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Jul 20th, 2019
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  1. minecraftServer:
  2. # This must be overridden, since we can't accept this for the user.
  3. eula: "FALSE"
  4. # One of: LATEST, SNAPSHOT, or a specific version (ie: "1.7.9").
  5. version: "1.13.1"
  6. # This can be one of empty string, "FORGE", "SPIGOT", "BUKKIT", "PAPER", "FTB", "SPONGEVANILLA"; empty string will produce a vanilla server
  7. type: ""
  8. # If type is set to FORGE, this sets the version; this is ignored if forgeInstallerUrl is set
  9. forgeVersion:
  10. # If type is set to SPONGEVANILLA, this sets the version
  11. spongeVersion:
  12. # If type is set to FORGE, this sets the URL to download the Forge installer
  13. forgeInstallerUrl:
  14. # If type is set to BUKKIT, this sets the URL to download the Bukkit package
  15. bukkitDownloadUrl:
  16. # If type is set to SPIGOT, this sets the URL to download the Spigot package
  17. spigotDownloadUrl:
  18. # If type is set to PAPER, this sets the URL to download the PaperSpigot package
  19. paperDownloadUrl:
  20. # If type is set to FTB, this sets the server mod to run
  21. ftbServerMod:
  22. # Set to true if running Feed The Beast and get an error like "unable to launch forgemodloader"
  23. ftbLegacyJavaFixer: false
  24. # One of: peaceful, easy, normal, and hard
  25. difficulty: easy
  26. # A comma-separated list of player names to whitelist.
  27. whitelist:
  28. # A comma-separated list of player names who should be admins.
  29. ops:
  30. # A server icon URL for server listings. Auto-scaled and transcoded.
  31. icon:
  32. # Max connected players.
  33. maxPlayers: 20
  34. # This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.
  35. maxWorldSize: 10000
  36. # Allows players to travel to the Nether.
  37. allowNether: true
  38. # Allows server to announce when a player gets an achievement.
  39. announcePlayerAchievements: true
  40. # Enables command blocks.
  41. enableCommandBlock: true
  42. # If true, players will always join in the default gameMode even if they were previously set to something else.
  43. forcegameMode: false
  44. # Defines whether structures (such as villages) will be generated.
  45. generateStructures: true
  46. # If set to true, players will be set to spectator mode if they die.
  47. hardcore: false
  48. # The maximum height in which building is allowed.
  49. maxBuildHeight: 256
  50. # The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message. -1 disables this entirely.
  51. maxTickTime: 60000
  52. # Determines if animals will be able to spawn.
  53. spawnAnimals: true
  54. # Determines if monsters will be spawned.
  55. spawnMonsters: true
  56. # Determines if villagers will be spawned.
  57. spawnNPCs: true
  58. # Max view distance (in chunks).
  59. viewDistance: 10
  60. # Define this if you want a specific map generation seed.
  61. levelSeed:
  62. # One of: creative, survival, adventure, spectator
  63. gameMode: survival
  64. # Message of the Day
  65. motd: "Welcome to Minecraft on Kubernetes!"
  66. # If true, enable player-vs-player damage.
  67. pvp: false
  68. # One of: DEFAULT, FLAT, LARGEBIOMES, AMPLIFIED, CUSTOMIZED
  69. levelType: DEFAULT
  70. # When levelType == FLAT or CUSTOMIZED, this can be used to further customize map generation.
  71. # ref: https://hub.docker.com/r/itzg/minecraft-server/
  72. generatorSettings:
  73. worldSaveName: world
  74. # If set, this URL will be downloaded at startup and used as a starting point
  75. downloadWorldUrl:
  76. # force re-download of server file
  77. forceReDownload: false
  78. # If set, the modpack at this URL will be downloaded at startup
  79. downloadModpackUrl:
  80. # If true, old versions of downloaded mods will be replaced with new ones from downloadModpackUrl
  81. removeOldMods: false
  82. # Check accounts against Minecraft account service.
  83. onlineMode: true
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