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- max_border_pos: 10000
- max_border_min: -10000
- tries_until_fail: 300
- Random_Biome:
- slot: 21
- material: "WOOD"
- name: "&c&lRandom"
- lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- Glass:
- material: "BARRIER"
- Slots:
- - 5
- - 6
- - 7
- GUI_Management:
- 1:
- biome_name: "&cPlains"
- material: "WOOD"
- biome: "PLAINS"
- slot: 0
- permission: "splashrtp.plains"
- price: 100
- cooldown: 60
- lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- locked_lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- - "&c&lLOCKED"
- 2:
- biome_name: "&cOcean"
- material: "WOOD"
- biome: "OCEAN"
- slot: 1
- permission: "splashrtp.ocean"
- price: 200
- cooldown: 60
- lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- locked_lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- 3:
- biome_name: "&cJungle"
- material: "WOOD"
- biome: "JUNGLE"
- slot: 2
- permission: "splashrtp.jungle"
- price: 300
- cooldown: 60
- lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- locked_lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- GuiName: "&e&lRTP"
- teleportation_message_color: "aqua"
- PurchaseGUI:
- name: "&cPurchase"
- Click_To_Purchase_Lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- Click_To_Decline_Lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- Information_Lore:
- - "&cTest"
- - "&eClick &aHere"
- - "&cTest"
- Messages:
- args: "&cTo many arguments."
- no_permission: "&cNo permission"
- on_cooldown: "&cYou are currently on cooldown."
- no_money: "&cYou can not purchase this warp as you do not have %price%"
- searching: "&aSearching..."
- location_found: "&aBiome %biome% found at %x% %y% %z%"
- no_location_found: "&cNo location found"
- locked: "&c&lLOCKED"
- #Do not use color codes here.
- teleporting_message: "Teleporting..."
- purchased: "&a&lPurchased"
- no_biome: "&cNo biome found"
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