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- local colors = {
- SchemeColor = Color3.fromRGB(0,255,255),
- Background = Color3.fromRGB(0, 0, 0),
- Header = Color3.fromRGB(0, 0, 0),
- TextColor = Color3.fromRGB(255,255,255),
- ElementColor = Color3.fromRGB(20, 20, 20)
- }
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("OrionBlue Admin Pannel", colors)
- local Tab = Window:NewTab("ORIONBLUEE")
- local Section = Tab:NewSection("BlackFire Lol")
- local Workspace = game:GetService("Workspace")
- local Players = game.Players.LocalPlayer
- local Character = Players.Character
- function Buy(Object)
- local Object = Object
- local LockPicker = Workspace.Ignored.Shop[Object]
- Character.HumanoidRootPart.CFrame = LockPicker.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(LockPicker.ClickDetector)
- fireclickdetector(LockPicker.ClickDetector)
- end
- Buy("[Revolver] - $1300")
- wait(0.5)
- wait(0.5)
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]", --// reminder: [Double-Barrel SG] or [Revolver] works for any gun but i put it here so i can just copy and paste whenever i want to
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = {Value = math.huge*9e9},
- MaxAmmo = {Value = 0},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- wait(2)
- _G.Aiden = Players --CHANGE NAME HERE
- _G.Amount = 999999999999 --999999999999
- _G.Amount2 = 7777777777
- ---
- _G.Reset = 1
- Section:NewButton("Give 999999999999 Cash", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency,
- MaxAmmo = {Value = _G.Amount},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- Section:NewButton("Reset Wanted", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].leaderstats.Wanted, --game:GetService("Players").SEDFUIY75W34UIHJ.leaderstats.Wanted
- MaxAmmo = {Value = _G.Reset},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- Section:NewButton("Give 99999999 wanted", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].leaderstats.Wanted,
- MaxAmmo = {Value = _G.Amount2},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- Section:NewButton("Skinny (RESET AFTER)", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation,
- MaxAmmo = {Value = -999999999999999999999999999999999999999999999999999999999999999999999999999},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- Section:NewButton("HUGE (RESET AFTER)", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation,
- MaxAmmo = {Value = 999999},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- Section:NewButton("Fix Size (RESET AFTER)", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Information.MuscleInformation,
- MaxAmmo = {Value = -0.5},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- Section:NewButton("Reset Cash", "", function()
- game.ReplicatedStorage:FindFirstChild(".gg/untitledhood"):FireServer(
- "Reload",
- {
- Name = "[Revolver]",
- Parent = Game.Players.LocalPlayer.Backpack,
- ClassName = "Tool",
- Ammo = game:GetService("Players")[_G.Aiden].DataFolder.Currency,
- MaxAmmo = {Value = _G.Reset},
- GunScript = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].GunScript,
- Handle = game:GetService("Players").LocalPlayer.Backpack["[Revolver]"].Handle
- }
- )
- end)
- --game:GetService("Players").BadSnif
- Section:NewTextBox("Username", "the guy who receive cash", function(value)
- _G.Aiden = value
- end)
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