Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- On Region enter:
- if "player's %region%" is "hotfloor1":
- if size of {inQueue::*} > 1:
- send "Gleich gehts los"
- loop all players:
- if loop-player is in world "hotfloor":
- Teleport loop-player to block below {Lounge: 1.loungelocation}
- send "&7[&9&lHotfloor&7] » &aStart in 3 Sekunden"
- wait 1 second
- send "&7[&9&lHotfloor&7] » &aStart in 2 Sekunden"
- wait 1 second
- send "&7[&9&lHotfloor&7] » &aStart in 1 Sekunden"
- wait 1 second
- send "&7[&9&lHotfloor&7] » &a&lStart, viel Glück."
- while size of {inQueue::*} > 0:
- if loop-player is in world "hotfloor":
- if loop-player's gamemode is creative:
- set {loc} to location at player
- wait 0.2 second
- set block below player to air
- send "&7[&9&lHotfloor&7] » Blöcke werden nun entfernt!!"
- send "&aLocation wurd gespeichert"
- if distance between player's location and {loc} is smaller than 0.5:
- send "&7[&9&lHotfloor&7] » &cIch würde nicht schummeln!!"
- if size of {%player%.warnung::*} < 6:
- send "&7[&9&lHotfloor&7] » &cWenn wir dich noch einmal &cerwischen wirst du gekickt!!"
- add 1 to {%player%.warnung::*}
- else:
- kick the player due to " &7[&9&lHotfloor&7] » &c&lDu hast dich nicht an die Regeln gehalten!! &6&lDiscord: &a/discord"
- remove player from {inQueue::*}
- delete {%player%.warnung::*}
- else:
- send "Danke das du nicht schummelst."
- wait 0.2 second
- #
- every 20 second:
- if size of {inQueue::*} < 2:
- loop all players:
- if {inQueue::*} contains loop-player:
- send "&7[&9&lHotfloor&7] » &cEs fehlt noch &31 &cSpieler" to loop-player
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement