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  1. Set current directory to /home/ogp_agent/OGP_User_Files/12
  2. Found path: /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer.x86_64
  3. Mono path[0] = '/home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  5. Preloaded 'libMagick.so'
  6. eac_server.so [x64] :: OnLoad()
  7. Preloaded 'libeac_server.so'
  8. Preloaded 'libeasyanticheat.so'
  9. Preloaded 'libgetrss.so'
  10. Preloaded 'libsteam_api.so'
  11. Preloaded 'steamclient.so'
  12. Unable to preload the following plugins:
  13.     libMouseLib.so
  14.     libeac_server.so
  15.     libeasyanticheat.so
  16.     libgetrss.so
  17.     libsteam_api.so
  18.     steamclient.so
  19.     libMouseLib.so
  20. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  21. Forcing GfxDevice: Null
  22. GfxDevice: creating device client; threaded=0
  23. NullGfxDevice:
  24.     Version:  NULL 1.0 [1.0]
  25.     Renderer: Null Device
  26.     Vendor:   Unity Technologies
  27. Begin MonoManager ReloadAssembly
  28. - Completed reload, in  0.137 seconds
  29. UnloadTime: 0.638522 ms
  30. 2020-01-01T10:28:09 0.104 INF Awake
  31. 2020-01-01T10:28:09 0.197 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
  32. 2020-01-01T10:28:09 0.197 INF System information:
  33. 2020-01-01T10:28:09 0.254 INF    OS: Linux 4.19 Debian 10 64bit
  34. 2020-01-01T10:28:09 0.254 INF    CPU: Intel(R) Xeon(R) CPU E5-2650L v4 @ 1.70GHz (cores: 2)
  35. 2020-01-01T10:28:09 0.255 INF    RAM: 3946 MB
  36. 2020-01-01T10:28:09 0.255 INF    GPU: Null Device (128 MB)
  37. 2020-01-01T10:28:09 0.257 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  38. 2020-01-01T10:28:09 0.282 INF Last played version: Alpha 18.2
  39. 2020-01-01T10:28:09 0.283 INF Local UTC offset: 1 hours
  40. 2020-01-01T10:28:09 0.295 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile 7DaysToDieServer_Data/output_log.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  41. 2020-01-01T10:28:09 0.298 INF Parsing server configfile: /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/../serverconfig.xml
  42. 2020-01-01T10:28:09 0.412 INF Parsing server configfile successfully completed
  43. 2020-01-01T10:28:09 0.413 INF Starting dedicated server level=Navezgane game name=MyGame
  44. 2020-01-01T10:28:09 0.413 INF Maximum allowed players: 10
  45. 2020-01-01T10:28:09 0.413 INF Game mode: GameModeSurvival
  46. 2020-01-01T10:28:09 0.414 INF Dedicated server only build
  47. 2020-01-01T10:28:09 0.416 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-01-01T10:28:09 0.416 INF Starting PlayerInputManager...
  49. 2020-01-01T10:28:10 0.447 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  50. 2020-01-01T10:28:10 0.668 INF Starting UserProfileManager...
  51. 2020-01-01T10:28:10 0.754 INF Occlusion: Awake
  52. 2020-01-01T10:28:10 0.758 INF Texture quality is set to 3
  53. 2020-01-01T10:28:10 0.843 INF [MODS] No mods folder found
  54. 2020-01-01T10:28:10 0.860 INF Loading permissions file at '/home/ogp_agent/OGP_User_Files/12/Saves/serveradmin.xml'
  55. 2020-01-01T10:28:10 0.887 INF Loading permissions file done.
  56. 2020-01-01T10:28:12 2.462 INF UMA Overlay loading took 1090 ms
  57. 2020-01-01T10:28:12 2.466 INF UMA Slot loading took 3 ms
  58. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  59. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  60. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  61. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  62. 2020-01-01T10:28:12 3.306 INF WorldStaticData.Init() needed 0.835s
  63. 2020-01-01T10:28:12 3.329 INF Awake done in 3225 ms
  64. 2020-01-01T10:28:12 3.361 INF NET: Starting server protocols
  65. 2020-01-01T10:28:12 3.363 INF [NET] Disabling protocol: SteamNetworking
  66. Fallback handler could not load library /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Mono/libKernel32
  67. Fallback handler could not load library /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Mono/libKernel32.so
  68. Fallback handler could not load library /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Mono/Kernel32
  69. Fallback handler could not load library /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Mono/libKernel32
  70. Fallback handler could not load library /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Mono/libKernel32.so
  71. Fallback handler could not load library /home/ogp_agent/OGP_User_Files/12/7DaysToDieServer_Data/Mono/libKernel32
  72. 2020-01-01T10:28:12 3.409 INF NET: LiteNetLib server started
  73. 2020-01-01T10:28:12 3.414 INF StartGame
  74. 2020-01-01T10:28:13 3.665 INF Persistent GamePrefs saved
  75. GamePref.AdminFileName = serveradmin.xml
  76. GamePref.AirDropFrequency = 72
  77. GamePref.AirDropMarker = True
  78. GamePref.AutopilotMode = 0
  79. GamePref.BedrollDeadZoneSize = 15
  80. GamePref.BedrollExpiryTime = 45
  81. GamePref.BlockDamageAI = 100
  82. GamePref.BlockDamageAIBM = 100
  83. GamePref.BlockDamagePlayer = 100
  84. GamePref.BloodMoonEnemyCount = 8
  85. GamePref.BloodMoonFrequency = 7
  86. GamePref.BloodMoonRange = 0
  87. GamePref.BloodMoonWarning = 8
  88. GamePref.BuildCreate = False
  89. GamePref.ConnectToServerIP = 127.0.0.1
  90. GamePref.ConnectToServerPort = 26900
  91. GamePref.ControlPanelEnabled = True
  92. GamePref.ControlPanelPort = 8123
  93. GamePref.CraftTimer =
  94. GamePref.CreateLevelDim = 8
  95. GamePref.CreateLevelName = My Level
  96. GamePref.CreativeMenuEnabled = False
  97. GamePref.DayCount = 3
  98. GamePref.DayLightLength = 18
  99. GamePref.DayNightLength = 60
  100. GamePref.DebugMenuEnabled = False
  101. GamePref.DebugMenuShowTasks = False
  102. GamePref.DebugStopEnemiesMoving = False
  103. GamePref.DropOnDeath = 0
  104. GamePref.DropOnQuit = 0
  105. GamePref.DynamicSpawner =
  106. GamePref.EACEnabled = True
  107. GamePref.EnemyDifficulty = 0
  108. GamePref.EnemySpawnMode = True
  109. GamePref.FavoriteServersList =
  110. GamePref.FragLimit = 20
  111. GamePref.GameDifficulty = 2
  112. GamePref.GameGuidClient =
  113. GamePref.GameMode = GameModeSurvival
  114. GamePref.GameName = MyGame
  115. GamePref.GameNameClient = My Game
  116. GamePref.GameVersion = Alpha 18.2
  117. GamePref.GameWorld = Navezgane
  118. GamePref.HideCommandExecutionLog = 0
  119. GamePref.JoiningOptions = True
  120. GamePref.LandClaimCount = 1
  121. GamePref.LandClaimDeadZone = 30
  122. GamePref.LandClaimDecayMode = 0
  123. GamePref.LandClaimExpiryTime = 7
  124. GamePref.LandClaimOfflineDurabilityModifier = 4
  125. GamePref.LandClaimOnlineDurabilityModifier = 4
  126. GamePref.LandClaimSize = 41
  127. GamePref.LastGameResetRevision = 0
  128. GamePref.LastLoadedPrefab =
  129. GamePref.LastLoadedPrefabSize =
  130. GamePref.LootAbundance = 100
  131. GamePref.LootRespawnDays = 15
  132. GamePref.LootTimer =
  133. GamePref.MatchLength = 10
  134. GamePref.MaxSpawnedAnimals = 50
  135. GamePref.MaxSpawnedZombies = 60
  136. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  137. GamePref.NoGraphicsMode = True
  138. GamePref.OptionsAA = 1
  139. GamePref.OptionsAllowController = True
  140. GamePref.OptionsAmbientVolumeLevel = 1
  141. GamePref.OptionsAudioOcclusion = False
  142. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  143. GamePref.OptionsControllerVibration = True
  144. GamePref.OptionsDeferredLighting = True
  145. GamePref.OptionsDisableChunkLODs = False
  146. GamePref.OptionsDynamicMusicDailyTime = 0.3
  147. GamePref.OptionsDynamicMusicEnabled = False
  148. GamePref.OptionsFieldOfView = 65
  149. GamePref.OptionsFieldOfViewNew = 65
  150. GamePref.OptionsForegroundGlobalOpacity = 1
  151. GamePref.OptionsGamma = 0.375
  152. GamePref.OptionsGfxBloom = True
  153. GamePref.OptionsGfxDOF = False
  154. GamePref.OptionsGfxMotionBlur = 1
  155. GamePref.OptionsGfxOcclusion = True
  156. GamePref.OptionsGfxSSAO = True
  157. GamePref.OptionsGfxSSReflections = 1
  158. GamePref.OptionsGfxSunShafts = True
  159. GamePref.OptionsGraphicsQuality = 2
  160. GamePref.OptionsGrassDistance = 1
  161. GamePref.OptionsHudOpacity = 1
  162. GamePref.OptionsHudSize = 2
  163. GamePref.OptionsInterfaceSensitivity = 0.75
  164. GamePref.OptionsInvertMouse = False
  165. GamePref.OptionsJournalPopup = True
  166. GamePref.OptionsLODDistance = 0.5
  167. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  168. GamePref.OptionsMicVolumeLevel = 0.75
  169. GamePref.OptionsMouseSensitivity = 0.5
  170. GamePref.OptionsMusicVolumeLevel = 0.2
  171. GamePref.OptionsOverallAudioVolumeLevel = 1
  172. GamePref.OptionsPlayChanceFrequency = 3
  173. GamePref.OptionsPlayChanceProbability = 0.983
  174. GamePref.OptionsPlayerModel = playerMale
  175. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  176. GamePref.OptionsPOICulling = 1
  177. GamePref.OptionsReflectedShadows = False
  178. GamePref.OptionsReflectionBounces = 0
  179. GamePref.OptionsReflectionCullList = Default
  180. GamePref.OptionsReflectionFarClip = 3000
  181. GamePref.OptionsReflectionQuality = 1
  182. GamePref.OptionsReflectionRefreshMode = ViaScripting
  183. GamePref.OptionsReflectionRefreshRate = 0
  184. GamePref.OptionsReflectionShadowDistance = 60
  185. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  186. GamePref.OptionsResolution = 0
  187. GamePref.OptionsScreenBoundsValue = 1
  188. GamePref.OptionsShadowDistance = 1
  189. GamePref.OptionsShowCompass = True
  190. GamePref.OptionsShowCrosshair = True
  191. GamePref.OptionsStabSpawnBlocksOnGround = True
  192. GamePref.OptionsStreamingMipmapsBudget = 4096
  193. GamePref.OptionsStreamingMipmapsEnabled = True
  194. GamePref.OptionsTempCelsius = False
  195. GamePref.OptionsTerrainQuality = 3
  196. GamePref.OptionsTextureFilter = 1
  197. GamePref.OptionsTextureQuality = 1
  198. GamePref.OptionsTreeDistance = 4
  199. GamePref.OptionsTreeQuality = 1
  200. GamePref.OptionsUMATextureQuality = 1
  201. GamePref.OptionsViewDistance = 6
  202. GamePref.OptionsVoiceChatEnabled = True
  203. GamePref.OptionsVoiceVolumeLevel = 0.75
  204. GamePref.OptionsVsync = 1
  205. GamePref.OptionsWaterParticleLimiter = 0.5
  206. GamePref.OptionsWaterQuality = 1
  207. GamePref.OptionsZoomMouseSensitivity = 0.5
  208. GamePref.PartySharedKillRange = 100
  209. GamePref.PersistentPlayerProfiles = False
  210. GamePref.PlayerAutologin = False
  211. GamePref.PlayerId =
  212. GamePref.PlayerKillingMode = 0
  213. GamePref.PlayerName = Player
  214. GamePref.PlayerSafeZoneHours = 5
  215. GamePref.PlayerSafeZoneLevel = 5
  216. GamePref.PlayerToken =
  217. GamePref.RebuildMap = False
  218. GamePref.SaveGameFolder = /home/ogp_agent/OGP_User_Files/12/Saves
  219. GamePref.SelectionContextMode = 0
  220. GamePref.SelectionOperationMode = 0
  221. GamePref.ServerAdminSlots = 0
  222. GamePref.ServerAdminSlotsPermission = 0
  223. GamePref.ServerDescription = Serwer tylko dla znajomych
  224. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  225. GamePref.ServerIP =
  226. GamePref.ServerIsPublic = True
  227. GamePref.ServerLoginConfirmationText = Witamy na serwerze ramfu.szczecin.pl, udanej zabawy!
  228. GamePref.ServerMaxAllowedViewDistance = 12
  229. GamePref.ServerMaxPlayerCount = 10
  230. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  231. GamePref.ServerName = 7 Days to Die by #NoKidzz.pl
  232. GamePref.ServerPort = 27115
  233. GamePref.ServerReservedSlots = 0
  234. GamePref.ServerReservedSlotsPermission = 100
  235. GamePref.ServerVisibility = 2
  236. GamePref.ServerWebsiteURL = https://ramfu.szczecin.pl
  237. GamePref.ShowFriendPlayerOnMap = True
  238. GamePref.TelnetEnabled = False
  239. GamePref.TelnetFailedLoginLimit = 10
  240. GamePref.TelnetFailedLoginsBlocktime = 10
  241. GamePref.TelnetPort = 8081
  242. GamePref.TerminalWindowEnabled = True
  243. GamePref.UNUSED_OptionsBloom =
  244. GamePref.UNUSED_OptionsDOF =
  245. GamePref.UNUSED_OptionsImageEffects =
  246. GamePref.UNUSED_OptionsMotionBlur =
  247. GamePref.UNUSED_OptionsObjectBlur =
  248. GamePref.UNUSED_OptionsSSAO =
  249. GamePref.UNUSED_OptionsSunShafts =
  250. GamePref.UserDataFolder = /home/ogp_agent/.local/share/7DaysToDie
  251. GamePref.WorldGenSeed = nokidzz
  252. GamePref.WorldGenSize = 4096
  253. GamePref.XPMultiplier = 150
  254. GamePref.ZombieBMMove = 3
  255. GamePref.ZombieFeralMove = 3
  256. GamePref.ZombieMove = 0
  257. GamePref.ZombieMoveNight = 3
  258. GamePref.ZombiePlayers = True
  259. GameStat.AirDropFrequency = 0
  260. GameStat.AirDropMarker = False
  261. GameStat.AllowedViewDistance = 12
  262. GameStat.AnimalCount = 0
  263. GameStat.AutoParty = False
  264. GameStat.BedrollExpiryTime = 45
  265. GameStat.BlockDamagePlayer = 100
  266. GameStat.BloodMoonDay = 0
  267. GameStat.BloodMoonEnemyCount = 8
  268. GameStat.BloodMoonWarning = 8
  269. GameStat.ChunkStabilityEnabled = True
  270. GameStat.CraftTimer =
  271. GameStat.CurrentRoundIx = 0
  272. GameStat.DayLightLength = 18
  273. GameStat.DayLimitActive = False
  274. GameStat.DayLimitThisRound = 0
  275. GameStat.DropOnDeath = 1
  276. GameStat.DropOnQuit = 0
  277. GameStat.EnemyCount = 0
  278. GameStat.EnemyDifficulty = Normal
  279. GameStat.EnemySpawnMode = True
  280. GameStat.FragLimitActive = False
  281. GameStat.FragLimitThisRound = 0
  282. GameStat.GameDifficulty = 2
  283. GameStat.GameDifficultyBonus = 1
  284. GameStat.GameModeId = 0
  285. GameStat.GameState = 0
  286. GameStat.GlobalMessageToShow =
  287. GameStat.IsCreativeMenuEnabled = False
  288. GameStat.IsFlyingEnabled = False
  289. GameStat.IsPlayerCollisionEnabled = True
  290. GameStat.IsPlayerDamageEnabled = True
  291. GameStat.IsResetMapOnRestart = False
  292. GameStat.IsSaveSupplyCrates = True
  293. GameStat.IsSpawnEnemies = True
  294. GameStat.IsSpawnNearOtherPlayer = False
  295. GameStat.IsTeleportEnabled = False
  296. GameStat.IsVersionCheckDone = False
  297. GameStat.LandClaimCount = 1
  298. GameStat.LandClaimDeadZone = 30
  299. GameStat.LandClaimDecayMode = 0
  300. GameStat.LandClaimExpiryTime = 3
  301. GameStat.LandClaimOfflineDurabilityModifier = 32
  302. GameStat.LandClaimOnlineDurabilityModifier = 32
  303. GameStat.LandClaimSize = 41
  304. GameStat.LoadScene =
  305. GameStat.LootTimer =
  306. GameStat.OptionsPOICulling = 0
  307. GameStat.PartySharedKillRange = 100
  308. GameStat.PlayerKillingMode = KillStrangersOnly
  309. GameStat.ScoreDiedMultiplier = -5
  310. GameStat.ScorePlayerKillMultiplier = 1
  311. GameStat.ScoreZombieKillMultiplier = 1
  312. GameStat.ShowAllPlayersOnMap = False
  313. GameStat.ShowFriendPlayerOnMap = True
  314. GameStat.ShowSpawnWindow = False
  315. GameStat.ShowWindow =
  316. GameStat.ShowZombieCounter = False
  317. GameStat.TimeLimitActive = False
  318. GameStat.TimeLimitThisRound = 0
  319. GameStat.TimeOfDayIncPerSec = 20
  320. GameStat.XPMultiplier = 100
  321. GameStat.ZombieHordeMeter = False
  322. 2020-01-01T10:28:13 3.765 INF StartAsServer
  323. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  324. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  325. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  326. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  327. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  328. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  329. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  330. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  331. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  332. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  333. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  334. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  335. 2020-01-01T10:28:24 14.832 INF Block IDs with mapping
  336. 2020-01-01T10:28:24 14.833 INF BlockIDs from Mapping
  337. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  338. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  339. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  340. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  341. 2020-01-01T10:28:28 18.825 INF Item IDs with mapping
  342. 2020-01-01T10:28:28 18.826 INF ItemIDs from Mapping
  343. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  344. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  345. HDR Render Texture not supported, disabling HDR on reflection probe.
  346.  
  347. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
  348.  
  349. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  350. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  351. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  353. 2020-01-01T10:28:43 33.991 INF createWorld: Navezgane, MyGame, GameModeSurvival
  354. 2020-01-01T10:28:43 33.992 INF Occlusion: Disabled
  355. 2020-01-01T10:28:43 34.052 INF Started thread ChunkRegeneration
  356. 2020-01-01T10:28:43 34.052 INF Started thread ChunkCalc
  357. 2020-01-01T10:28:43 34.171 INF World.Load: Navezgane
  358. 2020-01-01T10:28:43 34.205 INF BloodMoon SetDay: day 56, last day 49, freq 7, range 0
  359. 2020-01-01T10:28:43 34.208 INF BloodMoon SetDay: day 56, last day 49, freq 7, range 0
  360. 2020-01-01T10:28:49 39.681 INF Started thread GenerateChunks
  361. 2020-01-01T10:28:49 40.205 INF Loading dtm raw file took 472ms
  362. 2020-01-01T10:28:49 40.433 INF Biomes image size w= 3072, h = 3072
  363. 2020-01-01T10:28:50 40.682 INF Loading and creating biomes took 476ms
  364. 2020-01-01T10:28:53 43.774 INF Loading and creating shader control textures took 3092ms
  365. 2020-01-01T10:28:54 44.657 INF Loading and parsing of generator took 882ms
  366. 2020-01-01T10:28:54 44.756 INF Started thread SaveChunks /home/ogp_agent/OGP_User_Files/12/Saves/Navezgane/MyGame/Region
  367. EndOfStreamException: Attempted to read past the end of the stream.
  368.   at PooledBinaryReader.ReadByte () [0x00008] in <5db1b98a7f084ae580ac27893e46e92b>:0
  369.   at DecoManager.load (System.String _filePath) [0x00020] in <5db1b98a7f084ae580ac27893e46e92b>:0
  370.   at DecoManager+<OnWorldLoaded>d__34.MoveNext () [0x00271] in <5db1b98a7f084ae580ac27893e46e92b>:0
  371.   at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <316842062a1e4ad6b2fee7b9fe26257b>:0
  372.  
  373. (Filename: <5db1b98a7f084ae580ac27893e46e92b> Line: 0)
RAW Paste Data
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