Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Diablo 4 Developer Livestream Summary
- -----------------------------------------
- Nerf Philosophy: Its better to nerf outliers than buffing everything, since that can lead to more outliers. Lower baseline to avoid eventual powercreep
- - Season 1 is finished, just need to do validation/QA stuff
- - 13 pages of patch notes SOON, BUFFS
- - Changes to Nightmare Dungeon Rewards, also ability to teleport directly to the dungeon(Season 1)
- - Don't really want increase density too much, but rather adjust mob xp and end of dungeon rewards(for now)
- - Increase the cap of your resources(Soon)
- - Add gems to the material window(Season 2)
- - Renown - Altars + Discovery, carry over to seasons. Have to redoside dungeons, strongholds, side quests, waypoints to unlock all bonuses; continue to monitor this
- - Hardcore Scrolls of Escape to have DC protection implemented
- - Wanted to rebalance resistances(Season 2)
- - Barb Drops for Druid is a Bug, fixed
- - Necromancer Visability with blighted corpse explosion is a bug(fixed soon)
- - World Boss Caches opening level is a bug, fixed soon
- - Additional features/QOL added over time(no search bar or more stash yet)
- - Not overbuffing primary resource generation, could break the game
- - Adding LFG Social Features
- - Performance fixes for PC
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement