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D2 Leaks Organized - Upcoming Only

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Jul 14th, 2021
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  1. An organized list of all currently unreleased/implemented items in Destiny 2.
  2. All Season 13 and Season 14 items we already have in the game have been removed.
  3.  
  4. - Season 15:
  5. - Season 15 August 24th, 2021
  6. - Season of the Lost
  7. - New Matchmade Activity - The Shattered Realm (similar to Hack the Network)
  8. - Season 15 Story Beat:
  9. - Mara comes back
  10. - DC gets its conclusion
  11. - Taken & Scorn
  12. - Savathun killed at the end of the season
  13. - She won't be revealed straight away
  14. - We find out Osiris was replaced by Savathun, she is behind most of the events this year
  15. - Crow & "Osiristhun" will be having ongoing stories building up in the background throughout the year, culminating in S15
  16. (Crow interacting with Mara, Osiristhun exposed)
  17. - Savathun will give the real Osiris back if we rid her of her worm, when we do that, the Traveler gives her the fucking Light
  18. and the Hive have Ghosts,
  19. - Savathun is killed in S15 when we help rid her of her worm
  20. - Bungie want to put Trials of the Nine weapons into Prophecy w/ random rolls
  21. - Prophecy Weapon Refresh (Weapons from Trials of the Nine) (All can roll with Osmosis and Demolitionist):
  22. - Swift Verdict (Void)
  23. - Judgement
  24. - Last Breath
  25. - A Sudden Death
  26. - Long Walk (Solar)
  27. - Darkest Before (Arc)
  28. - "last hurrah" for Warmind Cells, with a big nerf planned for S15
  29. - Crossplay is early S15
  30. - Opt-in matchmaking for PvP
  31. - Strikes
  32. - Strikes have rep with difficulties
  33. - Regular = 10, GM = 35
  34. - Infamy has been tuned to be quicker
  35. - Roughly 10 hours for a full reset
  36. - 2 New Exotics:
  37. - Heavy Stasis Trace Rifle that consumes your super to use
  38. - Energy LFR with a "Bounty Hunter" gimmick, 1st perk is a negative, 2nd perk provides a bonus on killing your "bounty"
  39. - Traveler's Chosen Catalyst (Osmosis + Full Auto)
  40. - S15 Exotic Ornaments
  41. - Cloudstrike
  42. - Warbeast Bakris
  43. - Corsair Necrotic Grips
  44. - Citan
  45. - Queen's Guard Chap
  46. - Sleeper
  47. - Lament
  48. - & More
  49. - Seasonal Armour set is Queen's Guard Themed (Think House of Wolves/The Reef)
  50. - Eververse Set is FL Themed (FL???)
  51. - Playlist Weapons:
  52. - Rapid Fire Scout
  53. - Solar Suros Sidearm
  54. - Arc Slug Shotgun
  55. - Ritual Weapon is an Arc Aggressive frame RL with Explosive Light
  56. - PvP
  57. - 3peeking fixed for S15
  58. - Stasis and Light balancing over next few seasons
  59. - S15 universal Stasis changes
  60. - S15 Light buffs
  61. - Doubling their security/bans team
  62. - Anticheat still on the way (no specific news in SoD)
  63. - Look to change how Glory works
  64. - Add it to Rumble
  65. - Trials Overhaul (Loot and Matchmaking)
  66. - Described as "more complicated version of the Crypt loot system"
  67. - Solo player stuff for Trials
  68. - Trials Reward Rework
  69. - Based on how any games played on a card, you gain an amount of tokens back when its reset.
  70. - With those tokens, you can buy engrams as well as specific loot for random rolls.
  71. - Playing on 7 wins gives high chances for high stat armor as well as +16 stat distribution
  72. - 2 Trials Weapon ideas:
  73. - Stasis LFR
  74. - Stasis Fusion
  75. - Iron Banner
  76. - New IB armour is in development: Hunter set based on a Yak (No idea on other 2)
  77. - IB overhaul seems to be set for S15, which is when that armour would come out
  78. - IB mods have been approved and will be in the overhaul (spitballed idea was an overshield for capping all 3 zones etc)
  79. - 2 New Banner weapons:
  80. - Stasis Sidearm
  81. - Solar Adaptive Pulse
  82.  
  83. - Before WQ (Season 16/Filler Season?):
  84. - new dungeon this year at some point:
  85. - Thorn-themed Armor set
  86. - D1 Weapons (Eyasluna, Matador, etc.)
  87. - Bungie 30th Anniversary Pack:
  88. - Release Date - 21st December 2021
  89. - New PvP mode (No Abilities, Weapons Only) called "Hardware"
  90. - 4 new PvP maps new to D2 (2 brand new, 2 from D1)
  91. - Prison of Elders is no longer planned, only content looks to be New Dungeon, 2 Secret Missions and the PvP content
  92. - Buyable pack between 15 and 16, Bungie want the Halo CE Magnum in this pack,
  93. Dungeon (unique exotic), Unvaulting D1 content, MANY exotic quests, weapons, armours celebrating Bungie,
  94. so Halo & Marathon tie-ins
  95. - New Weapons from past Bungie Games:
  96. - Sniper from Halo (Exotic Heavy)
  97. - Gravity Hammer from Halo (Exotic Heavy)
  98. - Battle Rifle from Halo (Legendary)
  99. - CE Magnum from Halo (Legendary)
  100. - Claymore from Myth (Not Sure)
  101. - GL from Paths and Darkness (Not sure)
  102. - Shotgun from Marathon (Not sure)
  103. - Halo weapons will have a new recoil frame, increasing their hipfire and in-air accuracy
  104. - Possible some weapons/gear from Oni as well
  105. - Private Bubble in "The Plains of the Nine" acting as a Scavenger Hunt for Strange Coins, when you've accumulated 23 you
  106. can go to Xur and buy Gjallarhorn(s)
  107. - Will ship with a full cosmetic spread i.e. Emblems, Shaders, Ghosts, Sparrows, Ships
  108. - Will have confirmation on Halo stuff in the 30th Pack pretty soon as S15 development is beginning to kick off
  109. - "Season" Pass armour is Oni themed
  110. - Halo Themed Armour for each class:
  111. - Hunter: ODST
  112. - Titan: Reach Spartan
  113. - Master Chief was not the choice for the Titan armor set because it would be far too "on the nose" for a
  114. crossover, Carter set is much more of a Sci-Fi mishmash
  115. - Warlock: The Arbiter
  116. - 2 Secret missions (both Halo themed)
  117. - 1 of the 2 seasonal teams working on the pack, apparently $75 value, gonna sell for about $20
  118. - Apparently gonna be a 30% off Eververse sale on around the time it drops
  119. - Slight chance of one of the secret missions featuring a 3 player vehicle, as [Bungie] were toying around with this concept
  120. in RnD earlier in the year but ran into netcode issues
  121. - Anti-Cheat:
  122. - Anticheat not next season but DEFINITELY this year
  123. - Anticheat is wanted by Q2 2021
  124. - Anticheat (BattleEye) April at the earliest, June at the latest
  125.  
  126. - WQ:
  127. - Release Date - 22nd February 2022
  128. - Early concepts for WQ armour (think trenchcoats/other western styles)
  129. - Theme: "southern gothic" and "detective"
  130. - Twin Peaks vibe
  131. - Internal tagline of "Survive the Truth"
  132.  
  133. - MAJOR FUCKING WQ AND Y4 STORY SPOILERS SERIOUSLY DON'T READ IF YOU DON'T WANT:
  134. - Savathun be rezzed by a Ghost (fulfilling that whole devotion/bravery/sacrifice thing).
  135. - [Bungie] didn't want her to "steal" the Light, so as to keep the Traveler and Black Fleet morally grey.
  136. - Will be revived in the Witch Queen (more on this in that section)
  137.  
  138. - NEW HIVE CALLED LUCIENT LIEUTENANTS GET LIGHT ATTACKS AND ARE NOT FRIENDLIES.
  139. - Lucent Lieutenants have full subclasses e.g. Knights get Sentinel, so supressor nades, barricades, etc.
  140. - Hive having Ghosts will factor into gameplay
  141. - In addition to the Lieutenants and Ghost mechanic, they will have SIVA Splicer-esque quirks (think the no
  142. headshots thingy)
  143.  
  144. - WQ Campaign:
  145. - Campaign will be 8 missions long, 5 will be of Presage quality or higher
  146. - 1st Mission overview:
  147. - You go to Mars, it's stuck in a past(grassy)/present/future(taken) rift
  148. - come up to the peak of a hill where you see the Dreadnaught for the first time
  149. - with Caiatl's Cabal Fleet fighting the Hive in the skybox (very Phobos mission-y)
  150. - Working with Ikora Rey, you launch yourself with a man-cannon onto the ship
  151. - this is where you fight a Hive Guardian for the first time
  152. - then you find the portal to Savathun's Throne World on board
  153. - you go through, find Savathun who sends you straight back to Mars
  154. - Savathun tricks us into giving her memories back to her using "Deep Sight", as when she was revived by her Ghost she
  155. lost them all
  156. - She tries to trick the Traveler into her Throne World, attempting to cut off the outside Universe from its Light using
  157. a "big bowl", said "bowl" is also where the Strike will be
  158. - After defeating Savathun in the Campaign, she tells you "The Witness is coming".
  159. - The Traveler then takes her body and her Ghost escapes.
  160. - The Witness reveals itself "I have seen enough, I am coming"
  161. - At the end of the campaign, the Pyramid ship will activate, starting the road to the Raid
  162. - Weapons are at their memory limit right now, solely due to masterworks genning orbs
  163. - so they are removing this aspect of masterworking for Witch Queen
  164. - gonna be making Armor mods that fulfil the same purpose (this means that un-mwed guns will be able to gen orbs)
  165. - 34 new weapons vs the 14 in Beyond Light
  166. - Exotic Armor (All will be changing but still have similar concepts):
  167. - Gauntlets like Nothing Manacles (from D1)
  168. - Boots like Radiant Dance Machines (from D1)
  169. - Gauntlets like No Backup Plans (from D1)
  170. - Destinations:
  171. - Nessus and EDZ are being vaulted
  172. - Revamped D1 Mars (corrupted by the Taken & Hive)
  173. - Savathun's Dreadnaught (integrated into Mars bubble)
  174. - Savathun's Throne World (2x the size of Oryx's Dreadnaught, 3 Lost Sectors)
  175. - General:
  176. - WQ will have same levels of secrets as Taken King Dreadnaught
  177. - New Ultimate Ornaments (think snazzier Exotic ornaments)
  178. - Forsaken goes F2P (to be vaulted with Lightfall)
  179. - Sparrow 2.0 planned but not final
  180. - New tincture-esque mechanic called "Deep Sight" learnt during the campaign used to root out Savathun's memories within
  181. her Throne World as well as tying into weapon crafting
  182. - New weapon type "Glaives" (will be the second 3rd person melee weapon type, have class-based mechanics and only
  183. available through weapon crafting)
  184. - Crafting system is to create + upgrade dual wielding weapons
  185. - 9 Player PvE "The Foothold" has been downgraded to 6 Player because matchmaking and PvE netcode for 9 Players is
  186. not not up to par
  187. - All future raids and dungeons to have Adept gear
  188.  
  189. - WQ RAID SPOILERS:
  190. - Savathun not final boss, nor Xivu Arath, nor Quria
  191. - WQ raid takes place on a broken down pyramid in Savathun's Throne World
  192. - Hive or Taken as main enemies
  193. - Final Boss will be Darkness-based (likely the "Envoy of The Witness")
  194. - Still being pushed as "the most ambitious raid yet"
  195. - 5th Element: Opposite system, "Vapour" Element, DoT type beat think Thorn
  196. - Savathun's Hive brood have a whiteish-grey colour palatte with a dark blue accent for the eyes (apparently very mothlike)
  197. - Strike modifiers could *potentially* return with Witch Queen
  198. - Plan in Discussions to Expand Savathun's Dreadnaught over the course of the year and have it up to the size of
  199. Oryx's Dreadnaught by the end of the year
  200. - D1 Tower makes its return at some point during Y5
  201. - "Sparrow 2.0" potentially for Witch Queen (whatever that means, I have no details yet)
  202. - Subclass 3.0
  203. - 1 Element per season
  204. - S16: Void
  205. - Includes reworks not just conversion
  206. - We would have all elements revamped by S18
  207.  
  208. - Unknown or Y5:
  209. - Public LFG in the Tower at some point in Y5
  210. - Eververse Gifting in Y5
  211. - 60% more sniper flinch
  212. - PC optimisation fixes
  213. - On new Gambit stuff - "probably more stuff later"
  214. - a D1 raid reprise in Y5 depends on the success of VoG's reception
  215. - Plan on standby to make the Trials reward system comparable to DSC's system
  216. - Champion overhaul is being talked about (no idea what this entails yet)
  217. - Things currently being discussed in-house that could *potentially* happen by Witch Queen if greenlit:
  218. - Eliminating Power Levels
  219. - Power Play:
  220. - in S14, Power Level will only increase by 10 points
  221. - This is only a temporary fix until "World without Power"
  222. - Studio is now openly discussing setting up a "Rituals Team" for Strikes, Crucible and Gambit to keep them updated throughout
  223. each year separate from the 2 rotating Seasonal Teams
  224. - Iron Banner Rework Approved Details:
  225. - Brand new armour set for each class, Hunter set is inspired by a yak
  226. - There will be 2 brand new IB weapons, a kinetic shotgun and a LMG.
  227. - Each season will get 2 new OR reissued weapons, with the 2 oldest getting removed
  228. - Aim is to reinvigorate interest in the iron banner playlist by overhauling loot structure and match rulesets.
  229. - Vendor will be overhauled to be like crucible/strikes, no more tokens
  230. - At the start of an IB week, all player rank with saladin will get reset and begin anew
  231. - Rank up by playing matches, earn +10% rank for each IB armour piece worn, up to 50% (you cannot use a general ornament
  232. on the armour, it must be ib armour or an ib ornament)
  233. - Any IB emblem will count as +10% so you can run an exotic armour piece
  234. - At Rank 6, you can reset your vendor rank to earn the emblem + shader, and earn better loot for each new level
  235. - 4 weekly bounties will remain and will each give a Superior Iron Engram, plus rank up progress
  236. - 2 dailies and repeatables added, gives rank up progress
  237. - Iron banner matches will give iron engrams, or superior iron engrams, NO BLUES OR WORLD DROPS HALLELUYAH
  238. - Superior engrams give weapons with exclusive IB perks, and armour with high stats and 2 categories with 16+ stats.
  239. - New armour sets will have an IB mod socket with mods specifically for ib, granting anything from more super to weapon
  240. damage bonuses.
  241. - The match rulesets will be tuned so things like the hunt grants the team a weapon damage bonus, but the other team
  242. a super energy generation bonus.
  243. - It's meant to play like a custom version of mayhem so the matches are short, fun, and easy to engage with.
  244. - New title, IRON LORD. Guildable, and meant to be as hard as flawless/conqueror to earn.
  245. - Eververse IB stuff to act as a “tip jar” like the zero hour mission ornaments. Finishers, emotes, exotic ornaments, etc.
  246. - New Perks Throughout the Year:
  247. - Grenade Buckler: “Grenade kills reload this weapons magazine and grant bonus damage for a short duration”
  248. - Who’s Next?: “Reloading after a kill greatly increases target aquisition and ADS speed for a short duration”
  249. - New Title "Weapons Master":
  250. - Requires all weapon kill triumphs and is gildable
  251. - Not sure whether triumphs are retroactive or not (leaning yes)
  252.  
  253. - WTF:
  254. - Aksis is Aksor the Archon Priest (just random tidbit)
  255. - DeeJ was asked to leave Bungie (shithead views)
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