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- {
- "Minimum time between events [sec.]": 10800.0,
- "Maximum time between events [sec.]": 10800.0,
- "Is the countdown timer active for the event? [true/false]": true,
- "Duration of the event [sec.]": 1800,
- "Time before the starting of the event after receiving a chat message [sec.]": 300.0,
- "Notification time until the end of the event [sec.]": 300,
- "Marker configuration on the map": {
- "Name": "ArcticBaseEvent ({info})",
- "Radius": 0.4,
- "Alpha": 0.6,
- "Marker color": {
- "r": 0.81,
- "g": 0.25,
- "b": 0.15
- }
- },
- "Prefix of chat messages": "[ArcticBaseEvent]",
- "Do you use the chat? [true/false]": true,
- "GUI setting": {
- "Use the countdown timer? [true/false]": true,
- "OffsetMin Y": "-56"
- },
- "GUI Announcements setting": {
- "Do you use the GUI Announcements? [true/false]": false,
- "Banner color": "Orange",
- "Text color": "White",
- "Adjust Vertical Position": 0.03
- },
- "Notify setting": {
- "Do you use the Notify? [true/false]": false,
- "Type": "0"
- },
- "Discord setting (only for users DiscordMessages plugin)": {
- "Use the plugin DiscordMessages for posting event notifications? [true/false]": false,
- "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
- "Embed Color (DECIMAL)": 13516583,
- "Keys of required messages": [
- "PreStart",
- "Start",
- "PreFinish",
- "Finish",
- "OpenDoorPilot",
- "OpenDoorScientist",
- "ScientistKill"
- ]
- },
- "List of commands banned in the event zone": [
- "/remove",
- "remove.toggle"
- ],
- "Do you create a PVP zone in the event area? (only for users TruePVE plugin) [true/false]": false,
- "PVE Mode Setting (only for users PveMode plugin)": {
- "Use PVE mode the plugin? [true/false]": false,
- "The amount of damage that the player has to do to become the Event Owner": 500.0,
- "Damage coefficients for calculate to become the Event Owner": [
- {
- "Type of target": "NPC",
- "Damage Multiplier": 1.0
- }
- ],
- "Can the non-owner of the event loot the crates? [true/false]": false,
- "Can the non-owner of the event hack locked crates? [true/false]": false,
- "Can the non-owner of the event loot NPC corpses? [true/false]": false,
- "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
- "Can Npc attack a non-owner of the event? [true/false]": false,
- "Allow a non-owner of the event to enter the event zone? [true/false]": false,
- "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
- "The time that the Event Owner may not be inside the event zone [sec.]": 300,
- "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
- "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
- "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
- "Darkening the dome (0 - disables the dome)": 12
- },
- "Interrupt the teleport in the event area? (only for users NTeleportation plugin) [true/false]": false,
- "Economy setting (total values will be added up and rewarded at the end of the event)": {
- "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [
- "Economics",
- "Server Rewards",
- "IQEconomic"
- ],
- "The minimum value that a player must collect to get points for the economy": 0.0,
- "Looting of crates": {
- "dm c4": 0.5,
- "crate_elite": 0.4,
- "crate_normal": 0.2,
- "crate_normal_2": 0.1,
- "trash-pile-1": 0.1,
- "crate_tools": 0.1
- },
- "Killing an NPC": 0.3,
- "Hacking a locked crate": 0.5,
- "Opening the Pilot's door": 0.4,
- "Opening the Scientist's door": 0.4,
- "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": []
- },
- "Disable NPCs from the BetterNpc plugin on the monument while the event is on? [true/false]": true,
- "Disable default NPCs on the monument while the event is on? [true/false]": true,
- "The probability of a note with passwords appearing in the corpse of an NPC": 15.0,
- "Settings of all NPC presets when start the event": [
- {
- "Minimum": 5,
- "Maximum": 10,
- "List of locations": [
- "(-53.342, 0.077, 12.44)",
- "(-22.835, 0.068, 53.353)",
- "(-13.385, 0.115, 2.556)",
- "(1.523, 0.115, -24.996)",
- "(-23.034, 0.047, -43.611)",
- "(26.787, 0.115, -20.344)",
- "(48.223, 0.115, -8.085)",
- "(14.209, 0.115, -7.144)",
- "(20.041, 0.875, 34.479)",
- "(2.091, 0.875, 28.551)"
- ],
- "NPCs setting": {
- "Name": "Ticent",
- "Health": 175.0,
- "Roam Range": 20.0,
- "Chase Range": 60.0,
- "Attack Range Multiplier": 1.5,
- "Sense Range": 40.0,
- "Target Memory Duration [sec.]": 30.0,
- "Scale damage": 1.3,
- "Aim Cone Scale": 1.2,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 7.5,
- "Disable radio effects? [true/false]": true,
- "Is this a stationary NPC? [true/false]": false,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "metal.facemask",
- "SkinID (0 - default)": 2874256234
- },
- {
- "ShortName": "metal.plate.torso",
- "SkinID (0 - default)": 287500648
- },
- {
- "ShortName": "hoodie",
- "SkinID (0 - default)": 2516894941
- },
- {
- "ShortName": "pants",
- "SkinID (0 - default)": 2516896097
- },
- {
- "ShortName": "shoes.boots",
- "SkinID (0 - default)": 0
- }
- ],
- "Belt items": [
- {
- "ShortName": "smg.mp5",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [
- "weapon.mod.holosight",
- "weapon.mod.flashlight"
- ],
- "Ammo": ""
- },
- {
- "ShortName": "grenade.flashbang",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 2,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
- },
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": false,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": false,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 33,
- "Chance [0.0-100.0]": 36.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Minimum": 5,
- "Maximum": 10,
- "List of locations": [
- "(-25.155, 0.115, 13.839)",
- "(-43.684, 6, 34.418)",
- "(-22.834, 0.115, 34.135)",
- "(-1.027, 0.115, -8.868)",
- "(5.559, 0.115, -40.239)",
- "(-32.474, 3, -32.481)",
- "(24.821, 0.115, -36.753)",
- "(29.997, 0.115, -8.793)",
- "(27.06, 3, 35.723)",
- "(10.986, 0.875, 31.53)"
- ],
- "NPCs setting": {
- "Name": "Arcase",
- "Health": 125.0,
- "Roam Range": 10.0,
- "Chase Range": 100.0,
- "Attack Range Multiplier": 0.75,
- "Sense Range": 50.0,
- "Target Memory Duration [sec.]": 30.0,
- "Scale damage": 2.0,
- "Aim Cone Scale": 1.0,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 8.5,
- "Disable radio effects? [true/false]": false,
- "Is this a stationary NPC? [true/false]": false,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "hazmatsuit_scientist_arctic",
- "SkinID (0 - default)": 0
- }
- ],
- "Belt items": [
- {
- "ShortName": "shotgun.pump",
- "Amount": 1,
- "SkinID (0 - default)": 630162685,
- "Mods": [
- "weapon.mod.flashlight"
- ],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 2,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "grenade.f1",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
- },
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": false,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": false,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 33,
- "Chance [0.0-100.0]": 36.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "Locked crate setting": {
- "Position": "(36.175, 1.417, 7.998)",
- "Rotation": "(0, 90, 0)",
- "Time to unlock the Crate [sec.]": 600.0,
- "Increase the event time if it's not enough to unlock the locked crate? [true/false]": true,
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 5,
- "Maximum": 10,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- "List of crates if the scientist survived during evacuation": [
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab",
- "Position": "(41.969, 1.412, 5.03)",
- "Rotation": "(0, 270, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 25,
- "Maximum": 25,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab",
- "Position": "(36.126, 1.412, 6.628)",
- "Rotation": "(0, 270, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 25,
- "Maximum": 25,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
- "Position": "(36.008, 2.875, 5.259)",
- "Rotation": "(0, 0, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 8,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
- "Position": "(36.261, 2.008, 4.985)",
- "Rotation": "(0, 270, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 8,
- "Maximum": 8,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
- "Position": "(40.895, 3.661, 13.894)",
- "Rotation": "(0, 356.75, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 5,
- "Maximum": 5,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab",
- "Position": "(41.084, 3.691, 12.733)",
- "Rotation": "(0, 30.778, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_tools.prefab",
- "Position": "(41.575, 2.419, 2.398)",
- "Rotation": "(0, 344.918, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_tools.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 5,
- "Maximum": 5,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Prefab": "assets/bundled/prefabs/radtown/dmloot/dm c4.prefab",
- "Position": "(41.428, 2.924, 1.514)",
- "Rotation": "(0, 1.676, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
- "Maximum numbers of prefabs": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of prefabs": [
- {
- "Chance [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/dmloot/dm c4.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 1,
- "Use minimum and maximum values? [true/false]": true,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 5,
- "Maximum": 10,
- "Chance [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "List of crates if the scientist died during evacuation": [
- {
- "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
- "Position": "(41.969, 1.425, 4.918)",
- "Rotation": "(0, 270, 0)",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum numbers of prefabs": 1,
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- }
- }
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