Awooslayer699

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Mar 4th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. local Abuser = game:GetService("Players").LocalPlayer
  143.  
  144. o1 = Instance.new("Tool")
  145. o2 = Instance.new("Part")
  146. o3 = Instance.new("SpecialMesh")
  147. o1.Name = "Ban hammer"
  148. o1.Parent = Abuser.Backpack
  149. o1.TextureId = "http://www.roblox.com/asset/?id=29516265"
  150. o1.GripForward = Vector3.new(-0, -0, 1)
  151. o1.GripPos = Vector3.new(-0.2, -1, -0.15)
  152. o1.GripRight = Vector3.new(-1, 0, 0)
  153. o1.ToolTip = "It really bans people from the server you are on"
  154. o1.CanBeDropped = false
  155. o2.Name = "Handle"
  156. o2.Parent = o1
  157. o2.Position = Vector3.new(48.0799904, 0.50000298, -17.8399944)
  158. o2.Rotation = Vector3.new(90, -90, 0)
  159. o2.FormFactor = Enum.FormFactor.Symmetric
  160. o2.Size = Vector3.new(1, 4, 2)
  161. o2.CFrame = CFrame.new(48.0799904, 0.50000298, -17.8399944, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  162. o2.Position = Vector3.new(48.0799904, 0.50000298, -17.8399944)
  163. o2.Orientation = Vector3.new(0, -90, -90)
  164. o3.Parent = o2
  165. o3.MeshId = "http://www.roblox.com/asset/?id=1279013"
  166. o3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  167. o3.TextureId = "http://www.roblox.com/asset/?id=1279012"
  168. o3.MeshType = Enum.MeshType.FileMesh
  169. o3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  170.  
  171. local sound2 = Instance.new("Sound",o2)
  172. sound2.SoundId = "rbxassetid://280667448"
  173. sound2.Name = "Slash"
  174. sound2.Volume = 5
  175.  
  176. slap = false
  177. explode=false
  178. soundlock=false
  179. lock=false
  180.  
  181. Abuser:GetMouse().Button1Down:connect(function()
  182. if o1.Parent == Abuser.Character then
  183. if slap == false then
  184. slap = true
  185. sound2:Play()
  186. local str = Instance.new("StringValue")
  187. str.Name = "toolanim"
  188. str.Value = "Slash"
  189. str.Parent = o1
  190. wait(1)
  191. slap = false
  192. end
  193. end
  194. end)
  195. o2.Touched:connect(function(hit)
  196. if slap == true then
  197. warn'a noob was banned'
  198. slap = false
  199. local gethum=hit.Parent:GetChildren()
  200.  
  201. local sSmash = Instance.new("Sound")
  202. sSmash.SoundId = "rbxassetid://511340819"
  203. sSmash.Name = "sScrem"
  204. sSmash.Volume = 10
  205. sSmash.Parent = workspace
  206. sSmash:Play()
  207. wait()
  208. local Smash = Instance.new("Sound")
  209. Smash.SoundId = "rbxassetid://906084456"
  210. Smash.Name = "Screm"
  211. Smash.Volume = 10
  212. Smash.Parent = workspace
  213. Smash.TimePosition = 2
  214. Smash:Play()
  215.  
  216. local character=hit.Parent
  217. local b=character:GetChildren()
  218. for i=1,#b do
  219. if b[i]:IsA("Part") and b[i] ~= nil then
  220. b[i].CanCollide=false
  221. b[i].Anchored=false
  222. end
  223. end
  224. local torso=hit.Parent:findFirstChild("Head")
  225. character.Head.Velocity=game.Players.LocalPlayer.Character.Head.CFrame.lookVector * 2400
  226. character.Head.Velocity=character.Head.Velocity + Vector3.new(0,2400,0)
  227. wait(1.8)
  228. if explode==false then
  229. explode=true
  230. local expl=Instance.new("Explosion", workspace)
  231. expl.BlastPressure=9000000
  232. expl.BlastRadius=1
  233. expl.Position=torso.Position
  234.  
  235. possiblePlayer = game:GetService("Players"):GetPlayerFromCharacter(character)
  236. if possiblePlayer then
  237. local runDummyScript = function(f,scri)
  238. local oldenv = getfenv(f)
  239. local newenv = setmetatable({}, {
  240. __index = function(_, k)
  241. if k:lower() == 'script' then
  242. return scri
  243. else
  244. return oldenv[k]
  245. end
  246. end
  247. })
  248. setfenv(f, newenv)
  249. ypcall(function() f() end)
  250. end
  251. cors = {}
  252. mas = Instance.new("Model",game:GetService("Lighting"))
  253. mas.Name = "CompiledModel"
  254. so1 = Instance.new("Script")
  255. so1.Parent = possiblePlayer
  256. table.insert(cors,coroutine.create(function()
  257. wait()
  258. runDummyScript(function()
  259. local Target = Instance.new("ModuleScript")
  260. Target.Parent = script
  261. Target.Name = script.Parent
  262.  
  263. wait(.5)
  264. game:GetService("Players"):FindFirstChild(Target.Name):kick("You got banned by a mystical weapon. Next time run for the hills.")
  265. game:GetService("Players").ChildAdded:connect(function(noob)
  266. if noob.Name == Target.Name then
  267. noob:kick("You got banned by a mystical weapon. Next time run for the hills.")
  268. end
  269. end)
  270.  
  271. end,so1)
  272. end))
  273. wait()
  274. mas.Parent = workspace
  275. mas:MakeJoints()
  276. local mas1 = mas:GetChildren()
  277. for i=1,#mas1 do
  278. mas1[i].Parent = game:GetService("ReplicatedStorage")
  279. ypcall(function() mas1[i]:MakeJoints() end)
  280. end
  281. mas:Destroy()
  282. for i=1,#cors do
  283. coroutine.resume(cors[i])
  284. end
  285. end
  286. end
  287. wait(1)
  288. soundlock=false
  289. explode=false
  290. end
  291. function OnTouched(hit
  292. local humanoid = hit.Parent:WaitForChild("Humanoid")
  293. script.Parent.Touched:connect(onTouched)
  294. local player = game.Players:FindFirstChild(playername)
  295. player:Kick("Banned by the ban hammer")
  296. print("The ban hammer has been banned"..player)
  297. end
  298. end
  299. script.Parent.Touched:connect(onTouched)
  300. end)
  301.  
  302.  
  303.  
  304.  
  305. --[[local sound6 = Instance.new("Sound")
  306. sound6.SoundId = "rbxassetid://906084456"
  307. sound6.Volume = 10
  308. sound6.TimePosition = 2]]--
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