Guest User

th3_scoutServerLogFile

a guest
Jul 10th, 2020
328
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 34.37 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.185 seconds
  13. UnloadTime: 0.694600 ms
  14. 2020-07-10T15:34:05 0.001 INF [GSM] Singleton Initialized...
  15. 2020-07-10T15:34:05 0.095 INF Awake IsFocused: True
  16. 2020-07-10T15:34:05 0.096 INF Awake
  17. 2020-07-10T15:34:05 0.265 INF Version: Alpha 19 (b157) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  18. 2020-07-10T15:34:05 0.265 INF System information:
  19. 2020-07-10T15:34:05 0.266 INF OS: Windows 10 (10.0.0) 64bit
  20. 2020-07-10T15:34:05 0.266 INF CPU: Intel(R) Xeon(R) CPU E5-2665 0 @ 2.40GHz (cores: 16)
  21. 2020-07-10T15:34:05 0.266 INF RAM: 24533 MB
  22. 2020-07-10T15:34:05 0.266 INF GPU: Null Device (128 MB)
  23. 2020-07-10T15:34:05 0.268 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  24. 2020-07-10T15:34:05 0.294 INF Last played version: Alpha 19
  25. 2020-07-10T15:34:05 0.295 INF Local UTC offset: -5 hours
  26. 2020-07-10T15:34:05 0.306 INF Command line arguments: 7DaysJamesA19-James -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysJamesA19-James_Data\output_log__2020-07-10__15-34-04.txt -quit -batchmode -nographics -configfile=serverconfigA19-James.xml -dedicated
  27. 2020-07-10T15:34:05 0.322 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/../serverconfigA19-James.xml
  28. 2020-07-10T15:34:05 0.388 INF Parsing server configfile successfully completed
  29. 2020-07-10T15:34:05 0.389 INF Starting dedicated server level=RWG game name=A19-2
  30. 2020-07-10T15:34:05 0.390 INF Maximum allowed players: 8
  31. 2020-07-10T15:34:05 0.390 INF Game mode: GameModeSurvival
  32. 2020-07-10T15:34:05 0.390 INF Dedicated server only build
  33. 2020-07-10T15:34:05 0.391 INF Not running in Big Picture Mode, no on-screen keyboard available
  34. 2020-07-10T15:34:05 0.392 INF Starting PlayerInputManager...
  35. 2020-07-10T15:34:06 0.656 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  36. 2020-07-10T15:34:06 0.684 INF Starting UserProfileManager...
  37. 2020-07-10T15:34:06 0.878 INF Occlusion: Awake
  38. 2020-07-10T15:34:06 0.881 INF Texture quality is set to 3
  39. 2020-07-10T15:34:06 0.954 INF [MODS] No mods folder found
  40. 2020-07-10T15:34:06 0.972 INF Loading permissions file at 'C:\Users\DellServer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  41. 2020-07-10T15:34:06 0.997 INF Loading permissions file done.
  42. 2020-07-10T15:34:07 1.591 INF UMA Overlay loading took 342 ms
  43. 2020-07-10T15:34:07 1.594 INF UMA Slot loading took 2 ms
  44. 2020-07-10T15:34:07 1.727 INF Reloading serveradmin.xml
  45. 2020-07-10T15:34:07 1.727 INF Loading permissions file at 'C:\Users\DellServer\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  46. 2020-07-10T15:34:07 1.728 INF Loading permissions file done.
  47. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  48. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  49. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  50. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  51. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  52. 2020-07-10T15:34:07 2.502 INF WorldStaticData.Init() needed 0.903s
  53. 2020-07-10T15:34:07 2.520 INF Started Telnet on 8054
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libc
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libc.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libc
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libc
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libc.dll
  59. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libc
  60. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11
  61. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11.dll
  62. 2020-07-10T15:34:08 2.621 INF Started Terminal Window
  63. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11
  64. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11
  65. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11.dll
  66. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11
  67. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11
  68. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11.dll
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/libX11
  70. 2020-07-10T15:34:08 2.636 INF Awake done in 2541 ms
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
  73. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysJamesA19-James_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  74. 2020-07-10T15:34:08 2.727 INF WinThread started
  75. 2020-07-10T15:34:09 4.431 INF [GSM] GameSparks Connected
  76. 2020-07-10T15:34:11 5.634 INF [GSM] Skipping me
  77. 2020-07-10T15:34:12 7.434 INF NET: Starting server protocols
  78. 2020-07-10T15:34:12 7.438 INF [NET] Disabling protocol: SteamNetworking
  79. 2020-07-10T15:34:12 7.457 INF NET: LiteNetLib server started
  80. 2020-07-10T15:34:12 7.460 INF StartGame
  81. 2020-07-10T15:34:13 7.688 INF Persistent GamePrefs saved
  82. GamePref.AdminFileName = serveradmin.xml
  83. GamePref.AirDropFrequency = 72
  84. GamePref.AirDropMarker = True
  85. GamePref.AutopilotMode = 0
  86. GamePref.BedrollDeadZoneSize = 15
  87. GamePref.BedrollExpiryTime = 45
  88. GamePref.BlockDamageAI = 100
  89. GamePref.BlockDamageAIBM = 100
  90. GamePref.BlockDamagePlayer = 100
  91. GamePref.BloodMoonEnemyCount = 8
  92. GamePref.BloodMoonFrequency = 7
  93. GamePref.BloodMoonRange = 0
  94. GamePref.BloodMoonWarning = 8
  95. GamePref.BuildCreate = False
  96. GamePref.ConnectToServerIP = 127.0.0.1
  97. GamePref.ConnectToServerPort = 26900
  98. GamePref.ControlPanelEnabled = False
  99. GamePref.ControlPanelPort = 8053
  100. GamePref.CraftTimer =
  101. GamePref.CreateLevelDim = 8
  102. GamePref.CreateLevelName = My Level
  103. GamePref.CreativeMenuEnabled = False
  104. GamePref.DayCount = 3
  105. GamePref.DayLightLength = 18
  106. GamePref.DayNightLength = 60
  107. GamePref.DebugMenuEnabled = False
  108. GamePref.DebugMenuShowTasks = False
  109. GamePref.DebugStopEnemiesMoving = False
  110. GamePref.DropOnDeath = 1
  111. GamePref.DropOnQuit = 0
  112. GamePref.DynamicSpawner =
  113. GamePref.EACEnabled = False
  114. GamePref.EnemyDifficulty = 0
  115. GamePref.EnemySpawnMode = True
  116. GamePref.FavoriteServersList =
  117. GamePref.FragLimit = 20
  118. GamePref.GameDifficulty = 2
  119. GamePref.GameGuidClient =
  120. GamePref.GameMode = GameModeSurvival
  121. GamePref.GameName = A19-2
  122. GamePref.GameNameClient = My Game
  123. GamePref.GameVersion = Alpha 19
  124. GamePref.GameWorld = Old Fonegi Valley
  125. GamePref.HideCommandExecutionLog = 0
  126. GamePref.JoiningOptions = True
  127. GamePref.LandClaimCount = 1
  128. GamePref.LandClaimDeadZone = 30
  129. GamePref.LandClaimDecayMode = 0
  130. GamePref.LandClaimExpiryTime = 7
  131. GamePref.LandClaimOfflineDelay = 0
  132. GamePref.LandClaimOfflineDurabilityModifier = 4
  133. GamePref.LandClaimOnlineDurabilityModifier = 4
  134. GamePref.LandClaimSize = 41
  135. GamePref.LastGameResetRevision = 0
  136. GamePref.LastLoadedPrefab =
  137. GamePref.LastLoadedPrefabSize =
  138. GamePref.LastLoadingTipRead = -1
  139. GamePref.LootAbundance = 100
  140. GamePref.LootRespawnDays = 30
  141. GamePref.LootTimer =
  142. GamePref.MatchLength = 10
  143. GamePref.MaxSpawnedAnimals = 50
  144. GamePref.MaxSpawnedZombies = 64
  145. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  146. GamePref.NoGraphicsMode = True
  147. GamePref.OptionsAllowController = True
  148. GamePref.OptionsAmbientVolumeLevel = 1
  149. GamePref.OptionsAudioOcclusion = False
  150. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  151. GamePref.OptionsControllerVibration = True
  152. GamePref.OptionsDisableChunkLODs = False
  153. GamePref.OptionsDynamicMusicDailyTime = 0.45
  154. GamePref.OptionsDynamicMusicEnabled = True
  155. GamePref.OptionsForegroundGlobalOpacity = 1
  156. GamePref.OptionsGfxAA = 1
  157. GamePref.OptionsGfxBloom = True
  158. GamePref.OptionsGfxBrightness = 0.5
  159. GamePref.OptionsGfxDOF = False
  160. GamePref.OptionsGfxDynamicMinFPS = 30
  161. GamePref.OptionsGfxDynamicMode = 0
  162. GamePref.OptionsGfxDynamicScale = 1
  163. GamePref.OptionsGfxFOV = 65
  164. GamePref.OptionsGfxGrassDistance = 1
  165. GamePref.OptionsGfxLODDistance = 0.5
  166. GamePref.OptionsGfxMotionBlur = 1
  167. GamePref.OptionsGfxObjQuality = 3
  168. GamePref.OptionsGfxOcclusion = True
  169. GamePref.OptionsGfxQualityPreset = 2
  170. GamePref.OptionsGfxReflectQuality = 1
  171. GamePref.OptionsGfxReflectShadows = False
  172. GamePref.OptionsGfxResetRevision = 0
  173. GamePref.OptionsGfxResolution = 0
  174. GamePref.OptionsGfxShadowDistance = 1
  175. GamePref.OptionsGfxSSAO = True
  176. GamePref.OptionsGfxSSReflections = 1
  177. GamePref.OptionsGfxStreamMipmaps = True
  178. GamePref.OptionsGfxSunShafts = True
  179. GamePref.OptionsGfxTerrainQuality = 3
  180. GamePref.OptionsGfxTexFilter = 1
  181. GamePref.OptionsGfxTexQuality = 1
  182. GamePref.OptionsGfxTreeDistance = 4
  183. GamePref.OptionsGfxUMATexQuality = 1
  184. GamePref.OptionsGfxViewDistance = 6
  185. GamePref.OptionsGfxVsync = 1
  186. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  187. GamePref.OptionsGfxWaterQuality = 1
  188. GamePref.OptionsHudOpacity = 1
  189. GamePref.OptionsHudSize = 1
  190. GamePref.OptionsInterfaceSensitivity = 0.75
  191. GamePref.OptionsInvertMouse = False
  192. GamePref.OptionsJournalPopup = True
  193. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  194. GamePref.OptionsMicVolumeLevel = 0.75
  195. GamePref.OptionsMouseSensitivity = 0.5
  196. GamePref.OptionsMusicVolumeLevel = 0.6
  197. GamePref.OptionsOverallAudioVolumeLevel = 1
  198. GamePref.OptionsPlayChanceFrequency = 3
  199. GamePref.OptionsPlayChanceProbability = 0.983
  200. GamePref.OptionsPlayerModel = playerMale
  201. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  202. GamePref.OptionsPOICulling = 1
  203. GamePref.OptionsScreenBoundsValue = 1
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsStabSpawnBlocksOnGround = True
  207. GamePref.OptionsTempCelsius = False
  208. GamePref.OptionsVoiceChatEnabled = True
  209. GamePref.OptionsVoiceVolumeLevel = 0.75
  210. GamePref.OptionsZoomMouseSensitivity = 0.5
  211. GamePref.PartySharedKillRange = 100
  212. GamePref.PersistentPlayerProfiles = True
  213. GamePref.PlayerAutologin = False
  214. GamePref.PlayerId =
  215. GamePref.PlayerKillingMode = 0
  216. GamePref.PlayerName = Player
  217. GamePref.PlayerSafeZoneHours = 5
  218. GamePref.PlayerSafeZoneLevel = 5
  219. GamePref.PlayerToken =
  220. GamePref.RebuildMap = False
  221. GamePref.SaveGameFolder = C:\Users\DellServer\AppData\Roaming/7DaysToDie/Saves
  222. GamePref.SelectionContextMode = 0
  223. GamePref.SelectionOperationMode = 0
  224. GamePref.ServerAdminSlots = 0
  225. GamePref.ServerAdminSlotsPermission = 0
  226. GamePref.ServerDescription = A 7 Days to Die server hosted by Moj
  227. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  228. GamePref.ServerIP =
  229. GamePref.ServerIsPublic = True
  230. GamePref.ServerLoginConfirmationText =
  231. GamePref.ServerMaxAllowedViewDistance = 12
  232. GamePref.ServerMaxPlayerCount = 8
  233. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  234. GamePref.ServerName = Moj's A19 Game
  235. GamePref.ServerPort = 26900
  236. GamePref.ServerReservedSlots = 0
  237. GamePref.ServerReservedSlotsPermission = 100
  238. GamePref.ServerVisibility = 2
  239. GamePref.ServerWebsiteURL =
  240. GamePref.ShowFriendPlayerOnMap = True
  241. GamePref.TelnetEnabled = True
  242. GamePref.TelnetFailedLoginLimit = 10
  243. GamePref.TelnetFailedLoginsBlocktime = 10
  244. GamePref.TelnetPort = 8054
  245. GamePref.TerminalWindowEnabled = True
  246. GamePref.UNUSED_OptionsBloom =
  247. GamePref.UNUSED_OptionsDeferredLighting =
  248. GamePref.UNUSED_OptionsDOF =
  249. GamePref.UNUSED_OptionsFieldOfViewNew =
  250. GamePref.UNUSED_OptionsGamma =
  251. GamePref.UNUSED_OptionsImageEffects =
  252. GamePref.UNUSED_OptionsMotionBlur =
  253. GamePref.UNUSED_OptionsObjectBlur =
  254. GamePref.UNUSED_OptionsReflectionBounces =
  255. GamePref.UNUSED_OptionsReflectionCullList =
  256. GamePref.UNUSED_OptionsReflectionFarClip =
  257. GamePref.UNUSED_OptionsReflectionRefreshMode =
  258. GamePref.UNUSED_OptionsReflectionShadowDistance =
  259. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  260. GamePref.UNUSED_OptionsSSAO =
  261. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  262. GamePref.UNUSED_OptionsSunShafts =
  263. GamePref.UserDataFolder = C:\Users\DellServer\AppData\Roaming/7DaysToDie
  264. GamePref.WorldGenSeed = CheeseWaffleButterPancake
  265. GamePref.WorldGenSize = 8192
  266. GamePref.XPMultiplier = 100
  267. GamePref.ZombieBMMove = 3
  268. GamePref.ZombieFeralMove = 3
  269. GamePref.ZombieMove = 0
  270. GamePref.ZombieMoveNight = 3
  271. GamePref.ZombiePlayers = True
  272. GameStat.AirDropFrequency = 0
  273. GameStat.AirDropMarker = False
  274. GameStat.AllowedViewDistance = 12
  275. GameStat.AnimalCount = 0
  276. GameStat.AutoParty = False
  277. GameStat.BedrollExpiryTime = 45
  278. GameStat.BlockDamagePlayer = 100
  279. GameStat.BloodMoonDay = 0
  280. GameStat.BloodMoonEnemyCount = 8
  281. GameStat.BloodMoonWarning = 8
  282. GameStat.ChunkStabilityEnabled = True
  283. GameStat.CraftTimer =
  284. GameStat.CurrentRoundIx = 0
  285. GameStat.DayLightLength = 18
  286. GameStat.DayLimitActive = False
  287. GameStat.DayLimitThisRound = 0
  288. GameStat.DropOnDeath = 1
  289. GameStat.DropOnQuit = 0
  290. GameStat.EnemyCount = 0
  291. GameStat.EnemyDifficulty = Normal
  292. GameStat.EnemySpawnMode = True
  293. GameStat.FragLimitActive = False
  294. GameStat.FragLimitThisRound = 0
  295. GameStat.GameDifficulty = 2
  296. GameStat.GameDifficultyBonus = 1
  297. GameStat.GameModeId = 0
  298. GameStat.GameState = 0
  299. GameStat.GlobalMessageToShow =
  300. GameStat.IsCreativeMenuEnabled = False
  301. GameStat.IsFlyingEnabled = False
  302. GameStat.IsPlayerCollisionEnabled = True
  303. GameStat.IsPlayerDamageEnabled = True
  304. GameStat.IsResetMapOnRestart = False
  305. GameStat.IsSaveSupplyCrates = True
  306. GameStat.IsSpawnEnemies = True
  307. GameStat.IsSpawnNearOtherPlayer = False
  308. GameStat.IsTeleportEnabled = False
  309. GameStat.IsVersionCheckDone = False
  310. GameStat.LandClaimCount = 1
  311. GameStat.LandClaimDeadZone = 30
  312. GameStat.LandClaimDecayMode = 0
  313. GameStat.LandClaimExpiryTime = 3
  314. GameStat.LandClaimOfflineDelay = 0
  315. GameStat.LandClaimOfflineDurabilityModifier = 32
  316. GameStat.LandClaimOnlineDurabilityModifier = 32
  317. GameStat.LandClaimSize = 41
  318. GameStat.LoadScene =
  319. GameStat.LootTimer =
  320. GameStat.OptionsPOICulling = 0
  321. GameStat.PartySharedKillRange = 100
  322. GameStat.PlayerKillingMode = KillStrangersOnly
  323. GameStat.ScoreDiedMultiplier = -5
  324. GameStat.ScorePlayerKillMultiplier = 1
  325. GameStat.ScoreZombieKillMultiplier = 1
  326. GameStat.ShowAllPlayersOnMap = False
  327. GameStat.ShowFriendPlayerOnMap = True
  328. GameStat.ShowSpawnWindow = False
  329. GameStat.ShowWindow =
  330. GameStat.ShowZombieCounter = False
  331. GameStat.TimeLimitActive = False
  332. GameStat.TimeLimitThisRound = 0
  333. GameStat.TimeOfDayIncPerSec = 20
  334. GameStat.XPMultiplier = 100
  335. GameStat.ZombieHordeMeter = False
  336. 2020-07-10T15:34:13 7.783 INF StartAsServer
  337. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  338. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  339. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  340. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  341. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  343. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  344. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  345. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  346. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  347. 2020-07-10T15:34:17 12.041 ERR XML loader: Loading and parsing 'blocks.xml' failed
  348. 2020-07-10T15:34:17 12.042 EXC Class 'BlockSecureLootSigned' not found on block cntStorageGenericSigned!
  349. Exception: Class 'BlockSecureLootSigned' not found on block cntStorageGenericSigned!
  350. at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x002a6] in <a2538df5b41c45f8bedf398d395b84f0>:0
  351. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <a2538df5b41c45f8bedf398d395b84f0>:0
  352. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  353. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  354. UnityEngine.Logger:LogException(Exception, Object)
  355. UnityEngine.Debug:LogException(Exception)
  356. Logger:masterLogException(Exception)
  357. Logger:Exception(Exception)
  358. Log:Exception(Exception)
  359. <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
  360. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  361. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  362.  
  363. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  364.  
  365. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  366. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  367. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  368. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  369. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  370. 2020-07-10T15:34:20 14.971 ERR XML loader: Loading and parsing 'items.xml' failed
  371. 2020-07-10T15:34:20 14.971 EXC Unknown block name 'wallTorchLightPlayer' in use_action!
  372. Exception: Unknown block name 'wallTorchLightPlayer' in use_action!
  373. at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <a2538df5b41c45f8bedf398d395b84f0>:0
  374. at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x00a56] in <a2538df5b41c45f8bedf398d395b84f0>:0
  375. at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <a2538df5b41c45f8bedf398d395b84f0>:0
  376. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <a2538df5b41c45f8bedf398d395b84f0>:0
  377. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  378. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  379. UnityEngine.Logger:LogException(Exception, Object)
  380. UnityEngine.Debug:LogException(Exception)
  381. Logger:masterLogException(Exception)
  382. Logger:Exception(Exception)
  383. Log:Exception(Exception)
  384. <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
  385. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  386. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  387.  
  388. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  389.  
  390. 2020-07-10T15:34:20 15.524 INF Item IDs with mapping
  391. 2020-07-10T15:34:20 15.524 INF ItemIDs from Mapping
  392. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  393. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  394. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  395. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  396. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  397. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  398. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  399. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  400. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  401. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  402. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  403. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  404. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  405. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  406. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  407. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  408. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  409. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  410. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  411. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  412. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  413. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  414. HDR Render Texture not supported, disabling HDR on reflection probe.
  415.  
  416. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
  417.  
  418. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  419. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  420. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  421. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  422. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  423. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  424. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  425. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  426. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  427. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  428. 2020-07-10T15:34:23 17.826 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderUMATemplate'
  429. 2020-07-10T15:34:23 17.882 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderTemplate'
  430. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  431. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  432. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  433. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  434. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  435. 2020-07-10T15:34:23 18.050 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderJoel'
  436. 2020-07-10T15:34:23 18.072 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderRekt'
  437. 2020-07-10T15:34:23 18.091 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderBob'
  438. 2020-07-10T15:34:23 18.132 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderHugh'
  439. 2020-07-10T15:34:23 18.158 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderJen'
  440. 2020-07-10T15:34:23 18.158 ERR Could not instantiate classEntityTrader' for entity_class 'npcTraderTest'
  441. 2020-07-10T15:34:25 19.639 ERR XML loader: Loading and parsing 'recipes.xml' failed
  442. 2020-07-10T15:34:25 19.639 EXC No item/block with name 'resourceMilitaryFiber' existing
  443. Exception: No item/block with name 'resourceMilitaryFiber' existing
  444. at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <a2538df5b41c45f8bedf398d395b84f0>:0
  445. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <a2538df5b41c45f8bedf398d395b84f0>:0
  446. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  447. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  448. UnityEngine.Logger:LogException(Exception, Object)
  449. UnityEngine.Debug:LogException(Exception)
  450. Logger:masterLogException(Exception)
  451. Logger:Exception(Exception)
  452. Log:Exception(Exception)
  453. <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
  454. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  455. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  456.  
  457. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  458.  
  459. 2020-07-10T15:34:26 20.663 ERR XML loader: Loading and parsing 'loot.xml' failed
  460. 2020-07-10T15:34:26 20.663 EXC Item with name 'qc_silenceofthelambs' not found!
  461. Exception: Item with name 'qc_silenceofthelambs' not found!
  462. at LootFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <a2538df5b41c45f8bedf398d395b84f0>:0
  463. at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0052d] in <a2538df5b41c45f8bedf398d395b84f0>:0
  464. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <a2538df5b41c45f8bedf398d395b84f0>:0
  465. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  466. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  467. UnityEngine.Logger:LogException(Exception, Object)
  468. UnityEngine.Debug:LogException(Exception)
  469. Logger:masterLogException(Exception)
  470. Logger:Exception(Exception)
  471. Log:Exception(Exception)
  472. <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
  473. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  474. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  475.  
  476. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  477.  
  478. 2020-07-10T15:34:30 25.234 ERR XML loader: Loading and parsing 'traders.xml' failed
  479. 2020-07-10T15:34:30 25.234 EXC Item with name 'apparelBandana' not found!
  480. Exception: Item with name 'apparelBandana' not found!
  481. at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <a2538df5b41c45f8bedf398d395b84f0>:0
  482. at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <a2538df5b41c45f8bedf398d395b84f0>:0
  483. at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <a2538df5b41c45f8bedf398d395b84f0>:0
  484. at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <a2538df5b41c45f8bedf398d395b84f0>:0
  485. at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <a2538df5b41c45f8bedf398d395b84f0>:0
  486. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <a2538df5b41c45f8bedf398d395b84f0>:0
  487. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  488. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  489. UnityEngine.Logger:LogException(Exception, Object)
  490. UnityEngine.Debug:LogException(Exception)
  491. Logger:masterLogException(Exception)
  492. Logger:Exception(Exception)
  493. Log:Exception(Exception)
  494. <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
  495. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  496. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  497.  
  498. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  499.  
  500. 2020-07-10T15:34:36 30.745 ERR XML loader: Loading and parsing 'biomes.xml' failed
  501. 2020-07-10T15:34:36 30.745 EXC Block with name 'terrSnow' not found!
  502. Exception: Block with name 'terrSnow' not found!
  503. at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <a2538df5b41c45f8bedf398d395b84f0>:0
  504. at WorldBiomes.parseBiome (System.Byte id, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x0091b] in <a2538df5b41c45f8bedf398d395b84f0>:0
  505. at WorldBiomes.parseBiome (System.Byte id, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x00148] in <a2538df5b41c45f8bedf398d395b84f0>:0
  506. at WorldBiomes.readXML (System.Xml.XmlDocument _xml, System.Boolean _instantiateReferences) [0x0011d] in <a2538df5b41c45f8bedf398d395b84f0>:0
  507. at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <a2538df5b41c45f8bedf398d395b84f0>:0
  508. at WorldStaticData+<LoadBiomes>d__37.MoveNext () [0x00013] in <a2538df5b41c45f8bedf398d395b84f0>:0
  509. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <a2538df5b41c45f8bedf398d395b84f0>:0
  510. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  511. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  512. UnityEngine.Logger:LogException(Exception, Object)
  513. UnityEngine.Debug:LogException(Exception)
  514. Logger:masterLogException(Exception)
  515. Logger:Exception(Exception)
  516. Log:Exception(Exception)
  517. <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception)
  518. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  519. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  520.  
  521. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  522.  
  523. NullReferenceException: Object reference not set to an instance of an object
  524. at PowerItem.SetValuesFromBlock () [0x0000d] in <a2538df5b41c45f8bedf398d395b84f0>:0
  525. at PowerConsumer.SetValuesFromBlock () [0x00000] in <a2538df5b41c45f8bedf398d395b84f0>:0
  526. at PowerItem.read (System.IO.BinaryReader _br, System.Byte _version) [0x0000c] in <a2538df5b41c45f8bedf398d395b84f0>:0
  527. at PowerTrigger.read (System.IO.BinaryReader _br, System.Byte _version) [0x00000] in <a2538df5b41c45f8bedf398d395b84f0>:0
  528. at PowerManager.Read (System.IO.BinaryReader br) [0x00036] in <a2538df5b41c45f8bedf398d395b84f0>:0
  529. at PowerManager.LoadPowerManager () [0x00099] in <a2538df5b41c45f8bedf398d395b84f0>:0
  530. at GameManager+<StartAsServer>d__137.MoveNext () [0x0023e] in <a2538df5b41c45f8bedf398d395b84f0>:0
  531. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  532.  
  533. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  534.  
  535. 2020-07-10T16:07:18 1992.544 INF Shutdown game from Terminal Window
  536. 2020-07-10T16:07:18 1992.638 INF Preparing quit
  537. 2020-07-10T16:07:18 1992.639 INF Disconnect
  538. 2020-07-10T16:07:18 1992.641 INF [NET] ServerShutdown
  539. 2020-07-10T16:07:18 1992.641 INF NET: Stopping server protocols
  540. 2020-07-10T16:07:18 1992.656 INF NET: LiteNetLib server stopped
  541. 2020-07-10T16:07:18 1992.660 INF SaveAndCleanupWorld
  542. 2020-07-10T16:07:18 1992.661 ERR Disconnecting failed:
  543. 2020-07-10T16:07:18 1992.662 EXC Object reference not set to an instance of an object
  544. NullReferenceException: Object reference not set to an instance of an object
  545. at GameManager.SaveLocalPlayerData () [0x00000] in <a2538df5b41c45f8bedf398d395b84f0>:0
  546. at GameManager.SaveAndCleanupWorld () [0x00056] in <a2538df5b41c45f8bedf398d395b84f0>:0
  547. at ConnectionManager.StopServers () [0x00028] in <a2538df5b41c45f8bedf398d395b84f0>:0
  548. at GameManager.Disconnect () [0x00126] in <a2538df5b41c45f8bedf398d395b84f0>:0
  549. at GameManager+<ApplicationQuitCo>d__153.MoveNext () [0x0003f] in <a2538df5b41c45f8bedf398d395b84f0>:0
  550. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  551. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  552. UnityEngine.Logger:LogException(Exception, Object)
  553. UnityEngine.Debug:LogException(Exception)
  554. Logger:masterLogException(Exception)
  555. Logger:Exception(Exception)
  556. Log:Exception(Exception)
  557. <ApplicationQuitCo>d__153:MoveNext()
  558. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  559. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  560. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  561. GameManager:OnApplicationQuit()
  562.  
  563. (Filename: <a2538df5b41c45f8bedf398d395b84f0> Line: 0)
  564.  
  565. 2020-07-10T16:07:18 1992.830 INF [GSM] GameSparks Disconnected
  566. 2020-07-10T16:07:18 1992.944 INF Persistent GamePrefs saved
  567. 2020-07-10T16:07:18 1992.945 INF Cleanup
  568. 2020-07-10T16:07:18 1992.949 INF Closing Terminal Window
  569. 2020-07-10T16:07:18 1992.988 INF WinThread ended
  570. 2020-07-10T16:07:18 1992.991 INF Ended Terminal Window
  571. 2020-07-10T16:07:18 1993.074 INF Terminating threads
  572. 2020-07-10T16:07:18 1993.074 INF OnApplicationQuit
  573. 2020-07-10T16:07:18 1993.075 INF Terminating threads
  574. 2020-07-10T16:07:18 1993.075 INF OnApplicationQuit
  575. 2020-07-10T16:07:19 1993.675 INF Terminating threads
  576. 2020-07-10T16:07:19 1993.675 INF OnApplicationQuit
  577. 2020-07-10T16:07:19 1993.675 INF Terminating threads
  578. 2020-07-10T16:07:19 1993.675 INF OnApplicationQuit
  579. Setting up 8 worker threads for Enlighten.
  580. Thread -> id: 383c -> priority: 1
  581. Thread -> id: 36d8 -> priority: 1
  582. Thread -> id: acc -> priority: 1
  583. Thread -> id: 26c4 -> priority: 1
  584. Thread -> id: 35e4 -> priority: 1
  585. Thread -> id: 2c44 -> priority: 1
  586. Thread -> id: 2860 -> priority: 1
  587. Thread -> id: 1e70 -> priority: 1
Add Comment
Please, Sign In to add comment