Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ------ config.lua --------
- Config file for OTServ --
- --------------------------
- data directory location
- -- datadir = "data/"
- map location
- -- map = "data/world/map.otbm"
- mapkind
- options: OTBM for binary map, XML for OTX map
- -- mapkind = "OTBM"
- map store location (for XML only)
- -- mapstore = "data/world/map-mapstore.xml"
- house store location (for XML only)
- -- housestore = "data/world/map-housestore.xml"
- bans storage (for XML only)
- -- banIdentifier = "data/bans.xml"
- server name
- -- servername = "Old Dragon Ball Online"
- server location
- -- location = "Poland"
- server ip (the ip that server listens on)
- -- ip = "127.0.0.1"
- server port (the port that server listens on)
- -- port = "7171"
- server owner name
- -- ownername = "Adi"
- world type
- options: pvp, no-pvp, pvp-enforced
- -- worldtype = "pvp-enforced"
- exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons
- -- exhausted = 2000
- exhausted time in ms (1000 = 1 second) for aggressive spells/weapons
- -- fightexhausted = 2000
- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
- -- exhaustedadd = 2000
- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
- -- pzlocked = 25*1000
- set to 0 = disabled (default), 1 = enabled
- -- enablehotkeys = 1
- minimum amount of time between actions ('Use') (1000 = 1 second)
- -- minactioninterval = 100
- minimum amount of time between extended actions ('Use with...') (1000 = 1 second)
- -- minactionexinterval = 2000
- how many messages player can span before get muted
- -- maxmessagebuffer = 10
- -- despawnragne = 2
- -- despawnradius = 50
- house rent period
- options: daily, weekly, monthly
- -- houserentperiod = "weekly"
- motd (the message box that you sometimes get before you choose characters)
- -- motd = "Welcome to Old Dragon Ball Online"
- -- motdnum = "2"
- login message
- -- loginmsg = "Welcome to Old Dragon Ball Online"
- how many logins attempts until ip is temporary disabled
- set to 0 to disable
- -- logintries = 0
- how long the retry timeout until a new login can be made (without disabling the ip)
- -- retrytimeout = 60*1000
- how long the player need to wait until the ip is allowed again
- -- logintimeout = 60*1000
- allow clones (multiple logins of the same char)
- options: 0 (no), 1 (yes)
- -- allowclones = 0
- max number of players allowed
- -- maxplayers = "100"
- SQL type
- options: mysql
- -- sql_type = "mysql"
- - MySQL part (ignore if you are using SQLite)
- -- sql_host = "localhost" <-- Nie zmieniaj
- -- sql_user = "root" <--Login (domyślny Root)
- -- sql_pass = "" <--Hasło bazy
- -- sql_db = "ODBO" <-- Nazwa Bazy
- - SQLite part (ignore if you are using MySQL)
- -- sqlite_db = "db.s3db"
- -----------------------------------------------------------------------------------------------
- -------------------------- Configuration ------------------------------------------------------
- -----------------------------------------------------------------------------------------------
- world name (shows in the character list)
- -- worldname = "ODBO World"
- time to save the server (default = 1)
- -- autosave = 5
- do you want to enable cap system? (yes/no)
- -- capsystem = "no"
- anti-afk - maximum idle time to kick player (1 = 1min)
- -- kicktime = 99999
- how many summons player can have
- -- maxsummons = 4
- maximum items in depot
- -- maxdepotitems = 10000
- learn spells (yes/no)
- -- learnspells = "no"
- do you want everyone to have premium
- -- freepremium = "yes"
- how many mana grow in 1 min sleep
- -- bedregen = 10
- Price for each SQM when buying a house
- -- houseprice = 1000
- level to buy a house
- -- houselevel = 200
- maximum death entries per player
- -- maxdeathentries = 10
- time, what player need wait to open body, if he not kill this creature (in seconds)
- -- ownerloot = 10
- players with that and lower lvl's cant be attacked
- -- protectlevel = 50
- color o exp above player
- -- expcolor = 71
- animated spells above player (yes/no)
- -- animatedspells = "yes"
- remove distance ammunition (yes/no)
- -- removedistance = "yes"
- remove runes (yes/no
- -- removerunes = "no"
- -----------------------------------------------------------------------------------
- --------------------------------- Multipliers -----------------------------------
- -----------------------------------------------------------------------------------
- experience multiplier (how much faster you got exp from monsters)
- -- rate_exp = 3000
- monster lootrating (how much faster you get items from monsters)
- -- rate_loot = 100
- skill multiplier (another multiplier in data/vocations.xml)
- -- rate_skill = 999
- manaspent multiplier (another multiplier in data/vocations.xml)
- -- rate_magic = 999
- spawn multiplier
- -- rate_spawn = 10
- -------------------------------------------------------------------------------------
- ------------------------ Skull System -----------------------------------------------
- -------------------------------------------------------------------------------------
- time to lose a white skull (1 = 1 minute)
- -- whitetime = 1
- time to lose one frag (1 = 1 hour)
- -- fragtime = 1
- ban unjust, how many frags you need to get banned (1 = 1 frag)
- -- banunjust = 30
- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
- -- redunjust = 15
- bantime, for how long the player is banned (1 = 1 hour)
- -- bantime = 12*1
- ------------------------------------------------------------------------------------
- ----------------------------- GM access rights -------------------------------------
- ------------------------------------------------------------------------------------
- access to walk into houses and open house doors
- -- accesshouse = 600
- access to login without waiting in the queue or when server is closed
- -- accessenter = 1
- access to ignore damage, exhaustion, cap limit and be ignored by monsters
- -- accessprotect = 600
- access to broadcast messages and talk in colors (#c blabla - in public channels)
- -- accesstalk = 600
- access to see id and position of the item you are looking at
- -- accesslook = 600
- -- enfo = "yes"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement