CrazIIZen

[LEAK]Death titan

Jul 1st, 2016
236
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 85.35 KB | None | 0 0
  1. ---------------------------    
  2. local MaxMana = 5000000 -- Max Mana You Can Get    
  3. local Mana = 5000000 -- Mana You Start With    
  4. local ManaGain = 40000 -- How Much Mana You Gain Per Second    
  5. ---------------------------    
  6. repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character     
  7. ----190470714      
  8. ----       
  9. sit = true     
  10. cn = CFrame.new    
  11. v3 = Vector3.new       
  12. c3 = Color3.new    
  13. bn = BrickColor.new    
  14. ca2 = CFrame.Angles    
  15. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end       
  16. ud2 = UDim2.new    
  17. ----       
  18. ----       
  19. local Player = game:GetService('Players').LocalPlayer      
  20. local Char = Player.Character      
  21. local Human = Char.Humanoid    
  22. local Mouse = Player:GetMouse()    
  23.        
  24. ----       
  25. Human.WalkSpeed = 0    
  26. print ('Loading...')       
  27. wait(0)    
  28. ----           
  29. ----       
  30. local mananum=0    
  31. la = Char['Left Arm']      
  32. ra = Char['Right Arm']     
  33. ll = Char['Left Leg']      
  34. rl = Char['Right Leg']     
  35. tr = Char['Torso']     
  36. hd = Char['Head']      
  37. rp = Char['HumanoidRootPart']      
  38. ----       
  39. ----       
  40. ram = tr['Right Shoulder']     
  41. lam = tr['Left Shoulder']      
  42. llm = tr['Left Hip']       
  43. rlm = tr['Right Hip']      
  44. hm = tr['Neck']    
  45. rj = rp['RootJoint']       
  46. ----       
  47. ----       
  48. InputService = game:GetService('UserInputService')     
  49. RunService = game:GetService('RunService')     
  50. ----       
  51. ----       
  52. it=Instance.new    
  53. Torso=Char.Torso       
  54. local fengui=it("GuiMain")     
  55. fengui.Parent=Player.PlayerGui     
  56. fengui.Name="WeaponGUI"        
  57. local fenframe=it("Frame")     
  58. fenframe.Parent=fengui     
  59. fenframe.BackgroundColor3=Color3.new(255,255,255)      
  60. fenframe.BackgroundTransparency=1      
  61. fenframe.BorderColor3=Color3.new(17,17,17)     
  62. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)       
  63. fenframe.Position=UDim2.new(0.4,0,0.1,0)       
  64. local fenbarmana1=it("TextLabel")      
  65. fenbarmana1.Parent=fenframe        
  66. fenbarmana1.Text=" "       
  67. fenbarmana1.BackgroundTransparency=0       
  68. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)     
  69. fenbarmana1.SizeConstraint="RelativeXY"        
  70. fenbarmana1.TextXAlignment="Center"        
  71. fenbarmana1.TextYAlignment="Center"        
  72. fenbarmana1.Position=UDim2.new(0,0,0,0)    
  73. fenbarmana1.Size=UDim2.new(4,0,0.2,0)      
  74. local fenbarmana2=it("TextLabel")      
  75. fenbarmana2.Parent=fenframe        
  76. fenbarmana2.Text=" "       
  77. fenbarmana2.BackgroundTransparency=0       
  78. fenbarmana2.BackgroundColor3=Torso.Color       
  79. fenbarmana2.SizeConstraint="RelativeXY"        
  80. fenbarmana2.TextXAlignment="Center"        
  81. fenbarmana2.TextYAlignment="Center"        
  82. fenbarmana2.Position=UDim2.new(0,0,0,0)    
  83. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)     
  84. local fenbarmana3=it("TextLabel")      
  85. fenbarmana3.Parent=fenframe        
  86. fenbarmana3.Text=" "       
  87. fenbarmana3.BackgroundTransparency=0       
  88. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)    
  89. fenbarmana3.SizeConstraint="RelativeXY"        
  90. fenbarmana3.TextXAlignment="Center"        
  91. fenbarmana3.TextYAlignment="Center"        
  92. fenbarmana3.Position=UDim2.new(0,0,0,0)    
  93. fenbarmana3.Size=UDim2.new(0,0,0.2,0)      
  94. local fenbarmana4=it("TextLabel")      
  95. fenbarmana4.Parent=fenframe        
  96. fenbarmana4.Text="Energy("..Mana..")"      
  97. fenbarmana4.BackgroundTransparency=1       
  98. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)     
  99. fenbarmana4.SizeConstraint="RelativeXY"        
  100. fenbarmana4.TextXAlignment="Center"        
  101. fenbarmana4.TextYAlignment="Center"        
  102. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)     
  103. fenbarmana4.Size=UDim2.new(4,0,0.2,0)      
  104. fenbarmana4.FontSize="Size9"       
  105. fenbarmana4.TextStrokeTransparency=0       
  106. fenbarmana4.TextColor=BrickColor.new("White")      
  107.        
  108. LastMade = nil     
  109.        
  110. xNew=function(Table)       
  111.     local Obj=Instance.new(Table[1])       
  112.     for Ind,Val in pairs(Table) do     
  113.         if Ind~=1 and Ind~=2 then      
  114.             Obj[Ind] = Val     
  115.         end    
  116.     end    
  117.     Obj.Parent=Table[2]    
  118.     LastMade= Obj      
  119.     return Obj     
  120. end    
  121.        
  122. xPart=function(tab)    
  123.     local v=Instance.new(tab.type or "Part")       
  124.     if tab.type~="CornerWedgePart" then v.formFactor="Custom" end      
  125.     v.CanCollide=false     
  126.     v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10       
  127.     v.Size=v3(tab[2],tab[3],tab[4])    
  128.     if tab.co then v.BrickColor=bn(tab.co) end     
  129.     if tab.tr then v.Transparency=tab.tr end       
  130.     if tab.rf then v.Reflectance=tab.rf end    
  131.     if tab.cf then v.CFrame=tab.cf end     
  132.     if tab.an then v.Anchored=tab.an end       
  133.     if tab.mt then v.Material=tab.mt end       
  134.     if tab.ca then v.CanCollide=tab.ca end     
  135.     v.Parent=tab[1]    
  136.     LastMade= v    
  137.     return v       
  138. end    
  139.        
  140. xWeld = function(a,b,between,type)     
  141.     local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}     
  142.     if between then    
  143.         Weld.C1 = b.CFrame:inverse() * a.CFrame    
  144.     else       
  145.         Weld.C1 = cn()     
  146.     end    
  147.     return Weld    
  148. end    
  149.        
  150. function xSound(id,parent,pitch)       
  151.     local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}       
  152.     s.Parent = parent      
  153.     s:Destroy()    
  154.     if id == 190470714 then    
  155.         s.Looped = true    
  156.         s.Name = "Music"       
  157.     end    
  158. end    
  159.        
  160. ----       
  161. xSound(190470714,workspace,1.5)    
  162. ----       
  163. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp  if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  164. function xlerp(weld,to,tim)    
  165.     if weld.C1 ~= to then      
  166.     --weld.C1 = clerp(weld.C1,to,tim)      
  167.     weld.C1 = weld.C1:lerp(to,tim)     
  168.     end    
  169. end    
  170. function lerp(a,b,c)return a+(b-a)*c end       
  171. ----       
  172. ----       
  173. if Char:findFirstChild("Health") then      
  174.     Char.Health:Destroy()      
  175. end    
  176. wait(0)    
  177. ----       
  178. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)     
  179. ra.Size = ra.Size * 4.5    
  180. la.Size = la.Size * 4.5    
  181. ll.Size = ll.Size * 4.5    
  182. rl.Size = rl.Size * 4.5    
  183. tr.Size = tr.Size * 4.5    
  184. hd.Size = hd.Size * 4.5    
  185. rp.Size = rp.Size * 4.5    
  186. --     
  187. local tw = xWeld(rp,tr)    
  188. tw.C1 = cn(0,0,0)      
  189. local law = xWeld(tr,la)       
  190. law.C0 = cn(-6.5,.7,0)     
  191. law.C1 = cn(0,.7,0)    
  192. local raw = xWeld(tr,ra)       
  193. raw.C0 = cn(6.5,.7,0)      
  194. raw.C1 = cn(0,.7,0)    
  195. local llw = xWeld(tr,ll)       
  196. llw.C0 = cn(-2.5,-6,0)     
  197. llw.C1 = cn(0,3.5,0)       
  198. local rlw = xWeld(tr,rl)       
  199. rlw.C0 = cn(2.5,-6,0)      
  200. rlw.C1 = cn(0,3.5,0)       
  201. local hw = xWeld(tr,hd)    
  202. hw.C1 = cn(0,-6.5,0)       
  203. ras = raw.C1       
  204. las = law.C1       
  205. lls = llw.C1       
  206. rls = rlw.C1       
  207. ts = tw.C1     
  208. hs = hw.C1     
  209. -----      
  210. for _,Part in pairs(Char:GetChildren()) do     
  211.     if Part:IsA('BasePart') then       
  212.         Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)      
  213.     end    
  214. end    
  215. --------------------------------------------------------       
  216. --------------------------------------------------------       
  217. -----------------------CONSTANTS------------------------       
  218. --------------------------------------------------------       
  219. --------------------------------------------------------       
  220. REGEN_SPEED = 5    
  221. WEAPON_NAME = 'Grandark'       
  222. ----------------------------------------------------       
  223. ----------------------------------------------------       
  224. -----------------------MODEL------------------------       
  225. ----------------------------------------------------       
  226. ----------------------------------------------------       
  227. local Handle       
  228. local Blade    
  229. local haw      
  230. Pack = Instance.new('Model', Char)     
  231. Pack.Name = WEAPON_NAME    
  232. do     
  233.     Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic   haw = xWeld(ra,Handle)  LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  234.            
  235. end    
  236. has = haw.C1       
  237.        
  238. for _,v in pairs(Pack:GetChildren()) do    
  239.     v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)       
  240. end    
  241. --------------------------------------------------------       
  242. --------------------------------------------------------       
  243. -----------------------VARIABLES------------------------       
  244. --------------------------------------------------------       
  245. --------------------------------------------------------       
  246. State = 'Idle'     
  247. FallTime = 0       
  248. Walk = 0       
  249. WalkReverse = false    
  250. StompDB = false    
  251. JumpDB = false     
  252. --     
  253. function NewHitbox(Radius,Position)    
  254.     local Returning = {}       
  255.     for _,v in pairs(workspace:GetChildren()) do       
  256.         if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then     
  257.             local Mag = (v.Torso.Position - Position).magnitude    
  258.             if Mag < Radius then       
  259.                 table.insert(Returning,v)      
  260.             end    
  261.         end    
  262.     end    
  263.     return Returning       
  264. end    
  265. --     
  266. function UpdateState()     
  267.     if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then    
  268.         if State == 'Idle' then State = 'Walking' end      
  269.     else       
  270.         if State == 'Walking' then State = 'Idle'    end   
  271.     end    
  272.     if WalkReverse then    
  273.         Walk = Walk - .5       
  274.     else       
  275.         Walk = Walk + .5       
  276.     end    
  277.     if Walk >= 10 then     
  278.         WalkReverse = true     
  279.     elseif Walk <= -10 then    
  280.         WalkReverse = false    
  281.     end    
  282. end    
  283. --     
  284. function JumpExplode()     
  285.     local Hit = NewHitbox(35,Char.Torso.Position)      
  286.     for _,v in pairs(Hit) do       
  287.         v.Humanoid.MaxHealth = 100     
  288.         v.Humanoid.Health = v.Humanoid.Health - 1000000000     
  289.         if sit then    
  290.             v.Humanoid.Sit = true      
  291.         end    
  292.     end    
  293.     xSound('2233908',tr,1)     
  294.     coroutine.wrap(function()      
  295.         local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}    
  296.         local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}     
  297.         Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)     
  298.         Mesh.Scale = v3(1,7,1)     
  299.         repeat     
  300.             Mesh.Scale = Mesh.Scale + v3(1,0,1)    
  301.             Explosion.Transparency = Explosion.Transparency + .025     
  302.             wait()     
  303.         until Explosion.Transparency >= 1      
  304.         Explosion:Destroy()    
  305.     end)()     
  306. end    
  307. --     
  308. function Stomp()       
  309.     if State == 'Walking' or State == 'Idle' then      
  310.         if StompDB == false then       
  311.             StompDB = true     
  312.             State = 'Attacking'    
  313.             Human.WalkSpeed = 0    
  314.             --     
  315.             xSound('138186576',Char.Head,1)    
  316.             for _=0,1,.05 do       
  317.                 xlerp(tw,ts,.2)    
  318.                 xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)       
  319.                 xlerp(rlw,rls*ca(20,0,0),.2)       
  320.                 xlerp(llw,lls*cn(0,-2,1.25),.2)    
  321.                 xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)       
  322.                 xlerp(law,las*ca(20,0,0),.2)       
  323.                 wait()     
  324.             end    
  325.             coroutine.wrap(function()      
  326.                 local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}    
  327.                 local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}      
  328.                 Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)       
  329.                 Mesh.Scale = v3(5,5,10)    
  330.                 repeat     
  331.                     Mesh.Scale = Mesh.Scale + v3(2,2,.5)       
  332.                     Explosion.Transparency = Explosion.Transparency + .01      
  333.                     wait()     
  334.                 until Explosion.Transparency >= 1      
  335.                 Explosion:Destroy()    
  336.             end)()     
  337.             coroutine.wrap(function()      
  338.                 local Already = {}     
  339.                 for i=1,50,2 do    
  340.                     wait(.1)       
  341.                     local Hit = NewHitbox(i*2,Char.Torso.Position)     
  342.                     for _,v in pairs(Hit) do       
  343.                         if not Already[v] then     
  344.                             v.Humanoid.MaxHealth = 100     
  345.                             v.Humanoid.Health = v.Humanoid.Health - 300000000000       
  346.                             if sit then    
  347.                                 v.Humanoid.Sit = true      
  348.                             end    
  349.                             Already[v] = true      
  350.                         end    
  351.                     end    
  352.                 end    
  353.             end)()     
  354.             --attack       
  355.             for _=0,1,.05 do       
  356.                 xlerp(tw,ts,.3)    
  357.                 xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)       
  358.                 xlerp(rlw,rls*ca(20,0,0),.3)       
  359.                 xlerp(llw,lls*cn(0,0,1.25),.3)     
  360.                 xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)       
  361.                 xlerp(law,las*ca(20,0,0),.3)       
  362.                 wait()     
  363.             end    
  364.             State = 'Idle'     
  365.             Human.WalkSpeed = 50       
  366.             coroutine.wrap(function()      
  367.                 wait(0)    
  368.                 StompDB = false    
  369.             end)()     
  370.         end    
  371.     end    
  372. end    
  373. --     
  374. function Charge()      
  375.     if State == 'Walking' or State == 'Idle' then      
  376.         State = 'Charge'       
  377.         for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do      
  378.             controller.Parent = workspace      
  379.         end    
  380.         local function Exp()       
  381.             local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}      
  382.             local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}     
  383.             Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)      
  384.             Mesh.Scale = v3(1,6,1)     
  385.             repeat     
  386.                 Char.Head.Velocity=Char.Head.CFrame.lookVector*100     
  387.                 Mesh.Scale = Mesh.Scale + v3(1,.5,1)       
  388.                 Explosion.Transparency = Explosion.Transparency + .05      
  389.                 wait()     
  390.             until Explosion.Transparency >= 1      
  391.             Explosion:Destroy()    
  392.         end    
  393.         coroutine.wrap(function()      
  394.             wait(0)    
  395.             Human.WalkSpeed = 80       
  396.             Char.Head.Velocity=Char.Head.CFrame.lookVector*200     
  397.             for _=1, 10 do     
  398.                 coroutine.wrap(Exp)()      
  399.                 local Hit = NewHitbox(10,Char.Torso.Position)      
  400.                 for _,v in pairs(Hit) do       
  401.                     v.Humanoid.MaxHealth = 100     
  402.                     v.Humanoid.Health = v.Humanoid.Health - 100000000000       
  403.                 end    
  404.                 wait(0)    
  405.                 xSound('10730819',tr,.8)       
  406.                 Char.Head.Velocity=Char.Head.CFrame.lookVector*100     
  407.             end    
  408.             Human.WalkSpeed = 50       
  409.             State = 'Idle'     
  410.         end)()     
  411.         --     
  412.         for _=0,1,.05 do       
  413.             Char.Head.Velocity=Char.Head.CFrame.lookVector*100     
  414.             xlerp(tw,ts*ca(0,-90,0),.4)    
  415.             xlerp(hw,hs*ca(0,90,0),.4)     
  416.             xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)     
  417.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  418.             xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)     
  419.             xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)     
  420.             wait()     
  421.         end    
  422.         --     
  423.     end    
  424. end    
  425. function Combo()       
  426.     if State == 'Idle' or State == 'Walking' then      
  427.         State = 'Attacking'    
  428.         Human.WalkSpeed = 3    
  429.         for _=0,1,.2 do    
  430.             xlerp(tw,ts*ca(0,20,0),.4)     
  431.             xlerp(hw,hs*ca(0,30,0),.4)     
  432.             xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)    
  433.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  434.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  435.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  436.             wait()     
  437.         end    
  438.         local Already = {}     
  439.         xSound('231731980',tr,1.3)     
  440.         for _=0,1,.1 do    
  441.             xlerp(tw,ts*ca(0,-30,0),.4)    
  442.             xlerp(hw,hs*ca(0,-50,0),.4)    
  443.             xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)      
  444.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  445.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  446.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  447.             xlerp(haw,has*ca(40,0,0),.4)       
  448.             wait()     
  449.             local Hit = NewHitbox(15,(Blade.CFrame).p)     
  450.             for _,v in pairs(Hit) do       
  451.                 if not Already[v] then     
  452.                     v.Humanoid.MaxHealth = 100     
  453.                     v.Humanoid.Health = v.Humanoid.Health - 300000000000       
  454.                     Already[v] = true      
  455.                 end    
  456.             end    
  457.         end    
  458.         ----Combo2     
  459.         for _=0,1,.2 do    
  460.             xlerp(tw,ts*ca(0,-35,0),.4)    
  461.             xlerp(haw,has,.4)      
  462.             xlerp(hw,hs*ca(0,-30,0),.4)    
  463.             xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)    
  464.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  465.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  466.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  467.             wait()     
  468.         end    
  469.         xSound('231731980',tr,1)       
  470.         local Already = {}     
  471.         for _=0,1,.1 do    
  472.             xlerp(tw,ts*ca(0,20,0),.4)     
  473.             xlerp(hw,hs*ca(0,30,0),.4)     
  474.             xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)      
  475.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  476.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)    
  477.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  478.             wait()     
  479.             local Hit = NewHitbox(15,(Blade.CFrame).p)     
  480.             for _,v in pairs(Hit) do       
  481.                 if not Already[v] then     
  482.                     v.Humanoid.MaxHealth = 100     
  483.                     v.Humanoid.Health = v.Humanoid.Health - 3000000000000      
  484.                     Already[v] = true      
  485.                 end    
  486.             end    
  487.         end    
  488.         --Combo 3      
  489.         for _=0,1,.1 do    
  490.             xlerp(tw,ts,.3)    
  491.             xlerp(hw,hs,.3)    
  492.             xlerp(haw,has,.3)      
  493.             xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)    
  494.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)       
  495.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)    
  496.             xlerp(llw,lls*cn(0,0,1.25),.4)     
  497.             wait()     
  498.         end    
  499.         xSound('231731980',tr,.8)      
  500.         local Already = {}     
  501.         for _=0,1,.1 do    
  502.             xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)     
  503.             xlerp(hw,hs,.4)    
  504.             xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)    
  505.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  506.             xlerp(haw,has*ca(20,0,0),.4)       
  507.             wait()     
  508.             local Hit = NewHitbox(10,(Blade.CFrame).p)     
  509.             for _,v in pairs(Hit) do       
  510.                 if not Already[v] then     
  511.                     v.Humanoid.MaxHealth = 100     
  512.                     v.Humanoid.Health = v.Humanoid.Health - 300000000000       
  513.                     Already[v] = true      
  514.                 end    
  515.             end    
  516.         end    
  517.         wait(.2)       
  518.         State = 'Idle'     
  519.         Human.WalkSpeed = 50       
  520.     end    
  521. end    
  522. --     
  523. function SwordSlam()       
  524.     if State == 'Walking' or State == 'Idle' then      
  525.         State = 'Attacking'    
  526.         Human.WalkSpeed = 0    
  527.         for _=0,1,.05 do       
  528.             xlerp(tw,ts,.2)    
  529.             xlerp(hw,hs,.2)    
  530.             xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)    
  531.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)       
  532.             xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)    
  533.             xlerp(llw,lls*cn(0,0,1.25),.2)     
  534.             wait()     
  535.         end    
  536.         coroutine.wrap(function()      
  537.         wait()     
  538.         xSound('10730819',tr,.5)       
  539.         local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}     
  540.         local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}     
  541.         Explosion.CFrame = rp.CFrame * cn(0,-5,-20)    
  542.         Mesh.Scale = v3(1,5,1)     
  543.         repeat     
  544.             Mesh.Scale = Mesh.Scale + v3(1,1,1)    
  545.             Explosion.Transparency = Explosion.Transparency + .025     
  546.             wait()     
  547.         until Explosion.Transparency >= 1      
  548.         Explosion:Destroy()    
  549.         end)()     
  550.         for _=0,1,.15 do       
  551.             xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)     
  552.             xlerp(hw,hs,.4)    
  553.             xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)    
  554.             xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)       
  555.             xlerp(haw,has*ca(20,0,0),.4)       
  556.             wait()     
  557.         end    
  558.         local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)     
  559.         for _,v in pairs(Hit) do       
  560.         v.Humanoid.MaxHealth = 100     
  561.         v.Humanoid.Health = v.Humanoid.Health - 100000000000       
  562.         if sit then    
  563.             v.Humanoid.Sit = true      
  564.         end    
  565.         end    
  566.         wait(0)    
  567.         State = 'Idle'     
  568.         Human.WalkSpeed = 50       
  569.     end    
  570. end    
  571. --     
  572. CanBoom = true     
  573. function Fire(Part)    
  574.     local Flame = Instance.new("ParticleEmitter",Part)     
  575.     Flame.LightEmission = 0.21     
  576.     Flame.Size = NumberSequence.new(15)    
  577.     Flame.Texture = "http://www.roblox.com/asset/?id=366803190"    
  578.     Flame.Transparency = NumberSequence.new(0.5)       
  579.     Flame.LockedToPart = true      
  580.     Flame.Lifetime = NumberRange.new(0.1,0.8)      
  581.     Flame.Rate = 40    
  582.     Flame.VelocitySpread = 2       
  583. end    
  584. Mouse.KeyDown:connect(function(key)    
  585.     if key == ' ' then     
  586.         if State == 'Walking' or State == 'Idle' then      
  587.             if JumpDB == false then    
  588.                 JumpDB = true      
  589.                 State = 'Jumping'      
  590.                 Human.Jump = true      
  591.                 Human.WalkSpeed = 50       
  592.                 wait(0)    
  593.                 State = 'Falling'      
  594.                 coroutine.wrap(function()      
  595.                     wait(0)    
  596.                     JumpDB = false     
  597.                 end)()     
  598.             end    
  599.         end    
  600.     elseif key == 'z' and Mana >= 400 then     
  601.         Mana = Mana-400    
  602.         Combo()    
  603.     elseif key == 'x' and Mana >= 300 then     
  604.         Mana = Mana-300    
  605.         Charge()       
  606.     elseif key == 'c' and Mana >= 250 then     
  607.         Mana = Mana-250    
  608.         SwordSlam()    
  609.     elseif key == 'v' and Mana >= 100 then     
  610.         Mana = Mana-100    
  611.         Stomp()    
  612.     elseif key == "p" and Mana >= 1000 then    
  613.         Mana = Mana-1000       
  614.         Stomp()    
  615.         wait()     
  616.         SwordSlam()    
  617.         wait()     
  618.         Combo()    
  619.         wait()     
  620.         Combo()    
  621.     elseif key == "f" and Mana >= 800 and CanBoom then     
  622.         Mana = Mana - 800      
  623.         CanBoom = false    
  624.         local P = Instance.new("Part",Char)    
  625.         P.Name = "Boom"    
  626.         P.Anchored = true      
  627.         P.Transparency = 1     
  628.         Fire(P)    
  629.         P.Material = "Neon"    
  630.         P.BrickColor = BrickColor.new("Crimson")       
  631.         P.TopSurface = "Smooth"    
  632.         P.CFrame = Torso.CFrame    
  633.         P.CanCollide = false       
  634.         xSound(161451748,workspace,0.9)    
  635.         function Hit(hit)      
  636.             if hit.Parent and hit.Parent:findFirstChild("Humanoid") then       
  637.                 if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then     
  638.                     local Z = Instance.new("StringValue",hit.Parent)       
  639.                     Z.Name = "Flamed"      
  640.                     local Torsoo = hit.Parent:findFirstChild("Torso")      
  641.                     Torsoo.Anchored = true     
  642.                     for i,v in pairs(hit.Parent:GetChildren()) do      
  643.                         Fire(v)    
  644.                     end    
  645.                     if hit.Parent:findFirstChild("Humanoid") then      
  646.                         local H = hit.Parent:findFirstChild("Humanoid")    
  647.                         H.MaxHealth = math.huge    
  648.                         H.WalkSpeed = 0    
  649.                         H.JumpPower = 0    
  650.                         wait()     
  651.                         Torsoo.Anchored = false    
  652.                         H:remove()     
  653.                         if hit.Parent then     
  654.                             hit.Parent:BreakJoints()       
  655.                         end    
  656.                     end    
  657.                 end    
  658.             end    
  659.         end    
  660.         P.Touched:connect(Hit)     
  661.         for i=1,100 do     
  662.             wait(0.1)      
  663.             P.CFrame = Torso.CFrame    
  664.             P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)     
  665.             P.CFrame = Torso.CFrame    
  666.         end    
  667.         P:remove()     
  668.         wait(0)    
  669.         CanBoom = true     
  670.                
  671.     end    
  672. end)       
  673. --     
  674. Human.Changed:connect(function()       
  675.     if State ~= 'Jumping' then     
  676.         Human.Jump = false     
  677.     end    
  678. end)       
  679.        
  680. Human.FreeFalling:connect(function(a)      
  681.     if a then      
  682.         if State == 'Walking' or State == 'Idle' then      
  683.             State = 'Falling'      
  684.         end    
  685.     elseif State == 'Jumping' or State == 'Falling' then       
  686.         State = 'Idle'     
  687.         if FallTime > 10 then      
  688.             print('Boom!')     
  689.             JumpExplode()      
  690.         end    
  691.         Human.WalkSpeed = 50       
  692.         FallTime = 0       
  693.     end    
  694. end)       
  695. --     
  696. wait(0)    
  697. game:GetService('RunService').RenderStepped:connect(function()     
  698.     UpdateState()      
  699.     if State == 'Jumping' or State == 'Falling' then       
  700.         FallTime = FallTime + .1       
  701.         xlerp(tw,ts,.3)    
  702.         xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)       
  703.         xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)      
  704.         xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)    
  705.         xlerp(rlw,rls*ca(20,0,0),.2)       
  706.         xlerp(llw,lls*cn(0,-.5,1.25),.2)       
  707.     elseif State == 'Idle' then    
  708.         xlerp(tw,ts*ca(0,25,0),.1)     
  709.         xlerp(hw,hs*ca(0,-25,0),.1)    
  710.         xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)       
  711.         xlerp(law,las*ca(20,0,0),.1)       
  712.         xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)    
  713.         xlerp(llw,lls*cn(0,0,1.25),.1)     
  714.         xlerp(haw,has,.4)      
  715.     elseif State == 'Walking' then     
  716.         xlerp(tw,ts,.15)       
  717.         xlerp(hw,hs,.15)       
  718.         --xlerp(law,las*ca(30,0,0),.3)     
  719.         --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)     
  720.         xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)       
  721.         xlerp(law,las*ca(20,0,0),.1)       
  722.         if WalkReverse then    
  723.             xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)    
  724.             xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)    
  725.         else       
  726.             xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)    
  727.             xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)    
  728.         end    
  729.     end    
  730.     fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)    
  731.     fenbarmana4.Text="[Mana]->                   [->  "..Mana.." <-]                    <-[Mana]"      
  732.     if Mana>=MaxMana then      
  733.         Mana=MaxMana       
  734.     else       
  735.         if mananum<=8 then     
  736.             mananum=mananum+1      
  737.         else       
  738.             mananum=0      
  739.             Mana=Mana+ManaGain     
  740.             Char.Humanoid.Health = Char.Humanoid.Health + 1000     
  741.         end    
  742.     end    
  743.     if Mana <= MaxMana/2 then      
  744.         fenbarmana2.BackgroundColor = BrickColor.new("Bright red")     
  745.         Char.Humanoid.MaxHealth = 40000    
  746.         Human.Health = Human.MaxHealth     
  747.     else       
  748.         fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")       
  749.         Char.Humanoid.MaxHealth = 50000    
  750.         Human.Health = Human.MaxHealth     
  751.     end    
  752. end)       
  753. --     
  754. Char.Humanoid.WalkSpeed = 50       
  755. Char.Humanoid.JumpPower = 190      
  756.        
  757. Human.Health = Human.MaxHealth     
  758.        
  759. ---------------------------------------------------------------ExtraMorphing-------------      
  760. ----------------------------------------------------------------------------------------       
  761.        
  762. Create = function(itemClass,tabl)      
  763. local item = Instance.new(itemClass)       
  764. for i,v in pairs(tabl) do      
  765. local a,b = ypcall(function() return item[i] end)      
  766. if a then      
  767. item[i] = tabl[i]      
  768. end    
  769. end    
  770. return item    
  771. end    
  772. function runDummyScript(f,scri)    
  773. local oldenv = getfenv(f)      
  774. local newenv = setmetatable({}, {      
  775. __index = function(_, k)       
  776. if k:lower() == 'script' then      
  777. return scri    
  778. else       
  779. return oldenv[k]       
  780. end    
  781. end    
  782. })     
  783. setfenv(f, newenv)     
  784. ypcall(function() f() end)     
  785. end    
  786. cors = {}      
  787. mas = Instance.new("Model",game:GetService("Lighting"))        
  788. mas.Name = "CompiledModel"     
  789. o1 = Create("Model",{      
  790. ["Name"] = "BETA",     
  791. ["Parent"] = mas,      
  792. })     
  793. o2 = Create("Model",{      
  794. ["Name"] = "Chest",    
  795. ["Parent"] = o1,       
  796. })     
  797. o3 = Create("Part",{       
  798. ["Name"] = "Middle",       
  799. ["Parent"] = o2,       
  800. ["Material"] = Enum.Material.Granite,      
  801. ["BrickColor"] = BrickColor.new("Really black"),       
  802. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),       
  803. ["Rotation"] = Vector3.new(-0, -90, 0),    
  804. ["Anchored"] = true,       
  805. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  806. ["CanCollide"] = false,    
  807. ["Locked"] = true,     
  808. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  809. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),     
  810. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  811. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  812. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  813. })     
  814. o4 = Create("ParticleEmitter",{    
  815. ["Parent"] = o3,       
  816. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  817. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  818. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  819. ["Lifetime"] = NumberRange.new(1,1),       
  820. ["Rate"] = 40,     
  821. ["RotSpeed"] = NumberRange.new(30,30),     
  822. ["Speed"] = NumberRange.new(0,0),      
  823. })     
  824. o5 = Create("ParticleEmitter",{    
  825. ["Parent"] = o3,       
  826. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  827. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  828. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  829. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  830. ["Lifetime"] = NumberRange.new(2,2),       
  831. ["Rate"] = 30,     
  832. ["RotSpeed"] = NumberRange.new(400,400),       
  833. ["Speed"] = NumberRange.new(3,3),      
  834. })     
  835. o6 = Create("Part",{       
  836. ["Name"] = "Bluesteel Bathelm",    
  837. ["Parent"] = o2,       
  838. ["Material"] = Enum.Material.Concrete,     
  839. ["BrickColor"] = BrickColor.new("Really black"),       
  840. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),       
  841. ["Rotation"] = Vector3.new(-0, -90, 0),    
  842. ["Anchored"] = true,       
  843. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  844. ["CanCollide"] = false,    
  845. ["Locked"] = true,     
  846. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  847. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),     
  848. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  849. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  850. })     
  851. o7 = Create("ParticleEmitter",{    
  852. ["Parent"] = o6,       
  853. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  854. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  855. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  856. ["Lifetime"] = NumberRange.new(1,1),       
  857. ["Rate"] = 40,     
  858. ["RotSpeed"] = NumberRange.new(30,30),     
  859. ["Speed"] = NumberRange.new(0,0),      
  860. })     
  861. o8 = Create("ParticleEmitter",{    
  862. ["Parent"] = o6,       
  863. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  864. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  865. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  866. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  867. ["Lifetime"] = NumberRange.new(2,2),       
  868. ["Rate"] = 30,     
  869. ["RotSpeed"] = NumberRange.new(400,400),       
  870. ["Speed"] = NumberRange.new(3,3),      
  871. })     
  872. o9 = Create("SpecialMesh",{    
  873. ["Parent"] = o6,       
  874. ["MeshId"] = "http://www.roblox.com/asset/?id=16150814",       
  875. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),       
  876. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",    
  877. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),      
  878. ["MeshType"] = Enum.MeshType.FileMesh,     
  879. })     
  880. o10 = Create("Part",{      
  881. ["Parent"] = o2,       
  882. ["BrickColor"] = BrickColor.new("Really black"),       
  883. ["Transparency"] = 1,      
  884. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  885. ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),    
  886. ["Anchored"] = true,       
  887. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),      
  888. ["CanCollide"] = false,    
  889. ["Locked"] = true,     
  890. ["Size"] = Vector3.new(4, 1, 2),       
  891. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  892. })     
  893. o11 = Create("ParticleEmitter",{       
  894. ["Parent"] = o10,      
  895. ["Size"] = NumberSequence.new(2.5,2.5),    
  896. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  897. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  898. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  899. })     
  900. o12 = Create("Part",{      
  901. ["Parent"] = o2,       
  902. ["BrickColor"] = BrickColor.new("Really black"),       
  903. ["Transparency"] = 1,      
  904. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  905. ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),       
  906. ["Anchored"] = true,       
  907. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),      
  908. ["CanCollide"] = false,    
  909. ["Locked"] = true,     
  910. ["Size"] = Vector3.new(4, 1, 2),       
  911. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  912. })     
  913. o13 = Create("ParticleEmitter",{       
  914. ["Parent"] = o12,      
  915. ["Size"] = NumberSequence.new(2.5,2.5),    
  916. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  917. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  918. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  919. })     
  920. o14 = Create("Part",{      
  921. ["Parent"] = o2,       
  922. ["BrickColor"] = BrickColor.new("Really black"),       
  923. ["Transparency"] = 1,      
  924. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  925. ["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),       
  926. ["Anchored"] = true,       
  927. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),       
  928. ["CanCollide"] = false,    
  929. ["Locked"] = true,     
  930. ["Size"] = Vector3.new(4, 1, 2),       
  931. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  932. })     
  933. o15 = Create("ParticleEmitter",{       
  934. ["Parent"] = o14,      
  935. ["Size"] = NumberSequence.new(2.5,2.5),    
  936. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  937. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  938. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  939. })     
  940. o16 = Create("Part",{      
  941. ["Parent"] = o2,       
  942. ["BrickColor"] = BrickColor.new("Really black"),       
  943. ["Transparency"] = 1,      
  944. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  945. ["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),    
  946. ["Anchored"] = true,       
  947. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),     
  948. ["CanCollide"] = false,    
  949. ["Locked"] = true,     
  950. ["Size"] = Vector3.new(4, 1, 2),       
  951. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  952. })     
  953. o17 = Create("ParticleEmitter",{       
  954. ["Parent"] = o16,      
  955. ["Size"] = NumberSequence.new(2.5,2.5),    
  956. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  957. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  958. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  959. })     
  960. o18 = Create("Part",{      
  961. ["Parent"] = o2,       
  962. ["BrickColor"] = BrickColor.new("Really black"),       
  963. ["Transparency"] = 1,      
  964. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  965. ["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),    
  966. ["Anchored"] = true,       
  967. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),    
  968. ["CanCollide"] = false,    
  969. ["Locked"] = true,     
  970. ["Size"] = Vector3.new(4, 1, 2),       
  971. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  972. })     
  973. o19 = Create("ParticleEmitter",{       
  974. ["Parent"] = o18,      
  975. ["Size"] = NumberSequence.new(2.5,2.5),    
  976. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  977. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  978. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  979. })     
  980. o20 = Create("Part",{      
  981. ["Parent"] = o2,       
  982. ["BrickColor"] = BrickColor.new("Really black"),       
  983. ["Transparency"] = 1,      
  984. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  985. ["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),       
  986. ["Anchored"] = true,       
  987. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),       
  988. ["CanCollide"] = false,    
  989. ["Locked"] = true,     
  990. ["Size"] = Vector3.new(4, 1, 2),       
  991. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  992. })     
  993. o21 = Create("ParticleEmitter",{       
  994. ["Parent"] = o20,      
  995. ["Size"] = NumberSequence.new(2.5,2.5),    
  996. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  997. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  998. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  999. })     
  1000. o22 = Create("Part",{      
  1001. ["Parent"] = o2,       
  1002. ["BrickColor"] = BrickColor.new("Really black"),       
  1003. ["Transparency"] = 1,      
  1004. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1005. ["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),       
  1006. ["Anchored"] = true,       
  1007. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),      
  1008. ["CanCollide"] = false,    
  1009. ["Locked"] = true,     
  1010. ["Size"] = Vector3.new(4, 1, 2),       
  1011. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1012. })     
  1013. o23 = Create("ParticleEmitter",{       
  1014. ["Parent"] = o22,      
  1015. ["Size"] = NumberSequence.new(2.5,2.5),    
  1016. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1017. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1018. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1019. })     
  1020. o24 = Create("Part",{      
  1021. ["Parent"] = o2,       
  1022. ["BrickColor"] = BrickColor.new("Really black"),       
  1023. ["Transparency"] = 1,      
  1024. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1025. ["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),    
  1026. ["Anchored"] = true,       
  1027. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),       
  1028. ["CanCollide"] = false,    
  1029. ["Locked"] = true,     
  1030. ["Size"] = Vector3.new(4, 1, 2),       
  1031. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1032. })     
  1033. o25 = Create("ParticleEmitter",{       
  1034. ["Parent"] = o24,      
  1035. ["Size"] = NumberSequence.new(2.5,2.5),    
  1036. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1037. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1038. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1039. })     
  1040. o26 = Create("Part",{      
  1041. ["Parent"] = o2,       
  1042. ["BrickColor"] = BrickColor.new("Really black"),       
  1043. ["Transparency"] = 1,      
  1044. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1045. ["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),       
  1046. ["Anchored"] = true,       
  1047. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),    
  1048. ["CanCollide"] = false,    
  1049. ["Locked"] = true,     
  1050. ["Size"] = Vector3.new(4, 1, 2),       
  1051. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1052. })     
  1053. o27 = Create("ParticleEmitter",{       
  1054. ["Parent"] = o26,      
  1055. ["Size"] = NumberSequence.new(2.5,2.5),    
  1056. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1057. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1058. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1059. })     
  1060. o28 = Create("Part",{      
  1061. ["Parent"] = o2,       
  1062. ["BrickColor"] = BrickColor.new("Really black"),       
  1063. ["Transparency"] = 1,      
  1064. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1065. ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),       
  1066. ["Anchored"] = true,       
  1067. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),    
  1068. ["CanCollide"] = false,    
  1069. ["Locked"] = true,     
  1070. ["Size"] = Vector3.new(4, 1, 2),       
  1071. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1072. })     
  1073. o29 = Create("ParticleEmitter",{       
  1074. ["Parent"] = o28,      
  1075. ["Size"] = NumberSequence.new(2.5,2.5),    
  1076. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1077. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1078. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1079. })     
  1080. o30 = Create("Part",{      
  1081. ["Parent"] = o2,       
  1082. ["BrickColor"] = BrickColor.new("Really black"),       
  1083. ["Transparency"] = 1,      
  1084. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1085. ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),       
  1086. ["Anchored"] = true,       
  1087. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),    
  1088. ["CanCollide"] = false,    
  1089. ["Locked"] = true,     
  1090. ["Size"] = Vector3.new(4, 1, 2),       
  1091. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1092. })     
  1093. o31 = Create("ParticleEmitter",{       
  1094. ["Parent"] = o30,      
  1095. ["Size"] = NumberSequence.new(2.5,2.5),    
  1096. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1097. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1098. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1099. })     
  1100. o32 = Create("Part",{      
  1101. ["Parent"] = o2,       
  1102. ["BrickColor"] = BrickColor.new("Really black"),       
  1103. ["Transparency"] = 1,      
  1104. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1105. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),       
  1106. ["Anchored"] = true,       
  1107. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),    
  1108. ["CanCollide"] = false,    
  1109. ["Locked"] = true,     
  1110. ["Size"] = Vector3.new(4, 1, 2),       
  1111. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1112. })     
  1113. o33 = Create("ParticleEmitter",{       
  1114. ["Parent"] = o32,      
  1115. ["Size"] = NumberSequence.new(2.5,2.5),    
  1116. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1117. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1118. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1119. })     
  1120. o34 = Create("Part",{      
  1121. ["Parent"] = o2,       
  1122. ["BrickColor"] = BrickColor.new("Really black"),       
  1123. ["Transparency"] = 1,      
  1124. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1125. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),       
  1126. ["Anchored"] = true,       
  1127. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),       
  1128. ["CanCollide"] = false,    
  1129. ["Locked"] = true,     
  1130. ["Size"] = Vector3.new(4, 1, 2),       
  1131. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1132. })     
  1133. o35 = Create("ParticleEmitter",{       
  1134. ["Parent"] = o34,      
  1135. ["Size"] = NumberSequence.new(2.5,2.5),    
  1136. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1137. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1138. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1139. })     
  1140. o36 = Create("Part",{      
  1141. ["Parent"] = o2,       
  1142. ["BrickColor"] = BrickColor.new("Really black"),       
  1143. ["Transparency"] = 1,      
  1144. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1145. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),       
  1146. ["Anchored"] = true,       
  1147. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),     
  1148. ["CanCollide"] = false,    
  1149. ["Locked"] = true,     
  1150. ["Size"] = Vector3.new(4, 1, 2),       
  1151. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1152. })     
  1153. o37 = Create("ParticleEmitter",{       
  1154. ["Parent"] = o36,      
  1155. ["Size"] = NumberSequence.new(2.5,2.5),    
  1156. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1157. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1158. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1159. })     
  1160. o38 = Create("Part",{      
  1161. ["Parent"] = o2,       
  1162. ["BrickColor"] = BrickColor.new("Really black"),       
  1163. ["Transparency"] = 1,      
  1164. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1165. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),       
  1166. ["Anchored"] = true,       
  1167. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),       
  1168. ["CanCollide"] = false,    
  1169. ["Locked"] = true,     
  1170. ["Size"] = Vector3.new(4, 1, 2),       
  1171. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1172. })     
  1173. o39 = Create("ParticleEmitter",{       
  1174. ["Parent"] = o38,      
  1175. ["Size"] = NumberSequence.new(2.5,2.5),    
  1176. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1177. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1178. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1179. })     
  1180. o40 = Create("Part",{      
  1181. ["Parent"] = o2,       
  1182. ["BrickColor"] = BrickColor.new("Really black"),       
  1183. ["Transparency"] = 1,      
  1184. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1185. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),       
  1186. ["Anchored"] = true,       
  1187. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),    
  1188. ["CanCollide"] = false,    
  1189. ["Locked"] = true,     
  1190. ["Size"] = Vector3.new(4, 1, 2),       
  1191. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1192. })     
  1193. o41 = Create("ParticleEmitter",{       
  1194. ["Parent"] = o40,      
  1195. ["Size"] = NumberSequence.new(2.5,2.5),    
  1196. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1197. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1198. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1199. })     
  1200. o42 = Create("Part",{      
  1201. ["Parent"] = o2,       
  1202. ["BrickColor"] = BrickColor.new("Really black"),       
  1203. ["Transparency"] = 1,      
  1204. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1205. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),       
  1206. ["Anchored"] = true,       
  1207. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),     
  1208. ["CanCollide"] = false,    
  1209. ["Locked"] = true,     
  1210. ["Size"] = Vector3.new(4, 1, 2),       
  1211. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1212. })     
  1213. o43 = Create("ParticleEmitter",{       
  1214. ["Parent"] = o42,      
  1215. ["Size"] = NumberSequence.new(2.5,2.5),    
  1216. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1217. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1218. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1219. })     
  1220. o44 = Create("Part",{      
  1221. ["Parent"] = o2,       
  1222. ["BrickColor"] = BrickColor.new("Really black"),       
  1223. ["Transparency"] = 1,      
  1224. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1225. ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),       
  1226. ["Anchored"] = true,       
  1227. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),      
  1228. ["CanCollide"] = false,    
  1229. ["Locked"] = true,     
  1230. ["Size"] = Vector3.new(4, 1, 2),       
  1231. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1232. })     
  1233. o45 = Create("ParticleEmitter",{       
  1234. ["Parent"] = o44,      
  1235. ["Size"] = NumberSequence.new(2.5,2.5),    
  1236. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1237. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1238. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1239. })     
  1240. o46 = Create("Part",{      
  1241. ["Parent"] = o2,       
  1242. ["BrickColor"] = BrickColor.new("Really black"),       
  1243. ["Transparency"] = 1,      
  1244. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1245. ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),       
  1246. ["Anchored"] = true,       
  1247. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),     
  1248. ["CanCollide"] = false,    
  1249. ["Locked"] = true,     
  1250. ["Size"] = Vector3.new(4, 1, 2),       
  1251. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1252. })     
  1253. o47 = Create("ParticleEmitter",{       
  1254. ["Parent"] = o46,      
  1255. ["Size"] = NumberSequence.new(2.5,2.5),    
  1256. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1257. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1258. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1259. })     
  1260. o48 = Create("Part",{      
  1261. ["Parent"] = o2,       
  1262. ["BrickColor"] = BrickColor.new("Really black"),       
  1263. ["Transparency"] = 1,      
  1264. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1265. ["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),       
  1266. ["Anchored"] = true,       
  1267. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),       
  1268. ["CanCollide"] = false,    
  1269. ["Locked"] = true,     
  1270. ["Size"] = Vector3.new(4, 1, 2),       
  1271. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1272. })     
  1273. o49 = Create("ParticleEmitter",{       
  1274. ["Parent"] = o48,      
  1275. ["Size"] = NumberSequence.new(2.5,2.5),    
  1276. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1277. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1278. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1279. })     
  1280. o50 = Create("Part",{      
  1281. ["Parent"] = o2,       
  1282. ["BrickColor"] = BrickColor.new("Really black"),       
  1283. ["Transparency"] = 1,      
  1284. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1285. ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),       
  1286. ["Anchored"] = true,       
  1287. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),      
  1288. ["CanCollide"] = false,    
  1289. ["Locked"] = true,     
  1290. ["Size"] = Vector3.new(4, 1, 2),       
  1291. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1292. })     
  1293. o51 = Create("ParticleEmitter",{       
  1294. ["Parent"] = o50,      
  1295. ["Size"] = NumberSequence.new(2.5,2.5),    
  1296. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1297. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1298. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1299. })     
  1300. o52 = Create("Part",{      
  1301. ["Parent"] = o2,       
  1302. ["BrickColor"] = BrickColor.new("Really black"),       
  1303. ["Transparency"] = 1,      
  1304. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1305. ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),       
  1306. ["Anchored"] = true,       
  1307. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),      
  1308. ["CanCollide"] = false,    
  1309. ["Locked"] = true,     
  1310. ["Size"] = Vector3.new(4, 1, 2),       
  1311. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1312. })     
  1313. o53 = Create("ParticleEmitter",{       
  1314. ["Parent"] = o52,      
  1315. ["Size"] = NumberSequence.new(2.5,2.5),    
  1316. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1317. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1318. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1319. })     
  1320. o54 = Create("Part",{      
  1321. ["Parent"] = o2,       
  1322. ["BrickColor"] = BrickColor.new("Really black"),       
  1323. ["Transparency"] = 1,      
  1324. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1325. ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),       
  1326. ["Anchored"] = true,       
  1327. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),     
  1328. ["CanCollide"] = false,    
  1329. ["Locked"] = true,     
  1330. ["Size"] = Vector3.new(4, 1, 2),       
  1331. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1332. })     
  1333. o55 = Create("ParticleEmitter",{       
  1334. ["Parent"] = o54,      
  1335. ["Size"] = NumberSequence.new(2.5,2.5),    
  1336. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1337. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1338. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1339. })     
  1340. o56 = Create("Part",{      
  1341. ["Parent"] = o2,       
  1342. ["BrickColor"] = BrickColor.new("Really black"),       
  1343. ["Transparency"] = 1,      
  1344. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1345. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),       
  1346. ["Anchored"] = true,       
  1347. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),     
  1348. ["CanCollide"] = false,    
  1349. ["Locked"] = true,     
  1350. ["Size"] = Vector3.new(4, 1, 2),       
  1351. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1352. })     
  1353. o57 = Create("ParticleEmitter",{       
  1354. ["Parent"] = o56,      
  1355. ["Size"] = NumberSequence.new(2.5,2.5),    
  1356. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1357. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1358. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1359. })     
  1360. o58 = Create("Part",{      
  1361. ["Parent"] = o2,       
  1362. ["BrickColor"] = BrickColor.new("Really black"),       
  1363. ["Transparency"] = 1,      
  1364. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1365. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),      
  1366. ["Anchored"] = true,       
  1367. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),       
  1368. ["CanCollide"] = false,    
  1369. ["Locked"] = true,     
  1370. ["Size"] = Vector3.new(4, 1, 2),       
  1371. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1372. })     
  1373. o59 = Create("ParticleEmitter",{       
  1374. ["Parent"] = o58,      
  1375. ["Size"] = NumberSequence.new(2.5,2.5),    
  1376. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1377. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1378. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1379. })     
  1380. o60 = Create("Part",{      
  1381. ["Parent"] = o2,       
  1382. ["BrickColor"] = BrickColor.new("Really black"),       
  1383. ["Transparency"] = 1,      
  1384. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1385. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),       
  1386. ["Anchored"] = true,       
  1387. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),       
  1388. ["CanCollide"] = false,    
  1389. ["Locked"] = true,     
  1390. ["Size"] = Vector3.new(4, 1, 2),       
  1391. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1392. })     
  1393. o61 = Create("ParticleEmitter",{       
  1394. ["Parent"] = o60,      
  1395. ["Size"] = NumberSequence.new(2.5,2.5),    
  1396. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1397. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1398. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1399. })     
  1400. o62 = Create("Part",{      
  1401. ["Parent"] = o2,       
  1402. ["BrickColor"] = BrickColor.new("Really black"),       
  1403. ["Transparency"] = 1,      
  1404. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1405. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),       
  1406. ["Anchored"] = true,       
  1407. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),     
  1408. ["CanCollide"] = false,    
  1409. ["Locked"] = true,     
  1410. ["Size"] = Vector3.new(4, 1, 2),       
  1411. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1412. })     
  1413. o63 = Create("ParticleEmitter",{       
  1414. ["Parent"] = o62,      
  1415. ["Size"] = NumberSequence.new(2.5,2.5),    
  1416. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1417. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1418. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1419. })     
  1420. o64 = Create("Part",{      
  1421. ["Parent"] = o2,       
  1422. ["BrickColor"] = BrickColor.new("Really black"),       
  1423. ["Transparency"] = 1,      
  1424. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1425. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),    
  1426. ["Anchored"] = true,       
  1427. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),      
  1428. ["CanCollide"] = false,    
  1429. ["Locked"] = true,     
  1430. ["Size"] = Vector3.new(4, 1, 2),       
  1431. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1432. })     
  1433. o65 = Create("ParticleEmitter",{       
  1434. ["Parent"] = o64,      
  1435. ["Size"] = NumberSequence.new(2.5,2.5),    
  1436. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1437. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1438. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1439. })     
  1440. o66 = Create("Part",{      
  1441. ["Parent"] = o2,       
  1442. ["BrickColor"] = BrickColor.new("Really black"),       
  1443. ["Transparency"] = 1,      
  1444. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1445. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),    
  1446. ["Anchored"] = true,       
  1447. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),    
  1448. ["CanCollide"] = false,    
  1449. ["Locked"] = true,     
  1450. ["Size"] = Vector3.new(4, 1, 2),       
  1451. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1452. })     
  1453. o67 = Create("ParticleEmitter",{       
  1454. ["Parent"] = o66,      
  1455. ["Size"] = NumberSequence.new(2.5,2.5),    
  1456. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1457. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1458. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1459. })     
  1460. o68 = Create("Part",{      
  1461. ["Parent"] = o2,       
  1462. ["BrickColor"] = BrickColor.new("Really black"),       
  1463. ["Transparency"] = 1,      
  1464. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1465. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),      
  1466. ["Anchored"] = true,       
  1467. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),       
  1468. ["CanCollide"] = false,    
  1469. ["Locked"] = true,     
  1470. ["Size"] = Vector3.new(4, 1, 2),       
  1471. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1472. })     
  1473. o69 = Create("ParticleEmitter",{       
  1474. ["Parent"] = o68,      
  1475. ["Size"] = NumberSequence.new(2.5,2.5),    
  1476. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1477. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1478. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1479. })     
  1480. o70 = Create("Part",{      
  1481. ["Parent"] = o2,       
  1482. ["BrickColor"] = BrickColor.new("Really black"),       
  1483. ["Transparency"] = 1,      
  1484. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1485. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),       
  1486. ["Anchored"] = true,       
  1487. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),      
  1488. ["CanCollide"] = false,    
  1489. ["Locked"] = true,     
  1490. ["Size"] = Vector3.new(4, 1, 2),       
  1491. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1492. })     
  1493. o71 = Create("ParticleEmitter",{       
  1494. ["Parent"] = o70,      
  1495. ["Size"] = NumberSequence.new(2.5,2.5),    
  1496. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1497. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1498. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1499. })     
  1500. o72 = Create("Part",{      
  1501. ["Parent"] = o2,       
  1502. ["BrickColor"] = BrickColor.new("Really black"),       
  1503. ["Transparency"] = 1,      
  1504. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1505. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),    
  1506. ["Anchored"] = true,       
  1507. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),      
  1508. ["CanCollide"] = false,    
  1509. ["Locked"] = true,     
  1510. ["Size"] = Vector3.new(4, 1, 2),       
  1511. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1512. })     
  1513. o73 = Create("ParticleEmitter",{       
  1514. ["Parent"] = o72,      
  1515. ["Size"] = NumberSequence.new(2.5,2.5),    
  1516. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1517. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1518. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1519. })     
  1520. o74 = Create("Part",{      
  1521. ["Parent"] = o2,       
  1522. ["BrickColor"] = BrickColor.new("Really black"),       
  1523. ["Transparency"] = 1,      
  1524. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1525. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),       
  1526. ["Anchored"] = true,       
  1527. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),     
  1528. ["CanCollide"] = false,    
  1529. ["Locked"] = true,     
  1530. ["Size"] = Vector3.new(4, 1, 2),       
  1531. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1532. })     
  1533. o75 = Create("ParticleEmitter",{       
  1534. ["Parent"] = o74,      
  1535. ["Size"] = NumberSequence.new(2.5,2.5),    
  1536. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1537. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1538. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1539. })     
  1540. o76 = Create("Part",{      
  1541. ["Parent"] = o2,       
  1542. ["BrickColor"] = BrickColor.new("Really black"),       
  1543. ["Transparency"] = 1,      
  1544. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1545. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),    
  1546. ["Anchored"] = true,       
  1547. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),     
  1548. ["CanCollide"] = false,    
  1549. ["Locked"] = true,     
  1550. ["Size"] = Vector3.new(4, 1, 2),       
  1551. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1552. })     
  1553. o77 = Create("ParticleEmitter",{       
  1554. ["Parent"] = o76,      
  1555. ["Size"] = NumberSequence.new(2.5,2.5),    
  1556. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1557. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1558. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1559. })     
  1560. o78 = Create("Part",{      
  1561. ["Parent"] = o2,       
  1562. ["BrickColor"] = BrickColor.new("Really black"),       
  1563. ["Transparency"] = 1,      
  1564. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),      
  1565. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),       
  1566. ["Anchored"] = true,       
  1567. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),     
  1568. ["CanCollide"] = false,    
  1569. ["Locked"] = true,     
  1570. ["Size"] = Vector3.new(4, 1, 2),       
  1571. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1572. })     
  1573. o79 = Create("ParticleEmitter",{       
  1574. ["Parent"] = o78,      
  1575. ["Size"] = NumberSequence.new(2.5,2.5),    
  1576. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),     
  1577. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",      
  1578. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),     
  1579. })     
  1580. o80 = Create("Model",{     
  1581. ["Name"] = "Arm1",     
  1582. ["Parent"] = o1,       
  1583. })     
  1584. o81 = Create("Part",{      
  1585. ["Name"] = "Middle",       
  1586. ["Parent"] = o80,      
  1587. ["Material"] = Enum.Material.Granite,      
  1588. ["BrickColor"] = BrickColor.new("Really black"),       
  1589. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),       
  1590. ["Rotation"] = Vector3.new(-0, -90, 0),    
  1591. ["Anchored"] = true,       
  1592. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  1593. ["CanCollide"] = false,    
  1594. ["Locked"] = true,     
  1595. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1596. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  1597. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1598. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1599. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1600. })     
  1601. o82 = Create("ParticleEmitter",{       
  1602. ["Parent"] = o81,      
  1603. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  1604. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  1605. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  1606. ["Lifetime"] = NumberRange.new(1,1),       
  1607. ["Rate"] = 40,     
  1608. ["RotSpeed"] = NumberRange.new(30,30),     
  1609. ["Speed"] = NumberRange.new(0,0),      
  1610. })     
  1611. o83 = Create("ParticleEmitter",{       
  1612. ["Parent"] = o81,      
  1613. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1614. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1615. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1616. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1617. ["Lifetime"] = NumberRange.new(2,2),       
  1618. ["Rate"] = 30,     
  1619. ["RotSpeed"] = NumberRange.new(400,400),       
  1620. ["Speed"] = NumberRange.new(3,3),      
  1621. })     
  1622. o84 = Create("Model",{     
  1623. ["Name"] = "Arm2",     
  1624. ["Parent"] = o1,       
  1625. })     
  1626. o85 = Create("Part",{      
  1627. ["Name"] = "Middle",       
  1628. ["Parent"] = o84,      
  1629. ["Material"] = Enum.Material.Granite,      
  1630. ["BrickColor"] = BrickColor.new("Really black"),       
  1631. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),    
  1632. ["Rotation"] = Vector3.new(-0, -90, 0),    
  1633. ["Anchored"] = true,       
  1634. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),       
  1635. ["CanCollide"] = false,    
  1636. ["Locked"] = true,     
  1637. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1638. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  1639. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1640. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1641. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1642. })     
  1643. o86 = Create("ParticleEmitter",{       
  1644. ["Parent"] = o85,      
  1645. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  1646. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  1647. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  1648. ["Lifetime"] = NumberRange.new(1,1),       
  1649. ["Rate"] = 40,     
  1650. ["RotSpeed"] = NumberRange.new(30,30),     
  1651. ["Speed"] = NumberRange.new(0,0),      
  1652. })     
  1653. o87 = Create("ParticleEmitter",{       
  1654. ["Parent"] = o85,      
  1655. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1656. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1657. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1658. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1659. ["Lifetime"] = NumberRange.new(2,2),       
  1660. ["Rate"] = 30,     
  1661. ["RotSpeed"] = NumberRange.new(400,400),       
  1662. ["Speed"] = NumberRange.new(3,3),      
  1663. })     
  1664. o88 = Create("Part",{      
  1665. ["Parent"] = o84,      
  1666. ["Material"] = Enum.Material.Granite,      
  1667. ["BrickColor"] = BrickColor.new("Really black"),       
  1668. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),       
  1669. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),    
  1670. ["Anchored"] = true,       
  1671. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),      
  1672. ["CanCollide"] = false,    
  1673. ["Locked"] = true,     
  1674. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1675. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),    
  1676. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1677. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1678. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1679. })     
  1680. o89 = Create("ParticleEmitter",{       
  1681. ["Parent"] = o88,      
  1682. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1683. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1684. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1685. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1686. ["Lifetime"] = NumberRange.new(2,2),       
  1687. ["Rate"] = 30,     
  1688. ["RotSpeed"] = NumberRange.new(400,400),       
  1689. ["Speed"] = NumberRange.new(3,3),      
  1690. })     
  1691. o90 = Create("Part",{      
  1692. ["Parent"] = o84,      
  1693. ["Material"] = Enum.Material.Neon,     
  1694. ["BrickColor"] = BrickColor.new("Institutional white"),    
  1695. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),      
  1696. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),    
  1697. ["Anchored"] = true,       
  1698. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),     
  1699. ["CanCollide"] = false,    
  1700. ["Locked"] = true,     
  1701. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1702. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),       
  1703. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1704. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1705. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),      
  1706. })     
  1707. o91 = Create("ParticleEmitter",{       
  1708. ["Parent"] = o90,      
  1709. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1710. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1711. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1712. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1713. ["Lifetime"] = NumberRange.new(2,2),       
  1714. ["Rate"] = 30,     
  1715. ["RotSpeed"] = NumberRange.new(400,400),       
  1716. ["Speed"] = NumberRange.new(3,3),      
  1717. })     
  1718. o92 = Create("Part",{      
  1719. ["Parent"] = o84,      
  1720. ["Material"] = Enum.Material.Neon,     
  1721. ["BrickColor"] = BrickColor.new("Institutional white"),    
  1722. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),      
  1723. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),      
  1724. ["Anchored"] = true,       
  1725. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),    
  1726. ["CanCollide"] = false,    
  1727. ["Locked"] = true,     
  1728. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1729. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),    
  1730. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1731. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1732. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),      
  1733. })     
  1734. o93 = Create("ParticleEmitter",{       
  1735. ["Parent"] = o92,      
  1736. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1737. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1738. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1739. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1740. ["Lifetime"] = NumberRange.new(2,2),       
  1741. ["Rate"] = 30,     
  1742. ["RotSpeed"] = NumberRange.new(400,400),       
  1743. ["Speed"] = NumberRange.new(3,3),      
  1744. })     
  1745. o94 = Create("Model",{     
  1746. ["Name"] = "Leg1",     
  1747. ["Parent"] = o1,       
  1748. })     
  1749. o95 = Create("Part",{      
  1750. ["Name"] = "Middle",       
  1751. ["Parent"] = o94,      
  1752. ["Material"] = Enum.Material.Granite,      
  1753. ["BrickColor"] = BrickColor.new("Really black"),       
  1754. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),       
  1755. ["Rotation"] = Vector3.new(-0, -90, 0),    
  1756. ["Anchored"] = true,       
  1757. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  1758. ["CanCollide"] = false,    
  1759. ["Locked"] = true,     
  1760. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1761. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  1762. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1763. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1764. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1765. })     
  1766. o96 = Create("ParticleEmitter",{       
  1767. ["Parent"] = o95,      
  1768. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  1769. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  1770. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  1771. ["Lifetime"] = NumberRange.new(1,1),       
  1772. ["Rate"] = 40,     
  1773. ["RotSpeed"] = NumberRange.new(30,30),     
  1774. ["Speed"] = NumberRange.new(0,0),      
  1775. })     
  1776. o97 = Create("ParticleEmitter",{       
  1777. ["Parent"] = o95,      
  1778. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1779. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1780. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1781. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1782. ["Lifetime"] = NumberRange.new(2,2),       
  1783. ["Rate"] = 30,     
  1784. ["RotSpeed"] = NumberRange.new(400,400),       
  1785. ["Speed"] = NumberRange.new(3,3),      
  1786. })     
  1787. o98 = Create("Model",{     
  1788. ["Name"] = "Leg2",     
  1789. ["Parent"] = o1,       
  1790. })     
  1791. o99 = Create("Part",{      
  1792. ["Name"] = "Middle",       
  1793. ["Parent"] = o98,      
  1794. ["Material"] = Enum.Material.Granite,      
  1795. ["BrickColor"] = BrickColor.new("Really black"),       
  1796. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),       
  1797. ["Rotation"] = Vector3.new(-0, -90, 0),    
  1798. ["Anchored"] = true,       
  1799. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),      
  1800. ["CanCollide"] = false,    
  1801. ["Locked"] = true,     
  1802. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1803. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),     
  1804. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1805. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1806. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),       
  1807. })     
  1808. o100 = Create("ParticleEmitter",{      
  1809. ["Parent"] = o99,      
  1810. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),    
  1811. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),    
  1812. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",     
  1813. ["Lifetime"] = NumberRange.new(1,1),       
  1814. ["Rate"] = 40,     
  1815. ["RotSpeed"] = NumberRange.new(30,30),     
  1816. ["Speed"] = NumberRange.new(0,0),      
  1817. })     
  1818. o101 = Create("ParticleEmitter",{      
  1819. ["Parent"] = o99,      
  1820. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),     
  1821. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),      
  1822. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),    
  1823. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",     
  1824. ["Lifetime"] = NumberRange.new(2,2),       
  1825. ["Rate"] = 30,     
  1826. ["RotSpeed"] = NumberRange.new(400,400),       
  1827. ["Speed"] = NumberRange.new(3,3),      
  1828. })     
  1829. o102 = Create("Part",{     
  1830. ["Name"] = "Head",     
  1831. ["Parent"] = o1,       
  1832. ["BrickColor"] = BrickColor.new("Really red"),     
  1833. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),      
  1834. ["Rotation"] = Vector3.new(0, 90, 0),      
  1835. ["Anchored"] = true,       
  1836. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),    
  1837. ["CanCollide"] = false,    
  1838. ["Locked"] = true,     
  1839. ["FormFactor"] = Enum.FormFactor.Symmetric,    
  1840. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),     
  1841. ["BottomSurface"] = Enum.SurfaceType.Smooth,       
  1842. ["TopSurface"] = Enum.SurfaceType.Smooth,      
  1843. ["Color"] = Color3.new(1, 0, 0),       
  1844. })     
  1845. o103 = Create("Script",{       
  1846. ["Name"] = "Arm1",     
  1847. ["Parent"] = o102,     
  1848. })     
  1849. table.insert(cors,coroutine.create(function()      
  1850. wait()     
  1851. runDummyScript(function()      
  1852. function onTouched(hit)    
  1853.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then      
  1854.         local g = script.Parent.Parent.Arm1:clone()    
  1855.         g.Parent = hit.Parent      
  1856.         local C = g:GetChildren()      
  1857.         for i=1, #C do     
  1858.             if C[i].className == "Part" then       
  1859.                 local W = Instance.new("Weld")     
  1860.                 W.Part0 = g.Middle     
  1861.                 W.Part1 = C[i]     
  1862.                 local CJ = CFrame.new(g.Middle.Position)       
  1863.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  1864.                 local C1 = C[i].CFrame:inverse()*CJ    
  1865.                 W.C0 = C0      
  1866.                 W.C1 = C1      
  1867.                 W.Parent = g.Middle    
  1868.             end    
  1869.                 local Y = Instance.new("Weld")     
  1870.                 Y.Part0 = hit.Parent["Left Arm"]       
  1871.                 Y.Part1 = g.Middle     
  1872.                 Y.C0 = CFrame.new(0, 0, 0)     
  1873.                 Y.Parent = Y.Part0     
  1874.         end    
  1875.        
  1876.         local h = g:GetChildren()      
  1877.         for i = 1, # h do      
  1878.             if h[i].className == "Part" then       
  1879.                 h[i].Anchored = false      
  1880.                 h[i].CanCollide = false    
  1881.             end    
  1882.         end    
  1883.                
  1884.     end    
  1885.        
  1886. end    
  1887.        
  1888. script.Parent.Touched:connect(onTouched)       
  1889. end,o103)      
  1890. end))      
  1891. o104 = Create("Script",{       
  1892. ["Name"] = "Leg1",     
  1893. ["Parent"] = o102,     
  1894. })     
  1895. table.insert(cors,coroutine.create(function()      
  1896. wait()     
  1897. runDummyScript(function()      
  1898. function onTouched(hit)    
  1899.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then      
  1900.         local g = script.Parent.Parent.Leg1:clone()    
  1901.         g.Parent = hit.Parent      
  1902.         local C = g:GetChildren()      
  1903.         for i=1, #C do     
  1904.             if C[i].className == "Part" then       
  1905.                 local W = Instance.new("Weld")     
  1906.                 W.Part0 = g.Middle     
  1907.                 W.Part1 = C[i]     
  1908.                 local CJ = CFrame.new(g.Middle.Position)       
  1909.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  1910.                 local C1 = C[i].CFrame:inverse()*CJ    
  1911.                 W.C0 = C0      
  1912.                 W.C1 = C1      
  1913.                 W.Parent = g.Middle    
  1914.             end    
  1915.                 local Y = Instance.new("Weld")     
  1916.                 Y.Part0 = hit.Parent["Left Leg"]       
  1917.                 Y.Part1 = g.Middle     
  1918.                 Y.C0 = CFrame.new(0, 0, 0)     
  1919.                 Y.Parent = Y.Part0     
  1920.         end    
  1921.        
  1922.         local h = g:GetChildren()      
  1923.         for i = 1, # h do      
  1924.             if h[i].className == "Part" then       
  1925.                 h[i].Anchored = false      
  1926.                 h[i].CanCollide = false    
  1927.             end    
  1928.         end    
  1929.                
  1930.     end    
  1931.        
  1932. end    
  1933.        
  1934. script.Parent.Touched:connect(onTouched)       
  1935. end,o104)      
  1936. end))      
  1937. o105 = Create("Script",{       
  1938. ["Name"] = "HatRemover",       
  1939. ["Parent"] = o102,     
  1940. })     
  1941. table.insert(cors,coroutine.create(function()      
  1942. wait()     
  1943. runDummyScript(function()      
  1944. function onTouched(hit)        
  1945.     local d = hit.Parent:GetChildren()     
  1946.     for i=1, #d do     
  1947.         if (d[i].className == "Hat") then      
  1948.             d[i]:remove()      
  1949.         end        
  1950.     end    
  1951. end        
  1952.        
  1953. script.Parent.Touched:connect(onTouched)       
  1954. end,o105)      
  1955. end))      
  1956. o106 = Create("Script",{       
  1957. ["Name"] = "ChangeShirt/Pants",    
  1958. ["Parent"] = o102,     
  1959. })     
  1960. table.insert(cors,coroutine.create(function()      
  1961. wait()     
  1962. runDummyScript(function()      
  1963. --theRal       
  1964.        
  1965. worker = false     
  1966. part = script.Parent       
  1967.        
  1968. function onTouch(hit)      
  1969.     local human = hit.Parent:FindFirstChild("Humanoid")    
  1970.     if (human ~= nil) and (worker == false) then       
  1971.         print ("Success")      
  1972.         worker = true      
  1973.         wait(.1)       
  1974.         local pant = hit.Parent:GetChildren()      
  1975.         for i=1,#pant do       
  1976.         if (pant[i].className == "Pants") then     
  1977.             pant[i].PantsTemplate = ""     
  1978.             end    
  1979.         end    
  1980.         local shirt = hit.Parent:GetChildren()     
  1981.         for i=1,#shirt do      
  1982.         if (shirt[i].className == "Shirt") then    
  1983.             shirt[i].ShirtTemplate = ""    
  1984.             wait(1)    
  1985.             worker = false     
  1986.             end    
  1987.         end    
  1988.     end    
  1989. end    
  1990.        
  1991. script.Parent.Touched:connect(onTouch)     
  1992. end,o106)      
  1993. end))      
  1994. o107 = Create("Script",{       
  1995. ["Parent"] = o102,     
  1996. })     
  1997. table.insert(cors,coroutine.create(function()      
  1998. wait()     
  1999. runDummyScript(function()      
  2000. function onTouch(part)     
  2001. local human = part.Parent:findFirstChild("Humanoid")       
  2002. if human ~= nil then       
  2003. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)    
  2004. part.Parent:findFirstChild("Head").Transparency = 0    
  2005. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)     
  2006. part.Parent:findFirstChild("Torso").Transparency = 1       
  2007. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)      
  2008. part.Parent:findFirstChild("Left Arm").Transparency = 1    
  2009. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)     
  2010. part.Parent:findFirstChild("Right Arm").Transparency = 1       
  2011. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)      
  2012. part.Parent:findFirstChild("Left Leg").CanCollide = true       
  2013. part.Parent:findFirstChild("Left Leg").Transparency = 1    
  2014. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)     
  2015. part.Parent:findFirstChild("Right Leg").CanCollide = true      
  2016. part.Parent:findFirstChild("Right Leg").Transparency = 1       
  2017. end        
  2018. end        
  2019. script.Parent.Touched:connect(onTouch)     
  2020.        
  2021. --COLORS       
  2022.        
  2023. --1 = white    
  2024. --208 = Light stone grey       
  2025. --194 = Medium stone grey      
  2026. --199 = Dark stone grey    
  2027. --26 = Black       
  2028. --21 = Bright red      
  2029. --24 = Bright yellow       
  2030. --226 = Cool yellow    
  2031. --23 = Bright blue     
  2032. --107 = Bright bluish green    
  2033. --102 = Medium blue    
  2034. --11 = Pastel blue     
  2035. --45 = Light blue      
  2036. --135 = Sand blue      
  2037. --106 = Bright orange      
  2038. --105 = Br. yellowish orange       
  2039. --141 = Earth green    
  2040. --28 = Dark green      
  2041. --37 = Bright green    
  2042. --119 = Br. yellowish green    
  2043. --29 = Medium green    
  2044. --151 = Sand green     
  2045. --38 = Dark orange     
  2046. --192 = Reddish brown      
  2047. --104 = Bright violet      
  2048. --9 = Light reddish violet     
  2049. --101 = Medium red     
  2050. --5 = Brick Yellow     
  2051. --153 = Sand red       
  2052. --217 = Brown      
  2053. --18 = Nougat      
  2054. --125 = Light orange       
  2055.        
  2056.        
  2057. end,o107)      
  2058. end))      
  2059. o108 = Create("Script",{       
  2060. ["Name"] = "WalkSpeed Script",     
  2061. ["Parent"] = o102,     
  2062. })     
  2063. table.insert(cors,coroutine.create(function()      
  2064. wait()     
  2065. runDummyScript(function()      
  2066. local debounce = false     
  2067.        
  2068. function onTouch(part)     
  2069.        
  2070. local human = part.Parent:findFirstChild("Humanoid")       
  2071. if (human ~= nil) and debounce == false then       
  2072.        
  2073. debounce = true        
  2074.        
  2075. human.WalkSpeed = 16-- or whatever number      
  2076.        
  2077. wait(2)        
  2078. debounce = false       
  2079. end        
  2080. end        
  2081.        
  2082.        
  2083. script.Parent.Touched:connect(onTouch)     
  2084.        
  2085. end,o108)      
  2086. end))      
  2087. o109 = Create("Script",{       
  2088. ["Name"] = "Leg2",     
  2089. ["Parent"] = o102,     
  2090. })     
  2091. table.insert(cors,coroutine.create(function()      
  2092. wait()     
  2093. runDummyScript(function()      
  2094. function onTouched(hit)    
  2095.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then      
  2096.         local g = script.Parent.Parent.Leg2:clone()    
  2097.         g.Parent = hit.Parent      
  2098.         local C = g:GetChildren()      
  2099.         for i=1, #C do     
  2100.             if C[i].className == "Part" then       
  2101.                 local W = Instance.new("Weld")     
  2102.                 W.Part0 = g.Middle     
  2103.                 W.Part1 = C[i]     
  2104.                 local CJ = CFrame.new(g.Middle.Position)       
  2105.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  2106.                 local C1 = C[i].CFrame:inverse()*CJ    
  2107.                 W.C0 = C0      
  2108.                 W.C1 = C1      
  2109.                 W.Parent = g.Middle    
  2110.             end    
  2111.                 local Y = Instance.new("Weld")     
  2112.                 Y.Part0 = hit.Parent["Right Leg"]      
  2113.                 Y.Part1 = g.Middle     
  2114.                 Y.C0 = CFrame.new(0, 0, 0)     
  2115.                 Y.Parent = Y.Part0     
  2116.         end    
  2117.        
  2118.         local h = g:GetChildren()      
  2119.         for i = 1, # h do      
  2120.             if h[i].className == "Part" then       
  2121.                 h[i].Anchored = false      
  2122.                 h[i].CanCollide = false    
  2123.             end    
  2124.         end    
  2125.                
  2126.     end    
  2127.        
  2128. end    
  2129.        
  2130. script.Parent.Touched:connect(onTouched)       
  2131. end,o109)      
  2132. end))      
  2133. o110 = Create("Script",{       
  2134. ["Name"] = "Arm2",     
  2135. ["Parent"] = o102,     
  2136. })     
  2137. table.insert(cors,coroutine.create(function()      
  2138. wait()     
  2139. runDummyScript(function()      
  2140. function onTouched(hit)    
  2141.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then      
  2142.         local g = script.Parent.Parent.Arm2:clone()    
  2143.         g.Parent = hit.Parent      
  2144.         local C = g:GetChildren()      
  2145.         for i=1, #C do     
  2146.             if C[i].className == "Part" then       
  2147.                 local W = Instance.new("Weld")     
  2148.                 W.Part0 = g.Middle     
  2149.                 W.Part1 = C[i]     
  2150.                 local CJ = CFrame.new(g.Middle.Position)       
  2151.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  2152.                 local C1 = C[i].CFrame:inverse()*CJ    
  2153.                 W.C0 = C0      
  2154.                 W.C1 = C1      
  2155.                 W.Parent = g.Middle    
  2156.             end    
  2157.                 local Y = Instance.new("Weld")     
  2158.                 Y.Part0 = hit.Parent["Right Arm"]      
  2159.                 Y.Part1 = g.Middle     
  2160.                 Y.C0 = CFrame.new(0, 0, 0)     
  2161.                 Y.Parent = Y.Part0     
  2162.         end    
  2163.        
  2164.         local h = g:GetChildren()      
  2165.         for i = 1, # h do      
  2166.             if h[i].className == "Part" then       
  2167.                 h[i].Anchored = false      
  2168.                 h[i].CanCollide = false    
  2169.             end    
  2170.         end    
  2171.                
  2172.     end    
  2173.        
  2174. end    
  2175.        
  2176. script.Parent.Touched:connect(onTouched)       
  2177. end,o110)      
  2178. end))      
  2179. o111 = Create("Script",{       
  2180. ["Name"] = "Torso",    
  2181. ["Parent"] = o102,     
  2182. })     
  2183. table.insert(cors,coroutine.create(function()      
  2184. wait()     
  2185. runDummyScript(function()      
  2186. function onTouched(hit)    
  2187.     if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then     
  2188.         local g = script.Parent.Parent.Chest:clone()       
  2189.         g.Parent = hit.Parent      
  2190.         local C = g:GetChildren()      
  2191.         for i=1, #C do     
  2192.             if C[i].className == "Part" then       
  2193.                 local W = Instance.new("Weld")     
  2194.                 W.Part0 = g.Middle     
  2195.                 W.Part1 = C[i]     
  2196.                 local CJ = CFrame.new(g.Middle.Position)       
  2197.                 local C0 = g.Middle.CFrame:inverse()*CJ    
  2198.                 local C1 = C[i].CFrame:inverse()*CJ    
  2199.                 W.C0 = C0      
  2200.                 W.C1 = C1      
  2201.                 W.Parent = g.Middle    
  2202.             end    
  2203.                 local Y = Instance.new("Weld")     
  2204.                 Y.Part0 = hit.Parent.Torso     
  2205.                 Y.Part1 = g.Middle     
  2206.                 Y.C0 = CFrame.new(0, 0, 0)     
  2207.                 Y.Parent = Y.Part0     
  2208.         end    
  2209.        
  2210.         local h = g:GetChildren()      
  2211.         for i = 1, # h do      
  2212.             if h[i].className == "Part" then       
  2213.                 h[i].Anchored = false      
  2214.                 h[i].CanCollide = false    
  2215.             end    
  2216.         end    
  2217.                
  2218.     end    
  2219. end    
  2220.        
  2221. script.Parent.Touched:connect(onTouched)       
  2222.        
  2223. end,o111)      
  2224. end))      
  2225. o112 = Create("Script",{       
  2226. ["Name"] = "Cframe",       
  2227. ["Parent"] = o102,     
  2228. })     
  2229. table.insert(cors,coroutine.create(function()      
  2230. wait()     
  2231. runDummyScript(function()      
  2232.        
  2233. wait(2)    
  2234.        
  2235. local p = script.Parent    
  2236. local me = game.Players.LocalPlayer.Character      
  2237.        
  2238.        
  2239. p.Shape = "Ball"       
  2240.        
  2241. game:GetService('RunService').Stepped:connect(function()       
  2242.     p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)      
  2243. end)       
  2244.        
  2245. wait(0.5)      
  2246.        
  2247. me.Head.Transparency = 1       
  2248.        
  2249. p:Remove()     
  2250. end,o112)      
  2251. end))      
  2252. mas.Parent = workspace     
  2253. mas:MakeJoints()       
  2254. local mas1 = mas:GetChildren()     
  2255. for i=1,#mas1 do       
  2256.     mas1[i].Parent = workspace     
  2257.     ypcall(function() mas1[i]:MakeJoints() end)    
  2258. end    
  2259. mas:Destroy()      
  2260. for i=1,#cors do       
  2261. coroutine.resume(cors[i])      
  2262. end
Add Comment
Please, Sign In to add comment