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- NOTES:
- Note 1: I am talking about the >>MOD<< version of black mesa NOT the full game
- Note 2: If you do not have one of the following games/mods: Black Mesa (Mod), Half-Life: Opposing force, Half-Life 2 or Half-Life Please atleast download the FREE black mesa mod, if you are missing half-life: Opposing force then you can just look at the synergy (Half-Life 2 multiplayer mode that is free) models found in the seven hour war map otherwise message me
- Note 3: As a suggestion, maybe have a way of disabling these factions called "Vanilla" which has a drop down menu of Yes and No
- Note 4: The "Squat ability" Improoves acurucy, I belive that the millitary faction should get this abillty because they are the most well trained, If the ability is even possible (Likely that I won't be)
- MILLITARY FACTION: (Mire similar to Combine)
- M1 Abrams - Black mesa model (Relativley similar to strider)
- Main attack: The gun
- Secondary Attack: Machine guns
- Abilities:
- Fire the gun
- Can carry 3 population (Discluding Hunters, Striders, Dog and the LAV-25)
- The gun:
- high damage AOE explosive shell
- + Higher range than a striders dark matter cannon
- + Lower cost
- - Takes a long time to turn
- - Does not 1 shot things, only does 1000 damage
- COST: To be determined
- LAV-25 - Black mesa model (Relitivley similar to hunter)
- Main attack: Main rifle turret
- Secondary attak: Ram into buildings (STRICTLY BUILDINGS ONLY)
- Abilities:
- Acts as a APC and can carry 10 population (Discluding Hunters, Striders, Dog and the M1 Abrams)
- High caliber rapid fire rifle 40 damage per fire, fires 1 bullet ever 0.65 seconds
- + Deadly machine gun that can kill a rebel in 2.6 seconds
- + More health
- - Costs more than a hunter
- - Slower
- COST: To be determined
- Soldier/Marine/Grunts
- MP5/SMG - Black mesa/Half-life model
- Health: 220 (As they are wearing kevlar)
- Weapon:Same as the half-Life 2 SMG but with different model
- Abilities: Grenade, Squat
- COST: To be determined
- Shotgun - Black mesa/Half-life model
- Health: 220 (Kevlar)
- Weapon: Same as Half-Life 2 shotgun but with different model
- Abilities: Grenade, Squat
- COST: To be determined
- M249 Machine gun - Half-Life: Opposing force model
- Health:220 (Kevlar)
- Weapon: A rapid fire machine gun, Effective at close range, Upgrade from shotgun
- Abilities: Grenade, Squat
- COST: To be determined
- Medic (Deagle) - Half-Life: Opposing force model
- Health: 160 (Lower health because they generally do not generally get into combat and no kevlar)
- Weapon: Deagle, Differences to pistol: 2X damge, 0.5X Fire rate, 1.5X Acurucy
- Abilities: Grenade, Squat, Heal
- COST: To be determined
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