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config.yml

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Feb 20th, 2018
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  1. license:
  2.  
  3.  
  4. mysql:
  5. enabled: false
  6. database: 'hexrpgdb'
  7. ip: '127.0.0.1'
  8. port: '3306'
  9. username: 'root'
  10. password: ''
  11.  
  12. # Current preset language files are:
  13. # English and Dutch
  14. language_file: 'english.yml'
  15.  
  16. # Reference files
  17. # These are the file locations that the plugin refers to when using any of the settings in those config files
  18. reference-files:
  19. features: 'features.yml'
  20. scrolls: 'scrolls.yml'
  21. stats: 'stats.yml'
  22. petstats: 'petStats.yml'
  23.  
  24. # Abilities settings
  25. # Available 'key' values: RIGHT (that's it... but expect more options in later updates, though)
  26. abilities:
  27. blindEye:
  28. display:
  29. name: '&6Blind Eye'
  30. key: 'RIGHT'
  31. settings:
  32. cooldown: 60
  33.  
  34. stop-moving-on-activation: false
  35. damage: 0
  36. radius: 3
  37.  
  38. stun-duration: 2
  39. silence-duration: 1
  40.  
  41. poison-level: 0
  42. poision-duration: 0
  43.  
  44. movement-speed-level: 0
  45. movement-speed-duration: 0
  46.  
  47. jump-boost-level: 0
  48. jump-boots-duration: 0
  49.  
  50. remove-stun: false
  51. remove-silence: false
  52.  
  53. give-items:
  54. - ''
  55. infusionRecovery:
  56. display:
  57. name: '&aInfusion Recovery'
  58. key: 'RIGHT'
  59. settings:
  60. cooldown: 60
  61.  
  62. stop-moving-on-activation: true
  63. damage: 0
  64. radius: 2
  65.  
  66. stun-duration: 1.5
  67. silence-duration: 1.5
  68.  
  69. poison-level: 0
  70. poision-duration: 0
  71.  
  72. movement-speed-level: 2
  73. movement-speed-duration: 3
  74.  
  75. jump-boost-level: 0
  76. jump-boots-duration: 0
  77.  
  78. remove-stun: true
  79. remove-silence: true
  80.  
  81. give-items:
  82. - ''
  83. contaminate:
  84. display:
  85. name: '&cContaminate'
  86. key: 'RIGHT'
  87. settings:
  88. cooldown: 45
  89.  
  90. stop-moving-on-activation: false
  91. damage: 2
  92. radius: 2
  93.  
  94. stun-duration: 0.5
  95. silence-duration: 0
  96.  
  97. poison-level: 1
  98. poision-duration: 6
  99.  
  100. movement-speed-level: 0
  101. movement-speed-duration: 0
  102.  
  103. jump-boost-level: 0
  104. jump-boots-duration: 0
  105.  
  106. remove-stun: false
  107. remove-silence: false
  108.  
  109. give-items:
  110. - ''
  111. powerSwing:
  112. display:
  113. name: '&cPower Swing'
  114. key: 'RIGHT'
  115. settings:
  116. cooldown: 20
  117.  
  118. stop-moving-on-activation: true
  119. damage: 10
  120. radius: 3
  121.  
  122. stun-duration: 0.25
  123. silence-duration: 0
  124.  
  125. poison-level: 0
  126. poision-duration: 0
  127.  
  128. movement-speed-level: 1
  129. movement-speed-duration: 2
  130.  
  131. jump-boost-level: 1
  132. jump-boots-duration: 2
  133.  
  134. remove-stun: false
  135. remove-silence: false
  136.  
  137. give-items:
  138. - ''
  139. bunnyHop:
  140. display:
  141. name: '&bBunny Hop'
  142. key: 'RIGHT'
  143. settings:
  144. cooldown: 180
  145.  
  146. stop-moving-on-activation: false
  147. damage: 0
  148. radius: 1
  149.  
  150. stun-duration: 0
  151. silence-duration: 0
  152.  
  153. poison-level: 0
  154. poision-duration: 0
  155.  
  156. movement-speed-level: 1
  157. movement-speed-duration: 2
  158.  
  159. jump-boost-level: 2
  160. jump-boots-duration: 6
  161.  
  162. remove-stun: false
  163. remove-silence: false
  164.  
  165. give-items:
  166. - 'carrot:2'
  167. - 'apple:1'
  168. - 'bread:1'
  169.  
  170. # Class settings
  171. class:
  172. menu:
  173. title: '&0Classes:'
  174.  
  175. # Race settings
  176. race:
  177. menu:
  178. title: '&0Races:'
  179.  
  180. # Economy settings
  181. economy:
  182. use-essentials-money: false
  183.  
  184. # Magic settings
  185. magic:
  186. damage:
  187. bloodwave: 15
  188. arrowlight: 35
  189. other:
  190. heal-amount: 75
  191. heal-range: 4
  192.  
  193. # Chat settings
  194. #
  195. # Different function characters can not have the same character!
  196. # Enter '' to make this function as the default minecraft chat
  197. chat:
  198. close-range-radius:
  199. x: 30
  200. y: 40
  201. z: 30
  202.  
  203. function-characters:
  204. global: '!'
  205. close-range: ''
  206. sell: '>'
  207. buy: '<'
  208.  
  209. format:
  210. global: '&c[GLOBAL] &f%player%: %message%'
  211. close-range: '&f%player%: %message%'
  212. sell: '&a[OFFERING] &f%player%: %message%'
  213. buy: '&a[BUYING] &f%player%: %message%'
  214.  
  215. # Level settings
  216. leveling:
  217. tools:
  218. exp-gained:
  219. min: 40
  220. max: 100
  221.  
  222. starting-level: 1
  223. starting-exp: 0
  224.  
  225. skills:
  226. exp-gained:
  227. min: 40
  228. max: 100
  229.  
  230. # All values will be multiplied by the level of the skill
  231. skill-extras:
  232. extra-chance-farming: 2
  233. extra-chance-mining: 2
  234. extra-chance-fishing: 4
  235. extra-chance-smithing: 1
  236. extra-hitpoints: 1
  237.  
  238. starting-level: 1
  239. starting-exp: 0
  240.  
  241. use-table-algorithm: false
  242. table-algorithm:
  243. - '1:250'
  244. - '2:275'
  245. - '3:300'
  246. - '4:350'
  247. - '5:400'
  248. - '6:500'
  249. - '7:650'
  250. - '8:800'
  251. - '9:1100'
  252. - '10:1400'
  253. - '11:2000'
  254. - '12:2800'
  255. - '13:4000'
  256. - '14:6000'
  257. - '15:9000'
  258. - '16:14000'
  259. - '17:20000'
  260. - '18:28000'
  261. - '19:40000'
  262. - '20:65000'
  263.  
  264. starting-exp-required: 250
  265. # This will get the required exp from the previous level and multiply it by the value of 'Exp-per-level-multiplier'
  266. # Example: 250 (level 1 required EXP) x 1.3 (multiplier) = 325 EXP required for level 2
  267. exp-per-level-multiplier: 1.3
  268.  
  269. # If a mob type is not defined in this list it will have the value of 'default'
  270. # Use the list to get the right name for a mob https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  271. # IMPORTANT: Do not remove 'default'
  272. gained-exp:
  273. BAT: 5
  274. BLAZE: 50
  275. CAVE_SPIDER: 20
  276. CHICKEN: 5
  277. COW: 5
  278. CREEPER: 25
  279. ENDER_DRAGON: 500
  280. ENDERMAN: 30
  281. ENDERMITE: 15
  282. GHAST: 40
  283. GIANT: 75
  284. GUARDIAN: 20
  285. HORSE: 5
  286. IRON_GOLEM: 100
  287. MAGMA_CUBE: 5
  288. MUSHROOM_COW: 5
  289. OCELOT: 5
  290. PIG: 5
  291. PIG_ZOMBIE: 30
  292. PLAYER: 0
  293. RABBIT: 5
  294. SHEEP: 5
  295. SILVERFISH: 25
  296. SKELETON: 25
  297. SLIME: 5
  298. SNOWMAN: 5
  299. SPIDER: 25
  300. SQUID: 5
  301. VILLAGER: 5
  302. WITCH: 30
  303. WOLF: 5
  304. ZOMBIE: 25
  305. DEFAULT: 3
  306.  
  307. # Combat settings
  308. combat:
  309. combat-time: 3
  310.  
  311. # World settings
  312. world:
  313. disable-storm: true
  314. remove-farm-land-on-step: false
  315. burn-hostiles: true
  316. random-chest-seconds-cooldown: 900
  317.  
  318. # Death settings
  319. death:
  320. disable-death-message: false
  321. clear-drops: false
  322.  
  323. entity-drops:
  324. weapons: true
  325. armor: true
  326. scrolls: true
  327. rupees: true
  328.  
  329. chances:
  330. weapons: 5.0
  331. armor: 8.0
  332. scrolls: 10.0
  333. rupees: 10.0
  334. lockpicks: 12.0
  335.  
  336. rupee-amount:
  337. min: 1
  338. max: 4
  339.  
  340. # Inventory settings
  341. inventory:
  342. show-message-on-rupee-pickup: true
  343. rupee-pickup-message: '&a+{AMOUNT} rupee(s)'
  344. rupee-pickup-sound: true
  345.  
  346. # For additional stats use percentages without giving the '%' symbol
  347. # If you don't want to use a potion effect, then just put 'none' in between the qoutes in the 'type' property
  348. # Use the names from the following link in the 'Field Summary' section as the name for the 'type' property https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
  349. armor-set-effects:
  350. manacloth:
  351. additional-damage: 0
  352. additional-defense: 0
  353. additional-drop-rate: 0
  354. effect:
  355. type: 'SPEED'
  356. level: 1
  357. chainmail:
  358. additional-damage: 0
  359. additional-defense: 0
  360. additional-drop-rate: 0
  361. effect:
  362. type: 'JUMP'
  363. level: 2
  364. iron:
  365. additional-damage: 10
  366. additional-defense: 0
  367. additional-drop-rate: 0
  368. effect:
  369. type: 'INCREASE_DAMAGE'
  370. level: 1
  371. leather:
  372. additional-damage: 0
  373. additional-defense: 10
  374. additional-drop-rate: 0
  375. effect:
  376. type: 'none'
  377. level: 1
  378. diamond:
  379. additional-damage: 0
  380. additional-defense: 10
  381. additional-drop-rate: 0
  382. effect:
  383. type: 'DAMAGE_RESISTANCE'
  384. level: 1
  385. # Join settings
  386. join:
  387. disable-join-message: false
  388.  
  389. # Entity settings
  390. entities:
  391. drop-chance: 15
  392. rupee-from-bush-drop-chance: 10
  393.  
  394. drop-experience-orbs: false
  395.  
  396. # NPC settings
  397. npc:
  398. holograms:
  399. bank: '&6&lBank'
  400.  
  401. # Item settings
  402. items:
  403. projectiles:
  404. explosives:
  405. radius: 5
  406. damage: 20
  407.  
  408. # The items in this list is not complete. Use the value of 'DEFAULT' for the other items that you can't find in the current list down below
  409. # 'DEFAULT' will be the scrap worth whenever you did not define a value for an item in this list
  410. scrap-worth:
  411. DEFAULT: 3
  412.  
  413. BOW: 3
  414. IRON_DAGGER: 2
  415. IRON_KATAR: 2
  416. IRON_LONGSWORD: 3
  417. IRON_SWORD: 3
  418. IRON_AXE: 3
  419. IRON_MACE: 3
  420. IRON_FLAIL: 4
  421. IRON_GREATSOWRD: 3
  422. IRON_BATTLEAXE: 4
  423. IRON_SPEAR: 4
  424. IRON_HALBERD: 4
  425. IRON_WARHAMMER: 4
  426. IRON_SCYTHE: 3
  427. GOLD_KATAR: 2
  428. GOLD_DAGGER: 2
  429. GOLD_LONGSWORD: 3
  430. GOLD_SWORD: 3
  431. GOLD_AXE: 3
  432. GOLD_MACE: 3
  433. GOLD_RAPIER: 4
  434. GOLD_CUTLASS: 2
  435. GOLD_FLAIL: 4
  436. GOLD_GREATSWORD: 3
  437. GOLD_BATTLEAXE: 4
  438. GOLD_SPEAR: 4
  439. GOLD_HALBERD: 4
  440. GOLD_WARHAMMER: 4
  441. GOLD_SCYTHE: 3
  442. CRYSTAL_LONGSWORD: 3
  443. CRYSTAL_SWORD: 3
  444. CRYSTAL_MACE: 3
  445. CRYSTAL_RAPIER: 3
  446. CRYSTAL_CUTLASS: 2
  447. CRYSTAL_FLAIL: 4
  448. CRYSTAL_GREATSWORD: 3
  449. CRYSTAL_BATTLEAXE: 4
  450. CRYSTAL_SPEAR: 4
  451. CRYSTAL_HALBERD: 4
  452. CRYSTAL_WARHAMMER: 4
  453. CRYSTAL_SCYTHE: 3
  454. GATE_GUARDIANS_BLADE: 10
  455. KAZEJINS_WINDSTRIKE: 10
  456. SUJINS_WATERSWORD: 10
  457. SUNGAS_THUNDERBLADE: 10
  458. RUBY_DRAGON_GREATSWORD: 5
  459. RUBY_DRAGON_SWORD: 5
  460. EMERALD_DRAGON_SWORD: 5
  461. EMERALD_DRAGON_GREATSWORD: 5
  462. BLAZING_HOT_FLAME_SWORD: 10
  463. BLAZING_HOT_FLAME_SWORD: 10
  464. FAIRY_SWORD_OF_LIGHT: 10
  465. TOPAZ_DRAGON_SWORD: 5
  466. TOPAZ_DRAGON_GREATSWORD: 5
  467.  
  468. # Block settings
  469. blocks:
  470. # Set this property to 'false' to have the vanilla minecraft ore/farming block breaking
  471. disable-timer: false
  472.  
  473. iron-ore-chance: 80
  474. gold-ore-chance: 60
  475. diamond-ore-chance: 25
  476. stone-chance: 80
  477. emerald-ore-chance: 50
  478.  
  479. crop-chance: 100
  480. carrot-chance: 75
  481. potato-chance: 75
  482.  
  483. # These units are given in seconds
  484. iron-ore-timer: 900
  485. gold-ore-timer: 900
  486. diamond-ore-timer: 1800
  487. stone-timer: 180
  488. emerald-ore-timer: 1800
  489.  
  490. crop-timer: 1800
  491. carrot-timer: 1800
  492. potato-timer: 1800
  493.  
  494. # Smithing settings
  495. smithing:
  496. smithing-window: '&0Smithing window'
  497. gun-window: '&0Gun smithing window'
  498.  
  499. # This is how long it will take for items to be made in the smithing window
  500. smelt-time-per-ore: 2
  501. smelt-time-per-equipment: 10
  502.  
  503. # Decreasing this will increase the chance of failing and destroying the crafted item
  504. success-chance: 100
  505.  
  506. # What level of the hammer is required to open this category in the smithing menu
  507. required-level:
  508. dragonscale-armor: 60
  509. gold-weapons: 20
  510. crystal-weapons: 40
  511. dragon-weapons: 60
  512. legendary-weapons: 80
  513.  
  514. # Custom mob spawners settings
  515. # There is not (yet) a possible way to add your own personal mobs and change their behaviour
  516. spawners:
  517. NECROMANCER:
  518. delay: 1800
  519. amount: 1
  520. WITCH:
  521. delay: 900
  522. amount: 1
  523. CASTER:
  524. delay: 900
  525. amount: 1
  526. GHOST_MOB:
  527. delay: 600
  528. amount: 1
  529. BAT:
  530. delay: 300
  531. amount: 3
  532. SKELETON_WITH_HORSE:
  533. delay: 900
  534. amount: 1
  535. ZOMBIE_WITH_HORSE:
  536. delay: 900
  537. amount: 1
  538. WISP:
  539. delay: 300
  540. amount: 1
  541. WRAITH:
  542. delay: 1900
  543. amount: 1
  544. DRAGON:
  545. delay: 3600
  546. amount: 1
  547.  
  548. # Clase settings
  549. classes:
  550. menu:
  551. title: '&0Choose a class:'
  552. rows: 1
  553.  
  554. # type = Item ID
  555. # data = Durability for item
  556. # amount = The amount of items should appear
  557. # skull-name = Name of player to set skin for the skull item
  558. # Requires ยป type: 397 | data: 3
  559. # item-name = The name of the item
  560. # slot = The slot where to put the item
  561. items:
  562. warrior:
  563. type: 272
  564. data: 0
  565. amount: 1
  566. skull-name: ''
  567. item-name: '&6&lWarrior'
  568. slot: 4
  569. archer:
  570. type: 261
  571. data: 0
  572. amount: 1
  573. skull-name: ''
  574. item-name: '&6&lArcher'
  575. slot: 5
  576. mage:
  577. type: 377
  578. data: 0
  579. amount: 1
  580. skull-name: ''
  581. item-name: '&6&lMage'
  582. slot: 6
  583.  
  584. none:
  585. ranged: 1.0
  586. melee: 1.0
  587. magic: 1.0
  588. speed: 1.0
  589. warrior:
  590. ranged: 0.5
  591. melee: 1.0
  592. magic: 1.0
  593. speed: 0.9
  594. archer:
  595. ranged: 2.0
  596. melee: 0.8
  597. magic: 1.25
  598. speed: 1.2
  599. mage:
  600. ranged: 1.25
  601. melee: 0.9
  602. magic: 2.0
  603. speed: 1.1
  604.  
  605. # Race settings
  606. races:
  607. menu:
  608. title: '&0Choose a race:'
  609. rows: 1
  610.  
  611. # type = Item ID
  612. # data = Durability for item
  613. # amount = The amount of items should appear
  614. # skull-name = Name of player to set skin for the skull item
  615. # Requires ยป type: 397 | data: 3
  616. # item-name = The name of the item
  617. # slot = The slot where to put the item
  618. items:
  619. human:
  620. type: 397
  621. data: 0
  622. amount: 1
  623. skull-name: ''
  624. item-name: '&6&lHuman'
  625. slot: 4
  626. elf:
  627. type: 38
  628. data: 8
  629. amount: 1
  630. skull-name: ''
  631. item-name: '&6&lElf'
  632. slot: 5
  633. dwarf:
  634. type: 274
  635. data: 0
  636. amount: 1
  637. skull-name: ''
  638. item-name: '&6&lDwarf'
  639. slot: 6
  640.  
  641. none:
  642. ranged: 1.0
  643. melee: 1.0
  644. magic: 1.0
  645. speed: 1.0
  646. human:
  647. ranged: 0.5
  648. melee: 1.0
  649. magic: 1.0
  650. speed: 0.9
  651. elf:
  652. ranged: 2.0
  653. melee: 0.8
  654. magic: 1.25
  655. speed: 1.2
  656. dwarf:
  657. ranged: 1.25
  658. melee: 0.9
  659. magic: 2.0
  660. speed: 1.1
  661.  
  662. # Stealing settings
  663. stealing:
  664. chance: 2
  665. cooldown: 60
  666.  
  667. # Backpack settings
  668. backpacks:
  669. rows: 3
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