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- [NetworkHandler] HandleGordoEat Gordo gordo0383133132 gameObj null
- [21:03:44.933] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
- --- BEGIN IL2CPP STACK TRACE ---
- System.NullReferenceException: Object reference not set to an instance of an object.
- at MonomiPark.SlimeRancher.DataModel.SlimeModel.Pull (MonomiPark.SlimeRancher.Persist.ActorDataV01& persistence, MonomiPark.SlimeRancher.IdentifiableTypePersistenceIdLookupTable identifiableTypeToPersistenceId) [0x00000] in <00000000000000000000000000000000>:0
- at MonomiPark.SlimeRancher.SavedGame.BuildActorData (MonomiPark.SlimeRancher.DataModel.ActorModel actorModel, MonomiPark.SlimeRancher.IdentifiableTypePersistenceIdLookupTable identToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] sceneToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] statusEffectToPersistenceId) [0x00000] in <00000000000000000000000000000000>:0
- at MonomiPark.SlimeRancher.SavedGame.Pull (MonomiPark.SlimeRancher.DataModel.GameModel gameModel, System.Collections.Generic.List`1[T] actors, MonomiPark.SlimeRancher.Persist.WorldV04 world, MonomiPark.SlimeRancher.IdentifiableTypePersistenceIdLookupTable identToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] sceneToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] statusEffectToPersistenceId) [0x00000] in <00000000000000000000000000000000>:0
- at MonomiPark.SlimeRancher.SavedGame.Pull (MonomiPark.SlimeRancher.DataModel.GameModel gameModel) [0x00000] in <00000000000000000000000000000000>:0
- at AutoSaveDirector.SaveGame () [0x00000] in <00000000000000000000000000000000>:0
- --- END IL2CPP STACK TRACE ---
- at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
- at Il2Cpp.AutoSaveDirector.SaveGame()
- at _Mh._sB(_jB , String )
- at _Mh.Update()
- at _9f.Update()
- at Trampoline_VoidThis_9fUpdate(IntPtr , Il2CppMethodInfo* )
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