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- [b]All enemies:[/b]
- [list]
- [*] Health gain (from the melee health skill) will now happen when the enemy actually gets stabbed during the animation.
- [*] Most debris shouldn't immediately disappear now. (unless the Game Engine decides to "optimize" and remove them anyway...)
- [/list]
- [b]Adult Arachnoid:[/b]
- [list]
- [*] Added missing step sound/graphical effects for all appropriate animations.
- [*] Added missing spin-up/spin-down sound effects.
- [*] Added additional sound/graphical/shake effects during player melee kill animation.
- [*] Added additional sound/graphical/shake effects to the death animation.
- [*] Re-added missing wound texture.
- [*] Updated Arachnoid's melee sound effects.
- [*] Updated LODs.
- [/list]
- [b]Adult Zubenhakrabian Spider:[/b]
- [list]
- [*] Re-added missing melee sound effects.
- [*] Added additional player melee sound/graphical effects.
- [*] Updated LODs.
- [/list]
- [b]Aludran Reptiloid:[/b]
- [list]
- [*] Re-added unused death animations.
- [*] Added additional sound/graphical/shake effects to the death animations.
- [*] Added additional sound/graphical/shake effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Aurigan Haemovore:[/b]
- [list]
- [*] Re-added missing wound texture.
- [*] Added additional sound/graphical effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]All Beheaded Enemies:[/b]
- [list]
- [*] Disabled the broken player melees.
- [*] Added additional sound/graphical effects during player melee kill animation.
- [*] Fixed certain death animations not ragdolling.
- [*] Updated destruction settings. Rocketeers and Firecrackers can now be gibbed using the Single Shotgun.
- [/list]
- [b]Beheaded Bomber:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Beheaded Firecracker:[/b]
- [list]
- [*] Added missing saw sound during melee.
- [*] Updated LODs.
- [/list]
- [b]Beheaded Kamikaze:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Beheaded Rocketeer:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Combat Drone:[/b]
- [list]
- [*] Updated LODs.
- [*] Re-added unused debris sound effects.
- [/list]
- [b]Draconian Pyromaniac:[/b]
- [list]
- [*] Re-enabled much better looking unused melee attacks, and added numerous sound/graphical effects to those attacks.
- [*] Added numerous missing sound/graphical effects during the death animations.
- [*] Fixed sound/graphical effects during walking/running/turning/evading animations.
- [*] Added additional sound effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Emetic Anthropolyp:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Female Gnaar:[/b]
- [list]
- [*] Updated LODs.
- [*] Added additional sound/graphical effects during player melee kill animation.
- [/list]
- [b]Male Gnaar:[/b]
- [list]
- [*] Re-enabled unused running and idle animations.
- [*] Added additional sound/graphical effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Hatchling Arachnoid:[/b]
- [list]
- [*] Added additional sound effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Kalopsy:[/b]
- [list]
- [*] Re-enabled unused wound sounds. (credit to NSKuber for making a fix!)
- [*] Updated LODs.
- [/list]
- [b]Khnum:[/b]
- [list]
- [*] Fixed and added step sound/graphical/shake events in all appropriate animations.
- [*] Re-added the SS3 fire-ball ignition sound effect. And yes, you can hear it anywhere!
- [*] Added additional sound/graphical/shake events during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Kleer Skeleton:[/b]
- [list]
- [*] Added in a few extra variations of Kleer melee impacts.
- [*] Added additional sound effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Lava Golems:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Major Bio-mechanoid:[/b]
- [list]
- [*] Added in missing step sound effects on the Knockback animation.
- [*] Re-enabled player melee.
- [*] Fixed and added additional sound/graphical/shake events during player melee kill animation.
- [/list]
- [b]Minor Bio-mechanoid:[/b]
- [list]
- [*] Fixed ragdoll not activating on death.
- [*] Added a shake event during the death animation.
- [*] Re-enabled player melee.
- [/list]
- [b]All Octanian Enemies (except for the Zealot):[/b]
- [list]
- [*] Added unused flatlines on death.
- [*] Fixed certain death animations not rag-dolling.
- [*] Added additional sound effects to all death animations.
- [/list]
- [b]Octanian Commander:[/b]
- [list]
- [*] Added melee sound effects.
- [*] Fixed Commanders not dropping their weapons on death.
- [*] Added additional sound/graphical effects during player melee kill animation.
- [/list]
- [b]Octanian Gamma Trooper:[/b]
- [list]
- [*] Added melee sound effects.
- [/list]
- [b]Octanian Grenadier:[/b]
- [list]
- [*] Fixed destructions.
- [/list]
- [b]Octanian Sniper:[/b]
- [list]
- [*] Added melee sound effects.
- [/list]
- [b]Octanian Zealot:[/b]
- [list]
- [*] Added missing step sound/graphical/shake events for all appropriate animations.
- [*] Added a few sound effects to Zealot melee attacks.
- [*] Fixed certain death animations not rag-dolling.
- [*] Updated LODs.
- [/list]
- [b]Processed Anthropolyp:[/b]
- [list]
- [*] Added additional sound/graphical effects during player melee kill animation.
- [*] Updated LODs.
- [/list]
- [b]Saggitarian Sidewinder:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Scrapjack:[/b]
- [list]
- [*] Added additional sound/graphical/shake events to Scrapjack's melee animations.
- [*] Added additional sound/graphical/shake events to the death animation.
- [*] Added additional sound/graphical/shake events to the player melee animation.
- [*] Added missing wound texture.
- [*] Updated LODs.
- [/list]
- [b]Scythian Witch-Harpy:[/b]
- [list]
- [*] Added additional sound/graphical effects to the player melee animation.
- [*] Added missing wound texture.
- [*] Updated LODs.
- [/list]
- [b]Sirian Werebull:[/b]
- [list]
- [*] Werebull's melee attack now works properly.
- [*] Updated LODs.
- [/list]
- [b]Space Mummy:[/b]
- [list]
- [*] Added additional sound/graphical effects to the player melee animation.
- [*] Re-enabled unused death animations.
- [*] Re-enabled and fixed unused wound animations.
- [*] Updated destruction settings. Mummies can now be gibbed using the Single Shotgun.
- [*] Updated LODs.
- [/list]
- [b]Technopolyp:[/b]
- [list]
- [*] Updated LODs.
- [/list]
- [b]Witch-Bride of Achriman:[/b]
- [list]
- [*] Added unused death sounds.
- [*] Updated LODs.
- [/list]
- [b]Zubenhakrabian Spider Nymph:[/b]
- [list]
- [*] Added additional sound effects to the player melee animation.
- [*] Updated destruction settings. Using melee on these guys will now make them go splat. Also updated the HUD blood splatters to be Green and not Red.
- [*] Updated LODs.
- [/list]
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