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- while true do
- wait()
- local tostage = game.Players.LocalPlayer.leaderstats.Stage.Value+1
- local tospawn = workspace.stages[tostage]
- tospawn.CanCollide = false
- tospawn.Transparency = 1
- tospawn.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Head.Position.X,game.Players.LocalPlayer.Character.Head.Position.Y-1.5,game.Players.LocalPlayer.Character.Head.Position.Z)
- end
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