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- local msg = Instance.new("Hint", workspace)
- msg.Text = "."
- Game:GetService("LogService").MessageOut:Connect(function(Message, Type)
- if Type == Enum.MessageType.MessageOutput then -- Print
- msg.Text = Message.." (Print)"
- end
- if Type == Enum.MessageType.MessageInfo then -- Info
- msg.Text = Message.." (Info)"
- end
- if Type == Enum.MessageType.MessageWarning then -- Warn
- msg.Text = Message.." (Warn)"
- end
- if Type == Enum.MessageType.MessageError then -- Error
- msg.Text = Message.." (Error)"
- end
- end)
- print("Hello, World!")
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