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  1. 08/16/2018 13:31:44.192: dxgi.log created (Special K 0.9.24.18, Aug 16 2018)
  2. -------------------------------------------------------------------------------------------
  3. 08/16/2018 13:31:44.199: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
  4. 08/16/2018 13:31:44.199: Loading user preferences from dxgi.ini... done! ( 4.18 ms)
  5. -------------------------------------------------------------------------------------------
  6. 08/16/2018 13:31:44.208: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Monster Hunter World
  7. 08/16/2018 13:31:44.208: System Directory: C:\WINDOWS\system32
  8. 08/16/2018 13:31:44.208: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
  9. -------------------------------------------------------------------------------------------
  10. 08/16/2018 13:31:44.209: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  11. 08/16/2018 13:31:44.209: [ D3D 11 ] =========================================
  12. 08/16/2018 13:31:44.209: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15800h { Hooked }
  13. 08/16/2018 13:31:44.210: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 15950h { Hooked }
  14. 08/16/2018 13:31:44.216: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  15. 08/16/2018 13:31:44.216: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  16. 08/16/2018 13:31:44.223: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  17. 08/16/2018 13:31:44.223: [ DXGI ] Importing CreateDXGIFactory{1|2}
  18. 08/16/2018 13:31:44.223: [ DXGI ] ================================
  19. 08/16/2018 13:31:44.223: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9de0h
  20. 08/16/2018 13:31:44.223: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + a200h
  21. 08/16/2018 13:31:44.223: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a20h
  22. 08/16/2018 13:31:44.224: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  23. 08/16/2018 13:31:44.224: [ DXGI ] Installing DXGI Hooks
  24. 08/16/2018 13:31:44.224: [ Timing ] Kernel resolution.: 0.999200 ms
  25. 08/16/2018 13:31:44.224: [ Timing ] New resolution....: 0.499600 ms
  26. -------------------------------------------------------------------------------------------
  27. 08/16/2018 13:31:44.227: [ SpecialK ] === Initialization Finished! === ( 35.15 ms)
  28. -------------------------------------------------------------------------------------------
  29. 08/16/2018 13:31:44.260: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' oo2core_5_win64.dll' < LoadLibraryA> { 'AK::IAkStreamMgr::m_pStreamMgr' }
  30. 08/16/2018 13:31:44.261: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  31. 08/16/2018 13:31:44.262: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  32. 08/16/2018 13:31:44.267: [ NvAPI ] NvAPI Init { Success }
  33. 08/16/2018 13:31:44.269: [ NvAPI ] >> NVIDIA Driver Version: 398.36
  34. 08/16/2018 13:31:44.269: [ NvAPI ] * Number of Installed NVIDIA GPUs: 2 { SLI: 'GeForce GTX 980 Ti' }
  35. 08/16/2018 13:31:44.269: [ NvAPI ] + SLI GPU 0: GeForce GTX 980 Ti
  36. 08/16/2018 13:31:44.269: [ NvAPI ] + SLI GPU 1: GeForce GTX 980 Ti
  37. 08/16/2018 13:31:44.269: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
  38. 08/16/2018 13:31:44.269: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  39. ===========================================================================================
  40. 08/16/2018 13:31:44.281: [DLL Loader] ( dxgi.dll ) loaded ' kaldaien_api64.dll' < LoadLibraryW> { 'skModuleRegistry::LoadLibraryW' }
  41. 08/16/2018 13:31:44.281: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
  42. 08/16/2018 13:31:44.281: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  43. 08/16/2018 13:31:44.281: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  44. 08/16/2018 13:31:44.281: [ Input ] Game uses DirectInput 8, installing input hooks...
  45. 08/16/2018 13:31:44.281: [ Input ] Game uses XInput, installing input hooks...
  46. 08/16/2018 13:31:44.282: [ Input ] >> Hooking XInput9_1_0
  47. 08/16/2018 13:31:44.282: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  48. 08/16/2018 13:31:44.283: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 056df6b8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x17a8 ]
  49. 08/16/2018 13:31:44.286: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  50. 08/16/2018 13:31:44.322: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
  51. 08/16/2018 13:31:44.326: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\WINDOWS\system32\nvspcap64.dll' <LoadLibraryExW> { ' OpenAdapter12' }
  52. 08/16/2018 13:31:44.371: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  53. 08/16/2018 13:31:44.378: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  54. 08/16/2018 13:31:44.382: [ D3D 11 ] Hooking D3D11
  55. 08/16/2018 13:31:44.461: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  56. 08/16/2018 13:31:55.334: [Window Mgr] [!] > First Call: NtUserSetWindowPos_Detour
  57. 08/16/2018 13:31:55.347: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
  58. 08/16/2018 13:31:55.347: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  59. 08/16/2018 13:31:55.351: [Window Mgr] [!] > First Call: NtUserGetForegroundWindow_Detour
  60. 08/16/2018 13:31:55.413: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ MonsterHunterWorld.exe < Ordinal292>, tid=0x2ef8 ]
  61. 08/16/2018 13:31:55.413: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  62. 08/16/2018 13:31:55.413: [Swap Chain]
  63. +-------------+-------------------------------------------------------------------------+
  64. | Resolution. | 1920x1080 @ 0.00 Hz |
  65. | Format..... | DXGI_FORMAT_R8G8B8A8_UNORM |
  66. | Buffers.... | 3 |
  67. | MSAA....... | Not Used (or Offscreen) |
  68. | Mode....... | Windowed |
  69. | Scaling.... | Unspecified |
  70. | Scanlines.. | Unspecified |
  71. | Flags...... | 0x0002 |
  72. | SwapEffect. | Discard |
  73. +-------------+-------------------------------------------------------------------------+
  74. 08/16/2018 13:31:55.413: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 06b9e558h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2ef8 ]
  75. 08/16/2018 13:31:55.414: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  76. 08/16/2018 13:31:55.414: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (07558560h, 0, 06b9e160h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x2ef8 ]
  77. 08/16/2018 13:31:55.414: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  78. 08/16/2018 13:31:55.414: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 980 Ti' (LUID: 00000000:0000A291) <Hardware>
  79. 08/16/2018 13:31:55.419: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
  80. 08/16/2018 13:31:55.444: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (0755d630h, 072a85b0h, 06b9f758h) -- [ d3d11.dll <D3DKMTWaitForVerticalBlankEvent>, tid=0x2ef8 ]
  81. 08/16/2018 13:31:55.444: [Swap Chain]
  82. +-------------+-------------------------------------------------------------------------+
  83. | Resolution. | 1920x1080 @ 0.00 Hz |
  84. | Format..... | DXGI_FORMAT_R8G8B8A8_UNORM |
  85. | Buffers.... | 3 |
  86. | MSAA....... | Not Used (or Offscreen) |
  87. | Mode....... | Windowed |
  88. | Scaling.... | Unspecified |
  89. | Scanlines.. | Unspecified |
  90. | Flags...... | 0x0002 |
  91. | SwapEffect. | Discard |
  92. +-------------+-------------------------------------------------------------------------+
  93. 08/16/2018 13:31:55.445: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  94. 08/16/2018 13:31:55.450: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_a23f21ac4f73dbab8f649366160f86d7>::operator () >
  95. 08/16/2018 13:31:55.450: [ DXGI ] + SwapChain <IDXGISwapChain> (077c9830h) wrapped
  96. 08/16/2018 13:31:55.450: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  97. 08/16/2018 13:31:55.450: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
  98. 08/16/2018 13:31:55.450: [Swap Chain]
  99. +-----------------+---------------------
  100. | Bits Per Color. | 8
  101. | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
  102. | Red Primary.... | 0.659680, 0.340344
  103. | Green Primary.. | 0.244641, 0.670422
  104. | Blue Primary... | 0.130383, 0.040539
  105. | White Point.... | 0.313000, 0.329602
  106. | Min Luminance.. | 0.010000
  107. | Max Luminance.. | 1499.000000
  108. | " FullFrame.. | 799.000000
  109. +-----------------+---------------------
  110. 08/16/2018 13:31:55.452: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (07935b70h, 28, 00, NumModes=159, 26b800a0h)) -- [ MonsterHunterWorld.exe < Ordinal292>, tid=0x2ef8 ]
  111. 08/16/2018 13:31:55.452: [ DXGI ] >> 159 modes (0 removed)
  112. 08/16/2018 13:31:55.580: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
  113. 08/16/2018 13:31:55.588: [ CEGUI ] Enabling CEGUI: (C:\Users\********\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  114. 08/16/2018 13:31:55.592: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
  115. 08/16/2018 13:31:55.594: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' __delayLoadHelper2' }
  116. 08/16/2018 13:31:55.594: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('MT FRAMEWORK' - "MONSTER HUNTER: WORLD(151639)" * 9022e)
  117. 08/16/2018 13:31:55.595: [Window Mgr] $ ClassProc: ( C:\Program Files (x86)\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe ) + 1e0f8d0h
  118. 08/16/2018 13:31:55.595: [Window Mgr] $ WndProc: ( C:\Program Files (x86)\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe ) + 841230h
  119. 08/16/2018 13:31:55.595: [Window Mgr] >> Hooking was impossible; installing new window procedure instead (this may be undone by other software).
  120. 08/16/2018 13:31:55.595: [Window Mgr] [!] > First Call: NtUserPeekMessage_Detour
  121. 08/16/2018 13:31:55.595: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
  122. 08/16/2018 13:31:55.595: [Window Mgr] [!] > First Call: NtUserClipCursor_Detour
  123. 08/16/2018 13:31:55.650: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\********\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  124. 08/16/2018 13:31:55.655: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\********\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
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