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- Mono path[0] = 'I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'I:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
- Vendor:
- VRAM: 11048 MB
- Driver: 30.0.14.7247
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.139 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.677871 ms
- 2021-12-02T14:32:56 0.022 INF [Platform] Init
- 2021-12-02T14:32:56 0.075 INF [Platform] Using native platform: Steam
- 2021-12-02T14:32:56 0.077 INF [Platform] Using cross platform: EOS
- 2021-12-02T14:32:56 0.078 INF [Platform] Using server platform: Steam
- 2021-12-02T14:32:56 0.078 INF [Platform] Initializing Steam
- 2021-12-02T14:32:56 0.082 INF Starting PlayerInputManager...
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-12-02T14:32:57 0.305 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-12-02T14:32:57 0.440 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-12-02T14:32:57 0.451 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-12-02T14:32:57 0.451 INF [Platform] Initializing EOS
- 2021-12-02T14:32:57 0.471 INF [EOS] Initialize: Success
- 2021-12-02T14:32:57 0.643 INF Localization language: english
- 2021-12-02T14:32:57 0.666 INF Texture quality is set to 0
- 2021-12-02T14:32:57 0.667 INF Precaching...
- 2021-12-02T14:32:57 0.668 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-12-02T14:32:57 0.725 INF [EAC] Not loading, not started from launcher
- 2021-12-02T14:32:57 1.019 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-12-02T14:32:57 1.020 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-12-02T14:32:58 1.266 INF Precaching file: Data/Bundles/terraintextures
- 2021-12-02T14:32:58 1.554 INF Precaching done
- 2021-12-02T14:33:03 6.381 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.805867 ms
- 2021-12-02T14:33:03 6.433 INF [GSM] Singleton Initialized...
- 2021-12-02T14:33:03 6.442 INF Awake IsFocused: False
- 2021-12-02T14:33:03 6.442 INF Awake
- 2021-12-02T14:33:03 6.457 INF Version: Alpha 20 (b208) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2021-12-02T14:33:03 6.457 INF System information:
- 2021-12-02T14:33:03 6.457 INF OS: Windows 10 (10.0.xxxxx) 64bit
- 2021-12-02T14:33:03 6.457 INF CPU: AMD Ryzen 7 2700X Eight-Core Processor (cores: 16)
- 2021-12-02T14:33:03 6.457 INF RAM: 65463 MB
- 2021-12-02T14:33:03 6.458 INF GPU: NVIDIA GeForce RTX 2080 Ti (11048 MB)
- 2021-12-02T14:33:03 6.458 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-12-02T14:33:03 6.458 INF Last played version: Alpha 20
- 2021-12-02T14:33:03 6.459 INF Local UTC offset: -6 hours
- 2021-12-02T14:33:03 6.461 INF Command line arguments: I:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile I:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-02__14-32-55.txt
- 2021-12-02T14:33:03 6.498 INF Occlusion: Awake
- 2021-12-02T14:33:03 6.506 INF ApplyAllOptions streaming budget 9943.2 MB
- 2021-12-02T14:33:03 6.506 INF ApplyAllOptions current screen 3840 x 2160, 119hz, window 2560 x 1440, mode Windowed
- 2021-12-02T14:33:03 6.507 INF Texture quality is set to 0
- 2021-12-02T14:33:03 6.507 INF ApplyTextureFilter 4, AF ForceEnable
- 2021-12-02T14:33:03 6.508 INF ApplyTerrainOptions 4
- 2021-12-02T14:33:03 6.632 INF [MODS] No mods folder found
- 2021-12-02T14:33:03 6.641 INF Loading permissions file at 'C:\Users\joe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-02T14:33:03 6.679 INF Loading permissions file done.
- 2021-12-02T14:33:03 6.746 INF GameSense server not found (no props file), disabling
- 2021-12-02T14:33:03 6.746 INF Awake done in 303 ms
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5401.
- Total: 10.690798 ms (FindLiveObjects: 0.204283 ms CreateObjectMapping: 0.090110 ms MarkObjects: 10.353143 ms DeleteObjects: 0.043263 ms)
- 2021-12-02T14:33:03 6.996 INF Updated culture for display texts
- 2021-12-02T14:33:04 7.389 INF Reloading serveradmin.xml
- 2021-12-02T14:33:04 7.389 INF Loading permissions file at 'C:\Users\joe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-02T14:33:04 7.390 INF Loading permissions file done.
- 2021-12-02T14:33:04 7.508 INF [XUi] Parsing all window groups completed in 501 ms total.
- 2021-12-02T14:33:04 7.976 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2021-12-02T14:33:05 8.422 INF [GSM] GameSparks Connected
- 2021-12-02T14:33:05 8.524 INF [XUi] Initialized all window groups completed in 587 ms total.
- 2021-12-02T14:33:05 8.738 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-12-02T14:33:06 9.190 INF [GSM] Skipping me
- 2021-12-02T14:33:06 9.556 INF Loaded (local): rwgmixer
- 2021-12-02T14:33:06 9.602 INF Loaded (local): archetypes
- 2021-12-02T14:33:06 9.605 INF Loaded (local): color_mappings
- 2021-12-02T14:33:06 9.607 INF Loaded (local): loadingscreen
- 2021-12-02T14:33:06 9.609 INF WorldStaticData.Init() needed 1.000s
- 2021-12-02T14:33:06 9.620 INF [Steamworks.NET] Login ok.
- 2021-12-02T14:33:09 13.009 INF Terminating threads
- 2021-12-02T14:33:09 13.009 INF OnApplicationQuit
- 2021-12-02T14:33:09 13.011 INF Terminating threads
- 2021-12-02T14:33:09 13.011 INF OnApplicationQuit
- 2021-12-02T14:33:09 13.107 INF [GSM] GameSparks Disconnected
- 2021-12-02T14:33:10 14.008 INF Terminating threads
- 2021-12-02T14:33:10 14.008 INF OnApplicationQuit
- 2021-12-02T14:33:10 14.008 INF Terminating threads
- 2021-12-02T14:33:10 14.008 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 592c -> priority: 1
- Thread -> id: 44d8 -> priority: 1
- Thread -> id: 4ae4 -> priority: 1
- Thread -> id: 59d4 -> priority: 1
- Thread -> id: 5b9c -> priority: 1
- Thread -> id: 34f4 -> priority: 1
- Thread -> id: 2628 -> priority: 1
- Thread -> id: 4c30 -> priority: 1
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