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- Using old --libretro behavior. Setting libretro_directory to "/data/user/0/com.retroarch/cores/" instead.
- RetroArch 1.16.0 (Git 6c2cc45)
- === Build =======================================
- Capabilities: NEON VFPV3 VFPV4
- [INFO] Version: 1.16.0
- [INFO] Git: 6c2cc45
- [INFO] Built: Sep 28 2023
- [INFO] =================================================
- [Input]: Found input driver: "android".
- [Environ]: SET_PIXEL_FORMAT: RGB565.
- [Core]: Version of libretro API: 1, Compiled against API: 1
- [Core]: Geometry: 320x240, Aspect: 1.333, FPS: 60.00, Sample rate: 48000.00 Hz.
- [Audio]: Set audio input rate to: 48000.00 Hz.
- [Video]: Set video size to: 960x720.
- [Video]: Starting threaded video driver..
- Android EGL: GLES version = 2.
- [EGL] Falling back to eglGetDisplay
- [EGL]: EGL version: 1.4
- [GL]: Found GL context: "egl_android".
- [GL]: Detecting screen resolution: 0x0.
- [EGL]: Current context: 0xd81782c0.
- [GL]: Vendor: ARM, Renderer: Mali-G52.
- [GL]: Version: OpenGL ES 3.2 v1.r16p0-01rel0.4cc6026c4cdffb04d37ccf57919c815c.
- [GL]: Using resolution 1920x1080.
- [GL]: Default shader backend found: glsl.
- [Shader driver]: Using GLSL shader backend.
- [GL]: Stock GLSL shaders will be used.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GL]: Using 4 textures.
- [GL]: Loaded 1 program(s).
- [Joypad]: Found joypad driver: "android".
- [Video]: Found display server: "android".
- [OpenSL]: Requested audio latency: 0 ms.
- [OpenSL]: Setting audio latency: Block size = 1920, Blocks = 2, Total = 3840 ...
- [Audio]: Started synchronous audio driver.
- [Display]: Found display driver: "gl".
- [Playlist]: Loading history file: "/storage/emulated/0/Android/data/com.retroarch/files/content_history.lpl".
- [Playlist]: Loading history file: "/storage/emulated/0/Android/data/com.retroarch/files/content_music_history.lpl".
- [Playlist]: Loading history file: "/storage/emulated/0/Android/data/com.retroarch/files/content_image_history.lpl".
- [Playlist]: Loading favorites file: "/storage/emulated/0/Android/data/com.retroarch/files/content_favorites.lpl".
- [Core]: Using content: "/storage/A368-0252/_ROMs2/Sony Playstation/roms/Castlevania - Symphony of the Night (USA).chd".
- [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [Audio]: Stopped audio driver "opensl"
- [Core]: Unloading core..
- [Core]: Unloading core symbols..
- Threaded video stats: Frames pushed: 563, Frames dropped: 0.
- RetroArch 1.16.0 (Git 6c2cc45)
- === Build =======================================
- Capabilities: NEON VFPV3 VFPV4
- [INFO] Version: 1.16.0
- [INFO] Git: 6c2cc45
- [INFO] Built: Sep 28 2023
- [INFO] =================================================
- [Input]: Found input driver: "android".
- [Core]: Loading dynamic libretro core from: "/data/user/0/com.retroarch/cores/pcsx_rearmed_libretro_android.so"
- [Environ]: GET_LOG_INTERFACE.
- [Environ]: SET_CONTROLLER_INFO.
- Port 1:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 2:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 3:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 4:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 5:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 6:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 7:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- Port 8:
- "standard" (1)
- "analog" (261)
- "dualshock" (517)
- "negcon" (773)
- "guncon" (260)
- "mouse" (258)
- [Environ]: GET_CORE_OPTIONS_VERSION.
- [Environ]: GET_LANGUAGE: "0".
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
- [Remaps]: Core-specific remap found at "/storage/emulated/0/RetroArch/config/remaps/PCSX-ReARMed/PCSX-ReARMed.rmp".
- [Overrides]: Redirecting save file to "/storage/emulated/0/RetroArch/saves/PCSX-ReARMed/Castlevania - Symphony of the Night (USA).srm".
- [Overrides]: Redirecting save state to "/storage/emulated/0/RetroArch/states/PCSX-ReARMed/Castlevania - Symphony of the Night (USA).state".
- [Environ]: GET_MESSAGE_INTERFACE_VERSION.
- [Environ]: GET_VARIABLE: pcsx_rearmed_memcard2 = "disabled"
- Memcard 2: disabled
- Starting PCSX-ReARMed e247320
- Running PCSX Version 1.9 (Apr 10 2022).
- psxMap: warning: wanted to map @1f800000, got 0xf2a0f000
- psxMap: warning: wanted to map @f3000000, got 0xf2a0f000
- psxMap: warning: wanted to map @f2a10000, got 0xf2a0f000
- psxMap: warning: wanted to map @1fc00000, got 0xd6400000
- psxMap: warning: wanted to map @d7000000, got 0xd6400000
- Init new dynarec, ndrc size 1001000
- testing if we can run recompiled code @0xca058000...
- test passed.
- Mapped (RAM/scrp/ROM/LUTs/TC):
- 0x80000000/0xf2a0f000/0xd6400000/0x0/0xca058000
- [Environ]: GET_VARIABLE: pcsx_rearmed_bios = "auto"
- [Environ]: SYSTEM_DIRECTORY: "/storage/A368-0252/_ROMs2/_BIOS".
- found BIOS file: SCPH5501.bin
- [Environ]: GET_CAN_DUPE: true
- [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
- [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
- [Environ]: GET_RUMBLE_INTERFACE.
- [Environ]: PERFORMANCE_LEVEL: 6.
- [Content]: Content loading skipped. Implementation will load it on its own.
- [Environ]: SET_INPUT_DESCRIPTORS:
- Port 1:
- "D-Pad Up" => "D-Pad Up"
- "D-Pad Down" => "D-Pad Down"
- "D-Pad Left" => "D-Pad Left"
- "D-Pad Right" => "D-Pad Right"
- "B Button (Down)" => "Cross"
- "A Button (Right)" => "Circle"
- "Y Button (Left)" => "Square"
- "X Button (Top)" => "Triangle"
- "Select Button" => "Select"
- "Start Button" => "Start"
- "L Button (Shoulder)" => "L1"
- "R Button (Shoulder)" => "R1"
- "L2 Button (Trigger)" => "L2"
- "R2 Button (Trigger)" => "R2"
- "L3 Button (Thumb)" => "L3"
- "R3 Button (Thumb)" => "R3"
- Port 2:
- "D-Pad Up" => "D-Pad Up"
- "D-Pad Down" => "D-Pad Down"
- "D-Pad Left" => "D-Pad Left"
- "D-Pad Right" => "D-Pad Right"
- "B Button (Down)" => "Cross"
- "A Button (Right)" => "Circle"
- "Y Button (Left)" => "Square"
- "X Button (Top)" => "Triangle"
- "Select Button" => "Select"
- "Start Button" => "Start"
- "L Button (Shoulder)" => "L1"
- "R Button (Shoulder)" => "R1"
- "L2 Button (Trigger)" => "L2"
- "R2 Button (Trigger)" => "R2"
- "L3 Button (Thumb)" => "L3"
- "R3 Button (Thumb)" => "R3"
- Port 3:
- "D-Pad Up" => "D-Pad Up"
- "D-Pad Down" => "D-Pad Down"
- "D-Pad Left" => "D-Pad Left"
- "D-Pad Right" => "D-Pad Right"
- "B Button (Down)" => "Cross"
- "A Button (Right)" => "Circle"
- "Y Button (Left)" => "Square"
- "X Button (Top)" => "Triangle"
- "Select Button" => "Select"
- "Start Button" => "Start"
- "L Button (Shoulder)" => "L1"
- "R Button (Shoulder)" => "R1"
- "L2 Button (Trigger)" => "L2"
- "R2 Button (Trigger)" => "R2"
- "L3 Button (Thumb)" => "L3"
- "R3 Button (Thumb)" => "R3"
- Port 4:
- "D-Pad Up" => "D-Pad Up"
- "D-Pad Down" => "D-Pad Down"
- "D-Pad Left" => "D-Pad Left"
- "D-Pad Right" => "D-Pad Right"
- "B Button (Down)" => "Cross"
- "A Button (Right)" => "Circle"
- "Y Button (Left)" => "Square"
- "X Button (Top)" => "Triangle"
- "Select Button" => "Select"
- "Start Button" => "Start"
- "L Button (Shoulder)" => "L1"
- "R Button (Shoulder)" => "R1"
- "L2 Button (Trigger)" => "L2"
- "R2 Button (Trigger)" => "R2"
- "L3 Button (Thumb)" => "L3"
- "R3 Button (Thumb)" => "R3"
- Port 5:
- "D-Pad Up" => "D-Pad Up"
- "D-Pad Down" => "D-Pad Down"
- "D-Pad Left" => "D-Pad Left"
- "D-Pad Right" => "D-Pad Right"
- "B Button (Down)" => "Cross"
- "A Button (Right)" => "Circle"
- "Y Button (Left)" => "Square"
- "X Button (Top)" => "Triangle"
- "Select Button" => "Select"
- "Start Button" => "Start"
- "L Button (Shoulder)" => "L1"
- "R Button (Shoulder)" => "R1"
- "L2 Button (Trigger)" => "L2"
- "R2 Button (Trigger)" => "R2"
- "L3 Button (Thumb)" => "L3"
- "R3 Button (Thumb)" => "R3"
- [Environ]: SET_PIXEL_FORMAT: RGB565.
- RGB565 supported, using it
- [Environ]: GET_VARIABLE: pcsx_rearmed_frameskip_type = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_frameskip_threshold = "33"
- [Environ]: GET_VARIABLE: pcsx_rearmed_frameskip_interval = "3"
- [Environ]: GET_VARIABLE: pcsx_rearmed_region = "auto"
- [Environ]: GET_VARIABLE: pcsx_rearmed_multitap = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_negcon_deadzone = "0"
- [Environ]: GET_VARIABLE: pcsx_rearmed_negcon_response = "linear"
- [Environ]: GET_VARIABLE: pcsx_rearmed_analog_axis_modifier = "circle"
- [Environ]: GET_VARIABLE: pcsx_rearmed_vibration = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_dithering = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_neon_interlace_enable = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_neon_enhancement_enable = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_neon_enhancement_no_main = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_duping_enable = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_display_internal_fps = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_drc = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_spu_reverb = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_spu_interpolation = "simple"
- [Environ]: GET_VARIABLE: pcsx_rearmed_pe2_fix = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_icache_emulation = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_inuyasha_fix = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_async_cd = "sync"
- [Environ]: GET_VARIABLE: pcsx_rearmed_noxadecoding = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_nocdaudio = "enabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_spuirq = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_gunconadjustx = "0"
- [Environ]: GET_VARIABLE: pcsx_rearmed_gunconadjusty = "0"
- [Environ]: GET_VARIABLE: pcsx_rearmed_gunconadjustratiox = "1"
- [Environ]: GET_VARIABLE: pcsx_rearmed_gunconadjustratioy = "1"
- [Environ]: GET_VARIABLE: pcsx_rearmed_nosmccheck = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_gteregsunneeded = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_nogteflags = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_psxclock = "57"
- [Environ]: GET_VARIABLE: pcsx_rearmed_nocompathacks = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_nostalls = "disabled"
- [Environ]: GET_VARIABLE: pcsx_rearmed_input_sensitivity = "1.00"
- [Environ]: GET_VARIABLE: pcsx_rearmed_show_other_input_settings = "disabled"
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [Environ]: GET_VARIABLE: pcsx_rearmed_show_bios_bootlogo = "disabled"
- plugin: plugins/builtin_gpu
- plugin: plugins/builtin_spu
- plugin: plugins/builtin_pad
- plugin: plugins/builtin_pad
- Plugins loaded.
- chd: TRACK:1 TYPE:MODE2_RAW SUBTYPE:NONE FRAMES:229020 PREGAP:0 PGTYPE:MODE1 PGSUB:NONE POSTGAP:0
- chd: TRACK:2 TYPE:AUDIO SUBTYPE:NONE FRAMES:18995 PREGAP:150 PGTYPE:VAUDIO PGSUB:NONE POSTGAP:0
- Loaded CD Image: /storage/A368-0252/_ROMs2/Sony Playstation/roms/Castlevania - Symphony of the Night (USA).chd[+chd].
- Track 01 (DATA) - Start 00:02:00, Length 50:55:45
- Track 02 (AUDIO) - Start 50:57:45, Length 04:13:20
- CD-ROM Label: SLUS_00067
- CD-ROM ID: SLUS00067
- CD-ROM EXE Name: SLUS_000.67;1
- [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
- [RCHEEVOS]: Load started, hardcore active
- [RCHEEVOS]: Using host: http://retroachievements.org
- [RCHEEVOS]: Found 7 potential consoles for chd file extension
- [RCHEEVOS]: Trying console 12
- [RCHEEVOS]: Found SYSTEM.CNF at sector 23
- [RCHEEVOS]: Looking for boot executable: SLUS_000.67
- [RCHEEVOS]: Found SLUS_000.67 at sector 24
- [RCHEEVOS]: Hashing SLUS_000.67 title (11 bytes) and contents (563200 bytes)
- [RCHEEVOS]: Generated hash bf7e0e90d8e8d5738c7332bc6af666da
- [RCHEEVOS]: Attempting to login Typhon (with token)
- [Replay]: Found last replay slot: #0
- [Core]: Version of libretro API: 1, Compiled against API: 1
- [Core]: Geometry: 320x240, Aspect: 1.333, FPS: 60.00, Sample rate: 44100.00 Hz.
- [Audio]: Set audio input rate to: 44100.00 Hz.
- [Video]: Set video size to: 960x720.
- [Video]: Starting threaded video driver..
- Android EGL: GLES version = 2.
- [EGL] Falling back to eglGetDisplay
- [EGL]: EGL version: 1.4
- [GL]: Found GL context: "egl_android".
- [GL]: Detecting screen resolution: 0x0.
- [EGL]: Current context: 0xd6dff1c0.
- [GL]: Vendor: ARM, Renderer: Mali-G52.
- [GL]: Version: OpenGL ES 3.2 v1.r16p0-01rel0.4cc6026c4cdffb04d37ccf57919c815c.
- [GL]: Using resolution 1920x1080.
- [GL]: Default shader backend found: glsl.
- [Shaders]: Specific shader preset found at "/storage/emulated/0/RetroArch/config/PCSX-ReARMed/PCSX-ReARMed.glslp".
- [Shader driver]: Using GLSL shader backend.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GL]: Using 4 textures.
- [GL]: Loaded 1 program(s).
- [Joypad]: Found joypad driver: "android".
- [Video]: Found display server: "android".
- [OpenSL]: Requested audio latency: 0 ms.
- [OpenSL]: Setting audio latency: Block size = 1920, Blocks = 2, Total = 3840 ...
- [Audio]: Started synchronous audio driver.
- [Display]: Found display driver: "gl".
- port: 1 device: standard
- port: 2 device: standard
- port: 3 device: standard
- port: 4 device: standard
- port: 5 device: standard
- port: 6 device: none
- port: 7 device: none
- port: 8 device: none
- [Playlist]: Loading history file: "/storage/emulated/0/Android/data/com.retroarch/files/content_history.lpl".
- [Playlist]: Loading history file: "/storage/emulated/0/Android/data/com.retroarch/files/content_music_history.lpl".
- [Playlist]: Loading history file: "/storage/emulated/0/Android/data/com.retroarch/files/content_image_history.lpl".
- [Playlist]: Loading favorites file: "/storage/emulated/0/Android/data/com.retroarch/files/content_favorites.lpl".
- [RCHEEVOS]: Typhon logged in successfully
- [Environ]: RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY.
- [Environ]: SET_GEOMETRY: 640x478, Aspect: 1.333.
- [RCHEEVOS]: Fetched game data 11240
- [RCHEEVOS]: Fetched user unlocks 11240
- [RCHEEVOS]: Fetched hardcore user unlocks 11240
- [RCHEEVOS]: Starting periodic rich presence update task for game 11240
- [RCHEEVOS]: Registered 0x10000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
- [RCHEEVOS]: Registered 0x1F0000 bytes of SYSTEM RAM at $010000 (offset 0x010000)
- [RCHEEVOS]: Load finished
- [RCHEEVOS]: You have 5 of 106 achievements unlocked.
- [RCHEEVOS]: Started session for game 11240
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 320x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 512x240, Aspect: 1.333.
- Threaded video stats: Frames pushed: 59978, Frames dropped: 36037.
- [Audio]: Set audio input rate to: 44100.00 Hz.
- [Video]: Set video size to: 960x720.
- [Video]: Starting threaded video driver..
- Android EGL: GLES version = 2.
- [EGL] Falling back to eglGetDisplay
- [EGL]: EGL version: 1.4
- [GL]: Found GL context: "egl_android".
- [GL]: Detecting screen resolution: 0x0.
- [EGL]: Current context: 0xef23f540.
- [GL]: Vendor: ARM, Renderer: Mali-G52.
- [GL]: Version: OpenGL ES 3.2 v1.r16p0-01rel0.4cc6026c4cdffb04d37ccf57919c815c.
- [GL]: Using resolution 1920x1080.
- [GL]: Default shader backend found: glsl.
- [Shader driver]: Using GLSL shader backend.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- [GLSL]: Found GLSL fragment shader.
- [GLSL]: Linking GLSL program.
- [GL]: Using 4 textures.
- [GL]: Loaded 1 program(s).
- [Joypad]: Found joypad driver: "android".
- [Video]: Found display server: "android".
- [OpenSL]: Requested audio latency: 0 ms.
- [OpenSL]: Setting audio latency: Block size = 1920, Blocks = 2, Total = 3840 ...
- [Audio]: Started synchronous audio driver.
- [Display]: Found display driver: "gl".
- [Input]: Game Focus => OFF
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [State]: State slot: 2
- [State]: State slot: 3
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [RCHEEVOS]: Awarding achievement 82655: Black Wings (Find the Leap Stone)
- [RCHEEVOS]: Captured screenshot for achievement 82655
- [RCHEEVOS]: Awarded achievement 82655
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 512x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [State]: Saving state "/storage/emulated/0/RetroArch/states/PCSX-ReARMed/Castlevania - Symphony of the Night (USA).state3", 4492088 bytes.
- [Environ]: SET_GEOMETRY: 512x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 512x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 512x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 512x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [RCHEEVOS]: Awarding achievement 82658: A Thread and a Bullet (Defeat the Minotaurus and the Werewolf in the Colosseum with Alucard)
- [RCHEEVOS]: Captured screenshot for achievement 82658
- [RCHEEVOS]: Awarded achievement 82658
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 368x240, Aspect: 1.333.
- [Environ]: SET_GEOMETRY: 256x240, Aspect: 1.333.
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