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- this enableSimulation false; this allowDamage false; this addAction[localize"STR_Process_meth",life_fnc_processAction,“Meth”,0,false,false,"",’ life_inv_methi > 0 && !life_is_processing’]; this addAction[format["%1 ($%2)",localize (getText(missionConfigFile >> “Licenses” >> “Meth” >> “displayName”)), [(getNumber(missionConfigFile >> “Licenses” >> “Meth” >> “price”))] call life_fnc_numberText],life_fnc_buyLicense,“Meth”,0,false,false,"",’ !license_civ_meth && playerSide == civilian ']
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