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- A lot of the descriptions are spoilers!
- To change room, change the 548th value in your save file to one of these: (I'll update as I find new ones)
- 0: doesn't exist
- 1: doesn't exist
- 2: doesn't exist
- 3: doesn't exist
- 4: Ruins - Flowerbed
- 5: Ruins - Flowey's first encounter
- 6: Ruins - Entrance (save point)
- 7: Ruins - Switch puzzle 1
- 8: Ruins - Spike puzzle 1
- 9: Ruins - Corridor after the second puzzle
- 10: Ruins - Spike puzzle 2
- 11: Ruins - That corridor you have to walk through by yourself
- 12: Ruins - Leafpile (save point)
- 13: Ruins - Candy column room
- 14: Ruins - Falling puzzle 1
- 15: Ruins - Rock puzzle 1
- 16: Ruins - Falling puzzle 2
- 17: Ruins - Rock puzzle 2
- 18: Ruins - Mouse hole (save point)
- 19: Ruins - Napstablook room
- 20: Ruins - Spider Bake Sale
- 21: Ruins - Frog room
- 22: Ruins - Switch puzzle 2
- 23: Ruins - Switch puzzle 3
- 24: Ruins - Switch puzzle 4
- 25: Ruins - Switch puzzle 5
- 26: Ruins - Switch puzzle 6
- 27: Ruins - The room in which you fall if you press the wrong switch in rooms 23 to 26
- 28: Ruins - Crossroads
- 29: Ruins - Room between rooms 28 and 30
- 30: Ruins - Room with town background (note: you appear in an inacessible area, but you still can get to where you're supposed to be)
- 31: Ruins - Home (save point)
- 32: Ruins - The hall of Toriel's house
- 33: Ruins - Toriel's living room
- 34: Ruins - Toriel's corridor
- 35: Ruins - Toriel's room
- 36: Ruins - Your room
- 37: Ruins - Toriel's kitchen
- 38: Ruins - Toriel's basement 1
- 39: Ruins - Toriel's basement 2 (note: if Toriel went downstairs and you skipped room 38, you will be unable to move after a bit of walking)
- 40: Ruins - Toriel's basement 3 (note: if Toriel went downstairs and you skipped room 38, you will be unable to move after a bit of walking)
- 41: Ruins - Toriel's basement 4 (note: if Toriel went downstairs and you skipped room 38, you will be unable to move after a bit of walking)
- 42: Ruins - Toriel's basement 5
- 43: Ruins - Flowey's second encounter (note: if you talk to Flowey without fighting Toriel first, he will just say "Error" and block your game. But you appear behind him so you can skip him)
- 44: Snowdin - Forest 1
- 45: Snowdin - Forest 2
- 46: Snowdin - Box Road (save point)
- 47: Snowdin - Up from room 46
- 48: Snowdin - Right from room 46
- 49: Snowdin - Doggo room
- 50: Snowdin - Crossroads
- 51: Snowdin - Snowman room
- 52: Snowdin - Puzzle 1 (note: you have to move for the dialogue to start)
- 53: Snowdin - Puzzle 2
- 54: Snowdin - Dogamy's and Dogaressa's sheds
- 55: Snowdin - Puzzle 3
- 56: Snowdin - Spaghetti (save point)
- 57: Snowdin - Puzzle 4
- 58: Snowdin - Puzzle 5
- 59: Snowdin - Puzzle 6
- 60: Snowdin - Puzzle 7 (note: you have to move for the dialogue to start)
- 61: Snowdin - Dog House (save point)
- 62: Snowdin - Sans' snow statue of Papyrus
- 63: Snowdin - Puzzle 8
- 64: Snowdin - That place with the holes with eyes in them
- 65: Snowdin - Left from room 64
- 66: Snowdin - Greater dog room
- 67: Snowdin - Bridge (note: you have to go left before going right, else there's an invisible wall)
- 68: Snowdin - Town (save point)
- 69: Snowdin - Up from room 68
- 70: Snowdin - Up from room 69
- 71: Snowdin - Inn
- 72: Snowdin - Your room at the Inn (note: if you wait until the end of the night and go through a bit of dialogue, the game may crash (could be because I'm using a save where I haven't even beaten Toriel yet))
- 73: Snowdin - Grillby's
- 74: Snowdin - Librarby (note: no music)
- 75: Snowdin - Locked shed next to Papyrus' house
- 76: Snowdin - Papyrus' house
- 77: Snowdin - Papyrus' room
- 78: doesn't exist
- 79: doesn't exist
- 80: doesn't exist
- 81: Snowdin - Papyrus' boss fight
- 82: Waterfall - First room
- 83: Waterfall - Checkpoint (save point)
- 84: Waterfall - Waterfall
- 85: Waterfall - Up from room 84
- 86: Waterfall - Hallway (save point) (note: you appear at the end of the hallway)
- 87: Waterfall - Puzzle 1
- 88: Waterfall - Puzzle 2
- 89: Waterfall - Secret bench
- 90: Waterfall - Wishing room
- 91: Waterfall - Up from room 90
- 92: Waterfall - Where Undyne throws spears at you 1
- 93: Waterfall - Where Undyne throws spears at you 2
- 94: Waterfall - Crystal (save point) (note: trying to go back to room 93 warps you back into this room immediatly)
- 95: Waterfall - Right from room 94
- 96: Waterfall - Up from room 95
- 97: Waterfall - Down from room 95
- 98: Waterfall - Left from room 97
- 99: Waterfall - Right from room 95
- 100: Waterfall - Onion-san room (note: same as room 67)
- 101: Waterfall - Shyren room
- 102: Waterfall - Piano puzzle
- 103: Waterfall - Artefact room (note: if you go down and didn't solve the piano puzzle, you can't go up again)
- 104: Waterfall - Statue room
- 105: Waterfall - Umbrella room 1
- 106: Waterfall - Monster kid room 1
- 107: Waterfall - Monster kid room 2 (note: Monster kid won't appear and it will make the game crash when you turn right)
- 108: Waterfall - Monster kid room 3 (note: Monster kid does appear this time)
- 109: Waterfall - Monster kid room 4 (note: Monster kid doesn't appear which leaves you stuck unless you go to room 108 then come back)
- 110: Waterfall - Bridge (save point)
- 111: Waterfall - Where Undyne makes spears come out of the ground 1
- 112: Waterfall - Where Undyne makes spears come out of the ground 2 (note: see room 67)
- 113: Waterfall - Trash Zone 1
- 114: Waterfall - Trash Zone 2 (save point)
- 115: Waterfall - Mad Dummy room
- 116: Waterfall - Quiet Area (save point)
- 117: Waterfall - Entrance to Undyne's house
- 118: Waterfall - Undyne's house (note: triggers the "becoming Undyne's friend" sequence even if you haven't spared/poured a glass of water on Undyne yet)
- 119: Waterfall - Napstablook's and Mettaton's houses
- 120: Waterfall - Inside Napstablook's house
- 121: Waterfall - Inside Mettaton's house
- 122: Waterfall - Blook Family Snail Farm
- 123: Waterfall - A small bridge with tall grass (note: inacessible by normal means. Going right gets you stuck in a black void and going left crashes the game)
- 124: Waterfall - Right from room 116
- 125: Waterfall - Down from room 124
- 126: Waterfall - Right from room 124
- 127: Waterfall - Mushroom lightening path
- 128: Waterfall - Temmie Village (save point)
- 129: Waterfall - Right from room 127
- 130: Waterfall - Where Undyne is behind you
- 131: Waterfall - Up from room 130
- 132: Waterfall - Where Monster kid either saves you from Undyne (pacifist run)/is saved from you by Undyne (no mercy run)
- 133: Waterfall - Right from room 132 (note: triggers a weird monologue presumely from Monster kid to Undyne, even though neither are on screen)
- 134: Waterfall - Undyne boss fight (note: occasionally a save point)
- 135: Waterfall - Up from room 134 (note: if you haven't beaten Undyne yet, she will be following you as if you fled from her in the fight)
- 136: Hotland - Up from room 135 (note: see room 135)
- 137: Hotland - Right from room 136 (note: see room 135)
- 138: Hotland - Water cooler room (note: even if Undyne was following you when warping to rooms 135, 136 & 137, she won't be following you anymore unless you go to the left)
- 139: Hotland - Laboratory Entrance (save point)
- 140: Hotland - Down from room 139 (note: the riverperson doesn't appear for me)
- 141: Hotland - Alphys' laboratory
- 142: Hotland - Up from room 141
- 143: Hotland - Right from room 141 (note: you can see Alphys' posts on your phone even if you never talked to her)
- 144: Hotland - Up from room 143
- 145: Hotland - Magma Chamber (save point)
- 146: Hotland - Down from room 145
- 147: Hotland - Up from room 145
- 148: Hotland - Right from room 147 (note: the lava flashes blue when you appear for some reason)
- 149: Hotland - Left from room 148
- 150: Hotland - Puzzle 1
- 151: Hotland - Right from room 148
- 152: Hotland - Puzzle 2
- 153: Hotland - Up from room 148
- 154: Hotland - Cooking with a killer robot
- 155: Hotland - Core view (save point)
- 156: Hotland - Elevator R1
- 157: Hotland - Elevator R2
- 158: Hotland - Hot dog stand
- 159: Hotland - Left from room 158
- 160: Hotland - Art club (note: is up from room 159 and accessible through a hidden passage)
- 161: Hotland - Down from room 159
- 162: Hotland - Puzzle 3
- 163: Hotland - Puzzle 4
- 164: Hotland - Bad Opinion Zone (save point)
- 165: Hotland - Where you fight the two royal guards
- 166: Hotland - MTT News
- 167: Hotland - Up from room 166
- 168: Hotland - Elevator L2
- 169: Hotland - Elevator L3
- 170: Hotland - Spider Bake Sale
- 171: Hotland - Right from room 170
- 172: Hotland - Down from room 171
- 173: Hotland - Puzzle 5
- 174: Hotland - Up from room 171
- 175: Hotland - Puzzle 6
- 176: Hotland - Spider Entrance (save point)
- 231: the corridor where Sans judges you
- 236: the End
- 237: the Barrier
- 238: where you go when you're done with the final Boss fight in the neutral-pacifist run (putting this value lets you skip it)
- 246: the first save point in Alphys' true laboratory (save point)
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