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Adi1471

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Aug 6th, 2018
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  1. ------ config.lua --------
  2. Config file for OTServ --
  3. --------------------------
  4.  
  5. data directory location
  6. -- datadir = "data/"
  7.  
  8. map location
  9. -- map = "data/world/map.otbm"
  10.  
  11. mapkind
  12. options: OTBM for binary map, XML for OTX map
  13. -- mapkind = "OTBM"
  14.  
  15. map store location (for XML only)
  16. -- mapstore = "data/world/map-mapstore.xml"
  17.  
  18. house store location (for XML only)
  19. -- housestore = "data/world/map-housestore.xml"
  20.  
  21. bans storage (for XML only)
  22. -- banIdentifier = "data/bans.xml"
  23.  
  24. server name
  25. -- servername = "Old Dragon Ball Online"
  26.  
  27. server location
  28. -- location = "Poland"
  29.  
  30. server ip (the ip that server listens on)
  31. -- ip = "127.0.0.1"
  32.  
  33. server port (the port that server listens on)
  34. -- port = "7171"
  35.  
  36. server owner name
  37. -- ownername = "Adi"
  38.  
  39. world type
  40. options: pvp, no-pvp, pvp-enforced
  41. -- worldtype = "pvp-enforced"
  42.  
  43. exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons
  44. -- exhausted = 2000
  45.  
  46. exhausted time in ms (1000 = 1 second) for aggressive spells/weapons
  47. -- fightexhausted = 2000
  48.  
  49. how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
  50. -- exhaustedadd = 2000
  51.  
  52. how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
  53. -- pzlocked = 25*1000
  54.  
  55. set to 0 = disabled (default), 1 = enabled
  56. -- enablehotkeys = 1
  57.  
  58. minimum amount of time between actions ('Use') (1000 = 1 second)
  59. -- minactioninterval = 100
  60.  
  61. minimum amount of time between extended actions ('Use with...') (1000 = 1 second)
  62. -- minactionexinterval = 2000
  63.  
  64. how many messages player can span before get muted
  65. -- maxmessagebuffer = 10
  66.  
  67. -- despawnragne = 2
  68.  
  69. -- despawnradius = 50
  70.  
  71. house rent period
  72. options: daily, weekly, monthly
  73. -- houserentperiod = "weekly"
  74.  
  75. motd (the message box that you sometimes get before you choose characters)
  76. -- motd = "Welcome to Old Dragon Ball Online"
  77. -- motdnum = "2"
  78.  
  79. login message
  80. -- loginmsg = "Welcome to Old Dragon Ball Online"
  81.  
  82. how many logins attempts until ip is temporary disabled
  83. set to 0 to disable
  84. -- logintries = 0
  85.  
  86. how long the retry timeout until a new login can be made (without disabling the ip)
  87. -- retrytimeout = 60*1000
  88.  
  89. how long the player need to wait until the ip is allowed again
  90. -- logintimeout = 60*1000
  91.  
  92. allow clones (multiple logins of the same char)
  93. options: 0 (no), 1 (yes)
  94. -- allowclones = 0
  95.  
  96. max number of players allowed
  97. -- maxplayers = "100"
  98.  
  99. SQL type
  100. options: mysql
  101. -- sql_type = "mysql"
  102.  
  103. - MySQL part (ignore if you are using SQLite)
  104. -- sql_host = "localhost" <-- Nie zmieniaj
  105. -- sql_user = "root" <--Login (domyślny Root)
  106. -- sql_pass = "" <--Hasło bazy
  107. -- sql_db = "ODBO" <-- Nazwa Bazy
  108.  
  109.  
  110.  
  111. - SQLite part (ignore if you are using MySQL)
  112. -- sqlite_db = "db.s3db"
  113.  
  114. -----------------------------------------------------------------------------------------------
  115. -------------------------- Configuration ------------------------------------------------------
  116. -----------------------------------------------------------------------------------------------
  117.  
  118. world name (shows in the character list)
  119. -- worldname = "ODBO World"
  120.  
  121. time to save the server (default = 1)
  122. -- autosave = 5
  123.  
  124. do you want to enable cap system? (yes/no)
  125. -- capsystem = "no"
  126.  
  127. anti-afk - maximum idle time to kick player (1 = 1min)
  128. -- kicktime = 99999
  129.  
  130. how many summons player can have
  131. -- maxsummons = 4
  132.  
  133. maximum items in depot
  134. -- maxdepotitems = 10000
  135.  
  136. learn spells (yes/no)
  137. -- learnspells = "no"
  138.  
  139. do you want everyone to have premium
  140. -- freepremium = "yes"
  141.  
  142. how many mana grow in 1 min sleep
  143. -- bedregen = 10
  144.  
  145. Price for each SQM when buying a house
  146. -- houseprice = 1000
  147.  
  148. level to buy a house
  149. -- houselevel = 200
  150.  
  151. maximum death entries per player
  152. -- maxdeathentries = 10
  153.  
  154. time, what player need wait to open body, if he not kill this creature (in seconds)
  155. -- ownerloot = 10
  156.  
  157. players with that and lower lvl's cant be attacked
  158. -- protectlevel = 50
  159.  
  160. color o exp above player
  161. -- expcolor = 71
  162.  
  163. animated spells above player (yes/no)
  164. -- animatedspells = "yes"
  165.  
  166.  
  167. remove distance ammunition (yes/no)
  168. -- removedistance = "yes"
  169.  
  170. remove runes (yes/no
  171. -- removerunes = "no"
  172.  
  173.  
  174. -----------------------------------------------------------------------------------
  175. --------------------------------- Multipliers -----------------------------------
  176. -----------------------------------------------------------------------------------
  177.  
  178. experience multiplier (how much faster you got exp from monsters)
  179. -- rate_exp = 3000
  180.  
  181. monster lootrating (how much faster you get items from monsters)
  182. -- rate_loot = 100
  183.  
  184. skill multiplier (another multiplier in data/vocations.xml)
  185. -- rate_skill = 999
  186.  
  187. manaspent multiplier (another multiplier in data/vocations.xml)
  188. -- rate_magic = 999
  189.  
  190. spawn multiplier
  191. -- rate_spawn = 10
  192.  
  193. -------------------------------------------------------------------------------------
  194. ------------------------ Skull System -----------------------------------------------
  195. -------------------------------------------------------------------------------------
  196.  
  197. time to lose a white skull (1 = 1 minute)
  198. -- whitetime = 1
  199.  
  200. time to lose one frag (1 = 1 hour)
  201. -- fragtime = 1
  202.  
  203. ban unjust, how many frags you need to get banned (1 = 1 frag)
  204. -- banunjust = 30
  205.  
  206. red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
  207. -- redunjust = 15
  208.  
  209. bantime, for how long the player is banned (1 = 1 hour)
  210. -- bantime = 12*1
  211.  
  212. ------------------------------------------------------------------------------------
  213. ----------------------------- GM access rights -------------------------------------
  214. ------------------------------------------------------------------------------------
  215.  
  216. access to walk into houses and open house doors
  217. -- accesshouse = 600
  218.  
  219. access to login without waiting in the queue or when server is closed
  220. -- accessenter = 1
  221.  
  222. access to ignore damage, exhaustion, cap limit and be ignored by monsters
  223. -- accessprotect = 600
  224.  
  225. access to broadcast messages and talk in colors (#c blabla - in public channels)
  226. -- accesstalk = 600
  227.  
  228. access to see id and position of the item you are looking at
  229. -- accesslook = 600
  230.  
  231. -- enfo = "yes"
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