
- Thread [Game WorkerPool Thread 5] with id 8 exited
- Thread [Game WorkerPool Thread 6] with id 9 exiting...
- Thread [Game WorkerPool Thread 6] with id 9 exited
- Thread [Game WorkerPool Thread 7] with id 10 exiting...
- Thread [Game WorkerPool Thread 7] with id 10 exited
- Thread [Game WorkerPool Thread 8] with id 11 exiting...
- Thread [Game WorkerPool Thread 8] with id 11 exited
- Thread [Game WorkerPool Thread 9] with id 12 exiting...
- Thread [Game WorkerPool Thread 9] with id 12 exited
- Thread [Game WorkerPool Thread 10] with id 13 exiting...
- Thread [Game WorkerPool Thread 10] with id 13 exited
- Thread [Game WorkerPool Thread 11] with id 14 exiting...
- Thread [Game WorkerPool Thread 11] with id 14 exited
- Thread [Game WorkerPool Thread 12] with id 15 exiting...
- Thread [Game WorkerPool Thread 12] with id 15 exited
- Thread [Game WorkerPool Thread 13] with id 16 exiting...
- Thread [Game WorkerPool Thread 13] with id 16 exited
- Thread [Game WorkerPool Thread 14] with id 17 exiting...
- Thread [Game WorkerPool Thread 14] with id 17 exited
- Thread [Game WorkerPool Thread 15] with id 18 exiting...
- Thread [Game WorkerPool Thread 15] with id 18 exited
- Thread [LoadingScreen Plan] with id 35 exiting...
- Thread [LoadingScreen Plan] with id 35 exited
- Thread [Analytics WorkerPool Thread 0] with id 23 exiting...
- Thread [Analytics WorkerPool Thread 0] with id 23 exited
- Thread [Analytics WorkerPool Thread 1] with id 24 exiting...
- Thread [Analytics WorkerPool Thread 1] with id 24 exited
- Thread [AmbientOcclusion WorkerPool Thread 0] with id 30 exiting...
- Thread [AmbientOcclusion WorkerPool Thread 0] with id 30 exited
- Thread [AmbientOcclusion WorkerPool Thread 1] with id 31 exiting...
- Thread [AmbientOcclusion WorkerPool Thread 1] with id 31 exited
- Thread [Lua WorkerPool Thread 0] with id 25 exiting...
- Thread [Lua WorkerPool Thread 0] with id 25 exited
- Thread [Lua WorkerPool Thread 1] with id 26 exiting...
- Thread [Lua WorkerPool Thread 1] with id 26 exited
- Thread [UI WorkerPool Thread 0] with id 19 exiting...
- Thread [UI WorkerPool Thread 0] with id 19 exited
- Thread [UI WorkerPool Thread 1] with id 20 exiting...
- Thread [UI WorkerPool Thread 1] with id 20 exited
- Thread [UI WorkerPool Thread 2] with id 21 exiting...
- Thread [UI WorkerPool Thread 2] with id 21 exited
- Thread [UI WorkerPool Thread 3] with id 22 exiting...
- Thread [UI WorkerPool Thread 3] with id 22 exited
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