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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) HD Graphics 520 (ID=0x1916)
- Vendor:
- VRAM: 2145 MB
- Driver: 25.20.100.6373
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.656 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.997267 ms
- 2019-08-24T16:21:29 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-08-24T16:21:29 0.136 INF NET: InitCallbacks
- 2019-08-24T16:21:29 0.152 INF Texture quality is set to 2
- 2019-08-24T16:21:29 0.153 INF Precaching...
- 2019-08-24T16:21:29 0.163 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-08-24T16:21:30 0.302 INF [EAC] Initializing ...
- 2019-08-24T16:21:30 0.310 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-08-24T16:21:33 3.311 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-08-24T16:21:33 3.316 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-08-24T16:21:35 5.908 INF Precaching file: Data/Bundles/terraintextures
- 2019-08-24T16:21:35 6.175 INF Precaching done
- 2019-08-24T16:21:36 7.125 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.418659 ms
- 2019-08-24T16:21:37 7.296 INF Awake
- 2019-08-24T16:21:37 7.369 WRN Setting global culture failed!
- Localization language: German
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-08-24T16:21:37 7.514 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Windows 64 Bit
- 2019-08-24T16:21:37 7.515 INF System information:
- 2019-08-24T16:21:37 7.515 INF OS: Windows 10 (10.0.0) 64bit
- 2019-08-24T16:21:37 7.516 INF CPU: Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz (cores: 4)
- 2019-08-24T16:21:37 7.516 INF RAM: 8068 MB
- 2019-08-24T16:21:37 7.516 INF GPU: Intel(R) HD Graphics 520 (2145 MB)
- 2019-08-24T16:21:37 7.517 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-08-24T16:21:37 7.517 INF Last played version: Alpha 17.4
- 2019-08-24T16:21:37 7.517 INF Local UTC offset: 2 hours
- 2019-08-24T16:21:37 7.517 WRN Setting global culture failed!
- 2019-08-24T16:21:37 7.530 INF Command line arguments: 7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-08-24__16-21-01.txt
- 2019-08-24T16:21:37 7.537 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-08-24T16:21:37 7.538 INF Starting PlayerInputManager...
- 2019-08-24T16:21:37 7.575 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-08-24T16:21:37 7.987 INF Starting UserProfileManager...
- 2019-08-24T16:21:37 8.066 INF ApplyAllOptions current screen 1366 x 768, 60hz, window 1366 x 768, fullscreen True FullScreenWindow
- 2019-08-24T16:21:37 8.195 INF [MODS] No mods folder found
- 2019-08-24T16:21:37 8.235 INF Loading permissions file at 'C:\Users\Reska\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-08-24T16:21:38 8.392 INF Loading permissions file done.
- 2019-08-24T16:21:38 8.559 INF Awake done in 1262 ms
- 2019-08-24T16:21:38 9.009 INF Reloading serveradmin.xml
- 2019-08-24T16:21:38 9.009 INF Loading permissions file at 'C:\Users\Reska\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-08-24T16:21:38 9.012 INF Loading permissions file done.
- 2019-08-24T16:21:39 9.404 INF Atlas reset took 827 ms
- 2019-08-24T16:21:39 9.404 INF Atlas load took 844 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 12.627260 ms (FindLiveObjects: 1.132978 ms CreateObjectMapping: 0.245718 ms MarkObjects: 11.117993 ms DeleteObjects: 0.129542 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 16.901632 ms (FindLiveObjects: 1.416737 ms CreateObjectMapping: 0.288385 ms MarkObjects: 15.096269 ms DeleteObjects: 0.100240 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 13.205059 ms (FindLiveObjects: 1.193122 ms CreateObjectMapping: 0.262168 ms MarkObjects: 11.734346 ms DeleteObjects: 0.012337 ms)
- 2019-08-24T16:21:39 9.904 INF User joined: reskandary
- UMA Overlay loading took 2171 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 3 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-08-24T16:21:49 19.974 INF WorldStaticData.Init() needed 6.348s
- 2019-08-24T16:21:50 21.145 WRN Failed loading world header file: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk/main.ttw
- 2019-08-24T16:21:50 21.145 INF Trying backup header: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk/main.ttw.bak
- 2019-08-24T16:21:50 21.147 ERR Failed loading backup header file!
- 2019-08-24T16:21:50 21.151 WRN Failed loading world header file: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk - Kopie/main.ttw
- 2019-08-24T16:21:50 21.151 INF Trying backup header: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk - Kopie/main.ttw.bak
- 2019-08-24T16:21:50 21.152 ERR Failed loading backup header file!
- 2019-08-24T16:21:54 25.139 INF [Steamworks.NET] Login ok.
- 2019-08-24T16:21:55 25.522 INF AchievementManager: Received stats and achievements from Steam
- 2019-08-24T16:22:33 63.588 WRN Failed loading world header file: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk/main.ttw
- 2019-08-24T16:22:33 63.588 INF Trying backup header: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk/main.ttw.bak
- 2019-08-24T16:22:33 63.589 ERR Failed loading backup header file!
- 2019-08-24T16:22:33 63.589 WRN Failed loading world header file: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk - Kopie/main.ttw
- 2019-08-24T16:22:33 63.590 INF Trying backup header: C:\Users\Reska\AppData\Roaming\7DaysToDie\Saves\Zuhehi Territory\amk - Kopie/main.ttw.bak
- 2019-08-24T16:22:33 63.590 ERR Failed loading backup header file!
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.GameModeChanged (.GameMode _newMode) [0x00000] in <filename unknown>:0
- at XUiC_NewContinueGame.SavesList_OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].set_SelectedEntry (.XUiC_ListEntry`1 value) [0x00000] in <filename unknown>:0
- at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].set_Selected (Boolean value) [0x00000] in <filename unknown>:0
- at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].XUiC_ListEntry_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0
- at UIEventListener.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.GameModeChanged (.GameMode _newMode) [0x00000] in <filename unknown>:0
- at XUiC_NewContinueGame.SavesList_OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].set_SelectedEntry (.XUiC_ListEntry`1 value) [0x00000] in <filename unknown>:0
- at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].set_Selected (Boolean value) [0x00000] in <filename unknown>:0
- at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].XUiC_ListEntry_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0
- at UIEventListener.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.GameModeChanged (.GameMode _newMode) [0x00000] in <filename unknown>:0
- at XUiC_NewContinueGame.SavesList_OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].OnSelectionChanged (.XUiC_ListEntry`1 _previousEntry, .XUiC_ListEntry`1 _newEntry) [0x00000] in <filename unknown>:0
- at XUiC_List`1[T].set_SelectedEntry (.XUiC_ListEntry`1 value) [0x00000] in <filename unknown>:0
- at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].set_Selected (Boolean value) [0x00000] in <filename unknown>:0
- at XUiC_ListEntry`1[XUiC_SavegamesList+ListEntry].XUiC_ListEntry_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0
- at UIEventListener.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
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