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- Seiken Densetsu
- Platforms: GB, PSV
- Released:
- 28.06.1991 (J)
- 11.1991 (NA)
- 1993 (PAL)
- Based on: Japanese version (DMG-FFJ)
- - Aka. Final Fantasy Adventure / Mystic Quest / Adventures of Mana.
- - You have nine stats: HP, MP, TP, ATP, DFP, Strength (Chikara), Vitality
- (Tairyoku), Intelligence (Kashikosa) and Wisdom (Seishin). When you level
- up, you can choose one of four different ways to build up your base stats.
- To reach max stats, you need to alternate between Senshi and Madoushi.
- StrVitIntWis
- Senshi | 2 1 - 1 |
- Monk | 1 2 - 1 |
- Madoushi | - 1 2 1 |
- Kenja | - 1 1 2 |
- - Max HP is 19 + Vit^2 / 10. Max MP pretty much directly increases with
- your Int.
- - ATP = Str + weapon ATP. DFP = Vit + armor DFP combined.
- - The tech gauge at the bottom of the screen is a visual representation
- of your Tech Points (TP) that gradually build up from 0 and max out at 64.
- When you attack or cast magic, your TP resets. You gain TP at a rate of
- x per 1 second, where x = Wis/2,5. Here's how much time it takes to fully
- charge the gauge at certain values (160/Wis):
- 2 | 80s 16 | 10s
- 4 | 40s 32 | 5s
- 8 | 20s 40 | 4s
- - Physical damage dealt is (character ATP*e - enemy DFP)tr.
- e: Elemental resistance
- t: Tech level multiplier
- r: Random variable
- - The Tech level multiplier is defined by your TP as seen below:
- TP t
- Lv1 | <16 | 1,0
- Lv2 | 16-31 | 1,25
- Lv3 | 32-47 | 1,5
- Lv4 | 48-63 | 1,75
- - You can use these visual points of reference to see when exactly your
- Tech level increases:
- Lv2 | Between the ones and tens HP digits
- Lv3 | After the P in MP
- Lv4 | Just before the R
- - At Lv5, you'll perform a special attack. Each weapon type has its own
- special attack, with swords having two different ones.
- - Physical damage received is (enemy ATP*e - character DFP)r. Many enemies
- have two different ATP values: one for body contact and one for their
- actual attack (usually a projectile). Many enemies are also immune to
- certain types of damage.
- - Cure: 20 + Int | 20 + Int*2 (full TP)
- - Status ailments:
- - Doku: 9 hits at 5%.
- - Moumoku: Things get a little dark. Nothing to worry about.
- - Moogle: Unable to act, DFP drops to 0.
- - Kiseki: Unable to move.
- - All status ailments last 8 seconds.
- - You have 16 slots for usable items and 12 slots for equipment. The
- weapons you can't get rid of will take up 5 slots.
- - The PSV-version gives you a few hotkeys.
- - The boss fights have been tweaked on the PSV.
- - The PSV-version may occasionally crash or have some other issues (eg.
- once I ended up inside the wall).
- - Both the amount of Exp and Lucre you receive from enemies has a random
- variable.
- - The max amount of money you can carry is 65 535.
- - The game does not track your play time.
- Topple Region
- Marsh / Marsh Cave
- Vinquette no Yakata
- Wendel / Haikou
- Hikuutei
- Desert / Suna no Meikyuu
- Judd / Devius no Yashiki
- Taki no Doukutsu / Granz Region
- Kiganzan / Granz Castle
- Ishe / Glass no Sabaku
- Lorimar / Kahla Sanmyaku
- Rouya no Doukutsu / Kaitei Kazan
- Fuuin no Doukutsu / Iseki no Doukutsu
- Dime no Tou
- Mana no Shinden / Mana no Seiiki
- \\\ Granz ||
- Default: Broad Sword, Bronze Armor, Bronze no Kabuto, Bronze no Tate
- - You start off at Level 1 with 19 HP, 6 MP, base stats at 2 and 50 Lucre.
- - Jackal: 30 HP, 9 ATP, 2 DFP, 0 xp 0 lucre
- Item: 7× Mattock \\\ Topple Region ||
- - After your escape, you'll find yourself in Topple outskirts (F7).
- - Spend some time leveling up and getting used to the mechanics. When
- you level up, your HP and MP is fully restored.
- - If you kill all the enemies in a given area, you generally have to
- move four areas away to trigger a respawn. However, if you leave at
- least one enemy alive, you'll get a respawn/reroll by simply moving
- one area away.
- - The sword has two different basic attacks: a swing and a thrust. You
- trigger the latter by pressing in a direction as you attack.
- - The sword also has two different charge attacks. One is a spin attack
- where you press Attack while the d-pad is on neutral. Keep holding down
- Attack to continue spinning (up to 8 seconds) during which you can move
- freely. The other attack is triggered by pressing in a direction when
- you attack. This causes you to fly forward and back.
- - Pick up the Girl near Topple, then go see Bogard northwest. Use the
- Mattocks you find at his place to get through the nearby cave.
- - The Girl can heal you if you use the fourth option in the menu (Soudan).
- \\\ Topple ||
- Shop:
- 2× Potion 40 L Broad Sword 60 L
- 3× Dokukeshi 30 L Tetsukabuto 140 L
- 3× Megusuri 60 L
- 4× Kagi 15 L
- Item: Battle Axe - 150 L \\\ Marsh ||
- Shop: 7× Mattock - 60 L
- - You can use axes to cut down trees. Most trees leave behind a stump
- that you can't pass but some are fully removed.
- - You'll need Keys and Mattocks in every dungeon, so make sure you
- never run out. Every dungeon has enemies that drop them, so it's not
- possible to end up stuck (with maybe one or two exceptions). Locked
- doors and breakable walls will respawn if you simply refresh the area,
- but not if you enter from the room they lead to.
- Special: Cure \\\ Vinquette no Yakata ||
- - Go rest in one of the beds and the girl will teach you Cure.
- Item: Gin no Kagi \\\ Marsh ||
- - Go beat up the Lizardmen at the marsh to get the key to the nearby cave.
- \\\ Marsh Cave ||
- Items: Kusarigama (A6), Tetsu no Tate (B5), Tsuki no Kagami (Temp)
- Special: Fire
- Boss: Hydra
- B6-b7 a3-A2 B9-b8 a4-A5
- | | | # b1: Recovery Point
- B4@B5 a9 A1 C1@c2 b1 A6 c2*[Boss]
- | @ |
- B3-B2-A8#A7
- - Lower case areas in sequence (eg. a8 and a9 or c9 and d1) are connected,
- usually through stairs, sometimes warps. Many dungeons have small areas
- that are "outside" of the dungeon and not part of the map.
- - Breakable walls are always in the middle part of the wall, and hitting
- them produces noise.
- - You can team up with the mage dude, but it's not strictly necessary.
- - The Land Leeches are very annoying and very dangerous. There's really
- not much you can do other than level up until they become manageable.
- - You can use the sickle to cut grass.
- [Boss]
- - 24\25 ATP, 10 Exp, 90 Lucre
- - Stay out of reach and use axe throws.
- - You can toss the Gin no Kagi afterwards.
- Item: Chain Flail (C4) \\\ Vinquette no Yakata ||
- Special: Sleep
- Boss: Vampire (A1)
- 2F d4 d8-D7 B3 a9 B5-B6
- | | | | | | | b9*c1
- C7-D5-D6 B2-B1*B4 B7 b9*c5
- | # | C7>C8
- C6-c5 b9-B8
- 1F d3 d9 A4 A2 a8-A7 C4
- | | | | @
- C8-D2 A3-A1-A5-A6 C3
- | | |
- C9-D1 c1-C2
- B1 e1-E2
- @
- E3
- - Once you find the Girl in E3, you need to walk out. You'll then
- fight the boss at the entrance.
- [Boss]
- - 27\31 ATP, 20 Exp, 10 Lucre
- \\\ Wendel Region ||
- - The Exp is good, so grab some levels while the Girl is still with you.
- \\\ Wendel ||
- Special: Heal (1 MP)
- Shop: Tetsu no Tate - 185 L, Tetsu no Yoroi - 315 L
- - Go see Shiiba / Cibba once you're ready.
- Shop: Sabitoreeru - 500 L \\\ Wendel Region ||
- - You'll find this shop southwest of Wendel.
- Boss: Ankheg \\\ Haikou ||
- A9<A8<A3<A2<A1
- \/ \/ /\
- B1>B2>A4 A7
- \/ \/ /\ b5>b6
- b5<B4<B3>A5>A6 B9: Recovery Point
- c6*[Boss]
- B7-B8#c1 c4 c6-c5
- | | |
- b6 B9 C3-c2
- [Boss]
- - 34 ATP, 45 Exp, 150 Lucre
- Shop: \\\ Wendel Region ||
- Mythril Blade 562 L Mythril no Kabuto 240 L
- Mythril no Yoroi 700 L Mahou no Kusuri 320 L
- Mythril no Tate 505 L
- - Equip any Mythril item and you can access Gaia Cave. After passing
- through, you'll be joined by Bogard.
- - Pick up the Mythril Helm at the shop in F12.
- \\\ Hikuutei ||
- E2-E1-D9 A6-A5-A4
- | | | | |
- E3 d7-D8 a7 A2-A3
- \ |
- E4-E5 A1 C2: Recovery Point
- d4*d5
- d5*d7
- d5 c5 B3-b4
- | | |
- D6-C8-C7-C6 B2-B1-A9-a8
- @ |
- d1-C9
- c4-B6-b5 d4 C2
- | | |
- b7 D3 C1-B9-b8
- | @
- d2 C3
- - First, go see the Girl in C3, then make your way to E5.
- - Careful with the Eye Spies. Once you get Moogled, you could easily
- die from one hit.
- Shop: Wind Spear - 1150 L \\\ Menos ||
- - Find the chocobo northeast of Menos (G8).
- Shop (A11): \\\ Desert ||
- Mahou no Kusuri 320 L
- Magic Bottle 640 L
- Fireball x2 60 L
- Firerock x2 240 L
- Monkey Baby 100 L
- Ramgee no Makura 100 L
- - Walk a figure 8 around the two palm trees in C13 to gain access to
- the next dungeon. Get the gear at Judd first, though.
- \\\ Judd ||
- Shop:
- Ougon no Yoroi 1300 L 2× Hi-Potion 160 L
- Ougon no Kabuto 680 L 3× Kin no Hari 90 L
- Ougon no Tate 920 L 3× Mogura no Hige 120 L
- Item: Ougon no Yoroi (C4) \\\ Suna no Meikyuu ||
- Item (nc): Amanda no Chi
- Special: Blizzard (C6)
- Boss: Medusa
- C5-C6 A8
- @ |
- C3-C2 c9 A7-A9-A1-A2 d2 B9: Recovery Point
- @ | | | | | | |
- C4 C1 C8 A6-A5-A4-A3 d1
- | | #
- B9@B8 C7 B4-B3-B1-B2
- | # |
- B7-B6-B5
- - Amanda joins you as an NPC here.
- [Boss] (d2)
- - 80 \ 65 ATP (Pet.), 85 Exp, 75 Lucre
- - Afterwards, you have to kill Amanda.
- Item: Were-Buster (C6) \\\ Devius no Yashiki ||
- Special: Silence
- Boss: Mindflayer
- 1F 2F
- C1-B9 B1@A9
- | | | |
- C2 b8 b2 A8 b7-B6-B5-B4-b3
- | # /\
- C3#C7 a1 a5-A6-A7 d1 a2-A3-a4 D8
- | | | @ /\ |
- C4 c8 d5 D2 c9@D9 D7#d6
- | @ |
- C5-C6 D4@D3
- - You are joined by Lester here.
- - Careful with the Magicians.
- [Boss] (d1)
- - 95 \ 75 ATP, 100 Exp, 100 Lucre
- - You can now travel to the areas north of Judd.
- Boss: Full Metal Hagger (a8) \\\ Taki no Doukutsu ||
- A6-A5-A4
- | |
- a8-A7 A3#A2-A1
- B3-B2-B1-a9
- - 79 ATP, 100 Exp, 100 Lucre
- - You're only really safe in the up-left corner.
- Shop (D4): \\\ Granz Region ||
- Daiya no Yoroi 3000 L
- Daiya no Kabuto 3500 L
- Daiya no Tate 3900 L
- Item: Morning Star (b6) \\\ Kiganzan ||
- Special: Thunder (B7)
- Bosses: Cyclops (b6), Golem (B7)
- b8 A7-A8@A9-B1
- | | |
- B7 A6-A5 B2
- @ # |
- -A2-A3-A4 B3
- | |
- -A1- -B4-B5-b6
- - Don't try to fight the Golem until you get the Morning Star.
- [Boss] (Cyclops)
- - 110 ATP, 75 Exp, 60 Lucre
- - You can use the Morning Star to destroy breakable stuff.
- [Boss] (Golem)
- - 94 ATP, 95 Exp, 160 Lucre
- - Once you proceed, you won't be able to leave the castle until you've
- completed the events there.
- Item: Blood Sword (E9) \\\ Granz Castle ||
- Bosses: Chimera (b3), Shadow Knight (g3)
- B1 Exterior East Tower
- A9 C3-C2-C1-b6 b3
- || | | b9: Shop, Recovery Point
- A7-A8-B1-b2 c4 b98-B7 b4
- |
- a6 a5 A3 b5
- | |
- A4-A1-A2
- The Rest
- d1-C9 D3-D4 f9 F1@f2 f3
- # | | | # |
- C6-C7 d2 D5 F8-f7 e7 f6-F5-F4
- @ | | |
- c5 C8 d9-D6-D7@D8 E8-E9 D8: Recovery Point
- e6 g3-G2
- | |
- e1-E2-E3#E4-E5 g1
- [Boss: Chimera]
- - 92 \ 80 ATP, 20 Exp, 90 Lucre
- - You'll reunite with the Girl after the first boss.
- - You'll have to walk over some spikes in c5 (dmg=2*Lv per tile).
- [Boss: Shadow Knight]
- - 100 ATP, 170 Exp, 10 Lucre
- - After the events, you'll find yourself in Ishe.
- Shop: \\\ Ishe ||
- Fire Flail 6300 L
- Flame Armor 5625 L
- Fire Shield 4400 L
- - Get the Fire Flail but not the other ones.
- - Visit Bon Voyage's house on the west side to find that your chocobo
- has been upgraded into the... Chocobot? Er, anyway, you can now use
- the chocobo to travel on water. You can only enter or leave the water
- at a dock.
- - With only two exceptions, going up a river is a waste of time.
- Specifically, there's the river between the Glass Desert and the
- Snowfield, and the river in the Ammonite Beach (P8).
- - The next dungeon is in Lorimar, but it's also now possible to get
- Flare (at D15) and then explore the Iseki no Doukutsu.
- Item: Elixir \\\ Island (P3) ||
- - Defeat the Seadragon(s) to make a chest appear.
- Shop (N2): \\\ Ammonite Kaigan ||
- Ice Armor 7350 L
- Ice Shield 6200 L
- Shop (N16): \\\ Floatrock Wilds ||
- Thunder Spear 11 250 L
- Items: Elixir (E1), Icebrand (g5) \\\ Kahla Sanmyaku ||
- Boss: Marilith
- 1F 2F 3F
- b9-B8-B7 c1-C2-C3 D7 e3
- | | | # @
- B6 D4 d5 C4-C5 E6-E5-e4 D9-d6-E2
- # | # | | | | |
- B3-B4-B5 c7 D3-D2 C8-c6 E7 E1 D8
- | | @ | | |
- B2-A8-A9-B1 D1-C9 E8-E9-F1-F3-F4 g5
- @ | | |
- A7-A6<A5 F2 F8 F5 g2-G3
- \/ | @ | |
- A3-A4 g1#F9-F7-F6 G4
- |
- A2
- | D7: Recovery Point
- A1 F8: Recovery Point
- [Boss] (g5)
- - 175 \ 98 ATP, 170 Exp, 125 Lucre
- - The Fire Shield would allow you to block her icicles, but if you got
- the Ice Armor, they won't do much damage at all. In any case, you can
- easily just avoid them.
- - If you already have the Dragon Buster, use the spin attack at the top.
- Item (nc): Dokuro no Kagi \\\ Lorimar ||
- - Get the key from Cibba.
- - Trophy note: This is the earliest point you can get the Item Collector
- trophy. If you don't get it, no need to panic. There's still time.
- - Make your way to P1 in the Floatrock Wilds (Fuyuugan no Kouya) to find
- the next dungeon.
- Boss: Kraken (b5) \\\ Kouya no Doukutsu ||
- b5
- #
- A5 B4-B3@B2
- | |
- A4 A7 B1
- | | |
- A3#A6-A8-A9
- @
- A2
- |
- A1
- [Boss]
- - 140 ATP, 190 Exp, 130 Lucre
- - There's really no way to avoid getting hit consistently, so be prepared
- to eat a good amount of damage.
- Items: Majin no Ono (C2), Sabita Tsurugi (Temp) \\\ Kaitei Kazan ||
- Boss: Ifrit (e9)
- 1F
- a8#A7-A6 A1 B2
- | # |
- A5-A4-A3-A2 e9 e5 D4-D5
- | | @
- B1 E8-E7-E6 D3@D2
- | | D7: Recovery Point
- C3#c4 C7-C8-C9-D1 (d8 ->) Left: d9
- | | | (d8 ->) Middle: e4
- B6-B5 c5-C6 D6@d8 (d8 ->) Right: e5
- | | |
- B9-B8#B7 B4 d9 D7 e4
- | | | |
- C1 B2-B1-a9 E1-E2-E3
- @ |
- C2 B3
- - The Icebrand is the only weapon that can easily dispatch Fire Moths
- and Earth Elementals.
- - The first two rooms are a good place to level up.
- - You'll have to walk over lava in a couple of rooms (3*Lv dmg). You
- could try to avoid the damage by getting hit by an enemy. Lava damage
- also gives you a brief moment of invincibility.
- [Boss]
- - 135 ATP, 210 Exp, 270 Lucre
- Special: Flare \\\ Fuuin no Doukutsu ||
- Boss: Lich
- - This isn't even a dungeon. It's just a few screens long.
- [Boss]
- - 170 \ 170 ATP, 175 Exp, 210 Lucre
- - A really tough boss, even if you don't come here early. Your weapon of
- choice is the Fire Flail. He mostly sticks to a sideways figure 8 pattern.
- Stay at the bottom and move left or right accordingly as he turns to
- swoop towards you. He should narrowly pass you by, while the skull
- projectiles fly at your previous position.
- - He will periodically fly off-screen to the left or south and then appear
- from the other side. When he goes south, you have to mix things up a bit,
- as it's not safe at the bottom. You need to go "up" along with him, and
- then quickly get back to the bottom after he passes you by.
- - You can destroy the skull projectiles by attacking them, but it's difficult
- to do consistently because of the angles.
- Items: Dragon Shield, Dragon Buster \\\ Iseki no Doukutsu ||
- Boss: Mantis Ant
- - Use Flare to destroy one of the crystals at H1. There's a bug that
- prevents you from doing so if your Intelligence is already 94 or above
- (which is highly unlikely).
- B7-B8
- |
- B6-B5
- |
- B4
- |
- A9 B3 A4: Dragon Shield
- | | A8: Dragon Buster
- A8-A7-A6-B1-B2 B7: Mantis Ant
- |
- A5
- |
- A3-A2-A4
- |
- A1
- [Boss]
- - 125 ATP, 210 Exp, 240 Lucre, Sword Orb #1
- - There are nasty spikes one the edges of the area (dmg=3*Lv). Instead
- of approaching the boss and risking getting knocked into them, you can
- just stay at the doorway and use ranged attacks.
- - Equip the Rusty Sword, then step on the pedestal in B8 to make Dime
- Tower appear in the desert.
- - Once you complete Dime no Tou, you can't return.
- Item: Dragon Mail (E1) \\\ Dime no Tou ||
- Boss: Garuda
- 2F B8-b7 C5-c6 3F E4@E3-E2 4F E8 5F F1@F2
- | | | | | | |
- B9-C3-C4-C8 e5#D9-E1 e6 e9 f3
- | | | @ |
- C1 D4 D2-C9 D8@D7-d6 E7
- | | | |
- C2 D3-d5-D1
- C2>A4
- D2>B1
- 1F A7 b6-B5 c7 E7: Recovery Point
- | | |
- A6-A8#B4-B3
- | | |
- A5 A9@B1-B2
- |
- A4-A1-A2-A3
- - You'll be joined by the robot Mummy Seeker / Merci here.
- [Boss]
- - 150 \ 160 ATP, 200 Exp, 250 Lucre
- - You'll be at Granz Castle. Head to the waterfall to reach the temple.
- \\\ Mana no Shinden ||
- Lost & Found: Elixir / Genji no Yoroi (Ninja)
- Magic Bottle / Genji no Kabuto (Demon Face)
- Bosses: Dragon (b2), Red Dragon (d4), Dragon Zombie (f2)
- 1F d9 g9 2F g4-G5-G6
- | | |
- E1-E2@h4 b7@B6-B5 G7-g8
- | | |
- e3 F3-B4-b3 g3-G2
- | |
- f4 g1
- a9 b2 b8
- | @ |
- A8-A7-A6 b1 C3-C2#B9
- | | |
- A1 A5 c8-C4 C1
- | | |
- A2-A3-A4 C5-C6@C7
- 3F D1-c9 f9-F8 4F h2 d8
- | | | |
- D2 F7 H1-D6-D7
- | | |
- D3-d4 f5-F6 d5
- 5F f2
- | H6: Recovery Point
- F1
- |
- h3 E9
- |
- H6@h5 e4-E5@E6-E7-E8
- - The in-game map isn't able to keep up with all the rooms you've been
- to in this dungeon.
- [Boss: Dragon]
- - 146 \ 96 ATP, 0 Exp, 260 Lucre
- [Boss: Red Dragon]
- - 146 \ 96 ATP, 0 Exp, 270 Lucre
- - One of the floor tiles in E8 is a switch.
- - F1 is a good place to level up.
- - In the original GB version, it's possible to level up beyond Lv99.
- However, doing so will apparently lock the game. Haven't tested it,
- though, as I only bothered to max my level on the PSV.
- [Boss: Dragon Zombie]
- - 205 \ 139 ATP, 0 Exp, 270 Lucre
- Item: Excalibur \\\ Mana no Seiiki ||
- Lost & Found: Unicorn no Tsuno / Aegis no Tate (Mammoo)
- Bosses: Julius, Julius 2, Julius 3
- - After the first four screens, you'll be stuck here. Make sure you
- have at least a couple of Elixirs.
- - You'll finally get to use the Mana Sword here (85 ATP).
- [Boss]
- - Phase 1: 164 \ 100 ATP
- - Phase 2: 164 \ 169 ATP
- - Phase 3: 190 \ 164 ATP
- - If he warps on top of you, you could end up taking multiple body
- hits. Focus on healing when that happens.
- End of file.
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