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- Log file open, 03/29/17 17:04:39
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(1084487412) SRandInit(1084487412).
- LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.214618
- LogPluginManager: Loaded Plugin SlateRemote, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
- LogPluginManager: Loaded Plugin WindowsMoviePlayer, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin WebBrowserWidget, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
- LogPluginManager: Loaded Plugin SteamVR, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
- LogPluginManager: Loaded Plugin ProceduralMeshComponent, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
- LogPluginManager: Loaded Plugin OculusRift, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
- LogPluginManager: Loaded Plugin OculusLibrary, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
- LogPluginManager: Loaded Plugin OculusInput, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
- LogPluginManager: Loaded Plugin MobilePatchingUtils, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
- LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin CustomMeshComponent, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
- LogPluginManager: Loaded Plugin CableComponent, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
- LogPluginManager: Loaded Plugin ArchVisCharacter, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemNull, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystem, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
- LogPluginManager: Loaded Plugin MidiAsset, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/MidiAsset/MidiAsset.uplugin
- LogPluginManager: Loaded Plugin UdpMessaging, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
- LogPluginManager: Loaded Plugin TcpMessaging, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
- LogPluginManager: Loaded Plugin WmfMedia, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
- LogPluginManager: Loaded Plugin AvfMedia, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
- LogPluginManager: Loaded Plugin AndroidMedia, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
- LogPluginManager: Loaded Plugin HTML5Networking, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
- LogPluginManager: Loaded Plugin CharacterAI, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
- LogPluginManager: Loaded Plugin LightPropagationVolume, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
- LogPluginManager: Loaded Plugin Paper2D, From D:/SteamLibrary/steamapps/common/Musical Range/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
- LogPluginManager: Loaded Plugin BLUI, From D:/SteamLibrary/steamapps/common/Musical Range/MusicalRange/Plugins/BLUI/BLUI.uplugin
- LogPluginManager: Loaded Plugin BLUI, From D:/SteamLibrary/steamapps/common/Musical Range/MusicalRange/Plugins/BLUI/BLUI.uplugin
- LogPluginManager:Warning: Plugin 'BLUI' exists at '../../../MusicalRange/Plugins/BLUI/BLUI.uplugin' and '../../../MusicalRange/Plugins/BLUI/BLUI.uplugin' - second location will be ignored
- LogModuleManager:Warning: ModuleManager: Module 'XMPP' not found - its StaticallyLinkedModuleInitializers function is null.
- LogInit: Using libcurl 7.47.1
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2g
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogOnline:Display: STEAM: Loading Steam SDK 1.32
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.14-CL-0
- LogInit: Engine Version: 4.14.1-0+++UE4+Release-4.14
- LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
- LogInit: Net CL: 0
- LogDevObjectVersion: Number of dev versions registered: 13
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogInit: Compiled (64-bit): Feb 24 2017 19:54:56
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.14
- LogInit: Command line:
- LogInit: Base directory: D:/SteamLibrary/steamapps/common/Musical Range/MusicalRange/Binaries/Win64/
- LogInit: Installed Engine Build: 0
- LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2017.03.29-23.04.41:364][ 0]LogConsoleManager:Display: Setting the console variable 'r.SeparateTranslucency' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:364][ 0]LogConsoleManager:Display: Setting the console variable 'r.HZBOcclusion' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:364][ 0]LogConsoleManager:Display: Setting the console variable 'r.SSR.MaxRoughness' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:364][ 0]LogConsoleManager:Display: Setting the console variable 'r.RHICmdBypass' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:375][ 0]LogConsoleManager:Display: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.MotionBlurQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.AmbientOcclusionLevels' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.DepthOfFieldQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.LensFlareQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.SceneColorFringeQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.EyeAdaptationQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.BloomQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.FastBlurThreshold' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.MaxAnisotropy' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.TranslucencyLightingVolumeDim' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.SSR.Quality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.SceneColorFormat' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogConsoleManager:Display: Setting the console variable 'r.TranslucencyVolumeBlur' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
- [2017.03.29-23.04.41:376][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2017.03.29-23.04.41:376][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
- [2017.03.29-23.04.41:385][ 0]LogInit: Computer: REBEAST
- [2017.03.29-23.04.41:385][ 0]LogInit: User: Motanum
- [2017.03.29-23.04.41:385][ 0]LogInit: CPU Page size=65536, Cores=4
- [2017.03.29-23.04.41:385][ 0]LogInit: High frequency timer resolution =3.919411 MHz
- [2017.03.29-23.04.41:385][ 0]LogMemory: Memory total: Physical=11.9GB (12GB approx)
- [2017.03.29-23.04.41:385][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2017.03.29-23.04.41:385][ 0]LogMemory: Process Physical Memory: 128.09 MB used, 128.09 MB peak
- [2017.03.29-23.04.41:385][ 0]LogMemory: Process Virtual Memory: 124.70 MB used, 124.70 MB peak
- [2017.03.29-23.04.41:385][ 0]LogMemory: Physical Memory: 5561.13 MB used, 6625.85 MB free, 12186.98 MB total
- [2017.03.29-23.04.41:385][ 0]LogMemory: Virtual Memory: 468.95 MB used, 6625.85 MB free, 134217728.00 MB total
- [2017.03.29-23.04.47:060][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2017.03.29-23.04.47:235][ 0]LogD3D11RHI: D3D11 adapters:
- [2017.03.29-23.04.47:917][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
- [2017.03.29-23.04.47:917][ 0]LogD3D11RHI: 4058/0/6093 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2017.03.29-23.04.47:921][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2017.03.29-23.04.47:921][ 0]LogD3D11RHI: 0/0/6093 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2017.03.29-23.04.47:921][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2017.03.29-23.04.48:059][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2017.03.29-23.04.48:060][ 0]LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
- [2017.03.29-23.04.48:060][ 0]LogWindows: EnumDisplayDevices:
- [2017.03.29-23.04.48:060][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:0 D:1)
- [2017.03.29-23.04.48:060][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:1 D:1)
- [2017.03.29-23.04.48:060][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- [2017.03.29-23.04.48:061][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- [2017.03.29-23.04.48:061][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2017.03.29-23.04.48:061][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
- [2017.03.29-23.04.48:061][ 0]LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53)
- [2017.03.29-23.04.48:061][ 0]LogD3D11RHI: Driver Date: 12-29-2016
- [2017.03.29-23.04.48:061][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2017.03.29-23.04.48:612][ 0]LogD3D11RHI: Async texture creation enabled
- [2017.03.29-23.04.48:672][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- [2017.03.29-23.04.48:847][ 0]LogSteamworks: Initializing USteamManager
- [2017.03.29-23.04.48:847][ 0]LogSteamworks: Not using LiveSubSystem!
- [2017.03.29-23.04.48:904][ 0]LogAssetRegistry: FAssetRegistry took 0.0508 seconds to start up
- [2017.03.29-23.04.48:911][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.007074 seconds
- [2017.03.29-23.04.48:950][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
- [2017.03.29-23.04.48:952][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
- [2017.03.29-23.04.49:128][ 0]LogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUND
- [2017.03.29-23.04.49:156][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: musicalrange, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 1814910152
- [2017.03.29-23.04.49:183][ 0]LogSlate: Using Freetype 2.6.0
- [2017.03.29-23.04.49:184][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2017.03.29-23.04.49:184][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2017.03.29-23.04.49:245][ 0]LogMoviePlayer: Initializing movie player
- [2017.03.29-23.04.49:610][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../MusicalRange/Content/Movies/Default_Startup.mp4
- [2017.03.29-23.04.49:645][ 0]LogBluLoader: patched dll directory paths
- [2017.03.29-23.04.49:645][ 0]LogBluLoader: STATUS: BLUI Ready to Load!
- [2017.03.29-23.04.58:130][ 0]LogBlu: STATUS: Loaded
- [2017.03.29-23.04.58:194][ 0]LogUObjectArray: 29814 objects as part of root set at end of initial load.
- [2017.03.29-23.04.58:194][ 0]LogUObjectAllocator: 6093016 out of 0 bytes used by permanent object pool.
- [2017.03.29-23.04.58:194][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2017.03.29-23.04.58:205][ 0]LogEngine: Initializing Engine...
- [2017.03.29-23.04.58:744][ 0]LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-6747F475
- [2017.03.29-23.04.59:026][ 0]LogInit: XAudio2 using 'Altavoces (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2017.03.29-23.04.59:076][ 0]LogInit: FAudioDevice initialized.
- [2017.03.29-23.04.59:088][ 0]LogInit: Texture streaming: Enabled
- [2017.03.29-23.04.59:094][ 0]LogConsoleManager:Warning: Setting the console variable 'r.VSync' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByCode'
- [2017.03.29-23.04.59:945][ 0]LogInit:Display: Game Engine Initialized.
- [2017.03.29-23.04.59:945][ 0]LogInit:Display: Starting Game.
- [2017.03.29-23.04.59:945][ 0]LogNet: Browse: /Game/MusicShoot/Maps/MusicalRangeTitleScreen?Name=Player
- [2017.03.29-23.04.59:945][ 0]LogLoad: LoadMap: /Game/MusicShoot/Maps/MusicalRangeTitleScreen?Name=Player
- [2017.03.29-23.05.00:157][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2017.03.29-23.05.00:157][ 0]LogMemory: Process Physical Memory: 411.37 MB used, 474.18 MB peak
- [2017.03.29-23.05.00:157][ 0]LogMemory: Process Virtual Memory: 540.17 MB used, 603.50 MB peak
- [2017.03.29-23.05.00:157][ 0]LogMemory: Physical Memory: 5948.16 MB used, 6238.82 MB free, 12186.98 MB total
- [2017.03.29-23.05.00:157][ 0]LogMemory: Virtual Memory: 1154.55 MB used, 6238.82 MB free, 134217728.00 MB total
- [2017.03.29-23.05.00:157][ 0]LogMemory:
- [2017.03.29-23.05.00:157][ 0]Allocator Stats for binned2: (not implemented)
- [2017.03.29-23.05.00:354][ 0]LogAIModule: Creating AISystem for world MusicalRangeTitleScreen
- [2017.03.29-23.05.00:355][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2017.03.29-23.05.00:355][ 0]LogLoad: Game class is 'GameModeBase'
- [2017.03.29-23.05.00:422][ 0]LogWorld: Bringing World /Game/MusicShoot/Maps/MusicalRangeTitleScreen.MusicalRangeTitleScreen up for play (max tick rate 0) at 2017.03.29-17.05.00
- [2017.03.29-23.05.00:424][ 0]LogWorld: Bringing up level for play took: 0.064997
- [2017.03.29-23.05.00:448][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [2017.03.29-23.05.00:454][ 0]LogScript:Warning: Accessed None trying to read property FloorMonitorBP
- MotionControllerPawn_C /Game/MusicShoot/Maps/MusicalRangeTitleScreen.MusicalRangeTitleScreen:PersistentLevel.MotionControllerPawn_320
- Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ExecuteUbergraph_MotionControllerPawn:044B
- [2017.03.29-23.05.00:454][ 0]LogScript:Warning: Script call stack:
- Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ReceiveBeginPlay
- Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ExecuteUbergraph_MotionControllerPawn
- Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:LoadSavedGameSettings
- Function /Game/VirtualRealityBP/Blueprints/MotionControllerPawn.MotionControllerPawn_C:ExecuteUbergraph_MotionControllerPawn
- [2017.03.29-23.05.00:455][ 0]LogLoad: Took 0.509543 seconds to LoadMap(/Game/MusicShoot/Maps/MusicalRangeTitleScreen)
- [2017.03.29-23.05.00:657][ 0]LogLoad: (Engine Initialization) Total time: 21.90 seconds
- [2017.03.29-23.05.00:657][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
- [2017.03.29-23.05.00:674][ 0]LogOcInput: OculusInput pre-init called
- [2017.03.29-23.05.00:822][ 1]LogRenderer: Reallocating scene render targets to support 2240x1260 NumSamples 4 (Frame:2).
- [2017.03.29-23.05.00:885][ 1]LogRenderer: Reallocating scene render targets to support 3024x1680 NumSamples 4 (Frame:3).
- [2017.03.29-23.05.07:037][313]LogNet: Browse: /Game/MusicShoot/Maps/TestPianoBP
- [2017.03.29-23.05.07:059][313]LogLoad: LoadMap: /Game/MusicShoot/Maps/TestPianoBP
- [2017.03.29-23.05.07:108][313]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2017.03.29-23.05.07:108][313]LogMemory: Process Physical Memory: 562.95 MB used, 652.55 MB peak
- [2017.03.29-23.05.07:108][313]LogMemory: Process Virtual Memory: 1290.13 MB used, 1424.72 MB peak
- [2017.03.29-23.05.07:108][313]LogMemory: Physical Memory: 6135.98 MB used, 6051.00 MB free, 12186.98 MB total
- [2017.03.29-23.05.07:108][313]LogMemory: Virtual Memory: 1962.06 MB used, 6051.00 MB free, 134217728.00 MB total
- [2017.03.29-23.05.07:108][313]LogMemory:
- [2017.03.29-23.05.07:108][313]Allocator Stats for binned2: (not implemented)
- [2017.03.29-23.05.07:307][313]LogAIModule: Creating AISystem for world TestPianoBP
- [2017.03.29-23.05.07:308][313]LogLoad: Game class is 'BP_ShooterGameMode_C'
- [2017.03.29-23.05.07:329][313]LogWorld: Bringing World /Game/MusicShoot/Maps/TestPianoBP.TestPianoBP up for play (max tick rate 0) at 2017.03.29-17.05.07
- [2017.03.29-23.05.07:332][313]LogWorld: Bringing up level for play took: 0.021727
- [2017.03.29-23.05.07:332][313]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [2017.03.29-23.05.07:333][313]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
- [2017.03.29-23.05.07:333][313]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2017.03.29-23.05.07:333][313]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
- [2017.03.29-23.05.07:336][313]LogScript:Warning: Accessed None trying to read property ModSkeletonRegistry
- BP_FloorMonitorUI_C /Game/MusicShoot/Maps/TestPianoBP.TestPianoBP:PersistentLevel.BP_FloorMonitorUI_326
- Function /Game/MusicShoot/Blueprints/BP_FloorMonitorUI.BP_FloorMonitorUI_C:ExecuteUbergraph_BP_FloorMonitorUI:0D37
- [2017.03.29-23.05.07:336][313]LogScript:Warning: Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_FloorMonitorUI.BP_FloorMonitorUI_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_FloorMonitorUI.BP_FloorMonitorUI_C:ExecuteUbergraph_BP_FloorMonitorUI
- [2017.03.29-23.05.07:342][313]LogTemp:Warning: Found Songs: 14
- [2017.03.29-23.05.07:348][313]LogTemp:Warning: Found Meta Data for 7 Songs
- [2017.03.29-23.05.07:353][313]LogTemp:Warning: Found Songs: 14
- [2017.03.29-23.05.07:354][313]LogSteamworks: CPP InitializeCPPElements() through USteamManager
- [2017.03.29-23.05.07:354][313]LogTemp: Testing to see if packaging will autocompile changes
- [2017.03.29-23.05.07:354][313]LogSteamworks: Initializing USteamManager
- [2017.03.29-23.05.07:354][313]LogSteamworks: Not using LiveSubSystem!
- [2017.03.29-23.05.07:354][313]LogSteamworks: New Object USteamManager created!
- [2017.03.29-23.05.07:354][313]LogSteamworks: New Musical Range Game Instance Assigned to USteamManager
- [2017.03.29-23.05.07:354][313]LogSteamworks: CPP InitializeCPPElements() SUCESS!
- [2017.03.29-23.05.07:354][313]LogBlueprintUserMessages: [BP_FloorMonitorUI_326] Initialized CPP Elements: false
- [2017.03.29-23.05.07:359][313]LogTemp:Warning: Found Songs: 14
- [2017.03.29-23.05.07:365][313]LogTemp:Warning: Found Meta Data for 7 Songs
- [2017.03.29-23.05.07:367][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:367][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:367][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:368][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:368][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:368][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:369][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:369][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:369][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:370][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:371][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:371][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:372][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:372][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:372][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:373][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:373][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:373][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:SpawnAndArrangeTemplates
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:OnCreated
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:373][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:373][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:373][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:378][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:378][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:378][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:379][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:379][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:379][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:380][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:380][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:380][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:381][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:381][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:381][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:382][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:382][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:383][313]LogScriptCore:Warning: Script Msg: Divide by zero
- Script call stack:
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ReceiveBeginPlay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:UpdateSongPage
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrix.BP_SongSelectMatrix_C:ExecuteUbergraph_BP_SongSelectMatrix
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ClearScoreVisualization
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateScoreText
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:UpdateMedalDisplay
- Function /Game/MusicShoot/Blueprints/BP_SongSelectMatrixTemplate.BP_SongSelectMatrixTemplate_C:ExecuteUbergraph_BP_SongSelectMatrixTemplate
- [2017.03.29-23.05.07:383][313]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array PageMonitors of length 0!
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Dota2-MainTheme
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Fart-GoodbyeMoonmen
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] GLaDOS-StillAlive
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] MoveOrDie-MainTheme
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] TeamFortress2-MainTheme
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Therion-BloodOfKingu
- [2017.03.29-23.05.07:384][313]LogBlueprintUserMessages: [BP_SongSelectMatrix_782] Therion-SonOfTheStavesOfTime
- [2017.03.29-23.05.07:464][313]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2017.03.29-23.05.07:470][313]LogLoad: Took 0.410667 seconds to LoadMap(/Game/MusicShoot/Maps/TestPianoBP)
- [2017.03.29-23.05.08:031][313]LogBlu: Component Initialized
- [2017.03.29-23.05.08:031][313]LogBlu: Loading URL: about:blank
- [2017.03.29-23.05.22:722][158]LogSteamworks:Warning: Yay! Intercepted the Steam overlay callback
- [2017.03.29-23.05.24:834][171]LogThreadingWindows:Error: Runnable thread OnlineAsyncTaskThreadSteam DefaultInstance crashed.
- [2017.03.29-23.05.24:834][171]LogWindows:Error: === Critical error: ===
- [2017.03.29-23.05.24:834][171]LogWindows:Error:
- [2017.03.29-23.05.24:834][171]LogWindows:Error: Fatal error!
- [2017.03.29-23.05.24:834][171]LogWindows:Error:
- [2017.03.29-23.05.24:834][171]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000001
- [2017.03.29-23.05.24:834][171]LogWindows:Error:
- [2017.03.29-23.05.24:834][171]LogWindows:Error: ucrtbase.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error: ucrtbase.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error: ucrtbase.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error: MusicalRange.exe
- [2017.03.29-23.05.24:834][171]LogWindows:Error: MusicalRange.exe
- [2017.03.29-23.05.24:834][171]LogWindows:Error: steam_api64.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error: steam_api64.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error: MusicalRange.exe
- [2017.03.29-23.05.24:834][171]LogWindows:Error: MusicalRange.exe
- [2017.03.29-23.05.24:834][171]LogWindows:Error: MusicalRange.exe
- [2017.03.29-23.05.24:834][171]LogWindows:Error: MusicalRange.exe
- [2017.03.29-23.05.24:834][171]LogWindows:Error: KERNEL32.DLL
- [2017.03.29-23.05.24:834][171]LogWindows:Error: ntdll.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error: ntdll.dll
- [2017.03.29-23.05.24:834][171]LogWindows:Error:
- [2017.03.29-23.05.24:834][171]LogWindows:Error: Crash in runnable thread OnlineAsyncTaskThreadSteam DefaultInstance
- [2017.03.29-23.05.24:904][174]LogExit: Executing StaticShutdownAfterError
- [2017.03.29-23.05.24:904][174]LogWindows: FPlatformMisc::RequestExit(1)
- [2017.03.29-23.05.24:904][174]Log file closed, 03/29/17 17:05:24
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