Mitchell931993

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Mar 13th, 2024
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  1. [NetworkHandler] HandleGordoEat Gordo gordo0383133132 gameObj null
  2. [21:03:44.933] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
  3. --- BEGIN IL2CPP STACK TRACE ---
  4. System.NullReferenceException: Object reference not set to an instance of an object.
  5. at MonomiPark.SlimeRancher.DataModel.SlimeModel.Pull (MonomiPark.SlimeRancher.Persist.ActorDataV01& persistence, MonomiPark.SlimeRancher.IdentifiableTypePersistenceIdLookupTable identifiableTypeToPersistenceId) [0x00000] in <00000000000000000000000000000000>:0
  6. at MonomiPark.SlimeRancher.SavedGame.BuildActorData (MonomiPark.SlimeRancher.DataModel.ActorModel actorModel, MonomiPark.SlimeRancher.IdentifiableTypePersistenceIdLookupTable identToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] sceneToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] statusEffectToPersistenceId) [0x00000] in <00000000000000000000000000000000>:0
  7. at MonomiPark.SlimeRancher.SavedGame.Pull (MonomiPark.SlimeRancher.DataModel.GameModel gameModel, System.Collections.Generic.List`1[T] actors, MonomiPark.SlimeRancher.Persist.WorldV04 world, MonomiPark.SlimeRancher.IdentifiableTypePersistenceIdLookupTable identToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] sceneToPersistenceId, MonomiPark.SlimeRancher.Persist.PersistenceIdLookupTable`1[T] statusEffectToPersistenceId) [0x00000] in <00000000000000000000000000000000>:0
  8. at MonomiPark.SlimeRancher.SavedGame.Pull (MonomiPark.SlimeRancher.DataModel.GameModel gameModel) [0x00000] in <00000000000000000000000000000000>:0
  9. at AutoSaveDirector.SaveGame () [0x00000] in <00000000000000000000000000000000>:0
  10. --- END IL2CPP STACK TRACE ---
  11.  
  12. at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
  13. at Il2Cpp.AutoSaveDirector.SaveGame()
  14. at _Mh._sB(_jB , String )
  15. at _Mh.Update()
  16. at _9f.Update()
  17. at Trampoline_VoidThis_9fUpdate(IntPtr , Il2CppMethodInfo* )
  18.  
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