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- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import ctypes
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- # loading plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SharpenFilter/AWarpSharp2/libawarpsharp2.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/CTMF/CTMF.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/akarin.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV_AVX2.dll")
- # Import scripts
- import qtgmc
- import dehalo
- import SpotLess
- import masked
- import validate
- # Source: 'C:\Users\Selur\Desktop\Artefacts causing Problems\Futurama Sample.mkv'
- # Current color space: YUV420P8, bit depth: 8, resolution: 1440x1080, frame rate: 23.976fps, scanorder: progressive, yuv luminance scale: limited, matrix: 709, transfer: bt.709, primaries: bt.709, format: AVC
- # Loading C:\Users\Selur\Desktop\Artefacts causing Problems\Futurama Sample.mkv using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/mkv_1c59ba2af5ddd860d2b791e1960f05e3_853323747.dgi")# 23.976 fps, scanorder: progressive
- frame = clip.get_frame(0)
- # setting color matrix to 709.
- clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT709)
- # setting color transfer (vs.TRANSFER_BT709), if it is not set.
- if validate.transferIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)
- # setting color primaries info (to vs.PRIMARIES_BT709), if it is not set.
- if validate.primariesIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT709)
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # making sure frame rate is set to 23.976fps
- clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
- # making sure the detected scan type is set (detected: progressive)
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
- ## Starting applying 'EdgeMask (Bloated)' masked filtering for vsSpotLess
- clipMask = clip
- clipMask = core.std.ShufflePlanes(clips=[clipMask], planes=[0], colorfamily=vs.GRAY)
- clipMask = masked.bloated_edgemask(src=clipMask)
- clipMask = core.std.ShufflePlanes(clips=[clipMask], planes=[0], colorfamily=vs.GRAY)
- clipFiltered = clip
- # Spot removal using SpotLess
- clipFiltered = SpotLess.SpotLess(clip=clipFiltered, ablksize=4, truemotion=False, pel=2, smoother="zsmooth")
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.YUV420P8, range_s="limited")
- clip = core.std.MaskedMerge(clip, clipFiltered, clipMask) # BloatedEdgeMask
- ## Finished applying 'BloatedEdgeMask' masked filtering for vsSpotLess
- # applying dehalo using YAHR
- clip = dehalo.YAHR(clip)
- clip = dehalo.YAHR(clip)
- clip = dehalo.YAHR(clip)
- # adjusting color space from YUV420P8 to YUV444P16 for vsGLSLDarken
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, range_s="limited")
- # Using Anime4k Darken GLSL filter for line darkening
- with open("F:/Hybrid/64bit/vsfilters/GLSL/parameterized/Anime4K_Darken_HQ.glsl") as glslf:
- glsl = glslf.read()
- glsl = glsl.replace('#define STRENGTH 1.5', '#define STRENGTH 1.5')
- clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
- # adjusting color space from YUV444P16 to RGBH for vsBasicVSRPPFilter
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="709", range_s="limited")
- # Quality enhancement using BasicVSR++
- from vsbasicvsrpp import basicvsrpp as BasicVSRPP
- clip = BasicVSRPP(clip=clip, model=4, length=50)
- # adjusting color space from RGBH to YUV444P16 for vsQTGMCFilter
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="709", range_s="limited")
- # Denoising using QTGMC
- clip = qtgmc.QTGMC(Input=clip, Preset="Fast", InputType=3, TR2=1, TFF=False, SourceMatch=0, Lossless=0, opencl=True)
- # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion")
- # set output frame rate to 23.976fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
- # output
- clip.set_output()
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