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- // ZenTONY VIP Hack Loader.cpp : Defines the exported functions for the DLL application.
- //
- #include "stdafx.h"
- #include "targetver.h"
- #include <Windows.h>
- int boost.sp;
- int headshot;
- int Damage;
- int superjump;
- //=================================SPboost=================================
- if(boost.sp) { DWORD pointer1 = *(PDWORD)PlayerBase; if(!pointer1) return; (*(PDWORD)(pointer1 + 0x1A20C)) = 4999; // 4999 sp is Limited not 15000 its sp not exp :D }
- //=================================HeadshotBoost===========================
- if(headshot) { DWORD pointer1 = *(PDWORD)PlayerBase; if(!pointer1) return; (*(PDWORD)(pointer1 + 0x1A070)) = 118; // 118 headshots .. you can earn 118 headshots everygame without kills }
- //=================================DamageHack==============================
- if(Damage) { DWORD pointer1 = *(PDWORD)BaseAdds; if(!pointer1) return; DWORD pointer2 = *(PDWORD)(pointer1 + 0x20); if(!pointer2) return; DWORD pointer3 = *(PDWORD)(pointer2 + 0x10); if(!pointer3) return; DWORD pointer4 = *(PDWORD)(pointer3 + 0x0); if(!pointer4) return; (*(PDWORD)(pointer4 + 0x1F9)) = 100; // 1 shot = 100 HP }
- //=================================SuperJump===============================
- float JumpHeight = 10;if(superjump) { DWORD pointer1 = *(PDWORD)BaseAdds; if(!pointer1) return; DWORD pointer2 = *(PDWORD)(pointer1 + 0x20); if(!pointer2) return; DWORD pointer3 = *(PDWORD)(pointer2 + 0x10); if(!pointer3) return; DWORD pointer4 = *(PDWORD)(pointer3 + 0x0); if(!pointer4) return; (*(PDWORD)(pointer4 + 0x144)) = *(DWORD*)&JH; // Sets how high, turning a float into DWORD }
- //=================================Hotkey==================================
- if (GetAsyncKeyState(VK_F9)&1) // if we click f9
- {
- superjump = !superjump;
- }
- if (GetAsyncKeyState(VK_F3)&1) // if we click f3
- {
- Damage = !Damage;
- }
- if (GetAsyncKeyState(VK_F2)&1) // if we click f2
- {
- headshot = !headshot;
- }
- if (GetAsyncKeyState(VK_F1)&1) // if we click f1
- { boost.sp = !boost.sp; }
- return pEndScene(pDevice);
- }
- //=========================================================================
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