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  1. 1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
  2. 2>------ Build started: Project: Capsular, Configuration: Development_Editor x64 ------
  3. 2> Performing 3 actions (9 in parallel)
  4. 2> CapsPlayerState.cpp
  5. 2>C:\Users\Robert\Documents\Unreal Projects\Capsular\Source\Capsular\Player\CapsPlayerState.cpp(25): error C2653: 'UGameplayStatics': is not a class or namespace name
  6. 2>C:\Users\Robert\Documents\Unreal Projects\Capsular\Source\Capsular\Player\CapsPlayerState.cpp(25): error C3861: 'LoadGameFromSlot': identifier not found
  7. 2>ERROR : UBT error : Failed to produce item: C:\Users\Robert\Documents\Unreal Projects\Capsular\Binaries\Win64\UE4Editor-Capsular.pdb
  8. 2> Total build time: 2,58 seconds (Local executor: 0,00 seconds)
  9. 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.16\Engine\Build\BatchFiles\Build.bat" CapsularEditor Win64 Development "C:\Users\Robert\Documents\Unreal Projects\Capsular\Capsular.uproject" -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.
  10. ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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