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- Name: Trion Physical Stats:
- Str: 4 Agi: 9 Vit: 5
- Appearance:
- http://puu.sh/l9Cvx/d953b0635e.jpg Mystical Stats:
- Mag: 15 Lck: 10
- Puchuu:
- Vitals:
- Wounds: 10 Mana: 15 Fortune: 10 Soak: 4
- -------------------
- Age: 8 years old
- Body: Average
- Specialization: Oddball - Control over card decks. Effects RNG with a Servitor bot.
- -> +2 MAG, +1 AGI, +1 LCK
- https://titanpad.com/3CmhG8orzl
- Weapon: Melee
- -> [-Bronze]
- = Ranged (Throwing cards)
- ! Marksman: A natural 10 dice on an attack roll now counts as 3 successes instead of 2.
- This does not count for fortune points.
- Outfit: Elaborate (Determination)
- ! Determination: If your wound pool drops to 0 may take a special action on your turn to get back up,
- healing a number of wounds equal to a single wound threshold. Ignore all penalties for being wounded
- until next turn.
- Powers: Duplication
- ! Caster creates a duplicate of itself, these have 1 HP and 1 mana, and attack and defend using the
- original's stats. This can be done as an action during combat, or out of combat.
- ! Can only create clones up to a third of your max mana, rounded up.
- ! Clones do not benefit from any perks or weapon/outfit enhancements.
- Perks:
- Healing Artifact
- -> [-Bronze]
- = + Masculinity
- Awareness
- ! When rolling initiative, you treat all of your dice as if you had rolled a 10, regardless of what
- they come up. You can always tell something is up if someone is using a Disguise Artifact, and if
- monsters are hiding, you will be able to tell that they are present, though not necessarily their
- location
- Fated
- ! You are less likely to encounter monsters you can't handle, and if you do, circumstances will
- conspire to drop allies into your lap either before or even during the fight. You won't ever die in
- your civilian guise.
- A Way Out
- -> [-Silver]
- = + Absolute Direction
- ! If you have a destination or object in mind, you know what direction it is in. It must be a
- place or object you know exists and have a decent mental image of.
- Gifted
- ! Allows you to cast specialization magic one tier above what your MAG score would usually allow.
- Snapshots
- ! Taking a photograph requires an action, and the following turn, useful information including stats and
- weaknesses will be provided to the girl upon GMs discretion.
- -------------------
- Rolls:
- Attack: 5d10 (with Weapon); 8d10 (Specialization)
- Parry: 2d10
- Sunder: 2d10
- Dodge: 5d10
- Disengage: 5d10
- Shield: 8d10
- -------------------
- Coins:
- 1 Gold Coin:
- -> 0 (+ MAG)
- 3 Silver Coins:
- -> 2 (Changed Perk: A Way Out -> Absolute Direction)
- -> 1 (+ MAG & LCK)
- -> 0 (+ MAG)
- 4 Bronze Coins:
- -> 3 (Changed Perk: Healing Artifact)
- -> 2 (Changed Weapon: Melee)
- -> 1 (+ AGI)
- -> 0 (+ AGI)
- -------------------
- Physical Stats:
- STR: 4
- AGI: 9 { + 1 (Average) + 1 (Oddball) + 1 (Ranged) + 2 [Bronze x 2]}
- VIT: 5 { + 1 (Duplication)}
- Mystical Stats:
- MAG: 15 { + 2 (Oddball) + 1 (Elaborate) + 1 (Gifted) + 4 [Gold] + 3 [Silver x 1.5]}
- LCK: 10 { + 1 (Oddball) + 1 (Masculinity) + 1 (Fated) + 1 (Absolute Direction) + 1 (Snapshots) + 1 [Silver x .5]}
- Roll:
- Rolled 2, 11, 20, 3, 15, 14, 13, 19, 3, 19, 5 = 124 (11d20)
- http://boards.4chan.org/tg/thread/43378276#p43422865
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