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a guest Jun 13th, 2018 53 Never
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  1.         CTT=CreateFrame("Frame")CTT:SetParent(TargetFrame)CTT:SetPoint("Right",TargetFrame,2,5)CTT:SetSize(30,30)CTT.t=CTT:CreateTexture(nil,BORDER)CTT.t:SetAllPoints()CTT.t:SetTexture("Interface\\Icons\\ABILITY_DUALWIELD")CTT:Hide()
  2.         local function FrameOnUpdate(self) if UnitAffectingCombat("target") then self:Show() else self:Hide() end end local g = CreateFrame("Frame") g:SetScript("OnUpdate", function(self) FrameOnUpdate(CTT) end)
  3.         CFT=CreateFrame("Frame")CFT:SetParent(FocusFrame)CFT:SetPoint("Left",FocusFrame,-30,5)CFT:SetSize(30,30)CFT.t=CFT:CreateTexture(nil,BORDER)CFT.t:SetAllPoints()CFT.t:SetTexture("Interface\\Icons\\ABILITY_DUALWIELD")CFT:Hide()
  4.         local function FrameOnUpdate(self) if UnitAffectingCombat("focus") then self:Show() else self:Hide() end end local g = CreateFrame("Frame") g:SetScript("OnUpdate", function(self) FrameOnUpdate(CFT) end)
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