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  1. 0.001 2025-03-05 23:30:40; Factorio 2.0.32 (build 81349, win64, steam, space-age)
  2. 0.001 Operating system: Windows 11 (build 26100)
  3. 0.000 Initializing Steam API.
  4. 0.001 Program arguments: "C:\Games\Factorio\bin\x64\factorio.exe"
  5. 0.001 Config path: C:/Users/mohos/AppData/Roaming/Factorio/config/config.ini
  6. 0.001 Read data path: C:/Games/Factorio/data
  7. 0.002 Write data path: C:/Users/mohos/AppData/Roaming/Factorio [114374/255240MB]
  8. 0.002 Binaries path: C:/Games/Factorio/bin
  9. 0.015 System info: [CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz, 4 cores, RAM: 9338/16265 MB, page: 13799/18217 MB, virtual: 4264/134217727 MB, extended virtual: 0 MB]
  10. 0.114 Memory info:
  11. 0.114 [0]: 859B CB8GS2666.C8JT 8192 MB 2133 MHz 1.2 v
  12. 0.114 [1]: Micron 8ATF1G64HZ-2G3B1 8192 MB 2133 MHz 1.2 v
  13. 0.117 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
  14. 0.242 Video driver: windows
  15. 0.243 Available displays: 3
  16. 0.243 [2]: \\.\DISPLAY3 - Intel(R) HD Graphics 620 {0x8000005, [0,0], 1920x1080, 32bit, 59Hz}
  17. 0.243 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 620 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
  18. 0.243 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 620 {0x01, [-1360,156], 1360x768, 32bit, 60Hz}
  19. 0.421 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
  20. 0.421 Verbose GraphicsInterfaceDX11.cpp:267: DXGI 1.5 detected, Allow tearing is supported
  21. 0.422 Adapter [0]: NVIDIA GeForce 920MX {10de-134f} (32.0.15.6636)
  22. 0.424 Adapter [1]: Intel(R) HD Graphics 620 {8086-5916} (31.0.101.2134)
  23. 0.425 Adapter [2]: Microsoft Basic Render Driver {1414-8c} (10.0.26100.1882)
  24. 0.993 Initialised Direct3D[0]: NVIDIA GeForce 920MX; id: 10de-134f; driver: nvldumdx.dll 32.0.15.6636
  25. 0.993 D3D Feature Level: 11.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  26. 0.993 [Local Video Memory] Budget: 1701MB, CurrentUsage: 6MB, Reservation: 0/900MB
  27. 0.993 [Non-Local Vid.Mem.] Budget: 7470MB, CurrentUsage: 0MB, Reservation: 0/3863MB
  28. 0.993 Tiled resources: Tier 1
  29. 0.993 Unified Memory Architecture: No
  30. 0.993 BGR 565 Supported: Yes
  31. 0.993 MaximumFrameLatency: 3, GPUThreadPriority: 0
  32. 0.994 Graphics settings preset: high
  33. 0.994 Dedicated video memory size 2001 MB
  34. 1.094 Desktop composition is active.
  35. 1.094 Graphics options: [Graphics quality: high] [Video memory usage: high] [DXT: high-quality]
  36. 1.094 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: true] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
  37. 1.239 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
  38. 1.696 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
  39. 1.696 Info ModManager.cpp:444: FeatureFlag freezing = true
  40. 1.696 Info ModManager.cpp:444: FeatureFlag quality = true
  41. 1.696 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
  42. 1.696 Info ModManager.cpp:444: FeatureFlag segmented-units = true
  43. 1.696 Info ModManager.cpp:444: FeatureFlag space-travel = true
  44. 1.696 Info ModManager.cpp:444: FeatureFlag spoiling = true
  45. 1.697 Verbose PipelineStateObject.cpp:104: Time to load shaders: 0.000075 seconds.
  46. 1.708 Loading mod core 0.0.0 (data.lua)
  47. 1.791 Loading mod base 2.0.32 (data.lua)
  48. 2.433 Loading mod elevated-rails 2.0.32 (data.lua)
  49. 2.535 Loading mod quality 2.0.32 (data.lua)
  50. 2.597 Loading mod space-age 2.0.32 (data.lua)
  51. 4.115 Loading mod base 2.0.32 (data-updates.lua)
  52. 4.162 Loading mod quality 2.0.32 (data-updates.lua)
  53. 4.224 Loading mod space-age 2.0.32 (data-updates.lua)
  54. 4.469 Checksum for core: 544741660
  55. 4.469 Checksum of base: 183736295
  56. 4.469 Checksum of elevated-rails: 2106445898
  57. 4.469 Checksum of quality: 3925140030
  58. 4.469 Checksum of space-age: 3216343430
  59. 5.492 Prototype list checksum: 3046732054
  60. 5.498 Verbose ModManager.cpp:643: Time to load mods: 3.8014
  61. 5.620 Loading sounds...
  62. 7.916 Info PlayerData.cpp:68: Local player-data.json unavailable
  63. 7.916 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1741204808
  64. 7.921 Post-data load graphics options: [Light occlusion: YES]
  65. 8.028 Verbose PipelineStateObject.cpp:100: Time to load shaders in background: 6.330956 seconds.
  66. 8.636 Initial atlas bitmap size is 16384
  67. 8.659 Created an atlas bitmap (size 16384x16360) [none]
  68. 8.681 Created an atlas bitmap (size 16384x16384) [none]
  69. 8.684 Created an atlas bitmap (size 16384x16312) [none]
  70. 8.691 Created an atlas bitmap (size 16384x16256) [low-object]
  71. 8.692 Created an atlas bitmap (size 16384x13440) [corpse-decay]
  72. 8.693 Created an atlas bitmap (size 16384x8392) [decal]
  73. 8.693 Created an atlas bitmap (size 16384x5596) [none]
  74. 8.694 Created an atlas bitmap (size 1676x79) [not-compressed]
  75. 8.695 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  76. 8.696 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
  77. 8.713 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
  78. 8.713 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
  79. 8.714 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  80. 8.715 Created an atlas bitmap (size 8192x2576) [mipmap]
  81. 8.715 Created an atlas bitmap (size 2048x1520) [mipmap]
  82. 8.717 Created an atlas bitmap (size 4096x3152) [mipmap]
  83. 8.718 Created an atlas bitmap (size 4096x3152) [mipmap]
  84. 8.720 Created an atlas bitmap (size 4096x3152) [mipmap]
  85. 8.722 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  86. 8.724 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  87. 8.777 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
  88. 8.789 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
  89. 8.791 Created an atlas bitmap (size 16384x7472) [shadow, linear-magnification, alpha-mask]
  90. 8.792 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask]
  91. 8.792 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  92. 8.807 Created a virtual atlas bitmap (size 4096x4096) [linear-minification, linear-magnification]
  93. 8.820 Created a virtual atlas bitmap (size 4096x4096) [none]
  94. 8.834 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification]
  95. 8.848 Created a virtual atlas bitmap (size 4096x4096) [linear-magnification]
  96. 8.865 Created a virtual atlas bitmap (size 4096x4096) [none]
  97. 8.877 Created a virtual atlas bitmap (size 4096x4096) [none]
  98. 8.888 Created a virtual atlas bitmap (size 4096x4096) [none]
  99. 8.896 Created a virtual atlas bitmap (size 4096x4096) [none]
  100. 8.911 Created a virtual atlas bitmap (size 4096x4096) [none]
  101. 8.921 Created a virtual atlas bitmap (size 4096x4096) [none]
  102. 8.928 Created a virtual atlas bitmap (size 4096x4096) [none]
  103. 8.937 Created a virtual atlas bitmap (size 4096x4096) [none]
  104. 8.944 Created a virtual atlas bitmap (size 4096x4096) [none]
  105. 8.948 Created a virtual atlas bitmap (size 4096x4096) [none]
  106. 8.957 Created a virtual atlas bitmap (size 4096x4096) [none]
  107. 8.958 Created a virtual atlas bitmap (size 4096x1536) [none]
  108. 8.958 Created virtual atlas pages 4096x4096x16
  109. 8.959 Created virtual atlas of size 16384x16384 with physical texture size 8192x8192
  110. 8.959 Loading 3D bitmaps.
  111. 9.005 Verbose TextureProcessor.cpp:1128: GPU accelerated compression test: Time 11.579 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
  112. 9.005 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  113. 9.026 Parallel sprite loader initialized (threads: 3, bitmaps: 8233)
  114. 76.356 Sprites loaded
  115. 77.740 Generated mipmaps (4) for atlas [3] of size 16384x16256 <total: 931.30, render: 0.21, convert: 1.73, copy: 0.17>
  116. 77.787 Generated mipmaps (3) for atlas [8] of size 16384x4208
  117. 77.801 Generated mipmaps (3) for atlas [9] of size 4096x3104
  118. 78.274 Generated mipmaps (3) for atlas [10] of size 16384x16352
  119. 78.413 Generated mipmaps (3) for atlas [11] of size 16384x4944
  120. 78.438 Generated mipmaps (3) for atlas [12] of size 8192x4144
  121. 78.567 Generated mipmaps (3) for atlas [13] of size 8192x2576
  122. 78.581 Generated mipmaps (3) for atlas [14] of size 2048x1520
  123. 78.595 Generated mipmaps (3) for atlas [15] of size 4096x3152
  124. 78.662 Generated mipmaps (3) for atlas [16] of size 4096x3152
  125. 78.674 Generated mipmaps (3) for atlas [17] of size 4096x3152
  126. 78.697 Generated mipmaps (5) for atlas [18] of size 8192x3808
  127. 78.709 Generated mipmaps (3) for atlas [23] of size 8192x3952
  128. 78.723 Custom mipmaps uploaded (3189)
  129. 79.521 Generated mipmaps for virtual atlas of size 16384x16384
  130. 79.521 Verbose AtlasBuilder.cpp:868: Virtual atlas mipmaps generated in 0.797851 seconds.
  131. 79.521 Verbose AtlasBuilder.cpp:830: Atlas memory size: 2810.57MB; 322.88MB (virtual)
  132. 79.521 Verbose AtlasBuilder.cpp:703: Size of sprites outside of atlas: 107.45MB
  133. 79.521 Verbose ParallelSpriteLoader.cpp:145: Sprite loader stats> Worker loaded max size: 155.67MB, Total worker loaded max size: 411.67MB
  134. 79.522 Verbose AtlasBuilder.cpp:1336: Prepared alpha-mask lookup table. Count = 21515
  135. 79.562 Video memory usage: 3220.64 MB (Atlases: 3090.34 MB, Textures: 130.30 MB)
  136. 79.632 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.006429 seconds.
  137. 79.632 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
  138. 79.632 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
  139. 79.632 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
  140. 79.636 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.002589 seconds.
  141. 79.636 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 627 expressions (339 unique) and has 216 operations and 49 registers; estimated complexity: 4315.
  142. 79.636 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 591 expressions (326 unique) and has 217 operations and 30 registers; estimated complexity: 4435.
  143. 79.678 Info LuaGameScript.cpp:661: level state size: 1197 bytes.
  144. 79.679 Info LuaGameScript.cpp:661: level state size: 1197 bytes.
  145. 79.729 Factorio initialised
  146. 79.735 Steam Storage Quota: 1233/1234
  147. 79.735 Verbose SteamContext.cpp:652: SteamUserStats initialized.
  148. 93.578 Joining game IP ADDR:({18.196.41.17:16787})
  149. 93.578 Info UDPSocket.cpp:38: Opening socket
  150. 93.580 Verbose RouterBase.cpp:59: Started router thread.
  151. 93.585 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting)
  152. 93.859 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32).
  153. 93.870 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap)
  154. 93.870 Info ClientRouter.cpp:228: ConnectionAccepted
  155. 94.029 Info ClientMultiplayerManager.cpp:746: Received mapReadyForDownload
  156. 94.029 Downloading file C:\Users\mohos\AppData\Roaming\Factorio\temp\mp-download.zip (705577 B, auxiliary 121 B, 1404 blocks)
  157. 94.065 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  158. 95.902 Finished download (1 s, 705 kB, 379 kB/s)
  159. 95.954 Info ClientMultiplayerManager.cpp:726: updateTick(18446744073709551615) map download finished creating scenario
  160. 95.962 Info ClientMultiplayerManager.cpp:607: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  161. 95.963 Loading map C:\Users\mohos\AppData\Roaming\Factorio\temp\mp-download.zip: 705577 bytes.
  162. 96.103 Loading level.dat: 1021656 bytes.
  163. 96.110 Info Scenario.cpp:153: Map version 2.0.32-0
  164. 96.140 Verbose Scenario.cpp:209: Loading level.dat finished: 0.029485 seconds.
  165. 96.143 Loading blueprint storage: Local timestamp 1739549833, Cloud timestamp -1
  166. 96.144 Verbose BlueprintLibrary.cpp:59: Loaded external blueprint storage: playerIndex=0, nextRecordID=0, timestamp=1739549833, records={}
  167. 96.144 Verbose Scenario.cpp:294: Entities setup finished: 0.004345 seconds.
  168. 96.145 Loading script.dat: 1222 bytes.
  169. 96.153 Checksum for script __level__/control.lua: 1248072645
  170. 96.155 Info LuaGameScript.cpp:661: level state size: 1197 bytes.
  171. 96.155 Info LuaGameScript.cpp:661: level state size: 1197 bytes.
  172. 96.155 Verbose Scenario.cpp:368: Map setup finished: 0.192837 seconds.
  173. 96.347 Info ClientMultiplayerManager.cpp:607: UpdateTick(5298) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  174. 96.383 Info ClientMultiplayerManager.cpp:607: UpdateTick(5298) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  175. 96.570 Info ClientMultiplayerManager.cpp:607: UpdateTick(5298) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  176. 96.570 Info GameActionHandler.cpp:4320: UpdateTick (5298) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
  177. 105.289 Info ClientMultiplayerManager.cpp:137: Disconnecting multiplayer connection. Reason: Quit.
  178. 105.289 Info ClientMultiplayerManager.cpp:607: UpdateTick(5806) changing state from(InGame) to(DisconnectScheduled)
  179. 105.294 Info ClientMultiplayerManager.cpp:607: UpdateTick(5806) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
  180. 105.461 Info ClientMultiplayerManager.cpp:607: UpdateTick(5806) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
  181. 105.461 Info ClientMultiplayerManager.cpp:873: Disconnect notification for peer (2)
  182. 105.473 Info ClientMultiplayerManager.cpp:216: Deleting active scenario (global = true).
  183. 105.583 Verbose RouterBase.cpp:81: Finishing router thread.
  184. 105.583 Info UDPSocket.cpp:233: Closing socket
  185. 105.583 Info UDPSocket.cpp:263: Socket closed
  186. 105.652 Verbose CompiledMapGenSettings.cpp:336: MapGenSettings compilation took 0.006230 seconds.
  187. 105.652 Verbose CompiledMapGenSettings.cpp:381: Cliff noise program processed 377 expressions (220 unique) and has 134 operations and 17 registers; estimated complexity: 287.
  188. 105.652 Verbose CompiledMapGenSettings.cpp:381: Entity noise program processed 3275 expressions (1421 unique) and has 1058 operations and 164 registers; estimated complexity: 12437.
  189. 105.652 Verbose CompiledMapGenSettings.cpp:381: Tile noise program processed 1296 expressions (593 unique) and has 479 operations and 53 registers; estimated complexity: 10068.
  190. 105.794 Info LuaGameScript.cpp:661: level state size: 1197 bytes.
  191. 105.794 Info LuaGameScript.cpp:661: level state size: 1197 bytes.
  192. 107.982 Quitting: user-quit.
  193. 109.437 Steam API shutdown.
  194. 109.447 Goodbye
  195.  
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