Guest User

Enemy Consistency Fixes: Changelog

a guest
Dec 15th, 2021
31
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
HTML 6.97 KB | None | 0 0
  1. [b]All enemies:[/b]
  2. [list]
  3.     [*] Health gain (from the melee health skill) will now happen when the enemy actually gets stabbed during the animation.
  4.     [*] Most debris shouldn't immediately disappear now. (unless the Game Engine decides to "optimize" and remove them anyway...)
  5. [/list]
  6.  
  7. [b]Adult Arachnoid:[/b]
  8. [list]
  9.     [*] Added missing step sound/graphical effects for all appropriate animations.
  10.     [*] Added missing spin-up/spin-down sound effects.
  11.     [*] Added additional sound/graphical/shake effects during player melee kill animation.
  12.     [*] Added additional sound/graphical/shake effects to the death animation.
  13.     [*] Re-added missing wound texture.
  14.     [*] Updated Arachnoid's melee sound effects.
  15.     [*] Updated LODs.
  16. [/list]
  17.  
  18. [b]Adult Zubenhakrabian Spider:[/b]
  19. [list]
  20.      [*] Re-added missing melee sound effects.
  21.      [*] Added additional player melee sound/graphical effects.
  22.      [*] Updated LODs.
  23. [/list]
  24.  
  25. [b]Aludran Reptiloid:[/b]
  26. [list]
  27.     [*] Re-added unused death animations.
  28.     [*] Added additional sound/graphical/shake effects to the death animations.
  29.     [*] Added additional sound/graphical/shake effects during player melee kill animation.
  30.     [*] Updated LODs.
  31. [/list]
  32.  
  33. [b]Aurigan Haemovore:[/b]
  34. [list]
  35.     [*] Re-added missing wound texture.
  36.     [*] Added additional sound/graphical effects during player melee kill animation.
  37.     [*] Updated LODs.
  38. [/list]
  39.  
  40. [b]All Beheaded Enemies:[/b]
  41. [list]
  42.     [*] Disabled the broken player melees.
  43.     [*] Added additional sound/graphical effects during player melee kill animation.
  44.     [*] Fixed certain death animations not ragdolling.
  45.     [*] Updated destruction settings. Rocketeers and Firecrackers can now be gibbed using the Single Shotgun.
  46. [/list]
  47.  
  48. [b]Beheaded Bomber:[/b]
  49. [list]
  50.     [*] Updated LODs.
  51. [/list]
  52.  
  53. [b]Beheaded Firecracker:[/b]
  54. [list]
  55.     [*] Added missing saw sound during melee.
  56.     [*] Updated LODs.
  57. [/list]
  58.  
  59. [b]Beheaded Kamikaze:[/b]
  60. [list]
  61.     [*] Updated LODs.
  62. [/list]
  63.  
  64. [b]Beheaded Rocketeer:[/b]
  65. [list]
  66.     [*] Updated LODs.
  67. [/list]
  68.  
  69. [b]Combat Drone:[/b]
  70. [list]
  71.     [*] Updated LODs.
  72.     [*] Re-added unused debris sound effects.
  73. [/list]
  74.  
  75. [b]Draconian Pyromaniac:[/b]
  76. [list]
  77.     [*] Re-enabled much better looking unused melee attacks, and added numerous sound/graphical effects to those attacks.
  78.     [*] Added numerous missing sound/graphical effects during the death animations.
  79.     [*] Fixed sound/graphical effects during walking/running/turning/evading animations.
  80.     [*] Added additional sound effects during player melee kill animation.
  81.     [*] Updated LODs.
  82. [/list]
  83.  
  84. [b]Emetic Anthropolyp:[/b]
  85. [list]
  86.     [*] Updated LODs.
  87. [/list]
  88.  
  89. [b]Female Gnaar:[/b]
  90. [list]
  91.     [*] Updated LODs.
  92.     [*] Added additional sound/graphical effects during player melee kill animation.
  93. [/list]
  94.  
  95. [b]Male Gnaar:[/b]
  96. [list]
  97.     [*] Re-enabled unused running and idle animations.
  98.     [*] Added additional sound/graphical effects during player melee kill animation.
  99.     [*] Updated LODs.
  100. [/list]
  101.  
  102. [b]Hatchling Arachnoid:[/b]
  103. [list]
  104.     [*] Added additional sound effects during player melee kill animation.
  105.     [*] Updated LODs.
  106. [/list]
  107.  
  108. [b]Kalopsy:[/b]
  109. [list]
  110.     [*] Re-enabled unused wound sounds. (credit to NSKuber for making a fix!)
  111.     [*] Updated LODs.
  112. [/list]
  113.  
  114. [b]Khnum:[/b]
  115. [list]
  116.     [*] Fixed and added step sound/graphical/shake events in all appropriate animations.
  117.     [*] Re-added the SS3 fire-ball ignition sound effect. And yes, you can hear it anywhere!
  118.     [*] Added additional sound/graphical/shake events during player melee kill animation.
  119.     [*] Updated LODs.
  120. [/list]
  121.  
  122. [b]Kleer Skeleton:[/b]
  123. [list]
  124.     [*] Added in a few extra variations of Kleer melee impacts.
  125.     [*] Added additional sound effects during player melee kill animation.
  126.     [*] Updated LODs.
  127. [/list]
  128.  
  129. [b]Lava Golems:[/b]
  130. [list]
  131.     [*] Updated LODs.
  132. [/list]
  133.  
  134. [b]Major Bio-mechanoid:[/b]
  135. [list]
  136.     [*] Added in missing step sound effects on the Knockback animation.
  137.     [*] Re-enabled player melee.
  138.     [*] Fixed and added additional sound/graphical/shake events during player melee kill animation.
  139. [/list]
  140.  
  141. [b]Minor Bio-mechanoid:[/b]
  142. [list]
  143.     [*] Fixed ragdoll not activating on death.
  144.     [*] Added a shake event during the death animation.
  145.     [*] Re-enabled player melee.
  146. [/list]
  147.  
  148. [b]All Octanian Enemies (except for the Zealot):[/b]
  149. [list]
  150.     [*] Added unused flatlines on death.
  151.     [*] Fixed certain death animations not rag-dolling.
  152.     [*] Added additional sound effects to all death animations.
  153. [/list]
  154.  
  155. [b]Octanian Commander:[/b]
  156. [list]
  157.      [*] Added melee sound effects.
  158.      [*] Fixed Commanders not dropping their weapons on death.
  159.      [*] Added additional sound/graphical effects during player melee kill animation.
  160. [/list]
  161.  
  162. [b]Octanian Gamma Trooper:[/b]
  163. [list]
  164.      [*] Added melee sound effects.
  165. [/list]
  166.  
  167. [b]Octanian Grenadier:[/b]
  168. [list]
  169.      [*] Fixed destructions.
  170. [/list]
  171.  
  172. [b]Octanian Sniper:[/b]
  173. [list]
  174.      [*] Added melee sound effects.
  175. [/list]
  176.  
  177. [b]Octanian Zealot:[/b]
  178. [list]
  179.      [*] Added missing step sound/graphical/shake events for all appropriate animations.
  180.      [*] Added a few sound effects to Zealot melee attacks.
  181.      [*] Fixed certain death animations not rag-dolling.
  182.      [*] Updated LODs.
  183. [/list]
  184.  
  185. [b]Processed Anthropolyp:[/b]
  186. [list]
  187.      [*] Added additional sound/graphical effects during player melee kill animation.
  188.      [*] Updated LODs.
  189. [/list]
  190.  
  191. [b]Saggitarian Sidewinder:[/b]
  192. [list]
  193.      [*] Updated LODs.
  194. [/list]
  195.  
  196. [b]Scrapjack:[/b]
  197. [list]
  198.      [*] Added additional sound/graphical/shake events to Scrapjack's melee animations.
  199.      [*] Added additional sound/graphical/shake events to the death animation.
  200.      [*] Added additional sound/graphical/shake events to the player melee animation.
  201.      [*] Added missing wound texture.
  202.      [*] Updated LODs.
  203. [/list]
  204.  
  205. [b]Scythian Witch-Harpy:[/b]
  206. [list]
  207.     [*] Added additional sound/graphical effects to the player melee animation.
  208.     [*] Added missing wound texture.
  209.     [*] Updated LODs.
  210. [/list]
  211.  
  212. [b]Sirian Werebull:[/b]
  213. [list]
  214.     [*] Werebull's melee attack now works properly.
  215.     [*] Updated LODs.
  216. [/list]
  217.  
  218. [b]Space Mummy:[/b]
  219. [list]
  220.     [*] Added additional sound/graphical effects to the player melee animation.
  221.     [*] Re-enabled unused death animations.
  222.     [*] Re-enabled and fixed unused wound animations.
  223.     [*] Updated destruction settings. Mummies can now be gibbed using the Single Shotgun.
  224.     [*] Updated LODs.
  225. [/list]
  226.  
  227. [b]Technopolyp:[/b]
  228. [list]
  229.     [*] Updated LODs.
  230. [/list]
  231.  
  232. [b]Witch-Bride of Achriman:[/b]
  233. [list]
  234.      [*] Added unused death sounds.
  235.      [*] Updated LODs.
  236. [/list]
  237.  
  238. [b]Zubenhakrabian Spider Nymph:[/b]
  239. [list]
  240.     [*] Added additional sound effects to the player melee animation.
  241.     [*] Updated destruction settings. Using melee on these guys will now make them go splat. Also updated the HUD blood splatters to be Green and not Red.
  242.     [*] Updated LODs.
  243. [/list]
Advertisement
Add Comment
Please, Sign In to add comment